[gd_scene load_steps=11 format=4 uid="uid://bjk7nrcwo0ikb"] [ext_resource type="Script" uid="uid://bc6rpr127gn6l" path="res://scripts/gamecontroller.gd" id="1_lnu2h"] [ext_resource type="PackedScene" uid="uid://cm72yvkbgso3" path="res://scenes/crate.tscn" id="2_lbhrr"] [ext_resource type="PackedScene" uid="uid://bbg4idgjqm8wr" path="res://scenes/player.tscn" id="2_lnu2h"] [ext_resource type="Script" uid="uid://slrv7nc7hjkl" path="res://scripts/scene_manager.gd" id="2_p57ef"] [ext_resource type="PackedScene" uid="uid://d1gmq2hler2x3" path="res://scenes/trigger.tscn" id="2_yqjtg"] [ext_resource type="Texture2D" uid="uid://lqv0pjykcj6s" path="res://assets/graphics/tilemaps/Terrain (32x32).png" id="3_p57ef"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_u5sy4"] texture = ExtResource("3_p57ef") texture_region_size = Vector2i(32, 32) 0:0/0 = 0 1:0/0 = 0 2:0/0 = 0 4:0/0 = 0 6:0/0 = 0 7:0/0 = 0 9:0/0 = 0 10:0/0 = 0 12:0/0 = 0 13:0/0 = 0 15:0/0 = 0 0:1/0 = 0 1:1/0 = 0 2:1/0 = 0 4:1/0 = 0 6:1/0 = 0 7:1/0 = 0 9:1/0 = 0 10:1/0 = 0 12:1/0 = 0 13:1/0 = 0 15:1/0 = 0 16:1/0 = 0 0:2/0 = 0 1:2/0 = 0 2:2/0 = 0 4:2/0 = 0 6:3/0 = 0 7:3/0 = 0 9:3/0 = 0 10:3/0 = 0 12:3/0 = 0 13:3/0 = 0 15:3/0 = 0 16:3/0 = 0 0:4/0 = 0 1:4/0 = 0 2:4/0 = 0 4:4/0 = 0 6:4/0 = 0 7:4/0 = 0 9:4/0 = 0 10:4/0 = 0 12:4/0 = 0 13:4/0 = 0 15:4/0 = 0 16:4/0 = 0 [sub_resource type="TileSet" id="TileSet_gee14"] tile_size = Vector2i(32, 32) sources/0 = SubResource("TileSetAtlasSource_u5sy4") [sub_resource type="RectangleShape2D" id="RectangleShape2D_8cj0n"] size = Vector2(83, 20) [sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_8cj0n"] distance = 15.0 [node name="Game" type="Node2D"] script = ExtResource("1_lnu2h") [node name="SceneManager" type="Node2D" parent="."] unique_name_in_owner = true script = ExtResource("2_p57ef") [node name="TileMapLayer" type="TileMapLayer" parent="."] texture_filter = 1 tile_map_data = PackedByteArray("AAAFAAQAAAAAAAAAAAAGAAQAAAABAAAAAAAHAAQAAAACAAAAAAAFAAUAAAAAAAEAAAAFAAYAAAAAAAIAAAAGAAUAAAABAAEAAAAGAAYAAAABAAIAAAAHAAUAAAACAAEAAAAHAAYAAAACAAIAAAA=") tile_set = SubResource("TileSet_gee14") [node name="StaticBody2D" type="StaticBody2D" parent="."] position = Vector2(205, 132) metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"] position = Vector2(2.5, 7) shape = SubResource("RectangleShape2D_8cj0n") [node name="crate" parent="." instance=ExtResource("2_lbhrr")] position = Vector2(272, -97) [node name="world-boundary" type="StaticBody2D" parent="."] position = Vector2(488, 645) metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="world-boundary"] shape = SubResource("WorldBoundaryShape2D_8cj0n") [node name="Player" parent="." instance=ExtResource("2_lnu2h")] position = Vector2(210, 92) [node name="crate2" parent="." instance=ExtResource("2_lbhrr")] position = Vector2(170, -30) [node name="crate3" parent="." instance=ExtResource("2_lbhrr")] position = Vector2(446, -170) [node name="crate4" parent="." instance=ExtResource("2_lbhrr")] position = Vector2(274, -216) [node name="triggers" type="Node2D" parent="."] [node name="player_hurt" parent="triggers" instance=ExtResource("2_yqjtg")] position = Vector2(1106, 604) [connection signal="areaTriggerSignal" from="triggers/player_hurt" to="." method="_on_area_2d_area_trigger_signal"]