moving platforms
BIN
graphics_assets/terrains/Basic Tilemap.png
Normal file
After Width: | Height: | Size: 4.6 KiB |
BIN
graphics_assets/terrains/Terrain (32x32).png
Executable file
After Width: | Height: | Size: 12 KiB |
BIN
graphics_assets/terrains/backgrounds/piratebay/Additional Sky.png
Executable file
After Width: | Height: | Size: 123 B |
BIN
graphics_assets/terrains/backgrounds/piratebay/Additional Water.png
Executable file
After Width: | Height: | Size: 122 B |
BIN
graphics_assets/terrains/backgrounds/piratebay/BG Image.png
Executable file
After Width: | Height: | Size: 586 B |
BIN
graphics_assets/terrains/backgrounds/piratebay/Big Clouds.png
Executable file
After Width: | Height: | Size: 1.9 KiB |
BIN
graphics_assets/terrains/backgrounds/piratebay/Small Cloud 1.png
Executable file
After Width: | Height: | Size: 393 B |
BIN
graphics_assets/terrains/backgrounds/piratebay/Small Cloud 2.png
Executable file
After Width: | Height: | Size: 567 B |
BIN
graphics_assets/terrains/backgrounds/piratebay/Small Cloud 3.png
Executable file
After Width: | Height: | Size: 620 B |
BIN
graphics_assets/terrains/backgrounds/piratebay/Water Reflect Big 01.png
Executable file
After Width: | Height: | Size: 223 B |
BIN
graphics_assets/terrains/backgrounds/piratebay/Water Reflect Big 02.png
Executable file
After Width: | Height: | Size: 222 B |
BIN
graphics_assets/terrains/backgrounds/piratebay/Water Reflect Big 03.png
Executable file
After Width: | Height: | Size: 236 B |
BIN
graphics_assets/terrains/backgrounds/piratebay/Water Reflect Big 04.png
Executable file
After Width: | Height: | Size: 236 B |
BIN
graphics_assets/terrains/backgrounds/piratebay/Water Reflect Medium 01.png
Executable file
After Width: | Height: | Size: 136 B |
BIN
graphics_assets/terrains/backgrounds/piratebay/Water Reflect Medium 02.png
Executable file
After Width: | Height: | Size: 150 B |
BIN
graphics_assets/terrains/backgrounds/piratebay/Water Reflect Medium 03.png
Executable file
After Width: | Height: | Size: 153 B |
BIN
graphics_assets/terrains/backgrounds/piratebay/Water Reflect Medium 04.png
Executable file
After Width: | Height: | Size: 148 B |
BIN
graphics_assets/terrains/backgrounds/piratebay/Water Reflect Small 01.png
Executable file
After Width: | Height: | Size: 137 B |
BIN
graphics_assets/terrains/backgrounds/piratebay/Water Reflect Small 02.png
Executable file
After Width: | Height: | Size: 138 B |
BIN
graphics_assets/terrains/backgrounds/piratebay/Water Reflect Small 03.png
Executable file
After Width: | Height: | Size: 137 B |
BIN
graphics_assets/terrains/backgrounds/piratebay/Water Reflect Small 04.png
Executable file
After Width: | Height: | Size: 134 B |
@ -172,4 +172,4 @@ Anim={
|
|||||||
"zfar": 4000.01,
|
"zfar": 4000.01,
|
||||||
"znear": 0.05
|
"znear": 0.05
|
||||||
}
|
}
|
||||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/level/StaticBody2D")])
|
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/Platform")])
|
||||||
|
@ -172,4 +172,4 @@ Anim={
|
|||||||
"zfar": 4000.01,
|
"zfar": 4000.01,
|
||||||
"znear": 0.05
|
"znear": 0.05
|
||||||
}
|
}
|
||||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/level/StaticBody2D")])
|
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/Platform")])
|
||||||
|
@ -172,4 +172,4 @@ Anim={
|
|||||||
"zfar": 4000.01,
|
"zfar": 4000.01,
|
||||||
"znear": 0.05
|
"znear": 0.05
|
||||||
}
|
}
|
||||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/level/StaticBody2D")])
|
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/Platform")])
|
||||||
|
@ -1,6 +1,10 @@
|
|||||||
|
AnimationPlayer
|
||||||
CollisionShape2D
|
CollisionShape2D
|
||||||
StaticBody2D
|
AnimatableBody2D
|
||||||
Sprite2D
|
Sprite2D
|
||||||
|
ParallaxLayer
|
||||||
|
ParallaxBackground
|
||||||
|
StaticBody2D
|
||||||
Camera2D
|
Camera2D
|
||||||
TileMap
|
TileMap
|
||||||
Node
|
Node
|
||||||
|
@ -19,20 +19,20 @@ dock_filesystem_split=0
|
|||||||
dock_filesystem_display_mode=0
|
dock_filesystem_display_mode=0
|
||||||
dock_filesystem_file_sort=0
|
dock_filesystem_file_sort=0
|
||||||
dock_filesystem_file_list_display_mode=1
|
dock_filesystem_file_list_display_mode=1
|
||||||
dock_filesystem_selected_paths=PackedStringArray("res://graphics/items/cannister.png")
|
dock_filesystem_selected_paths=PackedStringArray("res://scenes/platform.tscn")
|
||||||
dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scenes/", "res://graphics/", "res://graphics/items/")
|
dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scenes/", "res://graphics/", "res://graphics/background/")
|
||||||
dock_3="Scene,Import"
|
dock_3="Scene,Import"
|
||||||
dock_4="FileSystem"
|
dock_4="FileSystem"
|
||||||
dock_5="Inspector,Node,History"
|
dock_5="Inspector,Node,History"
|
||||||
|
|
||||||
[EditorNode]
|
[EditorNode]
|
||||||
|
|
||||||
open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn", "res://scenes/crate.tscn")
|
open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn", "res://scenes/crate.tscn", "res://scenes/platform.tscn")
|
||||||
current_scene="res://scenes/game.tscn"
|
current_scene="res://scenes/game.tscn"
|
||||||
center_split_offset=-325
|
center_split_offset=-325
|
||||||
selected_default_debugger_tab_idx=0
|
selected_default_debugger_tab_idx=0
|
||||||
selected_main_editor_idx=0
|
selected_main_editor_idx=0
|
||||||
selected_bottom_panel_item=12
|
selected_bottom_panel_item=0
|
||||||
|
|
||||||
[ScriptEditor]
|
[ScriptEditor]
|
||||||
|
|
||||||
|
@ -1,8 +1,12 @@
|
|||||||
ea4bc82a6ad023ab7ee23ee620429895
|
ea4bc82a6ad023ab7ee23ee620429895
|
||||||
::res://::1722277971
|
::res://::1722285155
|
||||||
icon.svg::CompressedTexture2D::9114977118871582245::1722277386::1722277386::1::::<><>::
|
icon.svg::CompressedTexture2D::9114977118871582245::1722277386::1722277386::1::::<><>::
|
||||||
::res://graphics/::1722277386
|
::res://graphics/::1722285155
|
||||||
Terrain (32x32).png::CompressedTexture2D::8707534964839485024::1722277386::1722277386::1::::<><>::
|
Terrain (32x32).png::CompressedTexture2D::8707534964839485024::1722277386::1722277386::1::::<><>::
|
||||||
|
::res://graphics/background/::1722285354
|
||||||
|
Additional Sky.png::CompressedTexture2D::6380466891628860263::1722285151::1722285155::1::::<><>::
|
||||||
|
Additional Water.png::CompressedTexture2D::2205427413754203696::1722285223::1722285223::1::::<><>::
|
||||||
|
BG Image.png::CompressedTexture2D::7982657594202931692::1722285354::1722285354::1::::<><>::
|
||||||
::res://graphics/items/::1722277386
|
::res://graphics/items/::1722277386
|
||||||
cannister.png::CompressedTexture2D::7418095402531000042::1722277386::1722277386::1::::<><>::
|
cannister.png::CompressedTexture2D::7418095402531000042::1722277386::1722277386::1::::<><>::
|
||||||
::res://graphics/Player Idle/::1722277386
|
::res://graphics/Player Idle/::1722277386
|
||||||
@ -13,11 +17,11 @@ player jump 48x48.png::CompressedTexture2D::1627608568707791839::1722277386::172
|
|||||||
player land 48x48.png::CompressedTexture2D::3499637713582873633::1722277386::1722277386::1::::<><>::
|
player land 48x48.png::CompressedTexture2D::3499637713582873633::1722277386::1722277386::1::::<><>::
|
||||||
::res://graphics/Player Run/::1722277386
|
::res://graphics/Player Run/::1722277386
|
||||||
player run 48x48.png::CompressedTexture2D::1502492849971408816::1722277386::1722277386::1::::<><>::
|
player run 48x48.png::CompressedTexture2D::1502492849971408816::1722277386::1722277386::1::::<><>::
|
||||||
::res://scenes/::1722277386
|
::res://scenes/::1722285264
|
||||||
bullet.tscn::PackedScene::6880909734590904373::1722277386::0::1::::<><>::res://scripts/bullet.gd
|
bullet.tscn::PackedScene::6880909734590904373::1722285264::0::1::::<><>::res://scripts/bullet.gd
|
||||||
character.tscn::PackedScene::451838158579532324::1722277386::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://c0iiaebonyhh0::::res://graphics/Player Idle/Player Idle 48x48.png<>uid://xgoqfqmvorcx::::res://graphics/Player Jump/player jump 48x48.png<>uid://vn23qn3f0dvc::::res://graphics/Player Run/player run 48x48.png
|
character.tscn::PackedScene::451838158579532324::1722285264::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://c0iiaebonyhh0::::res://graphics/Player Idle/Player Idle 48x48.png<>uid://xgoqfqmvorcx::::res://graphics/Player Jump/player jump 48x48.png<>uid://vn23qn3f0dvc::::res://graphics/Player Run/player run 48x48.png
|
||||||
crate.tscn::PackedScene::41931541512830250::1722277386::0::1::::<><>::uid://ddxm7hj323fta::::res://graphics/items/cannister.png
|
crate.tscn::PackedScene::41931541512830250::1722285264::0::1::::<><>::uid://ddxm7hj323fta::::res://graphics/items/cannister.png
|
||||||
game.tscn::PackedScene::1738196330916037717::1722277386::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://dwb83f7uoweuy::::res://graphics/Terrain (32x32).png<>res://scripts/Trigger.gd<>uid://ukuu7p7vhlq::::res://scenes/crate.tscn
|
game.tscn::PackedScene::1738196330916037717::1722285264::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://cw50mfjp2np08::::res://graphics/background/Additional Sky.png<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://dwb83f7uoweuy::::res://graphics/Terrain (32x32).png<>res://scripts/Trigger.gd<>uid://6olcj1w1svdg::::res://graphics/background/Additional Water.png<>uid://ukuu7p7vhlq::::res://scenes/crate.tscn
|
||||||
::res://scripts/::1722277386
|
::res://scripts/::1722277386
|
||||||
bullet.gd::GDScript::-1::1722277386::0::1::::<>Area2D<>::
|
bullet.gd::GDScript::-1::1722277386::0::1::::<>Area2D<>::
|
||||||
CharacterBody2D.gd::GDScript::-1::1722277386::0::1::::<>CharacterBody2D<>::
|
CharacterBody2D.gd::GDScript::-1::1722277386::0::1::::<>CharacterBody2D<>::
|
||||||
|
@ -2,3 +2,5 @@ res://scenes/game.tscn
|
|||||||
res://scenes/character.tscn
|
res://scenes/character.tscn
|
||||||
res://scenes/bullet.tscn
|
res://scenes/bullet.tscn
|
||||||
res://scenes/crate.tscn
|
res://scenes/crate.tscn
|
||||||
|
res://scripts/CharacterBody2D.gd
|
||||||
|
res://scenes/platform.tscn
|
||||||
|
@ -8,7 +8,7 @@ Anim={
|
|||||||
"grid_snap_active": false,
|
"grid_snap_active": false,
|
||||||
"grid_step": Vector2(8, 8),
|
"grid_step": Vector2(8, 8),
|
||||||
"grid_visibility": 1,
|
"grid_visibility": 1,
|
||||||
"ofs": Vector2(-271.671, -139.035),
|
"ofs": Vector2(-239.851, -147.52),
|
||||||
"primary_grid_step": Vector2i(8, 8),
|
"primary_grid_step": Vector2i(8, 8),
|
||||||
"show_edit_locks": true,
|
"show_edit_locks": true,
|
||||||
"show_guides": true,
|
"show_guides": true,
|
||||||
@ -172,4 +172,4 @@ Anim={
|
|||||||
"zfar": 4000.01,
|
"zfar": 4000.01,
|
||||||
"znear": 0.05
|
"znear": 0.05
|
||||||
}
|
}
|
||||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/level/StaticBody2D")])
|
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/Platform")])
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
[folding]
|
[folding]
|
||||||
|
|
||||||
node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("TileMap"), PackedStringArray("layer__array", "tile_set"), NodePath("level"), PackedStringArray("Transform"), NodePath("AreaTrigger"), PackedStringArray("Transform")]
|
node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("TileMap"), PackedStringArray("layer__array", "tile_set"), NodePath("level"), PackedStringArray("Transform"), NodePath("AreaTrigger"), PackedStringArray("Transform"), NodePath("Platform"), PackedStringArray("Transform")]
|
||||||
resource_unfolds=["res://scenes/game.tscn::TileSet_47g5u", PackedStringArray("terrain_set_0/terrain__array", "physics_layer__array"), "res://scenes/game.tscn::WorldBoundaryShape2D_xkyim", PackedStringArray(), "res://scenes/game.tscn::CircleShape2D_x8qck", PackedStringArray("Resource")]
|
resource_unfolds=["res://scenes/game.tscn::TileSet_47g5u", PackedStringArray("terrain_set_0/terrain__array", "physics_layer__array"), "res://scenes/game.tscn::WorldBoundaryShape2D_xkyim", PackedStringArray(), "res://scenes/game.tscn::CircleShape2D_x8qck", PackedStringArray("Resource")]
|
||||||
nodes_folded=[NodePath("CharacterBody2D"), NodePath("AreaTrigger")]
|
nodes_folded=[NodePath("level"), NodePath("CharacterBody2D"), NodePath("AreaTrigger")]
|
||||||
|
@ -0,0 +1,175 @@
|
|||||||
|
[editor_states]
|
||||||
|
|
||||||
|
Anim={
|
||||||
|
"visible": true
|
||||||
|
}
|
||||||
|
2D={
|
||||||
|
"grid_offset": Vector2(0, 0),
|
||||||
|
"grid_snap_active": false,
|
||||||
|
"grid_step": Vector2(8, 8),
|
||||||
|
"grid_visibility": 1,
|
||||||
|
"ofs": Vector2(-165.704, -171.293),
|
||||||
|
"primary_grid_step": Vector2i(8, 8),
|
||||||
|
"show_edit_locks": true,
|
||||||
|
"show_guides": true,
|
||||||
|
"show_helpers": false,
|
||||||
|
"show_origin": true,
|
||||||
|
"show_rulers": true,
|
||||||
|
"show_transformation_gizmos": true,
|
||||||
|
"show_viewport": true,
|
||||||
|
"show_zoom_control": true,
|
||||||
|
"smart_snap_active": false,
|
||||||
|
"snap_guides": true,
|
||||||
|
"snap_node_anchors": true,
|
||||||
|
"snap_node_center": true,
|
||||||
|
"snap_node_parent": true,
|
||||||
|
"snap_node_sides": true,
|
||||||
|
"snap_other_nodes": true,
|
||||||
|
"snap_pixel": true,
|
||||||
|
"snap_relative": false,
|
||||||
|
"snap_rotation": false,
|
||||||
|
"snap_rotation_offset": 0.0,
|
||||||
|
"snap_rotation_step": 0.261799,
|
||||||
|
"snap_scale": false,
|
||||||
|
"snap_scale_step": 0.1,
|
||||||
|
"zoom": 1.88775
|
||||||
|
}
|
||||||
|
3D={
|
||||||
|
"fov": 70.01,
|
||||||
|
"gizmos_status": {
|
||||||
|
"AudioListener3D": 0,
|
||||||
|
"AudioStreamPlayer3D": 0,
|
||||||
|
"CPUParticles3D": 0,
|
||||||
|
"CSGShape3D": 0,
|
||||||
|
"Camera3D": 0,
|
||||||
|
"CollisionObject3D": 0,
|
||||||
|
"CollisionPolygon3D": 0,
|
||||||
|
"CollisionShape3D": 0,
|
||||||
|
"Decal": 0,
|
||||||
|
"FogVolume": 0,
|
||||||
|
"GPUParticles3D": 0,
|
||||||
|
"GPUParticlesCollision3D": 0,
|
||||||
|
"Joint3D": 0,
|
||||||
|
"Light3D": 0,
|
||||||
|
"LightmapGI": 0,
|
||||||
|
"LightmapProbe": 0,
|
||||||
|
"Marker3D": 0,
|
||||||
|
"NavigationLink3D": 0,
|
||||||
|
"NavigationRegion3D": 0,
|
||||||
|
"OccluderInstance3D": 0,
|
||||||
|
"Path3D": 0,
|
||||||
|
"PhysicalBone3D": 0,
|
||||||
|
"RayCast3D": 0,
|
||||||
|
"ReflectionProbe": 0,
|
||||||
|
"ShapeCast3D": 0,
|
||||||
|
"Skeleton3D": 0,
|
||||||
|
"SoftBody3D": 0,
|
||||||
|
"SpringArm3D": 0,
|
||||||
|
"VehicleWheel3D": 0,
|
||||||
|
"VisibleOnScreenNotifier3D": 0,
|
||||||
|
"VoxelGI": 0
|
||||||
|
},
|
||||||
|
"local_coords": false,
|
||||||
|
"preview_sun_env": {
|
||||||
|
"environ_ao_enabled": false,
|
||||||
|
"environ_enabled": true,
|
||||||
|
"environ_energy": 1.0,
|
||||||
|
"environ_gi_enabled": false,
|
||||||
|
"environ_glow_enabled": true,
|
||||||
|
"environ_ground_color": Color(0.2, 0.169, 0.133, 1),
|
||||||
|
"environ_sky_color": Color(0.385, 0.454, 0.55, 1),
|
||||||
|
"environ_tonemap_enabled": true,
|
||||||
|
"sun_color": Color(1, 1, 1, 1),
|
||||||
|
"sun_enabled": true,
|
||||||
|
"sun_energy": 1.0,
|
||||||
|
"sun_max_distance": 100.0,
|
||||||
|
"sun_rotation": Vector2(-1.0472, 2.61799)
|
||||||
|
},
|
||||||
|
"rotate_snap": 15.0,
|
||||||
|
"scale_snap": 10.0,
|
||||||
|
"show_grid": true,
|
||||||
|
"show_origin": true,
|
||||||
|
"snap_enabled": false,
|
||||||
|
"translate_snap": 1.0,
|
||||||
|
"viewport_mode": 1,
|
||||||
|
"viewports": [{
|
||||||
|
"auto_orthogonal": false,
|
||||||
|
"auto_orthogonal_enabled": true,
|
||||||
|
"cinematic_preview": false,
|
||||||
|
"display_mode": 20,
|
||||||
|
"distance": 4.0,
|
||||||
|
"doppler": false,
|
||||||
|
"frame_time": false,
|
||||||
|
"gizmos": true,
|
||||||
|
"half_res": false,
|
||||||
|
"information": false,
|
||||||
|
"listener": true,
|
||||||
|
"lock_rotation": false,
|
||||||
|
"orthogonal": false,
|
||||||
|
"position": Vector3(0, 0, 0),
|
||||||
|
"use_environment": false,
|
||||||
|
"view_type": 0,
|
||||||
|
"x_rotation": 0.5,
|
||||||
|
"y_rotation": -0.5
|
||||||
|
}, {
|
||||||
|
"auto_orthogonal": false,
|
||||||
|
"auto_orthogonal_enabled": true,
|
||||||
|
"cinematic_preview": false,
|
||||||
|
"display_mode": 20,
|
||||||
|
"distance": 4.0,
|
||||||
|
"doppler": false,
|
||||||
|
"frame_time": false,
|
||||||
|
"gizmos": true,
|
||||||
|
"half_res": false,
|
||||||
|
"information": false,
|
||||||
|
"listener": false,
|
||||||
|
"lock_rotation": false,
|
||||||
|
"orthogonal": false,
|
||||||
|
"position": Vector3(0, 0, 0),
|
||||||
|
"use_environment": false,
|
||||||
|
"view_type": 0,
|
||||||
|
"x_rotation": 0.5,
|
||||||
|
"y_rotation": -0.5
|
||||||
|
}, {
|
||||||
|
"auto_orthogonal": false,
|
||||||
|
"auto_orthogonal_enabled": true,
|
||||||
|
"cinematic_preview": false,
|
||||||
|
"display_mode": 20,
|
||||||
|
"distance": 4.0,
|
||||||
|
"doppler": false,
|
||||||
|
"frame_time": false,
|
||||||
|
"gizmos": true,
|
||||||
|
"half_res": false,
|
||||||
|
"information": false,
|
||||||
|
"listener": false,
|
||||||
|
"lock_rotation": false,
|
||||||
|
"orthogonal": false,
|
||||||
|
"position": Vector3(0, 0, 0),
|
||||||
|
"use_environment": false,
|
||||||
|
"view_type": 0,
|
||||||
|
"x_rotation": 0.5,
|
||||||
|
"y_rotation": -0.5
|
||||||
|
}, {
|
||||||
|
"auto_orthogonal": false,
|
||||||
|
"auto_orthogonal_enabled": true,
|
||||||
|
"cinematic_preview": false,
|
||||||
|
"display_mode": 20,
|
||||||
|
"distance": 4.0,
|
||||||
|
"doppler": false,
|
||||||
|
"frame_time": false,
|
||||||
|
"gizmos": true,
|
||||||
|
"half_res": false,
|
||||||
|
"information": false,
|
||||||
|
"listener": false,
|
||||||
|
"lock_rotation": false,
|
||||||
|
"orthogonal": false,
|
||||||
|
"position": Vector3(0, 0, 0),
|
||||||
|
"use_environment": false,
|
||||||
|
"view_type": 0,
|
||||||
|
"x_rotation": 0.5,
|
||||||
|
"y_rotation": -0.5
|
||||||
|
}],
|
||||||
|
"zfar": 4000.01,
|
||||||
|
"znear": 0.05
|
||||||
|
}
|
||||||
|
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/Platform")])
|
@ -0,0 +1,5 @@
|
|||||||
|
[folding]
|
||||||
|
|
||||||
|
node_unfolds=[]
|
||||||
|
resource_unfolds=["res://scenes/platform.tscn::RectangleShape2D_i20vp", PackedStringArray()]
|
||||||
|
nodes_folded=[]
|
@ -14,7 +14,7 @@ run_debug_collisions=true
|
|||||||
|
|
||||||
[recent_files]
|
[recent_files]
|
||||||
|
|
||||||
scenes=["res://scenes/crate.tscn", "res://scenes/bullet.tscn", "res://scenes/character.tscn", "res://scenes/game.tscn"]
|
scenes=["res://scenes/platform.tscn", "res://scenes/crate.tscn", "res://scenes/bullet.tscn", "res://scenes/character.tscn", "res://scenes/game.tscn"]
|
||||||
scripts=["res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
|
scripts=["res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
|
||||||
|
|
||||||
[linked_properties]
|
[linked_properties]
|
||||||
@ -32,6 +32,11 @@ TileMap:scale=true
|
|||||||
Camera2D:zoom=true
|
Camera2D:zoom=true
|
||||||
Camera2D:scale=true
|
Camera2D:scale=true
|
||||||
Sprite2D:scale=true
|
Sprite2D:scale=true
|
||||||
|
ParallaxBackground:scroll_base_scale=true
|
||||||
|
ParallaxBackground:scale=true
|
||||||
|
ParallaxLayer:motion_scale=true
|
||||||
|
ParallaxLayer:scale=true
|
||||||
|
AnimatableBody2D:scale=true
|
||||||
|
|
||||||
[dialog_bounds]
|
[dialog_bounds]
|
||||||
|
|
||||||
|
@ -17,11 +17,11 @@ state={
|
|||||||
state={
|
state={
|
||||||
"bookmarks": PackedInt32Array(),
|
"bookmarks": PackedInt32Array(),
|
||||||
"breakpoints": PackedInt32Array(),
|
"breakpoints": PackedInt32Array(),
|
||||||
"column": 31,
|
"column": 26,
|
||||||
"folded_lines": Array[int]([]),
|
"folded_lines": Array[int]([76, 84, 87, 93]),
|
||||||
"h_scroll_position": 0,
|
"h_scroll_position": 0,
|
||||||
"row": 46,
|
"row": 53,
|
||||||
"scroll_position": 0.0,
|
"scroll_position": 44.0,
|
||||||
"selection": false,
|
"selection": false,
|
||||||
"syntax_highlighter": "GDScript"
|
"syntax_highlighter": "GDScript"
|
||||||
}
|
}
|
||||||
|
@ -0,0 +1,3 @@
|
|||||||
|
source_md5="ef05607ab18b6e14047ef305d4967bca"
|
||||||
|
dest_md5="c4a79c607243be25d3669dc2144fdbe8"
|
||||||
|
|
@ -0,0 +1,3 @@
|
|||||||
|
source_md5="ef05607ab18b6e14047ef305d4967bca"
|
||||||
|
dest_md5="c4a79c607243be25d3669dc2144fdbe8"
|
||||||
|
|
@ -0,0 +1,3 @@
|
|||||||
|
source_md5="707fe1be51389c0a7dc6bce6b8df1ad8"
|
||||||
|
dest_md5="a1f827ff5491bfc85a30898cd8164541"
|
||||||
|
|
@ -0,0 +1,3 @@
|
|||||||
|
source_md5="7f10db4045810c42977343e59a782178"
|
||||||
|
dest_md5="c50c902db0eea75f65be64479d81b3ae"
|
||||||
|
|
BIN
week4/updated_project/graphics/background/Additional Sky.png
Normal file
After Width: | Height: | Size: 123 B |
@ -0,0 +1,34 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://cw50mfjp2np08"
|
||||||
|
path="res://.godot/imported/Additional Sky.png-0c545090cde9f2fc7e943a672b099c59.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://graphics/background/Additional Sky.png"
|
||||||
|
dest_files=["res://.godot/imported/Additional Sky.png-0c545090cde9f2fc7e943a672b099c59.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
BIN
week4/updated_project/graphics/background/Additional Water.png
Normal file
After Width: | Height: | Size: 122 B |
@ -0,0 +1,34 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://6olcj1w1svdg"
|
||||||
|
path="res://.godot/imported/Additional Water.png-bf782f3705a1acaec1e3ab97da39a373.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://graphics/background/Additional Water.png"
|
||||||
|
dest_files=["res://.godot/imported/Additional Water.png-bf782f3705a1acaec1e3ab97da39a373.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
BIN
week4/updated_project/graphics/background/BG Image.png
Normal file
After Width: | Height: | Size: 586 B |
@ -0,0 +1,34 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://dly4g7fvvtamm"
|
||||||
|
path="res://.godot/imported/BG Image.png-a4c16c98f815c26fe14456abfb54be92.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://graphics/background/BG Image.png"
|
||||||
|
dest_files=["res://.godot/imported/BG Image.png-a4c16c98f815c26fe14456abfb54be92.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
@ -1,10 +1,11 @@
|
|||||||
[gd_scene load_steps=10 format=3 uid="uid://y083suj12rld"]
|
[gd_scene load_steps=14 format=3 uid="uid://y083suj12rld"]
|
||||||
|
|
||||||
[ext_resource type="Script" path="res://scripts/gamecontroller.gd" id="1_77wyw"]
|
[ext_resource type="Script" path="res://scripts/gamecontroller.gd" id="1_77wyw"]
|
||||||
[ext_resource type="PackedScene" uid="uid://go4yc8hfo1gq" path="res://scenes/character.tscn" id="2_64ccm"]
|
[ext_resource type="PackedScene" uid="uid://go4yc8hfo1gq" path="res://scenes/character.tscn" id="2_64ccm"]
|
||||||
[ext_resource type="Texture2D" uid="uid://dwb83f7uoweuy" path="res://graphics/Terrain (32x32).png" id="2_l22q1"]
|
[ext_resource type="Texture2D" uid="uid://dwb83f7uoweuy" path="res://graphics/Terrain (32x32).png" id="2_l22q1"]
|
||||||
[ext_resource type="Script" path="res://scripts/Trigger.gd" id="2_nfj1w"]
|
[ext_resource type="Script" path="res://scripts/Trigger.gd" id="2_nfj1w"]
|
||||||
[ext_resource type="PackedScene" uid="uid://ukuu7p7vhlq" path="res://scenes/crate.tscn" id="5_u8rgi"]
|
[ext_resource type="PackedScene" uid="uid://ukuu7p7vhlq" path="res://scenes/crate.tscn" id="5_u8rgi"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://dvd1p6xue0ub2" path="res://scenes/platform.tscn" id="6_bcgm6"]
|
||||||
|
|
||||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_xg6qs"]
|
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_xg6qs"]
|
||||||
texture = ExtResource("2_l22q1")
|
texture = ExtResource("2_l22q1")
|
||||||
@ -71,21 +72,55 @@ texture_region_size = Vector2i(32, 32)
|
|||||||
7:0/0/terrains_peering_bit/top_right_corner = 0
|
7:0/0/terrains_peering_bit/top_right_corner = 0
|
||||||
9:0/0 = 0
|
9:0/0 = 0
|
||||||
9:0/0/terrain_set = 0
|
9:0/0/terrain_set = 0
|
||||||
|
9:0/0/terrain = 0
|
||||||
9:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
9:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
9:0/0/physics_layer_0/angular_velocity = 0.0
|
9:0/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
9:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
9:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
9:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
9:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
9:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
9:0/0/terrains_peering_bit/top_side = 0
|
||||||
10:0/0 = 0
|
10:0/0 = 0
|
||||||
10:0/0/terrain_set = 0
|
10:0/0/terrain_set = 0
|
||||||
|
10:0/0/terrain = 0
|
||||||
10:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
10:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
10:0/0/physics_layer_0/angular_velocity = 0.0
|
10:0/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
10:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
10:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
10:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
10:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
10:0/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
10:0/0/terrains_peering_bit/top_side = 0
|
||||||
12:0/0 = 0
|
12:0/0 = 0
|
||||||
|
12:0/0/terrain_set = 0
|
||||||
|
12:0/0/terrain = 0
|
||||||
12:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
12:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
12:0/0/physics_layer_0/angular_velocity = 0.0
|
12:0/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
12:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
12:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
12:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
12:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
12:0/0/terrains_peering_bit/top_side = 0
|
||||||
13:0/0 = 0
|
13:0/0 = 0
|
||||||
|
13:0/0/terrain_set = 0
|
||||||
|
13:0/0/terrain = 0
|
||||||
13:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
13:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
13:0/0/physics_layer_0/angular_velocity = 0.0
|
13:0/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
13:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
13:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
13:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
13:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
13:0/0/terrains_peering_bit/top_side = 0
|
||||||
15:0/0 = 0
|
15:0/0 = 0
|
||||||
|
15:0/0/terrain_set = 0
|
||||||
|
15:0/0/terrain = 0
|
||||||
15:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
15:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
15:0/0/physics_layer_0/angular_velocity = 0.0
|
15:0/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
15:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
15:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
15:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
15:0/0/terrains_peering_bit/top_side = 0
|
||||||
0:1/0 = 0
|
0:1/0 = 0
|
||||||
0:1/0/terrain_set = 0
|
0:1/0/terrain_set = 0
|
||||||
0:1/0/terrain = 0
|
0:1/0/terrain = 0
|
||||||
@ -154,23 +189,69 @@ texture_region_size = Vector2i(32, 32)
|
|||||||
7:1/0/terrains_peering_bit/top_side = 0
|
7:1/0/terrains_peering_bit/top_side = 0
|
||||||
7:1/0/terrains_peering_bit/top_right_corner = 0
|
7:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
9:1/0 = 0
|
9:1/0 = 0
|
||||||
|
9:1/0/terrain_set = 0
|
||||||
|
9:1/0/terrain = 0
|
||||||
9:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
9:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
9:1/0/physics_layer_0/angular_velocity = 0.0
|
9:1/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
9:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
9:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
9:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
9:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
9:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
9:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
10:1/0 = 0
|
10:1/0 = 0
|
||||||
|
10:1/0/terrain_set = 0
|
||||||
|
10:1/0/terrain = 0
|
||||||
10:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
10:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
10:1/0/physics_layer_0/angular_velocity = 0.0
|
10:1/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
10:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
10:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
10:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
10:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
10:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
10:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
12:1/0 = 0
|
12:1/0 = 0
|
||||||
|
12:1/0/terrain_set = 0
|
||||||
|
12:1/0/terrain = 0
|
||||||
12:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
12:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
12:1/0/physics_layer_0/angular_velocity = 0.0
|
12:1/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
12:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
12:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
12:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
12:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
12:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
13:1/0 = 0
|
13:1/0 = 0
|
||||||
|
13:1/0/terrain_set = 0
|
||||||
|
13:1/0/terrain = 0
|
||||||
13:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
13:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
13:1/0/physics_layer_0/angular_velocity = 0.0
|
13:1/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
13:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
13:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
13:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
13:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
13:1/0/terrains_peering_bit/top_side = 0
|
||||||
15:1/0 = 0
|
15:1/0 = 0
|
||||||
|
15:1/0/terrain_set = 0
|
||||||
|
15:1/0/terrain = 0
|
||||||
15:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
15:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
15:1/0/physics_layer_0/angular_velocity = 0.0
|
15:1/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
15:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
15:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
15:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
15:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
15:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
15:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
16:1/0 = 0
|
16:1/0 = 0
|
||||||
|
16:1/0/terrain_set = 0
|
||||||
|
16:1/0/terrain = 0
|
||||||
16:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
16:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
16:1/0/physics_layer_0/angular_velocity = 0.0
|
16:1/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
16:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
16:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
16:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
16:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
16:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
16:1/0/terrains_peering_bit/top_side = 0
|
||||||
0:2/0 = 0
|
0:2/0 = 0
|
||||||
0:2/0/terrain_set = 0
|
0:2/0/terrain_set = 0
|
||||||
0:2/0/terrain = 0
|
0:2/0/terrain = 0
|
||||||
@ -208,37 +289,83 @@ texture_region_size = Vector2i(32, 32)
|
|||||||
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
4:2/0/terrains_peering_bit/top_side = 0
|
4:2/0/terrains_peering_bit/top_side = 0
|
||||||
6:3/0 = 0
|
6:3/0 = 0
|
||||||
|
6:3/0/terrain_set = 0
|
||||||
|
6:3/0/terrain = 0
|
||||||
6:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
6:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
6:3/0/physics_layer_0/angular_velocity = 0.0
|
6:3/0/physics_layer_0/angular_velocity = 0.0
|
||||||
6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
6:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
6:3/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
6:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
6:3/0/terrains_peering_bit/top_side = 0
|
||||||
|
6:3/0/terrains_peering_bit/top_right_corner = 0
|
||||||
7:3/0 = 0
|
7:3/0 = 0
|
||||||
|
7:3/0/terrain_set = 0
|
||||||
|
7:3/0/terrain = 0
|
||||||
7:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
7:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
7:3/0/physics_layer_0/angular_velocity = 0.0
|
7:3/0/physics_layer_0/angular_velocity = 0.0
|
||||||
7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
7:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
7:3/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
7:3/0/terrains_peering_bit/left_side = 0
|
||||||
|
7:3/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
7:3/0/terrains_peering_bit/top_side = 0
|
||||||
9:3/0 = 0
|
9:3/0 = 0
|
||||||
|
9:3/0/terrain_set = 0
|
||||||
|
9:3/0/terrain = 0
|
||||||
9:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
9:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
9:3/0/physics_layer_0/angular_velocity = 0.0
|
9:3/0/physics_layer_0/angular_velocity = 0.0
|
||||||
9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
9:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
9:3/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
9:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
9:3/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
9:3/0/terrains_peering_bit/left_side = 0
|
||||||
10:3/0 = 0
|
10:3/0 = 0
|
||||||
|
10:3/0/terrain_set = 0
|
||||||
|
10:3/0/terrain = 0
|
||||||
10:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
10:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
10:3/0/physics_layer_0/angular_velocity = 0.0
|
10:3/0/physics_layer_0/angular_velocity = 0.0
|
||||||
10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
10:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
10:3/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
10:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
10:3/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
10:3/0/terrains_peering_bit/left_side = 0
|
||||||
12:3/0 = 0
|
12:3/0 = 0
|
||||||
|
12:3/0/terrain_set = 0
|
||||||
|
12:3/0/terrain = 0
|
||||||
12:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
12:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
12:3/0/physics_layer_0/angular_velocity = 0.0
|
12:3/0/physics_layer_0/angular_velocity = 0.0
|
||||||
12:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
12:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
12:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
12:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
12:3/0/terrains_peering_bit/top_side = 0
|
||||||
13:3/0 = 0
|
13:3/0 = 0
|
||||||
|
13:3/0/terrain_set = 0
|
||||||
|
13:3/0/terrain = 0
|
||||||
13:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
13:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
13:3/0/physics_layer_0/angular_velocity = 0.0
|
13:3/0/physics_layer_0/angular_velocity = 0.0
|
||||||
13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
13:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
13:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
13:3/0/terrains_peering_bit/left_side = 0
|
||||||
15:3/0 = 0
|
15:3/0 = 0
|
||||||
|
15:3/0/terrain_set = 0
|
||||||
|
15:3/0/terrain = 0
|
||||||
15:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
15:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
15:3/0/physics_layer_0/angular_velocity = 0.0
|
15:3/0/physics_layer_0/angular_velocity = 0.0
|
||||||
15:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
15:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
15:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
15:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
16:3/0 = 0
|
16:3/0 = 0
|
||||||
|
16:3/0/terrain_set = 0
|
||||||
|
16:3/0/terrain = 0
|
||||||
16:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
16:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
16:3/0/physics_layer_0/angular_velocity = 0.0
|
16:3/0/physics_layer_0/angular_velocity = 0.0
|
||||||
16:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
16:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
16:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
16:3/0/terrains_peering_bit/left_side = 0
|
||||||
0:4/0 = 0
|
0:4/0 = 0
|
||||||
0:4/0/terrain_set = 0
|
0:4/0/terrain_set = 0
|
||||||
0:4/0/terrain = 0
|
0:4/0/terrain = 0
|
||||||
@ -268,37 +395,83 @@ texture_region_size = Vector2i(32, 32)
|
|||||||
4:4/0/physics_layer_0/angular_velocity = 0.0
|
4:4/0/physics_layer_0/angular_velocity = 0.0
|
||||||
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
6:4/0 = 0
|
6:4/0 = 0
|
||||||
|
6:4/0/terrain_set = 0
|
||||||
|
6:4/0/terrain = 0
|
||||||
6:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
6:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
6:4/0/physics_layer_0/angular_velocity = 0.0
|
6:4/0/physics_layer_0/angular_velocity = 0.0
|
||||||
6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
6:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
6:4/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
6:4/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
6:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
6:4/0/terrains_peering_bit/top_right_corner = 0
|
||||||
7:4/0 = 0
|
7:4/0 = 0
|
||||||
|
7:4/0/terrain_set = 0
|
||||||
|
7:4/0/terrain = 0
|
||||||
7:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
7:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
7:4/0/physics_layer_0/angular_velocity = 0.0
|
7:4/0/physics_layer_0/angular_velocity = 0.0
|
||||||
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
7:4/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
7:4/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
7:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
7:4/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
7:4/0/terrains_peering_bit/top_side = 0
|
||||||
9:4/0 = 0
|
9:4/0 = 0
|
||||||
|
9:4/0/terrain_set = 0
|
||||||
|
9:4/0/terrain = 0
|
||||||
9:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
9:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
9:4/0/physics_layer_0/angular_velocity = 0.0
|
9:4/0/physics_layer_0/angular_velocity = 0.0
|
||||||
9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
9:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
9:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
9:4/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
9:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
9:4/0/terrains_peering_bit/top_right_corner = 0
|
||||||
10:4/0 = 0
|
10:4/0 = 0
|
||||||
|
10:4/0/terrain_set = 0
|
||||||
|
10:4/0/terrain = 0
|
||||||
10:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
10:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
10:4/0/physics_layer_0/angular_velocity = 0.0
|
10:4/0/physics_layer_0/angular_velocity = 0.0
|
||||||
10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
10:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
10:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
10:4/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
10:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
10:4/0/terrains_peering_bit/top_right_corner = 0
|
||||||
12:4/0 = 0
|
12:4/0 = 0
|
||||||
|
12:4/0/terrain_set = 0
|
||||||
|
12:4/0/terrain = 0
|
||||||
12:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
12:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
12:4/0/physics_layer_0/angular_velocity = 0.0
|
12:4/0/physics_layer_0/angular_velocity = 0.0
|
||||||
12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
12:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
12:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
12:4/0/terrains_peering_bit/top_side = 0
|
||||||
13:4/0 = 0
|
13:4/0 = 0
|
||||||
|
13:4/0/terrain_set = 0
|
||||||
|
13:4/0/terrain = 0
|
||||||
13:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
13:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
13:4/0/physics_layer_0/angular_velocity = 0.0
|
13:4/0/physics_layer_0/angular_velocity = 0.0
|
||||||
13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
13:4/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
13:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
13:4/0/terrains_peering_bit/top_side = 0
|
||||||
15:4/0 = 0
|
15:4/0 = 0
|
||||||
|
15:4/0/terrain_set = 0
|
||||||
|
15:4/0/terrain = 0
|
||||||
15:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
15:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
15:4/0/physics_layer_0/angular_velocity = 0.0
|
15:4/0/physics_layer_0/angular_velocity = 0.0
|
||||||
15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
15:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
15:4/0/terrains_peering_bit/top_side = 0
|
||||||
16:4/0 = 0
|
16:4/0 = 0
|
||||||
|
16:4/0/terrain_set = 0
|
||||||
|
16:4/0/terrain = 0
|
||||||
16:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
16:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
16:4/0/physics_layer_0/angular_velocity = 0.0
|
16:4/0/physics_layer_0/angular_velocity = 0.0
|
||||||
16:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
16:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
16:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
16:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
|
||||||
[sub_resource type="TileSet" id="TileSet_47g5u"]
|
[sub_resource type="TileSet" id="TileSet_47g5u"]
|
||||||
tile_size = Vector2i(32, 32)
|
tile_size = Vector2i(32, 32)
|
||||||
@ -313,13 +486,50 @@ sources/0 = SubResource("TileSetAtlasSource_xg6qs")
|
|||||||
[sub_resource type="CircleShape2D" id="CircleShape2D_x8qck"]
|
[sub_resource type="CircleShape2D" id="CircleShape2D_x8qck"]
|
||||||
radius = 60.2993
|
radius = 60.2993
|
||||||
|
|
||||||
|
[sub_resource type="Animation" id="Animation_ueqe3"]
|
||||||
|
resource_name = "move"
|
||||||
|
loop_mode = 2
|
||||||
|
tracks/0/type = "value"
|
||||||
|
tracks/0/imported = false
|
||||||
|
tracks/0/enabled = true
|
||||||
|
tracks/0/path = NodePath(".:position")
|
||||||
|
tracks/0/interp = 1
|
||||||
|
tracks/0/loop_wrap = true
|
||||||
|
tracks/0/keys = {
|
||||||
|
"times": PackedFloat32Array(0, 1),
|
||||||
|
"transitions": PackedFloat32Array(1, 1),
|
||||||
|
"update": 0,
|
||||||
|
"values": [Vector2(472, -21), Vector2(540, -21)]
|
||||||
|
}
|
||||||
|
|
||||||
|
[sub_resource type="Animation" id="Animation_buq5q"]
|
||||||
|
length = 0.001
|
||||||
|
tracks/0/type = "value"
|
||||||
|
tracks/0/imported = false
|
||||||
|
tracks/0/enabled = true
|
||||||
|
tracks/0/path = NodePath(".:position")
|
||||||
|
tracks/0/interp = 1
|
||||||
|
tracks/0/loop_wrap = true
|
||||||
|
tracks/0/keys = {
|
||||||
|
"times": PackedFloat32Array(0),
|
||||||
|
"transitions": PackedFloat32Array(1),
|
||||||
|
"update": 0,
|
||||||
|
"values": [Vector2(472, -21)]
|
||||||
|
}
|
||||||
|
|
||||||
|
[sub_resource type="AnimationLibrary" id="AnimationLibrary_36p5o"]
|
||||||
|
_data = {
|
||||||
|
"RESET": SubResource("Animation_buq5q"),
|
||||||
|
"move": SubResource("Animation_ueqe3")
|
||||||
|
}
|
||||||
|
|
||||||
[node name="Game" type="Node2D"]
|
[node name="Game" type="Node2D"]
|
||||||
script = ExtResource("1_77wyw")
|
script = ExtResource("1_77wyw")
|
||||||
|
|
||||||
[node name="TileMap" type="TileMap" parent="."]
|
[node name="TileMap" type="TileMap" parent="."]
|
||||||
tile_set = SubResource("TileSet_47g5u")
|
tile_set = SubResource("TileSet_47g5u")
|
||||||
format = 2
|
format = 2
|
||||||
layer_0/tile_data = PackedInt32Array(262141, 262144, 2, 262142, 65536, 4, 262143, 65536, 4, 196608, 65536, 4, 196609, 65536, 4, 196610, 131072, 4, 196613, 262144, 4, 196605, 262144, 1, 131069, 262144, 1, 65533, 65536, 4, 65532, 262144, 2, -4, 262144, 0, 65534, 65536, 4, 65535, 131072, 4, 4, 131072, 2, 3, 0, 2, -65533, 0, 0, -65532, 131072, 0)
|
layer_0/tile_data = PackedInt32Array(262141, 262144, 2, 262142, 65536, 4, 262143, 65536, 4, 196608, 65536, 4, 196609, 65536, 4, 196610, 131072, 4, 196613, 262144, 4, 196605, 262144, 1, 131069, 262144, 1, 65534, 65536, 4, 65535, 131072, 4, 4, 131072, 2, 3, 0, 2, -65533, 0, 0, -65532, 131072, 0, 262151, 262144, 2, 196615, 262144, 0, 262153, 262144, 4, 262156, 131072, 2, 196620, 131072, 0, 196619, 0, 0, 262155, 0, 2, 7, 0, 4, 8, 65536, 4, 9, 65536, 4, 10, 1048576, 4, -65526, 983040, 3, -65525, 65536, 4, -65524, 131072, 4, 65550, 0, 4, 65551, 851968, 3, 65552, 131072, 4, 131087, 262144, 2, 65533, 983040, 3)
|
||||||
|
|
||||||
[node name="level" type="Node2D" parent="."]
|
[node name="level" type="Node2D" parent="."]
|
||||||
|
|
||||||
@ -337,7 +547,7 @@ PUSH_FORCE = 550
|
|||||||
[node name="Camera2D" type="Camera2D" parent="CharacterBody2D"]
|
[node name="Camera2D" type="Camera2D" parent="CharacterBody2D"]
|
||||||
|
|
||||||
[node name="AreaTrigger" type="Area2D" parent="."]
|
[node name="AreaTrigger" type="Area2D" parent="."]
|
||||||
position = Vector2(274, 22)
|
position = Vector2(130, -94)
|
||||||
script = ExtResource("2_nfj1w")
|
script = ExtResource("2_nfj1w")
|
||||||
metadata/_edit_group_ = true
|
metadata/_edit_group_ = true
|
||||||
|
|
||||||
@ -350,5 +560,14 @@ debug_color = Color(0.556863, 0.415686, 0.964706, 0.419608)
|
|||||||
[node name="crate1" parent="crates" instance=ExtResource("5_u8rgi")]
|
[node name="crate1" parent="crates" instance=ExtResource("5_u8rgi")]
|
||||||
position = Vector2(-22, -30)
|
position = Vector2(-22, -30)
|
||||||
|
|
||||||
|
[node name="Platform" parent="." instance=ExtResource("6_bcgm6")]
|
||||||
|
position = Vector2(472, -21)
|
||||||
|
|
||||||
|
[node name="AnimationPlayer" type="AnimationPlayer" parent="Platform"]
|
||||||
|
libraries = {
|
||||||
|
"": SubResource("AnimationLibrary_36p5o")
|
||||||
|
}
|
||||||
|
autoplay = "move"
|
||||||
|
|
||||||
[connection signal="areatrigger" from="AreaTrigger" to="." method="_on_area_2d_areatrigger"]
|
[connection signal="areatrigger" from="AreaTrigger" to="." method="_on_area_2d_areatrigger"]
|
||||||
[connection signal="body_entered" from="AreaTrigger" to="AreaTrigger" method="_on_body_entered"]
|
[connection signal="body_entered" from="AreaTrigger" to="AreaTrigger" method="_on_body_entered"]
|
||||||
|
10
week4/updated_project/scenes/platform.tscn
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
[gd_scene load_steps=2 format=3 uid="uid://dvd1p6xue0ub2"]
|
||||||
|
|
||||||
|
[sub_resource type="RectangleShape2D" id="RectangleShape2D_i20vp"]
|
||||||
|
size = Vector2(100, 20)
|
||||||
|
|
||||||
|
[node name="Platform" type="AnimatableBody2D"]
|
||||||
|
|
||||||
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||||
|
shape = SubResource("RectangleShape2D_i20vp")
|
||||||
|
one_way_collision = true
|
@ -46,7 +46,12 @@ func _physics_process(delta):
|
|||||||
|
|
||||||
#put the bullet at the Marker
|
#put the bullet at the Marker
|
||||||
owner.add_child(myBullet)
|
owner.add_child(myBullet)
|
||||||
myBullet.transform = marker_right.global_transform
|
#facing left or right?
|
||||||
|
if not faceLeft:
|
||||||
|
myBullet.transform = marker_right.global_transform
|
||||||
|
else:
|
||||||
|
myBullet.transform = marker_left.global_transform
|
||||||
|
myBullet.setSpeed(-750)
|
||||||
|
|
||||||
# Get the input direction and handle the movement/deceleration.
|
# Get the input direction and handle the movement/deceleration.
|
||||||
# As good practice, you should replace UI actions with custom gameplay actions.
|
# As good practice, you should replace UI actions with custom gameplay actions.
|
||||||
@ -70,7 +75,6 @@ func _physics_process(delta):
|
|||||||
|
|
||||||
move_and_slide()
|
move_and_slide()
|
||||||
if right_ray.is_colliding():
|
if right_ray.is_colliding():
|
||||||
print("right ray is colliding")
|
|
||||||
var collider = right_ray.get_collider()
|
var collider = right_ray.get_collider()
|
||||||
#what did we hit?
|
#what did we hit?
|
||||||
if collider is Node:
|
if collider is Node:
|
||||||
@ -82,7 +86,6 @@ func _physics_process(delta):
|
|||||||
pushRightEnabled = false
|
pushRightEnabled = false
|
||||||
|
|
||||||
if left_ray.is_colliding():
|
if left_ray.is_colliding():
|
||||||
print("left ray is colliding")
|
|
||||||
var collider = left_ray.get_collider()
|
var collider = left_ray.get_collider()
|
||||||
if collider is Node:
|
if collider is Node:
|
||||||
if collider.is_in_group("boxes"):
|
if collider.is_in_group("boxes"):
|
||||||
|