[gd_scene load_steps=2 format=3 uid="uid://b4ne0ie30580r"]

[sub_resource type="RectangleShape2D" id="RectangleShape2D_ek45w"]
size = Vector2(85.5, 13)

[node name="AnimatableBody2D" type="AnimatableBody2D"]

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(0, 1)
shape = SubResource("RectangleShape2D_ek45w")
one_way_collision = true
