moving platforms
This commit is contained in:
1 parent
4f74e1458d
commit
0ee1d443ee
52 files changed
+571
-30
No files matched your search
@@ -1,10 +1,11 @@
|
||||
[gd_scene load_steps=10 format=3 uid="uid://y083suj12rld"]
|
||||
[gd_scene load_steps=14 format=3 uid="uid://y083suj12rld"]
|
||||
|
||||
[ext_resource type="Script" path="res://scripts/gamecontroller.gd" id="1_77wyw"]
|
||||
[ext_resource type="PackedScene" uid="uid://go4yc8hfo1gq" path="res://scenes/character.tscn" id="2_64ccm"]
|
||||
[ext_resource type="Texture2D" uid="uid://dwb83f7uoweuy" path="res://graphics/Terrain (32x32).png" id="2_l22q1"]
|
||||
[ext_resource type="Script" path="res://scripts/Trigger.gd" id="2_nfj1w"]
|
||||
[ext_resource type="PackedScene" uid="uid://ukuu7p7vhlq" path="res://scenes/crate.tscn" id="5_u8rgi"]
|
||||
[ext_resource type="PackedScene" uid="uid://dvd1p6xue0ub2" path="res://scenes/platform.tscn" id="6_bcgm6"]
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_xg6qs"]
|
||||
texture = ExtResource("2_l22q1")
|
||||
@@ -71,21 +72,55 @@ texture_region_size = Vector2i(32, 32)
|
||||
7:0/0/terrains_peering_bit/top_right_corner = 0
|
||||
9:0/0 = 0
|
||||
9:0/0/terrain_set = 0
|
||||
9:0/0/terrain = 0
|
||||
9:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
9:0/0/physics_layer_0/angular_velocity = 0.0
|
||||
9:0/0/terrains_peering_bit/right_side = 0
|
||||
9:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
9:0/0/terrains_peering_bit/bottom_side = 0
|
||||
9:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
9:0/0/terrains_peering_bit/left_side = 0
|
||||
9:0/0/terrains_peering_bit/top_side = 0
|
||||
10:0/0 = 0
|
||||
10:0/0/terrain_set = 0
|
||||
10:0/0/terrain = 0
|
||||
10:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
10:0/0/physics_layer_0/angular_velocity = 0.0
|
||||
10:0/0/terrains_peering_bit/right_side = 0
|
||||
10:0/0/terrains_peering_bit/bottom_side = 0
|
||||
10:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
10:0/0/terrains_peering_bit/left_side = 0
|
||||
10:0/0/terrains_peering_bit/top_left_corner = 0
|
||||
10:0/0/terrains_peering_bit/top_side = 0
|
||||
12:0/0 = 0
|
||||
12:0/0/terrain_set = 0
|
||||
12:0/0/terrain = 0
|
||||
12:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
12:0/0/physics_layer_0/angular_velocity = 0.0
|
||||
12:0/0/terrains_peering_bit/right_side = 0
|
||||
12:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
12:0/0/terrains_peering_bit/bottom_side = 0
|
||||
12:0/0/terrains_peering_bit/left_side = 0
|
||||
12:0/0/terrains_peering_bit/top_side = 0
|
||||
13:0/0 = 0
|
||||
13:0/0/terrain_set = 0
|
||||
13:0/0/terrain = 0
|
||||
13:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
13:0/0/physics_layer_0/angular_velocity = 0.0
|
||||
13:0/0/terrains_peering_bit/right_side = 0
|
||||
13:0/0/terrains_peering_bit/bottom_side = 0
|
||||
13:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
13:0/0/terrains_peering_bit/left_side = 0
|
||||
13:0/0/terrains_peering_bit/top_side = 0
|
||||
15:0/0 = 0
|
||||
15:0/0/terrain_set = 0
|
||||
15:0/0/terrain = 0
|
||||
15:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
15:0/0/physics_layer_0/angular_velocity = 0.0
|
||||
15:0/0/terrains_peering_bit/right_side = 0
|
||||
15:0/0/terrains_peering_bit/bottom_side = 0
|
||||
15:0/0/terrains_peering_bit/left_side = 0
|
||||
15:0/0/terrains_peering_bit/top_side = 0
|
||||
0:1/0 = 0
|
||||
0:1/0/terrain_set = 0
|
||||
0:1/0/terrain = 0
|
||||
@@ -154,23 +189,69 @@ texture_region_size = Vector2i(32, 32)
|
||||
7:1/0/terrains_peering_bit/top_side = 0
|
||||
7:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
9:1/0 = 0
|
||||
9:1/0/terrain_set = 0
|
||||
9:1/0/terrain = 0
|
||||
9:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
9:1/0/physics_layer_0/angular_velocity = 0.0
|
||||
9:1/0/terrains_peering_bit/right_side = 0
|
||||
9:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
9:1/0/terrains_peering_bit/bottom_side = 0
|
||||
9:1/0/terrains_peering_bit/left_side = 0
|
||||
9:1/0/terrains_peering_bit/top_side = 0
|
||||
9:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
10:1/0 = 0
|
||||
10:1/0/terrain_set = 0
|
||||
10:1/0/terrain = 0
|
||||
10:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
10:1/0/physics_layer_0/angular_velocity = 0.0
|
||||
10:1/0/terrains_peering_bit/right_side = 0
|
||||
10:1/0/terrains_peering_bit/bottom_side = 0
|
||||
10:1/0/terrains_peering_bit/left_side = 0
|
||||
10:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
10:1/0/terrains_peering_bit/top_side = 0
|
||||
10:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
12:1/0 = 0
|
||||
12:1/0/terrain_set = 0
|
||||
12:1/0/terrain = 0
|
||||
12:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
12:1/0/physics_layer_0/angular_velocity = 0.0
|
||||
12:1/0/terrains_peering_bit/right_side = 0
|
||||
12:1/0/terrains_peering_bit/bottom_side = 0
|
||||
12:1/0/terrains_peering_bit/left_side = 0
|
||||
12:1/0/terrains_peering_bit/top_side = 0
|
||||
12:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
13:1/0 = 0
|
||||
13:1/0/terrain_set = 0
|
||||
13:1/0/terrain = 0
|
||||
13:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
13:1/0/physics_layer_0/angular_velocity = 0.0
|
||||
13:1/0/terrains_peering_bit/right_side = 0
|
||||
13:1/0/terrains_peering_bit/bottom_side = 0
|
||||
13:1/0/terrains_peering_bit/left_side = 0
|
||||
13:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
13:1/0/terrains_peering_bit/top_side = 0
|
||||
15:1/0 = 0
|
||||
15:1/0/terrain_set = 0
|
||||
15:1/0/terrain = 0
|
||||
15:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
15:1/0/physics_layer_0/angular_velocity = 0.0
|
||||
15:1/0/terrains_peering_bit/right_side = 0
|
||||
15:1/0/terrains_peering_bit/bottom_side = 0
|
||||
15:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
15:1/0/terrains_peering_bit/left_side = 0
|
||||
15:1/0/terrains_peering_bit/top_side = 0
|
||||
15:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
16:1/0 = 0
|
||||
16:1/0/terrain_set = 0
|
||||
16:1/0/terrain = 0
|
||||
16:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
16:1/0/physics_layer_0/angular_velocity = 0.0
|
||||
16:1/0/terrains_peering_bit/right_side = 0
|
||||
16:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
16:1/0/terrains_peering_bit/bottom_side = 0
|
||||
16:1/0/terrains_peering_bit/left_side = 0
|
||||
16:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
16:1/0/terrains_peering_bit/top_side = 0
|
||||
0:2/0 = 0
|
||||
0:2/0/terrain_set = 0
|
||||
0:2/0/terrain = 0
|
||||
@@ -208,37 +289,83 @@ texture_region_size = Vector2i(32, 32)
|
||||
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:2/0/terrains_peering_bit/top_side = 0
|
||||
6:3/0 = 0
|
||||
6:3/0/terrain_set = 0
|
||||
6:3/0/terrain = 0
|
||||
6:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
6:3/0/physics_layer_0/angular_velocity = 0.0
|
||||
6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
6:3/0/terrains_peering_bit/right_side = 0
|
||||
6:3/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
6:3/0/terrains_peering_bit/bottom_side = 0
|
||||
6:3/0/terrains_peering_bit/top_side = 0
|
||||
6:3/0/terrains_peering_bit/top_right_corner = 0
|
||||
7:3/0 = 0
|
||||
7:3/0/terrain_set = 0
|
||||
7:3/0/terrain = 0
|
||||
7:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
7:3/0/physics_layer_0/angular_velocity = 0.0
|
||||
7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
7:3/0/terrains_peering_bit/bottom_side = 0
|
||||
7:3/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
7:3/0/terrains_peering_bit/left_side = 0
|
||||
7:3/0/terrains_peering_bit/top_left_corner = 0
|
||||
7:3/0/terrains_peering_bit/top_side = 0
|
||||
9:3/0 = 0
|
||||
9:3/0/terrain_set = 0
|
||||
9:3/0/terrain = 0
|
||||
9:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
9:3/0/physics_layer_0/angular_velocity = 0.0
|
||||
9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
9:3/0/terrains_peering_bit/right_side = 0
|
||||
9:3/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
9:3/0/terrains_peering_bit/bottom_side = 0
|
||||
9:3/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
9:3/0/terrains_peering_bit/left_side = 0
|
||||
10:3/0 = 0
|
||||
10:3/0/terrain_set = 0
|
||||
10:3/0/terrain = 0
|
||||
10:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
10:3/0/physics_layer_0/angular_velocity = 0.0
|
||||
10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
10:3/0/terrains_peering_bit/right_side = 0
|
||||
10:3/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
10:3/0/terrains_peering_bit/bottom_side = 0
|
||||
10:3/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
10:3/0/terrains_peering_bit/left_side = 0
|
||||
12:3/0 = 0
|
||||
12:3/0/terrain_set = 0
|
||||
12:3/0/terrain = 0
|
||||
12:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
12:3/0/physics_layer_0/angular_velocity = 0.0
|
||||
12:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
12:3/0/terrains_peering_bit/right_side = 0
|
||||
12:3/0/terrains_peering_bit/bottom_side = 0
|
||||
12:3/0/terrains_peering_bit/top_side = 0
|
||||
13:3/0 = 0
|
||||
13:3/0/terrain_set = 0
|
||||
13:3/0/terrain = 0
|
||||
13:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
13:3/0/physics_layer_0/angular_velocity = 0.0
|
||||
13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
13:3/0/terrains_peering_bit/right_side = 0
|
||||
13:3/0/terrains_peering_bit/bottom_side = 0
|
||||
13:3/0/terrains_peering_bit/left_side = 0
|
||||
15:3/0 = 0
|
||||
15:3/0/terrain_set = 0
|
||||
15:3/0/terrain = 0
|
||||
15:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
15:3/0/physics_layer_0/angular_velocity = 0.0
|
||||
15:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
15:3/0/terrains_peering_bit/right_side = 0
|
||||
15:3/0/terrains_peering_bit/bottom_side = 0
|
||||
16:3/0 = 0
|
||||
16:3/0/terrain_set = 0
|
||||
16:3/0/terrain = 0
|
||||
16:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
16:3/0/physics_layer_0/angular_velocity = 0.0
|
||||
16:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
16:3/0/terrains_peering_bit/bottom_side = 0
|
||||
16:3/0/terrains_peering_bit/left_side = 0
|
||||
0:4/0 = 0
|
||||
0:4/0/terrain_set = 0
|
||||
0:4/0/terrain = 0
|
||||
@@ -268,37 +395,83 @@ texture_region_size = Vector2i(32, 32)
|
||||
4:4/0/physics_layer_0/angular_velocity = 0.0
|
||||
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
6:4/0 = 0
|
||||
6:4/0/terrain_set = 0
|
||||
6:4/0/terrain = 0
|
||||
6:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
6:4/0/physics_layer_0/angular_velocity = 0.0
|
||||
6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
6:4/0/terrains_peering_bit/right_side = 0
|
||||
6:4/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
6:4/0/terrains_peering_bit/bottom_side = 0
|
||||
6:4/0/terrains_peering_bit/top_side = 0
|
||||
6:4/0/terrains_peering_bit/top_right_corner = 0
|
||||
7:4/0 = 0
|
||||
7:4/0/terrain_set = 0
|
||||
7:4/0/terrain = 0
|
||||
7:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
7:4/0/physics_layer_0/angular_velocity = 0.0
|
||||
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
7:4/0/terrains_peering_bit/bottom_side = 0
|
||||
7:4/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
7:4/0/terrains_peering_bit/left_side = 0
|
||||
7:4/0/terrains_peering_bit/top_left_corner = 0
|
||||
7:4/0/terrains_peering_bit/top_side = 0
|
||||
9:4/0 = 0
|
||||
9:4/0/terrain_set = 0
|
||||
9:4/0/terrain = 0
|
||||
9:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
9:4/0/physics_layer_0/angular_velocity = 0.0
|
||||
9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
9:4/0/terrains_peering_bit/right_side = 0
|
||||
9:4/0/terrains_peering_bit/left_side = 0
|
||||
9:4/0/terrains_peering_bit/top_left_corner = 0
|
||||
9:4/0/terrains_peering_bit/top_side = 0
|
||||
9:4/0/terrains_peering_bit/top_right_corner = 0
|
||||
10:4/0 = 0
|
||||
10:4/0/terrain_set = 0
|
||||
10:4/0/terrain = 0
|
||||
10:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
10:4/0/physics_layer_0/angular_velocity = 0.0
|
||||
10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
10:4/0/terrains_peering_bit/right_side = 0
|
||||
10:4/0/terrains_peering_bit/left_side = 0
|
||||
10:4/0/terrains_peering_bit/top_left_corner = 0
|
||||
10:4/0/terrains_peering_bit/top_side = 0
|
||||
10:4/0/terrains_peering_bit/top_right_corner = 0
|
||||
12:4/0 = 0
|
||||
12:4/0/terrain_set = 0
|
||||
12:4/0/terrain = 0
|
||||
12:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
12:4/0/physics_layer_0/angular_velocity = 0.0
|
||||
12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
12:4/0/terrains_peering_bit/right_side = 0
|
||||
12:4/0/terrains_peering_bit/left_side = 0
|
||||
12:4/0/terrains_peering_bit/top_side = 0
|
||||
13:4/0 = 0
|
||||
13:4/0/terrain_set = 0
|
||||
13:4/0/terrain = 0
|
||||
13:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
13:4/0/physics_layer_0/angular_velocity = 0.0
|
||||
13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
13:4/0/terrains_peering_bit/bottom_side = 0
|
||||
13:4/0/terrains_peering_bit/left_side = 0
|
||||
13:4/0/terrains_peering_bit/top_side = 0
|
||||
15:4/0 = 0
|
||||
15:4/0/terrain_set = 0
|
||||
15:4/0/terrain = 0
|
||||
15:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
15:4/0/physics_layer_0/angular_velocity = 0.0
|
||||
15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
15:4/0/terrains_peering_bit/right_side = 0
|
||||
15:4/0/terrains_peering_bit/top_side = 0
|
||||
16:4/0 = 0
|
||||
16:4/0/terrain_set = 0
|
||||
16:4/0/terrain = 0
|
||||
16:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
16:4/0/physics_layer_0/angular_velocity = 0.0
|
||||
16:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
16:4/0/terrains_peering_bit/left_side = 0
|
||||
16:4/0/terrains_peering_bit/top_side = 0
|
||||
|
||||
[sub_resource type="TileSet" id="TileSet_47g5u"]
|
||||
tile_size = Vector2i(32, 32)
|
||||
@@ -313,13 +486,50 @@ sources/0 = SubResource("TileSetAtlasSource_xg6qs")
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_x8qck"]
|
||||
radius = 60.2993
|
||||
|
||||
[sub_resource type="Animation" id="Animation_ueqe3"]
|
||||
resource_name = "move"
|
||||
loop_mode = 2
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath(".:position")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0, 1),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 0,
|
||||
"values": [Vector2(472, -21), Vector2(540, -21)]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_buq5q"]
|
||||
length = 0.001
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath(".:position")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [Vector2(472, -21)]
|
||||
}
|
||||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_36p5o"]
|
||||
_data = {
|
||||
"RESET": SubResource("Animation_buq5q"),
|
||||
"move": SubResource("Animation_ueqe3")
|
||||
}
|
||||
|
||||
[node name="Game" type="Node2D"]
|
||||
script = ExtResource("1_77wyw")
|
||||
|
||||
[node name="TileMap" type="TileMap" parent="."]
|
||||
tile_set = SubResource("TileSet_47g5u")
|
||||
format = 2
|
||||
layer_0/tile_data = PackedInt32Array(262141, 262144, 2, 262142, 65536, 4, 262143, 65536, 4, 196608, 65536, 4, 196609, 65536, 4, 196610, 131072, 4, 196613, 262144, 4, 196605, 262144, 1, 131069, 262144, 1, 65533, 65536, 4, 65532, 262144, 2, -4, 262144, 0, 65534, 65536, 4, 65535, 131072, 4, 4, 131072, 2, 3, 0, 2, -65533, 0, 0, -65532, 131072, 0)
|
||||
layer_0/tile_data = PackedInt32Array(262141, 262144, 2, 262142, 65536, 4, 262143, 65536, 4, 196608, 65536, 4, 196609, 65536, 4, 196610, 131072, 4, 196613, 262144, 4, 196605, 262144, 1, 131069, 262144, 1, 65534, 65536, 4, 65535, 131072, 4, 4, 131072, 2, 3, 0, 2, -65533, 0, 0, -65532, 131072, 0, 262151, 262144, 2, 196615, 262144, 0, 262153, 262144, 4, 262156, 131072, 2, 196620, 131072, 0, 196619, 0, 0, 262155, 0, 2, 7, 0, 4, 8, 65536, 4, 9, 65536, 4, 10, 1048576, 4, -65526, 983040, 3, -65525, 65536, 4, -65524, 131072, 4, 65550, 0, 4, 65551, 851968, 3, 65552, 131072, 4, 131087, 262144, 2, 65533, 983040, 3)
|
||||
|
||||
[node name="level" type="Node2D" parent="."]
|
||||
|
||||
@@ -337,7 +547,7 @@ PUSH_FORCE = 550
|
||||
[node name="Camera2D" type="Camera2D" parent="CharacterBody2D"]
|
||||
|
||||
[node name="AreaTrigger" type="Area2D" parent="."]
|
||||
position = Vector2(274, 22)
|
||||
position = Vector2(130, -94)
|
||||
script = ExtResource("2_nfj1w")
|
||||
metadata/_edit_group_ = true
|
||||
|
||||
@@ -350,5 +560,14 @@ debug_color = Color(0.556863, 0.415686, 0.964706, 0.419608)
|
||||
[node name="crate1" parent="crates" instance=ExtResource("5_u8rgi")]
|
||||
position = Vector2(-22, -30)
|
||||
|
||||
[node name="Platform" parent="." instance=ExtResource("6_bcgm6")]
|
||||
position = Vector2(472, -21)
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="Platform"]
|
||||
libraries = {
|
||||
"": SubResource("AnimationLibrary_36p5o")
|
||||
}
|
||||
autoplay = "move"
|
||||
|
||||
[connection signal="areatrigger" from="AreaTrigger" to="." method="_on_area_2d_areatrigger"]
|
||||
[connection signal="body_entered" from="AreaTrigger" to="AreaTrigger" method="_on_body_entered"]
|
||||
@@ -0,0 +1,10 @@
|
||||
[gd_scene load_steps=2 format=3 uid="uid://dvd1p6xue0ub2"]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_i20vp"]
|
||||
size = Vector2(100, 20)
|
||||
|
||||
[node name="Platform" type="AnimatableBody2D"]
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource("RectangleShape2D_i20vp")
|
||||
one_way_collision = true
|
||||
Reference in new issue
Block a user