From 3b5a15676a3eef0c4e9d7acaf031cc5f1ed5a7d9 Mon Sep 17 00:00:00 2001 From: OddlyTimbot Date: Mon, 23 Sep 2024 17:57:36 -0400 Subject: [PATCH] updated graphics --- graphics_assets/background/forestbackground.png | Bin 0 -> 7521 bytes ...ditstate-6d8e6ff1e6f20a36e0402d27c623c86c.cfg | 2 +- ...ditstate-b6bd7a241034177d7fe082a7597ba8ea.cfg | 2 +- ...ditstate-65637dc57c83dac3d15ec1cb22439bd7.cfg | 2 +- .../.godot/editor/filesystem_cache8 | 2 +- .../.godot/editor/filesystem_update4 | 5 +++++ ...ditstate-c2a7af834e91ff64325daddf58e45dc0.cfg | 2 +- ...ditstate-cc2f727180cd42d9c13434cb55b1ce69.cfg | 2 +- .../.godot/editor/project_metadata.cfg | 2 +- .../.godot/scene_groups_cache.cfg | 8 ++++---- 10 files changed, 16 insertions(+), 11 deletions(-) create mode 100644 graphics_assets/background/forestbackground.png create mode 100644 week4/updated_project/.godot/editor/filesystem_update4 diff --git a/graphics_assets/background/forestbackground.png 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b/week4/updated_project/.godot/editor/filesystem_update4 @@ -0,0 +1,5 @@ +res://scenes/game.tscn +res://scenes/character.tscn +res://scenes/bullet.tscn +res://scenes/crate.tscn +res://scenes/platform.tscn diff --git a/week4/updated_project/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg b/week4/updated_project/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg index 11b3bb4..91b0d35 100644 --- a/week4/updated_project/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg +++ b/week4/updated_project/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg @@ -175,4 +175,4 @@ Anim={ "zfar": 4000.01, "znear": 0.05 } -selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@16886/@Panel@13/@VBoxContainer@14/DockHSplitLeftL/DockHSplitLeftR/DockHSplitMain/@VBoxContainer@25/DockVSplitCenter/@VSplitContainer@52/@VBoxContainer@53/@PanelContainer@98/MainScreen/@CanvasItemEditor@9272/@VSplitContainer@9094/@HSplitContainer@9096/@HSplitContainer@9098/@Control@9099/@SubViewportContainer@9100/@SubViewport@9101/Game/ParallaxHorizon/SpriteWater")]) +selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@16886/@Panel@13/@VBoxContainer@14/DockHSplitLeftL/DockHSplitLeftR/DockHSplitMain/@VBoxContainer@25/DockVSplitCenter/@VSplitContainer@52/@VBoxContainer@53/@PanelContainer@98/MainScreen/@CanvasItemEditor@9272/@VSplitContainer@9094/@HSplitContainer@9096/@HSplitContainer@9098/@Control@9099/@SubViewportContainer@9100/@SubViewport@9101/Game")]) diff --git a/week4/updated_project/.godot/editor/platform.tscn-editstate-cc2f727180cd42d9c13434cb55b1ce69.cfg b/week4/updated_project/.godot/editor/platform.tscn-editstate-cc2f727180cd42d9c13434cb55b1ce69.cfg index 9cb38e4..89dcf49 100644 --- a/week4/updated_project/.godot/editor/platform.tscn-editstate-cc2f727180cd42d9c13434cb55b1ce69.cfg +++ b/week4/updated_project/.godot/editor/platform.tscn-editstate-cc2f727180cd42d9c13434cb55b1ce69.cfg @@ -175,4 +175,4 @@ Anim={ "zfar": 4000.01, "znear": 0.05 } -selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@16886/@Panel@13/@VBoxContainer@14/DockHSplitLeftL/DockHSplitLeftR/DockHSplitMain/@VBoxContainer@25/DockVSplitCenter/@VSplitContainer@52/@VBoxContainer@53/@PanelContainer@98/MainScreen/@CanvasItemEditor@9272/@VSplitContainer@9094/@HSplitContainer@9096/@HSplitContainer@9098/@Control@9099/@SubViewportContainer@9100/@SubViewport@9101/Game/ParallaxHorizon/SpriteWater")]) +selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@16886/@Panel@13/@VBoxContainer@14/DockHSplitLeftL/DockHSplitLeftR/DockHSplitMain/@VBoxContainer@25/DockVSplitCenter/@VSplitContainer@52/@VBoxContainer@53/@PanelContainer@98/MainScreen/@CanvasItemEditor@9272/@VSplitContainer@9094/@HSplitContainer@9096/@HSplitContainer@9098/@Control@9099/@SubViewportContainer@9100/@SubViewport@9101/Game")]) diff --git a/week4/updated_project/.godot/editor/project_metadata.cfg b/week4/updated_project/.godot/editor/project_metadata.cfg index 5d59c36..0ab2054 100644 --- a/week4/updated_project/.godot/editor/project_metadata.cfg +++ b/week4/updated_project/.godot/editor/project_metadata.cfg @@ -41,7 +41,7 @@ AnimatableBody2D:scale=true [dialog_bounds] create_new_node=Rect2(354, 283, 900, 700) -project_settings=Rect2(510, 190, 900, 700) +project_settings=Rect2(2484, 221, 900, 700) [color_picker] diff --git a/week4/updated_project/.godot/scene_groups_cache.cfg b/week4/updated_project/.godot/scene_groups_cache.cfg index 547801e..e509e2d 100644 --- a/week4/updated_project/.godot/scene_groups_cache.cfg +++ b/week4/updated_project/.godot/scene_groups_cache.cfg @@ -1,7 +1,7 @@ -[res://scenes/crate.tscn] - -groups=[&"boxes"] - [res://scenes/game.tscn] groups=[&"player"] + +[res://scenes/crate.tscn] + +groups=[&"boxes"]