[gd_scene load_steps=2 format=3 uid="uid://dvd1p6xue0ub2"]

[sub_resource type="RectangleShape2D" id="RectangleShape2D_i20vp"]
size = Vector2(100, 20)

[node name="Platform" type="AnimatableBody2D"]

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_i20vp")
one_way_collision = true
