diff --git a/week3/README.md b/week3/README.md
new file mode 100644
index 0000000..e69de29
diff --git a/week3/graphics_assets/Player Idle/Player Idle 48x48.png b/week3/graphics_assets/Player Idle/Player Idle 48x48.png
new file mode 100644
index 0000000..b618511
Binary files /dev/null and b/week3/graphics_assets/Player Idle/Player Idle 48x48.png differ
diff --git a/week3/graphics_assets/Player Jump/player jump 48x48.png b/week3/graphics_assets/Player Jump/player jump 48x48.png
new file mode 100644
index 0000000..dff105c
Binary files /dev/null and b/week3/graphics_assets/Player Jump/player jump 48x48.png differ
diff --git a/week3/graphics_assets/Player Land/player land 48x48.png b/week3/graphics_assets/Player Land/player land 48x48.png
new file mode 100644
index 0000000..2c24d6f
Binary files /dev/null and b/week3/graphics_assets/Player Land/player land 48x48.png differ
diff --git a/week3/graphics_assets/Player Run/player run 48x48.png b/week3/graphics_assets/Player Run/player run 48x48.png
new file mode 100644
index 0000000..aca5b55
Binary files /dev/null and b/week3/graphics_assets/Player Run/player run 48x48.png differ
diff --git a/week3/graphics_assets/asset_forge/cannister.png b/week3/graphics_assets/asset_forge/cannister.png
new file mode 100644
index 0000000..4414c26
Binary files /dev/null and b/week3/graphics_assets/asset_forge/cannister.png differ
diff --git a/week3/graphics_assets/asset_forge/house.png b/week3/graphics_assets/asset_forge/house.png
new file mode 100644
index 0000000..2cc26b5
Binary files /dev/null and b/week3/graphics_assets/asset_forge/house.png differ
diff --git a/week3/graphics_assets/asset_forge/simple_assetforge.model b/week3/graphics_assets/asset_forge/simple_assetforge.model
new file mode 100644
index 0000000..660b6a8
--- /dev/null
+++ b/week3/graphics_assets/asset_forge/simple_assetforge.model
@@ -0,0 +1,23 @@
+# Made using Asset Forge (2.4.1)
+
+:materials
+
+[name:bricksDark;color:RGBA(0.878, 0.271, 0.271, 1.000);scale:(1.0, 1.0);shader:Default;mapping:0;valueA:0.35;valueB:0;]
+[name:bricks;color:RGBA(1.000, 0.392, 0.306, 1.000);scale:(1.0, 1.0);shader:Default;mapping:0;valueA:0.35;valueB:0;]
+[name:stone;color:RGBA(0.571, 0.559, 0.736, 1.000);scale:(1.0, 1.0);shader:Default;mapping:0;valueA:0.5;valueB:0;]
+[name:_defaultMat;color:RGBA(0.939, 0.953, 1.000, 1.000);scale:(1.0, 1.0);shader:Default;mapping:0;valueA:0.35;valueB:0.25;]
+[name:metalLight;color:RGBA(0.698, 0.686, 0.867, 1.000);scale:(1.0, 1.0);shader:Default;mapping:0;valueA:0.35;valueB:0.25;]
+[name:glass;color:RGBA(1.000, 1.000, 1.000, 1.000);scale:(1.0, 1.0);shader:Unlit;mapping:0;]
+[name:dark;color:RGBA(0.224, 0.235, 0.275, 1.000);scale:(1.0, 1.0);shader:Default;mapping:0;valueA:0.35;valueB:0;]
+[name:metalGreen;color:RGBA(0.047, 0.847, 0.624, 1.000);scale:(1.0, 1.0);shader:Default;mapping:0;valueA:0.35;valueB:0.75;]
+
+:models
+
+[name:;collection:Buildings;type:block;position:(0.0000, 0.0000, 0.0000);rotation:(0.0000, 0.0000, 0.0000);scale:(1.0000, 1.0000, 1.0000);group:;locked:False;hidden:False;materials:bricksDark+bricks;]
+[name:;collection:Buildings;type:block;position:(-1.0000, 0.0000, 0.0000);rotation:(0.0000, 0.0000, 0.0000);scale:(1.0000, 1.0000, 1.0000);group:;locked:False;hidden:False;materials:bricksDark+bricks;]
+[name:;collection:Buildings;type:roof_barnHalf;position:(-1.0000, 1.0000, 0.0000);rotation:(0.0000, 270.0000, 0.0000);scale:(1.0000, 1.0000, 1.0000);group:;locked:False;hidden:False;materials:stone+bricks+_defaultMat;]
+[name:;collection:Buildings;type:roof_barnHalf;position:(1.0000, 1.0000, 0.0000);rotation:(0.0000, 90.0000, 0.0000);scale:(1.0000, 1.0000, 1.0000);group:;locked:False;hidden:False;materials:stone+bricks+_defaultMat;]
+[name:;collection:Buildings;type:roof_pointSteps;position:(0.0000, 2.0000, 0.0000);rotation:(0.0000, 0.0000, 0.0000);scale:(1.0000, 1.0000, 1.0000);group:;locked:False;hidden:False;materials:stone;]
+[name:;collection:Buildings;type:block;position:(0.0000, 1.0000, 0.0000);rotation:(0.0000, 0.0000, 0.0000);scale:(1.0000, 1.0000, 1.0000);group:;locked:False;hidden:False;materials:bricksDark+bricks;]
+[name:;collection:Ships;type:detail_chimneyShort;position:(0.0000, 0.0000, 1.0000);rotation:(0.0000, 0.0000, 0.0000);scale:(1.0000, 1.0000, 1.0000);group:;locked:False;hidden:False;materials:dark+metalGreen;]
+[name:;collection:Buildings;type:block;position:(1.0000, 0.0000, 0.0000);rotation:(0.0000, 0.0000, 0.0000);scale:(1.0000, 1.0000, 1.0000);group:;locked:False;hidden:False;materials:bricksDark+bricks;]
diff --git a/week3/graphics_assets/tilesets/Basic Tilemap.png b/week3/graphics_assets/tilesets/Basic Tilemap.png
new file mode 100644
index 0000000..50935cf
Binary files /dev/null and b/week3/graphics_assets/tilesets/Basic Tilemap.png differ
diff --git a/week3/graphics_assets/tilesets/Terrain (32x32).png b/week3/graphics_assets/tilesets/Terrain (32x32).png
new file mode 100755
index 0000000..ddf1eaf
Binary files /dev/null and b/week3/graphics_assets/tilesets/Terrain (32x32).png differ
diff --git a/week3/original_project/.godot/.gdignore b/week3/original_project/.godot/.gdignore
new file mode 100644
index 0000000..8b13789
--- /dev/null
+++ b/week3/original_project/.godot/.gdignore
@@ -0,0 +1 @@
+
diff --git a/week3/original_project/.godot/editor/CharacterBody2D.gd-folding-dea9702988911ceb7a8ad1390d53f226.cfg b/week3/original_project/.godot/editor/CharacterBody2D.gd-folding-dea9702988911ceb7a8ad1390d53f226.cfg
new file mode 100644
index 0000000..e860dd4
--- /dev/null
+++ b/week3/original_project/.godot/editor/CharacterBody2D.gd-folding-dea9702988911ceb7a8ad1390d53f226.cfg
@@ -0,0 +1,3 @@
+[folding]
+
+sections_unfolded=PackedStringArray()
diff --git a/week3/original_project/.godot/editor/bullet.gd-folding-a0614c6ad5d032a25886d46e75c79cb4.cfg b/week3/original_project/.godot/editor/bullet.gd-folding-a0614c6ad5d032a25886d46e75c79cb4.cfg
new file mode 100644
index 0000000..e860dd4
--- /dev/null
+++ b/week3/original_project/.godot/editor/bullet.gd-folding-a0614c6ad5d032a25886d46e75c79cb4.cfg
@@ -0,0 +1,3 @@
+[folding]
+
+sections_unfolded=PackedStringArray()
diff --git a/week3/original_project/.godot/editor/bullet.tscn-editstate-6d8e6ff1e6f20a36e0402d27c623c86c.cfg b/week3/original_project/.godot/editor/bullet.tscn-editstate-6d8e6ff1e6f20a36e0402d27c623c86c.cfg
new file mode 100644
index 0000000..c574e5f
--- /dev/null
+++ b/week3/original_project/.godot/editor/bullet.tscn-editstate-6d8e6ff1e6f20a36e0402d27c623c86c.cfg
@@ -0,0 +1,175 @@
+[editor_states]
+
+Anim={
+"visible": false
+}
+2D={
+"grid_offset": Vector2(0, 0),
+"grid_snap_active": false,
+"grid_step": Vector2(8, 8),
+"grid_visibility": 1,
+"ofs": Vector2(-53.4626, -32.546),
+"primary_grid_step": Vector2i(8, 8),
+"show_edit_locks": true,
+"show_guides": true,
+"show_helpers": false,
+"show_origin": true,
+"show_rulers": true,
+"show_transformation_gizmos": true,
+"show_viewport": true,
+"show_zoom_control": true,
+"smart_snap_active": false,
+"snap_guides": true,
+"snap_node_anchors": true,
+"snap_node_center": true,
+"snap_node_parent": true,
+"snap_node_sides": true,
+"snap_other_nodes": true,
+"snap_pixel": true,
+"snap_relative": false,
+"snap_rotation": false,
+"snap_rotation_offset": 0.0,
+"snap_rotation_step": 0.261799,
+"snap_scale": false,
+"snap_scale_step": 0.1,
+"zoom": 3.7755
+}
+3D={
+"fov": 70.01,
+"gizmos_status": {
+"AudioListener3D": 0,
+"AudioStreamPlayer3D": 0,
+"CPUParticles3D": 0,
+"CSGShape3D": 0,
+"Camera3D": 0,
+"CollisionObject3D": 0,
+"CollisionPolygon3D": 0,
+"CollisionShape3D": 0,
+"Decal": 0,
+"FogVolume": 0,
+"GPUParticles3D": 0,
+"GPUParticlesCollision3D": 0,
+"Joint3D": 0,
+"Light3D": 0,
+"LightmapGI": 0,
+"LightmapProbe": 0,
+"Marker3D": 0,
+"NavigationLink3D": 0,
+"NavigationRegion3D": 0,
+"OccluderInstance3D": 0,
+"Path3D": 0,
+"PhysicalBone3D": 0,
+"RayCast3D": 0,
+"ReflectionProbe": 0,
+"ShapeCast3D": 0,
+"Skeleton3D": 0,
+"SoftBody3D": 0,
+"SpringArm3D": 0,
+"VehicleWheel3D": 0,
+"VisibleOnScreenNotifier3D": 0,
+"VoxelGI": 0
+},
+"local_coords": false,
+"preview_sun_env": {
+"environ_ao_enabled": false,
+"environ_enabled": true,
+"environ_energy": 1.0,
+"environ_gi_enabled": false,
+"environ_glow_enabled": true,
+"environ_ground_color": Color(0.2, 0.169, 0.133, 1),
+"environ_sky_color": Color(0.385, 0.454, 0.55, 1),
+"environ_tonemap_enabled": true,
+"sun_color": Color(1, 1, 1, 1),
+"sun_enabled": true,
+"sun_energy": 1.0,
+"sun_max_distance": 100.0,
+"sun_rotation": Vector2(-1.0472, 2.61799)
+},
+"rotate_snap": 15.0,
+"scale_snap": 10.0,
+"show_grid": true,
+"show_origin": true,
+"snap_enabled": false,
+"translate_snap": 1.0,
+"viewport_mode": 1,
+"viewports": [{
+"auto_orthogonal": false,
+"auto_orthogonal_enabled": true,
+"cinematic_preview": false,
+"display_mode": 20,
+"distance": 4.0,
+"doppler": false,
+"frame_time": false,
+"gizmos": true,
+"half_res": false,
+"information": false,
+"listener": true,
+"lock_rotation": false,
+"orthogonal": false,
+"position": Vector3(0, 0, 0),
+"use_environment": false,
+"view_type": 0,
+"x_rotation": 0.5,
+"y_rotation": -0.5
+}, {
+"auto_orthogonal": false,
+"auto_orthogonal_enabled": true,
+"cinematic_preview": false,
+"display_mode": 20,
+"distance": 4.0,
+"doppler": false,
+"frame_time": false,
+"gizmos": true,
+"half_res": false,
+"information": false,
+"listener": false,
+"lock_rotation": false,
+"orthogonal": false,
+"position": Vector3(0, 0, 0),
+"use_environment": false,
+"view_type": 0,
+"x_rotation": 0.5,
+"y_rotation": -0.5
+}, {
+"auto_orthogonal": false,
+"auto_orthogonal_enabled": true,
+"cinematic_preview": false,
+"display_mode": 20,
+"distance": 4.0,
+"doppler": false,
+"frame_time": false,
+"gizmos": true,
+"half_res": false,
+"information": false,
+"listener": false,
+"lock_rotation": false,
+"orthogonal": false,
+"position": Vector3(0, 0, 0),
+"use_environment": false,
+"view_type": 0,
+"x_rotation": 0.5,
+"y_rotation": -0.5
+}, {
+"auto_orthogonal": false,
+"auto_orthogonal_enabled": true,
+"cinematic_preview": false,
+"display_mode": 20,
+"distance": 4.0,
+"doppler": false,
+"frame_time": false,
+"gizmos": true,
+"half_res": false,
+"information": false,
+"listener": false,
+"lock_rotation": false,
+"orthogonal": false,
+"position": Vector3(0, 0, 0),
+"use_environment": false,
+"view_type": 0,
+"x_rotation": 0.5,
+"y_rotation": -0.5
+}],
+"zfar": 4000.01,
+"znear": 0.05
+}
+selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Area2D")])
diff --git a/week3/original_project/.godot/editor/bullet.tscn-folding-6d8e6ff1e6f20a36e0402d27c623c86c.cfg b/week3/original_project/.godot/editor/bullet.tscn-folding-6d8e6ff1e6f20a36e0402d27c623c86c.cfg
new file mode 100644
index 0000000..7e454ad
--- /dev/null
+++ b/week3/original_project/.godot/editor/bullet.tscn-folding-6d8e6ff1e6f20a36e0402d27c623c86c.cfg
@@ -0,0 +1,5 @@
+[folding]
+
+node_unfolds=[NodePath("."), PackedStringArray("Transform")]
+resource_unfolds=["res://scenes/bullet.tscn::CircleShape2D_1gtqp", PackedStringArray()]
+nodes_folded=[]
diff --git a/week3/original_project/.godot/editor/character.tscn-editstate-b6bd7a241034177d7fe082a7597ba8ea.cfg b/week3/original_project/.godot/editor/character.tscn-editstate-b6bd7a241034177d7fe082a7597ba8ea.cfg
new file mode 100644
index 0000000..6918fec
--- /dev/null
+++ b/week3/original_project/.godot/editor/character.tscn-editstate-b6bd7a241034177d7fe082a7597ba8ea.cfg
@@ -0,0 +1,175 @@
+[editor_states]
+
+Anim={
+"visible": false
+}
+2D={
+"grid_offset": Vector2(0, 0),
+"grid_snap_active": false,
+"grid_step": Vector2(8, 8),
+"grid_visibility": 1,
+"ofs": Vector2(-105.112, -79.4505),
+"primary_grid_step": Vector2i(8, 8),
+"show_edit_locks": true,
+"show_guides": true,
+"show_helpers": false,
+"show_origin": true,
+"show_rulers": true,
+"show_transformation_gizmos": true,
+"show_viewport": true,
+"show_zoom_control": true,
+"smart_snap_active": false,
+"snap_guides": true,
+"snap_node_anchors": true,
+"snap_node_center": true,
+"snap_node_parent": true,
+"snap_node_sides": true,
+"snap_other_nodes": true,
+"snap_pixel": true,
+"snap_relative": false,
+"snap_rotation": false,
+"snap_rotation_offset": 0.0,
+"snap_rotation_step": 0.261799,
+"snap_scale": false,
+"snap_scale_step": 0.1,
+"zoom": 4.23785
+}
+3D={
+"fov": 70.01,
+"gizmos_status": {
+"AudioListener3D": 0,
+"AudioStreamPlayer3D": 0,
+"CPUParticles3D": 0,
+"CSGShape3D": 0,
+"Camera3D": 0,
+"CollisionObject3D": 0,
+"CollisionPolygon3D": 0,
+"CollisionShape3D": 0,
+"Decal": 0,
+"FogVolume": 0,
+"GPUParticles3D": 0,
+"GPUParticlesCollision3D": 0,
+"Joint3D": 0,
+"Light3D": 0,
+"LightmapGI": 0,
+"LightmapProbe": 0,
+"Marker3D": 0,
+"NavigationLink3D": 0,
+"NavigationRegion3D": 0,
+"OccluderInstance3D": 0,
+"Path3D": 0,
+"PhysicalBone3D": 0,
+"RayCast3D": 0,
+"ReflectionProbe": 0,
+"ShapeCast3D": 0,
+"Skeleton3D": 0,
+"SoftBody3D": 0,
+"SpringArm3D": 0,
+"VehicleWheel3D": 0,
+"VisibleOnScreenNotifier3D": 0,
+"VoxelGI": 0
+},
+"local_coords": false,
+"preview_sun_env": {
+"environ_ao_enabled": false,
+"environ_enabled": true,
+"environ_energy": 1.0,
+"environ_gi_enabled": false,
+"environ_glow_enabled": true,
+"environ_ground_color": Color(0.2, 0.169, 0.133, 1),
+"environ_sky_color": Color(0.385, 0.454, 0.55, 1),
+"environ_tonemap_enabled": true,
+"sun_color": Color(1, 1, 1, 1),
+"sun_enabled": true,
+"sun_energy": 1.0,
+"sun_max_distance": 100.0,
+"sun_rotation": Vector2(-1.0472, 2.61799)
+},
+"rotate_snap": 15.0,
+"scale_snap": 10.0,
+"show_grid": true,
+"show_origin": true,
+"snap_enabled": false,
+"translate_snap": 1.0,
+"viewport_mode": 1,
+"viewports": [{
+"auto_orthogonal": false,
+"auto_orthogonal_enabled": true,
+"cinematic_preview": false,
+"display_mode": 20,
+"distance": 4.0,
+"doppler": false,
+"frame_time": false,
+"gizmos": true,
+"half_res": false,
+"information": false,
+"listener": true,
+"lock_rotation": false,
+"orthogonal": false,
+"position": Vector3(0, 0, 0),
+"use_environment": false,
+"view_type": 0,
+"x_rotation": 0.5,
+"y_rotation": -0.5
+}, {
+"auto_orthogonal": false,
+"auto_orthogonal_enabled": true,
+"cinematic_preview": false,
+"display_mode": 20,
+"distance": 4.0,
+"doppler": false,
+"frame_time": false,
+"gizmos": true,
+"half_res": false,
+"information": false,
+"listener": false,
+"lock_rotation": false,
+"orthogonal": false,
+"position": Vector3(0, 0, 0),
+"use_environment": false,
+"view_type": 0,
+"x_rotation": 0.5,
+"y_rotation": -0.5
+}, {
+"auto_orthogonal": false,
+"auto_orthogonal_enabled": true,
+"cinematic_preview": false,
+"display_mode": 20,
+"distance": 4.0,
+"doppler": false,
+"frame_time": false,
+"gizmos": true,
+"half_res": false,
+"information": false,
+"listener": false,
+"lock_rotation": false,
+"orthogonal": false,
+"position": Vector3(0, 0, 0),
+"use_environment": false,
+"view_type": 0,
+"x_rotation": 0.5,
+"y_rotation": -0.5
+}, {
+"auto_orthogonal": false,
+"auto_orthogonal_enabled": true,
+"cinematic_preview": false,
+"display_mode": 20,
+"distance": 4.0,
+"doppler": false,
+"frame_time": false,
+"gizmos": true,
+"half_res": false,
+"information": false,
+"listener": false,
+"lock_rotation": false,
+"orthogonal": false,
+"position": Vector3(0, 0, 0),
+"use_environment": false,
+"view_type": 0,
+"x_rotation": 0.5,
+"y_rotation": -0.5
+}],
+"zfar": 4000.01,
+"znear": 0.05
+}
+selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Area2D")])
diff --git a/week3/original_project/.godot/editor/character.tscn-folding-b6bd7a241034177d7fe082a7597ba8ea.cfg b/week3/original_project/.godot/editor/character.tscn-folding-b6bd7a241034177d7fe082a7597ba8ea.cfg
new file mode 100644
index 0000000..780ff38
--- /dev/null
+++ b/week3/original_project/.godot/editor/character.tscn-folding-b6bd7a241034177d7fe082a7597ba8ea.cfg
@@ -0,0 +1,5 @@
+[folding]
+
+node_unfolds=[]
+resource_unfolds=["res://scenes/character.tscn::CircleShape2D_ubfw4", PackedStringArray()]
+nodes_folded=[]
diff --git a/week3/original_project/.godot/editor/create_recent.Node b/week3/original_project/.godot/editor/create_recent.Node
new file mode 100644
index 0000000..56a4f42
--- /dev/null
+++ b/week3/original_project/.godot/editor/create_recent.Node
@@ -0,0 +1,4 @@
+Node2D
+CollisionShape2D
+Area2D
+RayCast2D
diff --git a/week3/original_project/.godot/editor/editor_layout.cfg b/week3/original_project/.godot/editor/editor_layout.cfg
new file mode 100644
index 0000000..7d28206
--- /dev/null
+++ b/week3/original_project/.godot/editor/editor_layout.cfg
@@ -0,0 +1,49 @@
+[docks]
+
+dock_1_selected_tab_idx=0
+dock_2_selected_tab_idx=0
+dock_3_selected_tab_idx=0
+dock_4_selected_tab_idx=0
+dock_5_selected_tab_idx=1
+dock_6_selected_tab_idx=0
+dock_7_selected_tab_idx=0
+dock_8_selected_tab_idx=0
+dock_floating={}
+dock_split_2=0
+dock_split_3=0
+dock_hsplit_1=0
+dock_hsplit_2=270
+dock_hsplit_3=-270
+dock_hsplit_4=0
+dock_filesystem_split=0
+dock_filesystem_display_mode=0
+dock_filesystem_file_sort=0
+dock_filesystem_file_list_display_mode=1
+dock_filesystem_selected_paths=PackedStringArray("res://scenes/bullet.tscn")
+dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scenes/")
+dock_3="Scene,Import"
+dock_4="FileSystem"
+dock_5="Inspector,Node,History"
+
+[EditorNode]
+
+open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn")
+current_scene="res://scenes/bullet.tscn"
+center_split_offset=0
+selected_default_debugger_tab_idx=0
+selected_main_editor_idx=2
+selected_bottom_panel_item=0
+
+[ScriptEditor]
+
+open_scripts=["res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
+selected_script="res://scripts/bullet.gd"
+open_help=[]
+script_split_offset=70
+list_split_offset=0
+
+[ShaderEditor]
+
+open_shaders=[]
+split_offset=0
+selected_shader=""
diff --git a/week3/original_project/.godot/editor/favorites.Node b/week3/original_project/.godot/editor/favorites.Node
new file mode 100644
index 0000000..e69de29
diff --git a/week3/original_project/.godot/editor/filesystem_cache8 b/week3/original_project/.godot/editor/filesystem_cache8
new file mode 100644
index 0000000..f5c988c
--- /dev/null
+++ b/week3/original_project/.godot/editor/filesystem_cache8
@@ -0,0 +1,9 @@
+ea4bc82a6ad023ab7ee23ee620429895
+::res://::1721083613
+icon.svg::CompressedTexture2D::9114977118871582245::1721083376::1721083376::1::::<><>::
+::res://scenes/::1721083376
+game.tscn::PackedScene::1738196330916037717::1721083376::0::1::::<><>::res://scripts/gamecontroller.gd<>res://scripts/CharacterBody2D.gd<>res://scripts/Trigger.gd
+::res://scripts/::1721083376
+CharacterBody2D.gd::GDScript::-1::1721083376::0::1::::<>CharacterBody2D<>::
+gamecontroller.gd::GDScript::-1::1721083376::0::1::::<>Node2D<>::
+Trigger.gd::GDScript::-1::1721083376::0::1::::<>Area2D<>::
diff --git a/week3/original_project/.godot/editor/filesystem_update4 b/week3/original_project/.godot/editor/filesystem_update4
new file mode 100644
index 0000000..2b708c4
--- /dev/null
+++ b/week3/original_project/.godot/editor/filesystem_update4
@@ -0,0 +1,5 @@
+res://scenes/game.tscn
+res://scripts/CharacterBody2D.gd
+res://scenes/character.tscn
+res://scripts/bullet.gd
+res://scenes/bullet.tscn
diff --git a/week3/original_project/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg b/week3/original_project/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg
new file mode 100644
index 0000000..5c855c4
--- /dev/null
+++ b/week3/original_project/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg
@@ -0,0 +1,175 @@
+[editor_states]
+
+Anim={
+"visible": false
+}
+2D={
+"grid_offset": Vector2(0, 0),
+"grid_snap_active": false,
+"grid_step": Vector2(8, 8),
+"grid_visibility": 1,
+"ofs": Vector2(-452.67, -210.078),
+"primary_grid_step": Vector2i(8, 8),
+"show_edit_locks": true,
+"show_guides": true,
+"show_helpers": false,
+"show_origin": true,
+"show_rulers": true,
+"show_transformation_gizmos": true,
+"show_viewport": true,
+"show_zoom_control": true,
+"smart_snap_active": false,
+"snap_guides": true,
+"snap_node_anchors": true,
+"snap_node_center": true,
+"snap_node_parent": true,
+"snap_node_sides": true,
+"snap_other_nodes": true,
+"snap_pixel": true,
+"snap_relative": false,
+"snap_rotation": false,
+"snap_rotation_offset": 0.0,
+"snap_rotation_step": 0.261799,
+"snap_scale": false,
+"snap_scale_step": 0.1,
+"zoom": 0.707107
+}
+3D={
+"fov": 70.01,
+"gizmos_status": {
+"AudioListener3D": 0,
+"AudioStreamPlayer3D": 0,
+"CPUParticles3D": 0,
+"CSGShape3D": 0,
+"Camera3D": 0,
+"CollisionObject3D": 0,
+"CollisionPolygon3D": 0,
+"CollisionShape3D": 0,
+"Decal": 0,
+"FogVolume": 0,
+"GPUParticles3D": 0,
+"GPUParticlesCollision3D": 0,
+"Joint3D": 0,
+"Light3D": 0,
+"LightmapGI": 0,
+"LightmapProbe": 0,
+"Marker3D": 0,
+"NavigationLink3D": 0,
+"NavigationRegion3D": 0,
+"OccluderInstance3D": 0,
+"Path3D": 0,
+"PhysicalBone3D": 0,
+"RayCast3D": 0,
+"ReflectionProbe": 0,
+"ShapeCast3D": 0,
+"Skeleton3D": 0,
+"SoftBody3D": 0,
+"SpringArm3D": 0,
+"VehicleWheel3D": 0,
+"VisibleOnScreenNotifier3D": 0,
+"VoxelGI": 0
+},
+"local_coords": false,
+"preview_sun_env": {
+"environ_ao_enabled": false,
+"environ_enabled": true,
+"environ_energy": 1.0,
+"environ_gi_enabled": false,
+"environ_glow_enabled": true,
+"environ_ground_color": Color(0.2, 0.169, 0.133, 1),
+"environ_sky_color": Color(0.385, 0.454, 0.55, 1),
+"environ_tonemap_enabled": true,
+"sun_color": Color(1, 1, 1, 1),
+"sun_enabled": true,
+"sun_energy": 1.0,
+"sun_max_distance": 100.0,
+"sun_rotation": Vector2(-1.0472, 2.61799)
+},
+"rotate_snap": 15.0,
+"scale_snap": 10.0,
+"show_grid": true,
+"show_origin": true,
+"snap_enabled": false,
+"translate_snap": 1.0,
+"viewport_mode": 1,
+"viewports": [{
+"auto_orthogonal": false,
+"auto_orthogonal_enabled": true,
+"cinematic_preview": false,
+"display_mode": 20,
+"distance": 4.0,
+"doppler": false,
+"frame_time": false,
+"gizmos": true,
+"half_res": false,
+"information": false,
+"listener": true,
+"lock_rotation": false,
+"orthogonal": false,
+"position": Vector3(0, 0, 0),
+"use_environment": false,
+"view_type": 0,
+"x_rotation": 0.5,
+"y_rotation": -0.5
+}, {
+"auto_orthogonal": false,
+"auto_orthogonal_enabled": true,
+"cinematic_preview": false,
+"display_mode": 20,
+"distance": 4.0,
+"doppler": false,
+"frame_time": false,
+"gizmos": true,
+"half_res": false,
+"information": false,
+"listener": false,
+"lock_rotation": false,
+"orthogonal": false,
+"position": Vector3(0, 0, 0),
+"use_environment": false,
+"view_type": 0,
+"x_rotation": 0.5,
+"y_rotation": -0.5
+}, {
+"auto_orthogonal": false,
+"auto_orthogonal_enabled": true,
+"cinematic_preview": false,
+"display_mode": 20,
+"distance": 4.0,
+"doppler": false,
+"frame_time": false,
+"gizmos": true,
+"half_res": false,
+"information": false,
+"listener": false,
+"lock_rotation": false,
+"orthogonal": false,
+"position": Vector3(0, 0, 0),
+"use_environment": false,
+"view_type": 0,
+"x_rotation": 0.5,
+"y_rotation": -0.5
+}, {
+"auto_orthogonal": false,
+"auto_orthogonal_enabled": true,
+"cinematic_preview": false,
+"display_mode": 20,
+"distance": 4.0,
+"doppler": false,
+"frame_time": false,
+"gizmos": true,
+"half_res": false,
+"information": false,
+"listener": false,
+"lock_rotation": false,
+"orthogonal": false,
+"position": Vector3(0, 0, 0),
+"use_environment": false,
+"view_type": 0,
+"x_rotation": 0.5,
+"y_rotation": -0.5
+}],
+"zfar": 4000.01,
+"znear": 0.05
+}
+selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Area2D")])
diff --git a/week3/original_project/.godot/editor/game.tscn-folding-c2a7af834e91ff64325daddf58e45dc0.cfg b/week3/original_project/.godot/editor/game.tscn-folding-c2a7af834e91ff64325daddf58e45dc0.cfg
new file mode 100644
index 0000000..71afb8a
--- /dev/null
+++ b/week3/original_project/.godot/editor/game.tscn-folding-c2a7af834e91ff64325daddf58e45dc0.cfg
@@ -0,0 +1,5 @@
+[folding]
+
+node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("StaticBody2D"), PackedStringArray("Transform"), NodePath("RigidBody2D"), PackedStringArray("Transform"), NodePath("RigidBody2D/CollisionShape2D"), PackedStringArray("Transform"), NodePath("RigidBody2D/CollisionShape2D2"), PackedStringArray("Transform"), NodePath("groundblock"), PackedStringArray("Transform"), NodePath("groundblock/CollisionShape2D"), PackedStringArray("Transform"), NodePath("groundblock2"), PackedStringArray("Transform"), NodePath("groundblock2/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/groundblock2"), PackedStringArray("Transform"), NodePath("level/groundblock2/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/groundblock3"), PackedStringArray("Transform"), NodePath("level/groundblock3/CollisionShape2D"), PackedStringArray("Transform"), NodePath("Area2D"), PackedStringArray("Transform")]
+resource_unfolds=["res://scenes/game.tscn::WorldBoundaryShape2D_3u4a8", PackedStringArray("Resource"), "res://scenes/game.tscn::RectangleShape2D_4vo4d", PackedStringArray("Resource"), "res://scenes/game.tscn::RectangleShape2D_cq7kj", PackedStringArray("Resource"), "res://scenes/game.tscn::CircleShape2D_x8qck", PackedStringArray("Resource")]
+nodes_folded=[]
diff --git a/week3/original_project/.godot/editor/project_metadata.cfg b/week3/original_project/.godot/editor/project_metadata.cfg
new file mode 100644
index 0000000..faa3f2c
--- /dev/null
+++ b/week3/original_project/.godot/editor/project_metadata.cfg
@@ -0,0 +1,38 @@
+[editor_metadata]
+
+executable_path="/home/timbot/Documents/Software/godot/Godot_v4.2.1-stable_linux.x86_64"
+use_advanced_connections=false
+
+[debug_options]
+
+run_live_debug=true
+run_reload_scripts=true
+run_debug_collisions=true
+
+[recent_files]
+
+scenes=["res://scenes/bullet.tscn", "res://scenes/character.tscn", "res://scenes/game.tscn"]
+scripts=["res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
+
+[linked_properties]
+
+Node2D:scale=true
+StaticBody2D:scale=true
+CharacterBody2D:scale=true
+CollisionShape2D:scale=true
+RigidBody2D:scale=true
+RayCast2D:scale=true
+Area2D:scale=true
+
+[dialog_bounds]
+
+create_new_node=Rect2(510, 190, 900, 700)
+project_settings=Rect2(510, 190, 900, 700)
+
+[color_picker]
+
+recent_presets=PackedColorArray(0.616312, 0.404074, 0.899578, 0.42, 0.720388, 0.338613, 0.856219, 0.42)
+
+[script_setup]
+
+last_selected_language="GDScript"
diff --git a/week3/original_project/.godot/editor/recent_dirs b/week3/original_project/.godot/editor/recent_dirs
new file mode 100644
index 0000000..0cc5aaa
--- /dev/null
+++ b/week3/original_project/.godot/editor/recent_dirs
@@ -0,0 +1,2 @@
+res://scripts
+res://scenes
diff --git a/week3/original_project/.godot/editor/script_editor_cache.cfg b/week3/original_project/.godot/editor/script_editor_cache.cfg
new file mode 100644
index 0000000..2b6b7f0
--- /dev/null
+++ b/week3/original_project/.godot/editor/script_editor_cache.cfg
@@ -0,0 +1,41 @@
+[res://scripts/gamecontroller.gd]
+
+state={
+"bookmarks": PackedInt32Array(),
+"breakpoints": PackedInt32Array(),
+"column": 0,
+"folded_lines": Array[int]([]),
+"h_scroll_position": 0,
+"row": 0,
+"scroll_position": 0.0,
+"selection": false,
+"syntax_highlighter": "GDScript"
+}
+
+[res://scripts/CharacterBody2D.gd]
+
+state={
+"bookmarks": PackedInt32Array(),
+"breakpoints": PackedInt32Array(),
+"column": 52,
+"folded_lines": Array[int]([]),
+"h_scroll_position": 0,
+"row": 47,
+"scroll_position": 30.0,
+"selection": false,
+"syntax_highlighter": "GDScript"
+}
+
+[res://scripts/bullet.gd]
+
+state={
+"bookmarks": PackedInt32Array(),
+"breakpoints": PackedInt32Array(),
+"column": 14,
+"folded_lines": Array[int]([]),
+"h_scroll_position": 0,
+"row": 13,
+"scroll_position": 0.0,
+"selection": false,
+"syntax_highlighter": "GDScript"
+}
diff --git a/week3/original_project/.godot/global_script_class_cache.cfg b/week3/original_project/.godot/global_script_class_cache.cfg
new file mode 100644
index 0000000..1775a2f
--- /dev/null
+++ b/week3/original_project/.godot/global_script_class_cache.cfg
@@ -0,0 +1 @@
+list=Array[Dictionary]([])
diff --git a/week3/original_project/.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex b/week3/original_project/.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex
new file mode 100644
index 0000000..b3dc4e7
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diff --git a/week3/original_project/.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.md5 b/week3/original_project/.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.md5
new file mode 100644
index 0000000..1a4a624
--- /dev/null
+++ b/week3/original_project/.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.md5
@@ -0,0 +1,3 @@
+source_md5="43b305bd3d55f8faec5e5175cbe35533"
+dest_md5="cd597a3db8bc95c5fb8eb9c9d8ecf49d"
+
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diff --git a/week3/original_project/.godot/uid_cache.bin b/week3/original_project/.godot/uid_cache.bin
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diff --git a/week3/original_project/icon.svg b/week3/original_project/icon.svg
new file mode 100644
index 0000000..b370ceb
--- /dev/null
+++ b/week3/original_project/icon.svg
@@ -0,0 +1 @@
+
diff --git a/week3/original_project/icon.svg.import b/week3/original_project/icon.svg.import
new file mode 100644
index 0000000..d4c54c1
--- /dev/null
+++ b/week3/original_project/icon.svg.import
@@ -0,0 +1,37 @@
+[remap]
+
+importer="texture"
+type="CompressedTexture2D"
+uid="uid://d24mluxxgy878"
+path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://icon.svg"
+dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
+
+[params]
+
+compress/mode=0
+compress/high_quality=false
+compress/lossy_quality=0.7
+compress/hdr_compression=1
+compress/normal_map=0
+compress/channel_pack=0
+mipmaps/generate=false
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/normal_map_invert_y=false
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=1
+svg/scale=1.0
+editor/scale_with_editor_scale=false
+editor/convert_colors_with_editor_theme=false
diff --git a/week3/original_project/project.godot b/week3/original_project/project.godot
new file mode 100644
index 0000000..a0fbc79
--- /dev/null
+++ b/week3/original_project/project.godot
@@ -0,0 +1,37 @@
+; Engine configuration file.
+; It's best edited using the editor UI and not directly,
+; since the parameters that go here are not all obvious.
+;
+; Format:
+; [section] ; section goes between []
+; param=value ; assign values to parameters
+
+config_version=5
+
+[application]
+
+config/name="GodotSpeedRun"
+run/main_scene="res://scenes/game.tscn"
+config/features=PackedStringArray("4.2", "Forward Plus")
+config/icon="res://icon.svg"
+
+[file_customization]
+
+folder_colors={
+"res://assets/": "green",
+"res://scenes/": "yellow",
+"res://scripts/": "red"
+}
+
+[input]
+
+push={
+"deadzone": 0.5,
+"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":88,"key_label":0,"unicode":120,"echo":false,"script":null)
+]
+}
+shoot={
+"deadzone": 0.5,
+"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"echo":false,"script":null)
+]
+}
diff --git a/week3/original_project/scenes/bullet.tscn b/week3/original_project/scenes/bullet.tscn
new file mode 100644
index 0000000..d058be7
--- /dev/null
+++ b/week3/original_project/scenes/bullet.tscn
@@ -0,0 +1,15 @@
+[gd_scene load_steps=3 format=3 uid="uid://c5bftwgkssaf2"]
+
+[ext_resource type="Script" path="res://scripts/bullet.gd" id="1_t2eet"]
+
+[sub_resource type="CircleShape2D" id="CircleShape2D_1gtqp"]
+radius = 6.0
+
+[node name="Area2D" type="Area2D"]
+script = ExtResource("1_t2eet")
+
+[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
+shape = SubResource("CircleShape2D_1gtqp")
+debug_color = Color(0.721569, 0.337255, 0.854902, 0.419608)
+
+[connection signal="body_entered" from="." to="." method="_on_body_entered"]
diff --git a/week3/original_project/scenes/character.tscn b/week3/original_project/scenes/character.tscn
new file mode 100644
index 0000000..58205a8
--- /dev/null
+++ b/week3/original_project/scenes/character.tscn
@@ -0,0 +1,28 @@
+[gd_scene load_steps=3 format=3 uid="uid://go4yc8hfo1gq"]
+
+[ext_resource type="Script" path="res://scripts/CharacterBody2D.gd" id="1_x87yo"]
+
+[sub_resource type="CircleShape2D" id="CircleShape2D_ubfw4"]
+radius = 13.0384
+
+[node name="CharacterBody2D" type="CharacterBody2D"]
+position = Vector2(-1, 0)
+script = ExtResource("1_x87yo")
+JUMP_VELOCITY = -500.0
+PUSH_FORCE = 200
+metadata/_edit_group_ = true
+
+[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
+shape = SubResource("CircleShape2D_ubfw4")
+
+[node name="RightRay" type="RayCast2D" parent="."]
+target_position = Vector2(25, 0)
+
+[node name="LeftRay" type="RayCast2D" parent="."]
+target_position = Vector2(-25, 0)
+
+[node name="MarkerRight" type="Node2D" parent="."]
+position = Vector2(16, -6)
+
+[node name="MarkerLeft" type="Node2D" parent="."]
+position = Vector2(-16, -6)
diff --git a/week3/original_project/scenes/game.tscn b/week3/original_project/scenes/game.tscn
new file mode 100644
index 0000000..d981bd4
--- /dev/null
+++ b/week3/original_project/scenes/game.tscn
@@ -0,0 +1,110 @@
+[gd_scene load_steps=8 format=3 uid="uid://y083suj12rld"]
+
+[ext_resource type="Script" path="res://scripts/gamecontroller.gd" id="1_77wyw"]
+[ext_resource type="PackedScene" uid="uid://go4yc8hfo1gq" path="res://scenes/character.tscn" id="2_64ccm"]
+[ext_resource type="Script" path="res://scripts/Trigger.gd" id="2_nfj1w"]
+
+[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_3u4a8"]
+
+[sub_resource type="RectangleShape2D" id="RectangleShape2D_4vo4d"]
+size = Vector2(55, 55)
+
+[sub_resource type="RectangleShape2D" id="RectangleShape2D_cq7kj"]
+size = Vector2(91, 20)
+
+[sub_resource type="CircleShape2D" id="CircleShape2D_x8qck"]
+radius = 60.2993
+
+[node name="Game" type="Node2D"]
+script = ExtResource("1_77wyw")
+
+[node name="StaticBody2D" type="StaticBody2D" parent="."]
+position = Vector2(236, 415)
+metadata/_edit_group_ = true
+
+[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
+shape = SubResource("WorldBoundaryShape2D_3u4a8")
+
+[node name="RigidBody2D" type="RigidBody2D" parent="." groups=["boxes"]]
+position = Vector2(139, 35)
+rotation = 0.740513
+metadata/_edit_group_ = true
+
+[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
+position = Vector2(206.535, 208.174)
+rotation = -0.555892
+shape = SubResource("RectangleShape2D_4vo4d")
+debug_color = Color(0.815686, 0.4, 0.207843, 0.419608)
+
+[node name="CollisionShape2D2" type="CollisionShape2D" parent="RigidBody2D"]
+position = Vector2(206.535, 208.174)
+rotation = -0.555892
+shape = SubResource("RectangleShape2D_4vo4d")
+debug_color = Color(0.815686, 0.4, 0.207843, 0.419608)
+
+[node name="RigidBody2D2" type="RigidBody2D" parent="." groups=["boxes"]]
+position = Vector2(409, -6)
+rotation = 0.740513
+metadata/_edit_group_ = true
+
+[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D2"]
+position = Vector2(206.535, 208.174)
+rotation = -0.555892
+shape = SubResource("RectangleShape2D_4vo4d")
+debug_color = Color(0.815686, 0.4, 0.207843, 0.419608)
+
+[node name="CollisionShape2D2" type="CollisionShape2D" parent="RigidBody2D2"]
+position = Vector2(206.535, 208.174)
+rotation = -0.555892
+shape = SubResource("RectangleShape2D_4vo4d")
+debug_color = Color(0.815686, 0.4, 0.207843, 0.419608)
+
+[node name="groundblock" type="StaticBody2D" parent="."]
+position = Vector2(117, 384)
+metadata/_edit_group_ = true
+
+[node name="CollisionShape2D" type="CollisionShape2D" parent="groundblock"]
+position = Vector2(-1.5, 0)
+shape = SubResource("RectangleShape2D_cq7kj")
+
+[node name="groundblock2" type="StaticBody2D" parent="."]
+position = Vector2(91, 430)
+scale = Vector2(3.76, 1)
+metadata/_edit_group_ = true
+
+[node name="CollisionShape2D" type="CollisionShape2D" parent="groundblock2"]
+position = Vector2(-1.5, 0)
+shape = SubResource("RectangleShape2D_cq7kj")
+
+[node name="level" type="Node2D" parent="."]
+
+[node name="groundblock2" type="StaticBody2D" parent="level"]
+position = Vector2(548, 315)
+metadata/_edit_group_ = true
+
+[node name="CollisionShape2D" type="CollisionShape2D" parent="level/groundblock2"]
+position = Vector2(-1.5, 0)
+shape = SubResource("RectangleShape2D_cq7kj")
+
+[node name="groundblock3" type="StaticBody2D" parent="level"]
+position = Vector2(404, 353)
+metadata/_edit_group_ = true
+
+[node name="CollisionShape2D" type="CollisionShape2D" parent="level/groundblock3"]
+position = Vector2(-1.5, 0)
+shape = SubResource("RectangleShape2D_cq7kj")
+
+[node name="CharacterBody2D" parent="." groups=["player"] instance=ExtResource("2_64ccm")]
+PUSH_FORCE = 550
+
+[node name="Area2D" type="Area2D" parent="."]
+position = Vector2(260, 352)
+script = ExtResource("2_nfj1w")
+metadata/_edit_group_ = true
+
+[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
+shape = SubResource("CircleShape2D_x8qck")
+debug_color = Color(0.556863, 0.415686, 0.964706, 0.419608)
+
+[connection signal="areatrigger" from="Area2D" to="." method="_on_area_2d_areatrigger"]
+[connection signal="body_entered" from="Area2D" to="Area2D" method="_on_body_entered"]
diff --git a/week3/original_project/scripts/CharacterBody2D.gd b/week3/original_project/scripts/CharacterBody2D.gd
new file mode 100644
index 0000000..4ea0614
--- /dev/null
+++ b/week3/original_project/scripts/CharacterBody2D.gd
@@ -0,0 +1,90 @@
+extends CharacterBody2D
+
+
+@export var SPEED = 300.0
+@export var JUMP_VELOCITY = -300.0
+@export var BUMP_FORCE = 80.0
+@export var PUSH_FORCE = 750
+
+@onready var right_ray = $RightRay
+@onready var left_ray = $LeftRay
+@onready var marker_right = $MarkerRight
+@onready var marker_left = $MarkerLeft
+
+var faceLeft = false
+var pushLeftEnabled = false
+var pushRightEnabled = false
+var pushTarget
+
+var bullet = preload("res://scenes/bullet.tscn")
+
+# Get the gravity from the project settings to be synced with RigidBody nodes.
+var gravity = ProjectSettings.get_setting("physics/2d/default_gravity")
+
+func _physics_process(delta):
+ # Add the gravity.
+ if not is_on_floor():
+ velocity.y += gravity * delta
+
+ # Handle jump.
+ if Input.is_action_just_pressed("ui_accept") and is_on_floor():
+ velocity.y = JUMP_VELOCITY
+ # Hand force push (melee attack)
+ if Input.is_action_just_pressed("push") && pushRightEnabled && faceLeft == false:
+ print("I should force push")
+ pushTarget.apply_central_impulse(Vector2(1,0) * PUSH_FORCE * 10)
+ pushRightEnabled = false
+ if Input.is_action_just_pressed("push") && pushLeftEnabled:
+ pushTarget.apply_central_impulse(Vector2(-1,0) * PUSH_FORCE * 10)
+ pushLeftEnabled = false
+
+ if Input.is_action_just_pressed("shoot"):
+ #make a bullet
+ var myBullet = bullet.instantiate()
+ #set bullet speed?
+
+ #put the bullet at the Marker
+ owner.add_child(myBullet)
+ myBullet.transform = marker_right.global_transform
+ pass
+ # Get the input direction and handle the movement/deceleration.
+ # As good practice, you should replace UI actions with custom gameplay actions.
+ var direction = Input.get_axis("ui_left", "ui_right")
+ if direction <0:
+ faceLeft = true
+ if direction >0:
+ faceLeft = false
+
+ if direction:
+ velocity.x = direction * SPEED
+ else:
+ velocity.x = move_toward(velocity.x, 0, SPEED)
+
+ move_and_slide()
+ if right_ray.is_colliding():
+ print("right ray is colliding")
+ var collider = right_ray.get_collider()
+ #what did we hit?
+ if collider is Node:
+ if collider.is_in_group("boxes"):
+ print("This is a pushable box")
+ pushRightEnabled = true
+ pushTarget = collider
+ else:
+ pushRightEnabled = false
+
+ if left_ray.is_colliding():
+ print("left ray is colliding")
+ var collider = left_ray.get_collider()
+ if collider is Node:
+ if collider.is_in_group("boxes"):
+ pushLeftEnabled = true
+ pushTarget = collider
+ else:
+ pushLeftEnabled = false
+
+ #loop through the collisions
+ for i in get_slide_collision_count():
+ var c = get_slide_collision(i)
+ if c.get_collider() is RigidBody2D:
+ c.get_collider().apply_central_impulse(-c.get_normal()* BUMP_FORCE)
diff --git a/week3/original_project/scripts/Trigger.gd b/week3/original_project/scripts/Trigger.gd
new file mode 100644
index 0000000..cd8dc49
--- /dev/null
+++ b/week3/original_project/scripts/Trigger.gd
@@ -0,0 +1,8 @@
+extends Area2D
+
+@export var effect = "alert"
+signal areatrigger(effect, Object)
+
+func _on_body_entered(body):
+ print("detected a body")
+ areatrigger.emit(effect, body)
diff --git a/week3/original_project/scripts/bullet.gd b/week3/original_project/scripts/bullet.gd
new file mode 100644
index 0000000..b7aad61
--- /dev/null
+++ b/week3/original_project/scripts/bullet.gd
@@ -0,0 +1,14 @@
+extends Area2D
+
+var speed = 750
+
+func setSpeed(speedVal):
+ speed = speedVal
+
+func _physics_process(delta):
+ position += transform.x * speed * delta
+
+func _on_body_entered(body):
+ print("bullet hit something")
+ if not body.is_in_group("player"):
+ queue_free()
diff --git a/week3/original_project/scripts/gamecontroller.gd b/week3/original_project/scripts/gamecontroller.gd
new file mode 100644
index 0000000..0ad265d
--- /dev/null
+++ b/week3/original_project/scripts/gamecontroller.gd
@@ -0,0 +1,15 @@
+extends Node2D
+
+
+# Called when the node enters the scene tree for the first time.
+func _ready():
+ pass # Replace with function body.
+
+
+# Called every frame. 'delta' is the elapsed time since the previous frame.
+func _process(delta):
+ pass
+
+
+func _on_area_2d_areatrigger(effect, Object):
+ print("Game Controller sees the trigger")
diff --git a/week3/updated_project/.godot/.gdignore b/week3/updated_project/.godot/.gdignore
new file mode 100644
index 0000000..8b13789
--- /dev/null
+++ b/week3/updated_project/.godot/.gdignore
@@ -0,0 +1 @@
+
diff --git a/week3/updated_project/.godot/editor/CharacterBody2D.gd-folding-dea9702988911ceb7a8ad1390d53f226.cfg b/week3/updated_project/.godot/editor/CharacterBody2D.gd-folding-dea9702988911ceb7a8ad1390d53f226.cfg
new file mode 100644
index 0000000..e860dd4
--- /dev/null
+++ b/week3/updated_project/.godot/editor/CharacterBody2D.gd-folding-dea9702988911ceb7a8ad1390d53f226.cfg
@@ -0,0 +1,3 @@
+[folding]
+
+sections_unfolded=PackedStringArray()
diff --git a/week3/updated_project/.godot/editor/bullet.gd-folding-a0614c6ad5d032a25886d46e75c79cb4.cfg b/week3/updated_project/.godot/editor/bullet.gd-folding-a0614c6ad5d032a25886d46e75c79cb4.cfg
new file mode 100644
index 0000000..e860dd4
--- /dev/null
+++ b/week3/updated_project/.godot/editor/bullet.gd-folding-a0614c6ad5d032a25886d46e75c79cb4.cfg
@@ -0,0 +1,3 @@
+[folding]
+
+sections_unfolded=PackedStringArray()
diff --git a/week3/updated_project/.godot/editor/bullet.tscn-editstate-6d8e6ff1e6f20a36e0402d27c623c86c.cfg b/week3/updated_project/.godot/editor/bullet.tscn-editstate-6d8e6ff1e6f20a36e0402d27c623c86c.cfg
new file mode 100644
index 0000000..0155402
--- /dev/null
+++ b/week3/updated_project/.godot/editor/bullet.tscn-editstate-6d8e6ff1e6f20a36e0402d27c623c86c.cfg
@@ -0,0 +1,175 @@
+[editor_states]
+
+Anim={
+"visible": false
+}
+2D={
+"grid_offset": Vector2(0, 0),
+"grid_snap_active": false,
+"grid_step": Vector2(8, 8),
+"grid_visibility": 1,
+"ofs": Vector2(-53.4626, -32.546),
+"primary_grid_step": Vector2i(8, 8),
+"show_edit_locks": true,
+"show_guides": true,
+"show_helpers": false,
+"show_origin": true,
+"show_rulers": true,
+"show_transformation_gizmos": true,
+"show_viewport": true,
+"show_zoom_control": true,
+"smart_snap_active": false,
+"snap_guides": true,
+"snap_node_anchors": true,
+"snap_node_center": true,
+"snap_node_parent": true,
+"snap_node_sides": true,
+"snap_other_nodes": true,
+"snap_pixel": true,
+"snap_relative": false,
+"snap_rotation": false,
+"snap_rotation_offset": 0.0,
+"snap_rotation_step": 0.261799,
+"snap_scale": false,
+"snap_scale_step": 0.1,
+"zoom": 3.7755
+}
+3D={
+"fov": 70.01,
+"gizmos_status": {
+"AudioListener3D": 0,
+"AudioStreamPlayer3D": 0,
+"CPUParticles3D": 0,
+"CSGShape3D": 0,
+"Camera3D": 0,
+"CollisionObject3D": 0,
+"CollisionPolygon3D": 0,
+"CollisionShape3D": 0,
+"Decal": 0,
+"FogVolume": 0,
+"GPUParticles3D": 0,
+"GPUParticlesCollision3D": 0,
+"Joint3D": 0,
+"Light3D": 0,
+"LightmapGI": 0,
+"LightmapProbe": 0,
+"Marker3D": 0,
+"NavigationLink3D": 0,
+"NavigationRegion3D": 0,
+"OccluderInstance3D": 0,
+"Path3D": 0,
+"PhysicalBone3D": 0,
+"RayCast3D": 0,
+"ReflectionProbe": 0,
+"ShapeCast3D": 0,
+"Skeleton3D": 0,
+"SoftBody3D": 0,
+"SpringArm3D": 0,
+"VehicleWheel3D": 0,
+"VisibleOnScreenNotifier3D": 0,
+"VoxelGI": 0
+},
+"local_coords": false,
+"preview_sun_env": {
+"environ_ao_enabled": false,
+"environ_enabled": true,
+"environ_energy": 1.0,
+"environ_gi_enabled": false,
+"environ_glow_enabled": true,
+"environ_ground_color": Color(0.2, 0.169, 0.133, 1),
+"environ_sky_color": Color(0.385, 0.454, 0.55, 1),
+"environ_tonemap_enabled": true,
+"sun_color": Color(1, 1, 1, 1),
+"sun_enabled": true,
+"sun_energy": 1.0,
+"sun_max_distance": 100.0,
+"sun_rotation": Vector2(-1.0472, 2.61799)
+},
+"rotate_snap": 15.0,
+"scale_snap": 10.0,
+"show_grid": true,
+"show_origin": true,
+"snap_enabled": false,
+"translate_snap": 1.0,
+"viewport_mode": 1,
+"viewports": [{
+"auto_orthogonal": false,
+"auto_orthogonal_enabled": true,
+"cinematic_preview": false,
+"display_mode": 20,
+"distance": 4.0,
+"doppler": false,
+"frame_time": false,
+"gizmos": true,
+"half_res": false,
+"information": false,
+"listener": true,
+"lock_rotation": false,
+"orthogonal": false,
+"position": Vector3(0, 0, 0),
+"use_environment": false,
+"view_type": 0,
+"x_rotation": 0.5,
+"y_rotation": -0.5
+}, {
+"auto_orthogonal": false,
+"auto_orthogonal_enabled": true,
+"cinematic_preview": false,
+"display_mode": 20,
+"distance": 4.0,
+"doppler": false,
+"frame_time": false,
+"gizmos": true,
+"half_res": false,
+"information": false,
+"listener": false,
+"lock_rotation": false,
+"orthogonal": false,
+"position": Vector3(0, 0, 0),
+"use_environment": false,
+"view_type": 0,
+"x_rotation": 0.5,
+"y_rotation": -0.5
+}, {
+"auto_orthogonal": false,
+"auto_orthogonal_enabled": true,
+"cinematic_preview": false,
+"display_mode": 20,
+"distance": 4.0,
+"doppler": false,
+"frame_time": false,
+"gizmos": true,
+"half_res": false,
+"information": false,
+"listener": false,
+"lock_rotation": false,
+"orthogonal": false,
+"position": Vector3(0, 0, 0),
+"use_environment": false,
+"view_type": 0,
+"x_rotation": 0.5,
+"y_rotation": -0.5
+}, {
+"auto_orthogonal": false,
+"auto_orthogonal_enabled": true,
+"cinematic_preview": false,
+"display_mode": 20,
+"distance": 4.0,
+"doppler": false,
+"frame_time": false,
+"gizmos": true,
+"half_res": false,
+"information": false,
+"listener": false,
+"lock_rotation": false,
+"orthogonal": false,
+"position": Vector3(0, 0, 0),
+"use_environment": false,
+"view_type": 0,
+"x_rotation": 0.5,
+"y_rotation": -0.5
+}],
+"zfar": 4000.01,
+"znear": 0.05
+}
+selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/RigidBody2D/Sprite2D")])
diff --git a/week3/updated_project/.godot/editor/bullet.tscn-folding-6d8e6ff1e6f20a36e0402d27c623c86c.cfg b/week3/updated_project/.godot/editor/bullet.tscn-folding-6d8e6ff1e6f20a36e0402d27c623c86c.cfg
new file mode 100644
index 0000000..7e454ad
--- /dev/null
+++ b/week3/updated_project/.godot/editor/bullet.tscn-folding-6d8e6ff1e6f20a36e0402d27c623c86c.cfg
@@ -0,0 +1,5 @@
+[folding]
+
+node_unfolds=[NodePath("."), PackedStringArray("Transform")]
+resource_unfolds=["res://scenes/bullet.tscn::CircleShape2D_1gtqp", PackedStringArray()]
+nodes_folded=[]
diff --git a/week3/updated_project/.godot/editor/character.tscn-editstate-b6bd7a241034177d7fe082a7597ba8ea.cfg b/week3/updated_project/.godot/editor/character.tscn-editstate-b6bd7a241034177d7fe082a7597ba8ea.cfg
new file mode 100644
index 0000000..97748ea
--- /dev/null
+++ b/week3/updated_project/.godot/editor/character.tscn-editstate-b6bd7a241034177d7fe082a7597ba8ea.cfg
@@ -0,0 +1,175 @@
+[editor_states]
+
+Anim={
+"visible": false
+}
+2D={
+"grid_offset": Vector2(0, 0),
+"grid_snap_active": false,
+"grid_step": Vector2(8, 8),
+"grid_visibility": 1,
+"ofs": Vector2(-105.112, -79.4505),
+"primary_grid_step": Vector2i(8, 8),
+"show_edit_locks": true,
+"show_guides": true,
+"show_helpers": false,
+"show_origin": true,
+"show_rulers": true,
+"show_transformation_gizmos": true,
+"show_viewport": true,
+"show_zoom_control": true,
+"smart_snap_active": false,
+"snap_guides": true,
+"snap_node_anchors": true,
+"snap_node_center": true,
+"snap_node_parent": true,
+"snap_node_sides": true,
+"snap_other_nodes": true,
+"snap_pixel": true,
+"snap_relative": false,
+"snap_rotation": false,
+"snap_rotation_offset": 0.0,
+"snap_rotation_step": 0.261799,
+"snap_scale": false,
+"snap_scale_step": 0.1,
+"zoom": 4.23785
+}
+3D={
+"fov": 70.01,
+"gizmos_status": {
+"AudioListener3D": 0,
+"AudioStreamPlayer3D": 0,
+"CPUParticles3D": 0,
+"CSGShape3D": 0,
+"Camera3D": 0,
+"CollisionObject3D": 0,
+"CollisionPolygon3D": 0,
+"CollisionShape3D": 0,
+"Decal": 0,
+"FogVolume": 0,
+"GPUParticles3D": 0,
+"GPUParticlesCollision3D": 0,
+"Joint3D": 0,
+"Light3D": 0,
+"LightmapGI": 0,
+"LightmapProbe": 0,
+"Marker3D": 0,
+"NavigationLink3D": 0,
+"NavigationRegion3D": 0,
+"OccluderInstance3D": 0,
+"Path3D": 0,
+"PhysicalBone3D": 0,
+"RayCast3D": 0,
+"ReflectionProbe": 0,
+"ShapeCast3D": 0,
+"Skeleton3D": 0,
+"SoftBody3D": 0,
+"SpringArm3D": 0,
+"VehicleWheel3D": 0,
+"VisibleOnScreenNotifier3D": 0,
+"VoxelGI": 0
+},
+"local_coords": false,
+"preview_sun_env": {
+"environ_ao_enabled": false,
+"environ_enabled": true,
+"environ_energy": 1.0,
+"environ_gi_enabled": false,
+"environ_glow_enabled": true,
+"environ_ground_color": Color(0.2, 0.169, 0.133, 1),
+"environ_sky_color": Color(0.385, 0.454, 0.55, 1),
+"environ_tonemap_enabled": true,
+"sun_color": Color(1, 1, 1, 1),
+"sun_enabled": true,
+"sun_energy": 1.0,
+"sun_max_distance": 100.0,
+"sun_rotation": Vector2(-1.0472, 2.61799)
+},
+"rotate_snap": 15.0,
+"scale_snap": 10.0,
+"show_grid": true,
+"show_origin": true,
+"snap_enabled": false,
+"translate_snap": 1.0,
+"viewport_mode": 1,
+"viewports": [{
+"auto_orthogonal": false,
+"auto_orthogonal_enabled": true,
+"cinematic_preview": false,
+"display_mode": 20,
+"distance": 4.0,
+"doppler": false,
+"frame_time": false,
+"gizmos": true,
+"half_res": false,
+"information": false,
+"listener": true,
+"lock_rotation": false,
+"orthogonal": false,
+"position": Vector3(0, 0, 0),
+"use_environment": false,
+"view_type": 0,
+"x_rotation": 0.5,
+"y_rotation": -0.5
+}, {
+"auto_orthogonal": false,
+"auto_orthogonal_enabled": true,
+"cinematic_preview": false,
+"display_mode": 20,
+"distance": 4.0,
+"doppler": false,
+"frame_time": false,
+"gizmos": true,
+"half_res": false,
+"information": false,
+"listener": false,
+"lock_rotation": false,
+"orthogonal": false,
+"position": Vector3(0, 0, 0),
+"use_environment": false,
+"view_type": 0,
+"x_rotation": 0.5,
+"y_rotation": -0.5
+}, {
+"auto_orthogonal": false,
+"auto_orthogonal_enabled": true,
+"cinematic_preview": false,
+"display_mode": 20,
+"distance": 4.0,
+"doppler": false,
+"frame_time": false,
+"gizmos": true,
+"half_res": false,
+"information": false,
+"listener": false,
+"lock_rotation": false,
+"orthogonal": false,
+"position": Vector3(0, 0, 0),
+"use_environment": false,
+"view_type": 0,
+"x_rotation": 0.5,
+"y_rotation": -0.5
+}, {
+"auto_orthogonal": false,
+"auto_orthogonal_enabled": true,
+"cinematic_preview": false,
+"display_mode": 20,
+"distance": 4.0,
+"doppler": false,
+"frame_time": false,
+"gizmos": true,
+"half_res": false,
+"information": false,
+"listener": false,
+"lock_rotation": false,
+"orthogonal": false,
+"position": Vector3(0, 0, 0),
+"use_environment": false,
+"view_type": 0,
+"x_rotation": 0.5,
+"y_rotation": -0.5
+}],
+"zfar": 4000.01,
+"znear": 0.05
+}
+selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/RigidBody2D/Sprite2D")])
diff --git a/week3/updated_project/.godot/editor/character.tscn-folding-b6bd7a241034177d7fe082a7597ba8ea.cfg b/week3/updated_project/.godot/editor/character.tscn-folding-b6bd7a241034177d7fe082a7597ba8ea.cfg
new file mode 100644
index 0000000..5624089
--- /dev/null
+++ b/week3/updated_project/.godot/editor/character.tscn-folding-b6bd7a241034177d7fe082a7597ba8ea.cfg
@@ -0,0 +1,5 @@
+[folding]
+
+node_unfolds=[NodePath("AnimatedSprite2D"), PackedStringArray("Animation", "Texture")]
+resource_unfolds=["res://scenes/character.tscn::SpriteFrames_a6t6h", PackedStringArray(), "res://scenes/character.tscn::CircleShape2D_ubfw4", PackedStringArray()]
+nodes_folded=[]
diff --git a/week3/updated_project/.godot/editor/crate.tscn-editstate-65637dc57c83dac3d15ec1cb22439bd7.cfg b/week3/updated_project/.godot/editor/crate.tscn-editstate-65637dc57c83dac3d15ec1cb22439bd7.cfg
new file mode 100644
index 0000000..af57caf
--- /dev/null
+++ b/week3/updated_project/.godot/editor/crate.tscn-editstate-65637dc57c83dac3d15ec1cb22439bd7.cfg
@@ -0,0 +1,175 @@
+[editor_states]
+
+Anim={
+"visible": false
+}
+2D={
+"grid_offset": Vector2(0, 0),
+"grid_snap_active": false,
+"grid_step": Vector2(8, 8),
+"grid_visibility": 1,
+"ofs": Vector2(-51.75, -30.5),
+"primary_grid_step": Vector2i(8, 8),
+"show_edit_locks": true,
+"show_guides": true,
+"show_helpers": false,
+"show_origin": true,
+"show_rulers": true,
+"show_transformation_gizmos": true,
+"show_viewport": true,
+"show_zoom_control": true,
+"smart_snap_active": false,
+"snap_guides": true,
+"snap_node_anchors": true,
+"snap_node_center": true,
+"snap_node_parent": true,
+"snap_node_sides": true,
+"snap_other_nodes": true,
+"snap_pixel": true,
+"snap_relative": false,
+"snap_rotation": false,
+"snap_rotation_offset": 0.0,
+"snap_rotation_step": 0.261799,
+"snap_scale": false,
+"snap_scale_step": 0.1,
+"zoom": 4.0
+}
+3D={
+"fov": 70.01,
+"gizmos_status": {
+"AudioListener3D": 0,
+"AudioStreamPlayer3D": 0,
+"CPUParticles3D": 0,
+"CSGShape3D": 0,
+"Camera3D": 0,
+"CollisionObject3D": 0,
+"CollisionPolygon3D": 0,
+"CollisionShape3D": 0,
+"Decal": 0,
+"FogVolume": 0,
+"GPUParticles3D": 0,
+"GPUParticlesCollision3D": 0,
+"Joint3D": 0,
+"Light3D": 0,
+"LightmapGI": 0,
+"LightmapProbe": 0,
+"Marker3D": 0,
+"NavigationLink3D": 0,
+"NavigationRegion3D": 0,
+"OccluderInstance3D": 0,
+"Path3D": 0,
+"PhysicalBone3D": 0,
+"RayCast3D": 0,
+"ReflectionProbe": 0,
+"ShapeCast3D": 0,
+"Skeleton3D": 0,
+"SoftBody3D": 0,
+"SpringArm3D": 0,
+"VehicleWheel3D": 0,
+"VisibleOnScreenNotifier3D": 0,
+"VoxelGI": 0
+},
+"local_coords": false,
+"preview_sun_env": {
+"environ_ao_enabled": false,
+"environ_enabled": true,
+"environ_energy": 1.0,
+"environ_gi_enabled": false,
+"environ_glow_enabled": true,
+"environ_ground_color": Color(0.2, 0.169, 0.133, 1),
+"environ_sky_color": Color(0.385, 0.454, 0.55, 1),
+"environ_tonemap_enabled": true,
+"sun_color": Color(1, 1, 1, 1),
+"sun_enabled": true,
+"sun_energy": 1.0,
+"sun_max_distance": 100.0,
+"sun_rotation": Vector2(-1.0472, 2.61799)
+},
+"rotate_snap": 15.0,
+"scale_snap": 10.0,
+"show_grid": true,
+"show_origin": true,
+"snap_enabled": false,
+"translate_snap": 1.0,
+"viewport_mode": 1,
+"viewports": [{
+"auto_orthogonal": false,
+"auto_orthogonal_enabled": true,
+"cinematic_preview": false,
+"display_mode": 20,
+"distance": 4.0,
+"doppler": false,
+"frame_time": false,
+"gizmos": true,
+"half_res": false,
+"information": false,
+"listener": true,
+"lock_rotation": false,
+"orthogonal": false,
+"position": Vector3(0, 0, 0),
+"use_environment": false,
+"view_type": 0,
+"x_rotation": 0.5,
+"y_rotation": -0.5
+}, {
+"auto_orthogonal": false,
+"auto_orthogonal_enabled": true,
+"cinematic_preview": false,
+"display_mode": 20,
+"distance": 4.0,
+"doppler": false,
+"frame_time": false,
+"gizmos": true,
+"half_res": false,
+"information": false,
+"listener": false,
+"lock_rotation": false,
+"orthogonal": false,
+"position": Vector3(0, 0, 0),
+"use_environment": false,
+"view_type": 0,
+"x_rotation": 0.5,
+"y_rotation": -0.5
+}, {
+"auto_orthogonal": false,
+"auto_orthogonal_enabled": true,
+"cinematic_preview": false,
+"display_mode": 20,
+"distance": 4.0,
+"doppler": false,
+"frame_time": false,
+"gizmos": true,
+"half_res": false,
+"information": false,
+"listener": false,
+"lock_rotation": false,
+"orthogonal": false,
+"position": Vector3(0, 0, 0),
+"use_environment": false,
+"view_type": 0,
+"x_rotation": 0.5,
+"y_rotation": -0.5
+}, {
+"auto_orthogonal": false,
+"auto_orthogonal_enabled": true,
+"cinematic_preview": false,
+"display_mode": 20,
+"distance": 4.0,
+"doppler": false,
+"frame_time": false,
+"gizmos": true,
+"half_res": false,
+"information": false,
+"listener": false,
+"lock_rotation": false,
+"orthogonal": false,
+"position": Vector3(0, 0, 0),
+"use_environment": false,
+"view_type": 0,
+"x_rotation": 0.5,
+"y_rotation": -0.5
+}],
+"zfar": 4000.01,
+"znear": 0.05
+}
+selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/RigidBody2D/Sprite2D")])
diff --git a/week3/updated_project/.godot/editor/crate.tscn-folding-65637dc57c83dac3d15ec1cb22439bd7.cfg b/week3/updated_project/.godot/editor/crate.tscn-folding-65637dc57c83dac3d15ec1cb22439bd7.cfg
new file mode 100644
index 0000000..023dc78
--- /dev/null
+++ b/week3/updated_project/.godot/editor/crate.tscn-folding-65637dc57c83dac3d15ec1cb22439bd7.cfg
@@ -0,0 +1,5 @@
+[folding]
+
+node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("Sprite2D"), PackedStringArray("Texture"), NodePath("CollisionShape2D"), PackedStringArray("Transform", "shape")]
+resource_unfolds=["res://scenes/crate.tscn::RectangleShape2D_iuom5", PackedStringArray()]
+nodes_folded=[]
diff --git a/week3/updated_project/.godot/editor/create_recent.Node b/week3/updated_project/.godot/editor/create_recent.Node
new file mode 100644
index 0000000..7c950e1
--- /dev/null
+++ b/week3/updated_project/.godot/editor/create_recent.Node
@@ -0,0 +1,9 @@
+Sprite2D
+Camera2D
+TileMap
+Node
+AnimatedSprite2D
+Node2D
+CollisionShape2D
+Area2D
+RayCast2D
diff --git a/week3/updated_project/.godot/editor/editor_layout.cfg b/week3/updated_project/.godot/editor/editor_layout.cfg
new file mode 100644
index 0000000..85262ce
--- /dev/null
+++ b/week3/updated_project/.godot/editor/editor_layout.cfg
@@ -0,0 +1,49 @@
+[docks]
+
+dock_1_selected_tab_idx=0
+dock_2_selected_tab_idx=0
+dock_3_selected_tab_idx=0
+dock_4_selected_tab_idx=0
+dock_5_selected_tab_idx=0
+dock_6_selected_tab_idx=0
+dock_7_selected_tab_idx=0
+dock_8_selected_tab_idx=0
+dock_floating={}
+dock_split_2=0
+dock_split_3=0
+dock_hsplit_1=0
+dock_hsplit_2=270
+dock_hsplit_3=-270
+dock_hsplit_4=0
+dock_filesystem_split=0
+dock_filesystem_display_mode=0
+dock_filesystem_file_sort=0
+dock_filesystem_file_list_display_mode=1
+dock_filesystem_selected_paths=PackedStringArray("res://graphics/items/cannister.png")
+dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scenes/", "res://graphics/", "res://graphics/items/")
+dock_3="Scene,Import"
+dock_4="FileSystem"
+dock_5="Inspector,Node,History"
+
+[EditorNode]
+
+open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn", "res://scenes/crate.tscn")
+current_scene="res://scenes/crate.tscn"
+center_split_offset=-252
+selected_default_debugger_tab_idx=0
+selected_main_editor_idx=0
+selected_bottom_panel_item=0
+
+[ScriptEditor]
+
+open_scripts=["res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
+selected_script="res://scripts/gamecontroller.gd"
+open_help=[]
+script_split_offset=70
+list_split_offset=0
+
+[ShaderEditor]
+
+open_shaders=[]
+split_offset=0
+selected_shader=""
diff --git a/week3/updated_project/.godot/editor/favorites b/week3/updated_project/.godot/editor/favorites
new file mode 100644
index 0000000..e69de29
diff --git a/week3/updated_project/.godot/editor/favorites.Node b/week3/updated_project/.godot/editor/favorites.Node
new file mode 100644
index 0000000..e69de29
diff --git a/week3/updated_project/.godot/editor/filesystem_cache8 b/week3/updated_project/.godot/editor/filesystem_cache8
new file mode 100644
index 0000000..7cb19f9
--- /dev/null
+++ b/week3/updated_project/.godot/editor/filesystem_cache8
@@ -0,0 +1,25 @@
+ea4bc82a6ad023ab7ee23ee620429895
+::res://::1721682223
+icon.svg::CompressedTexture2D::9114977118871582245::1721179661::1721179661::1::::<><>::
+::res://graphics/::1721682223
+Terrain (32x32).png::CompressedTexture2D::8707534964839485024::1721679370::1721679370::1::::<><>::
+::res://graphics/items/::1721682223
+cannister.png::CompressedTexture2D::7418095402531000042::1721682216::1721682223::1::::<><>::
+::res://graphics/Player Idle/::1721673245
+Player Idle 48x48.png::CompressedTexture2D::6544563428604246579::1721673245::1721673245::1::::<><>::
+::res://graphics/Player Jump/::1721673245
+player jump 48x48.png::CompressedTexture2D::1627608568707791839::1721673245::1721673245::1::::<><>::
+::res://graphics/Player Land/::1721673245
+player land 48x48.png::CompressedTexture2D::3499637713582873633::1721673245::1721673245::1::::<><>::
+::res://graphics/Player Run/::1721673245
+player run 48x48.png::CompressedTexture2D::1502492849971408816::1721673245::1721673245::1::::<><>::
+::res://scenes/::1721681587
+bullet.tscn::PackedScene::6880909734590904373::1721681587::0::1::::<><>::res://scripts/bullet.gd
+character.tscn::PackedScene::451838158579532324::1721681587::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://c0iiaebonyhh0::::res://graphics/Player Idle/Player Idle 48x48.png<>uid://xgoqfqmvorcx::::res://graphics/Player Jump/player jump 48x48.png<>uid://vn23qn3f0dvc::::res://graphics/Player Run/player run 48x48.png
+crate.tscn::PackedScene::41931541512830250::1721681587::0::1::::<><>::
+game.tscn::PackedScene::1738196330916037717::1721681587::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://dwb83f7uoweuy::::res://graphics/Terrain (32x32).png<>res://scripts/Trigger.gd<>uid://ukuu7p7vhlq::::res://scenes/crate.tscn
+::res://scripts/::1721681291
+bullet.gd::GDScript::-1::1721179661::0::1::::<>Area2D<>::
+CharacterBody2D.gd::GDScript::-1::1721681291::0::1::::<>CharacterBody2D<>::
+gamecontroller.gd::GDScript::-1::1721179661::0::1::::<>Node2D<>::
+Trigger.gd::GDScript::-1::1721179661::0::1::::<>Area2D<>::
diff --git a/week3/updated_project/.godot/editor/filesystem_update4 b/week3/updated_project/.godot/editor/filesystem_update4
new file mode 100644
index 0000000..ea30d0f
--- /dev/null
+++ b/week3/updated_project/.godot/editor/filesystem_update4
@@ -0,0 +1,5 @@
+res://scenes/game.tscn
+res://scenes/character.tscn
+res://scenes/bullet.tscn
+res://scripts/CharacterBody2D.gd
+res://scenes/crate.tscn
diff --git a/week3/updated_project/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg b/week3/updated_project/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg
new file mode 100644
index 0000000..06d97af
--- /dev/null
+++ b/week3/updated_project/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg
@@ -0,0 +1,175 @@
+[editor_states]
+
+Anim={
+"visible": false
+}
+2D={
+"grid_offset": Vector2(0, 0),
+"grid_snap_active": false,
+"grid_step": Vector2(8, 8),
+"grid_visibility": 1,
+"ofs": Vector2(-271.671, -139.035),
+"primary_grid_step": Vector2i(8, 8),
+"show_edit_locks": true,
+"show_guides": true,
+"show_helpers": false,
+"show_origin": true,
+"show_rulers": true,
+"show_transformation_gizmos": true,
+"show_viewport": true,
+"show_zoom_control": true,
+"smart_snap_active": false,
+"snap_guides": true,
+"snap_node_anchors": true,
+"snap_node_center": true,
+"snap_node_parent": true,
+"snap_node_sides": true,
+"snap_other_nodes": true,
+"snap_pixel": true,
+"snap_relative": false,
+"snap_rotation": false,
+"snap_rotation_offset": 0.0,
+"snap_rotation_step": 0.261799,
+"snap_scale": false,
+"snap_scale_step": 0.1,
+"zoom": 1.41421
+}
+3D={
+"fov": 70.01,
+"gizmos_status": {
+"AudioListener3D": 0,
+"AudioStreamPlayer3D": 0,
+"CPUParticles3D": 0,
+"CSGShape3D": 0,
+"Camera3D": 0,
+"CollisionObject3D": 0,
+"CollisionPolygon3D": 0,
+"CollisionShape3D": 0,
+"Decal": 0,
+"FogVolume": 0,
+"GPUParticles3D": 0,
+"GPUParticlesCollision3D": 0,
+"Joint3D": 0,
+"Light3D": 0,
+"LightmapGI": 0,
+"LightmapProbe": 0,
+"Marker3D": 0,
+"NavigationLink3D": 0,
+"NavigationRegion3D": 0,
+"OccluderInstance3D": 0,
+"Path3D": 0,
+"PhysicalBone3D": 0,
+"RayCast3D": 0,
+"ReflectionProbe": 0,
+"ShapeCast3D": 0,
+"Skeleton3D": 0,
+"SoftBody3D": 0,
+"SpringArm3D": 0,
+"VehicleWheel3D": 0,
+"VisibleOnScreenNotifier3D": 0,
+"VoxelGI": 0
+},
+"local_coords": false,
+"preview_sun_env": {
+"environ_ao_enabled": false,
+"environ_enabled": true,
+"environ_energy": 1.0,
+"environ_gi_enabled": false,
+"environ_glow_enabled": true,
+"environ_ground_color": Color(0.2, 0.169, 0.133, 1),
+"environ_sky_color": Color(0.385, 0.454, 0.55, 1),
+"environ_tonemap_enabled": true,
+"sun_color": Color(1, 1, 1, 1),
+"sun_enabled": true,
+"sun_energy": 1.0,
+"sun_max_distance": 100.0,
+"sun_rotation": Vector2(-1.0472, 2.61799)
+},
+"rotate_snap": 15.0,
+"scale_snap": 10.0,
+"show_grid": true,
+"show_origin": true,
+"snap_enabled": false,
+"translate_snap": 1.0,
+"viewport_mode": 1,
+"viewports": [{
+"auto_orthogonal": false,
+"auto_orthogonal_enabled": true,
+"cinematic_preview": false,
+"display_mode": 20,
+"distance": 4.0,
+"doppler": false,
+"frame_time": false,
+"gizmos": true,
+"half_res": false,
+"information": false,
+"listener": true,
+"lock_rotation": false,
+"orthogonal": false,
+"position": Vector3(0, 0, 0),
+"use_environment": false,
+"view_type": 0,
+"x_rotation": 0.5,
+"y_rotation": -0.5
+}, {
+"auto_orthogonal": false,
+"auto_orthogonal_enabled": true,
+"cinematic_preview": false,
+"display_mode": 20,
+"distance": 4.0,
+"doppler": false,
+"frame_time": false,
+"gizmos": true,
+"half_res": false,
+"information": false,
+"listener": false,
+"lock_rotation": false,
+"orthogonal": false,
+"position": Vector3(0, 0, 0),
+"use_environment": false,
+"view_type": 0,
+"x_rotation": 0.5,
+"y_rotation": -0.5
+}, {
+"auto_orthogonal": false,
+"auto_orthogonal_enabled": true,
+"cinematic_preview": false,
+"display_mode": 20,
+"distance": 4.0,
+"doppler": false,
+"frame_time": false,
+"gizmos": true,
+"half_res": false,
+"information": false,
+"listener": false,
+"lock_rotation": false,
+"orthogonal": false,
+"position": Vector3(0, 0, 0),
+"use_environment": false,
+"view_type": 0,
+"x_rotation": 0.5,
+"y_rotation": -0.5
+}, {
+"auto_orthogonal": false,
+"auto_orthogonal_enabled": true,
+"cinematic_preview": false,
+"display_mode": 20,
+"distance": 4.0,
+"doppler": false,
+"frame_time": false,
+"gizmos": true,
+"half_res": false,
+"information": false,
+"listener": false,
+"lock_rotation": false,
+"orthogonal": false,
+"position": Vector3(0, 0, 0),
+"use_environment": false,
+"view_type": 0,
+"x_rotation": 0.5,
+"y_rotation": -0.5
+}],
+"zfar": 4000.01,
+"znear": 0.05
+}
+selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/RigidBody2D/Sprite2D")])
diff --git a/week3/updated_project/.godot/editor/game.tscn-folding-c2a7af834e91ff64325daddf58e45dc0.cfg b/week3/updated_project/.godot/editor/game.tscn-folding-c2a7af834e91ff64325daddf58e45dc0.cfg
new file mode 100644
index 0000000..c0773ca
--- /dev/null
+++ b/week3/updated_project/.godot/editor/game.tscn-folding-c2a7af834e91ff64325daddf58e45dc0.cfg
@@ -0,0 +1,5 @@
+[folding]
+
+node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("TileMap"), PackedStringArray("tile_set"), NodePath("level"), PackedStringArray("Transform"), NodePath("level/groundblock2"), PackedStringArray("Transform"), NodePath("level/groundblock2/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/groundblock3"), PackedStringArray("Transform"), NodePath("level/groundblock3/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/StaticBody2D"), PackedStringArray("Transform"), NodePath("level/groundblock"), PackedStringArray("Transform"), NodePath("level/groundblock/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/groundblock4"), PackedStringArray("Transform"), NodePath("level/groundblock4/CollisionShape2D"), PackedStringArray("Transform"), NodePath("AreaTrigger"), PackedStringArray("Transform")]
+resource_unfolds=["res://scenes/game.tscn::TileSet_47g5u", PackedStringArray(), "res://scenes/game.tscn::RectangleShape2D_cq7kj", PackedStringArray("Resource"), "res://scenes/game.tscn::WorldBoundaryShape2D_3u4a8", PackedStringArray("Resource"), "res://scenes/game.tscn::CircleShape2D_x8qck", PackedStringArray("Resource")]
+nodes_folded=[NodePath("AreaTrigger")]
diff --git a/week3/updated_project/.godot/editor/project_metadata.cfg b/week3/updated_project/.godot/editor/project_metadata.cfg
new file mode 100644
index 0000000..86922ae
--- /dev/null
+++ b/week3/updated_project/.godot/editor/project_metadata.cfg
@@ -0,0 +1,49 @@
+[editor_metadata]
+
+executable_path="/home/timbot/Documents/Software/godot/Godot_v4.2.1-stable_linux.x86_64"
+use_advanced_connections=false
+tile_source_sort=0
+
+[debug_options]
+
+run_live_debug=true
+run_reload_scripts=true
+run_debug_collisions=false
+
+[recent_files]
+
+scenes=["res://scenes/crate.tscn", "res://scenes/bullet.tscn", "res://scenes/character.tscn", "res://scenes/game.tscn"]
+scripts=["res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
+
+[linked_properties]
+
+Node2D:scale=true
+StaticBody2D:scale=true
+CharacterBody2D:scale=true
+CollisionShape2D:scale=true
+RigidBody2D:scale=true
+RayCast2D:scale=true
+Area2D:scale=true
+AnimatedSprite2D:scale=true
+MultiNodeEdit:scale=true
+TileMap:scale=true
+Camera2D:zoom=true
+Camera2D:scale=true
+Sprite2D:scale=true
+
+[dialog_bounds]
+
+create_new_node=Rect2(354, 283, 900, 700)
+project_settings=Rect2(510, 190, 900, 700)
+
+[color_picker]
+
+recent_presets=PackedColorArray(0.616312, 0.404074, 0.899578, 0.42, 0.720388, 0.338613, 0.856219, 0.42)
+
+[script_setup]
+
+last_selected_language="GDScript"
+
+[project_settings]
+
+advanced_mode=true
diff --git a/week3/updated_project/.godot/editor/recent_dirs b/week3/updated_project/.godot/editor/recent_dirs
new file mode 100644
index 0000000..16105d0
--- /dev/null
+++ b/week3/updated_project/.godot/editor/recent_dirs
@@ -0,0 +1,5 @@
+res://scenes
+res://graphics/Player Jump
+res://graphics/Player Run
+res://graphics/Player Idle
+res://scripts
diff --git a/week3/updated_project/.godot/editor/script_editor_cache.cfg b/week3/updated_project/.godot/editor/script_editor_cache.cfg
new file mode 100644
index 0000000..45883d9
--- /dev/null
+++ b/week3/updated_project/.godot/editor/script_editor_cache.cfg
@@ -0,0 +1,41 @@
+[res://scripts/gamecontroller.gd]
+
+state={
+"bookmarks": PackedInt32Array(),
+"breakpoints": PackedInt32Array(),
+"column": 0,
+"folded_lines": Array[int]([]),
+"h_scroll_position": 0,
+"row": 0,
+"scroll_position": 0.0,
+"selection": false,
+"syntax_highlighter": "GDScript"
+}
+
+[res://scripts/CharacterBody2D.gd]
+
+state={
+"bookmarks": PackedInt32Array(),
+"breakpoints": PackedInt32Array(),
+"column": 31,
+"folded_lines": Array[int]([]),
+"h_scroll_position": 0,
+"row": 46,
+"scroll_position": 32.0,
+"selection": false,
+"syntax_highlighter": "GDScript"
+}
+
+[res://scripts/bullet.gd]
+
+state={
+"bookmarks": PackedInt32Array(),
+"breakpoints": PackedInt32Array(),
+"column": 14,
+"folded_lines": Array[int]([]),
+"h_scroll_position": 0,
+"row": 13,
+"scroll_position": 0.0,
+"selection": false,
+"syntax_highlighter": "GDScript"
+}
diff --git a/week3/updated_project/.godot/global_script_class_cache.cfg b/week3/updated_project/.godot/global_script_class_cache.cfg
new file mode 100644
index 0000000..1775a2f
--- /dev/null
+++ b/week3/updated_project/.godot/global_script_class_cache.cfg
@@ -0,0 +1 @@
+list=Array[Dictionary]([])
diff --git a/week3/updated_project/.godot/imported/Player Idle 48x48.png-9d0ebbdd3af528b7baa768536e9921f5.ctex b/week3/updated_project/.godot/imported/Player Idle 48x48.png-9d0ebbdd3af528b7baa768536e9921f5.ctex
new file mode 100644
index 0000000..25ed9e3
Binary files /dev/null and b/week3/updated_project/.godot/imported/Player Idle 48x48.png-9d0ebbdd3af528b7baa768536e9921f5.ctex differ
diff --git a/week3/updated_project/.godot/imported/Player Idle 48x48.png-9d0ebbdd3af528b7baa768536e9921f5.md5 b/week3/updated_project/.godot/imported/Player Idle 48x48.png-9d0ebbdd3af528b7baa768536e9921f5.md5
new file mode 100644
index 0000000..3dd0db8
--- /dev/null
+++ b/week3/updated_project/.godot/imported/Player Idle 48x48.png-9d0ebbdd3af528b7baa768536e9921f5.md5
@@ -0,0 +1,3 @@
+source_md5="25eca82a8943e0cb7df742fc2f8287eb"
+dest_md5="40424c46e7e7da6cb6f8f38becacd5fa"
+
diff --git a/week3/updated_project/.godot/imported/Terrain (32x32).png-ad70ba78825a684cda25de60298b49f9.ctex b/week3/updated_project/.godot/imported/Terrain (32x32).png-ad70ba78825a684cda25de60298b49f9.ctex
new file mode 100644
index 0000000..e9825e7
Binary files /dev/null and b/week3/updated_project/.godot/imported/Terrain (32x32).png-ad70ba78825a684cda25de60298b49f9.ctex differ
diff --git a/week3/updated_project/.godot/imported/Terrain (32x32).png-ad70ba78825a684cda25de60298b49f9.md5 b/week3/updated_project/.godot/imported/Terrain (32x32).png-ad70ba78825a684cda25de60298b49f9.md5
new file mode 100644
index 0000000..2888602
--- /dev/null
+++ b/week3/updated_project/.godot/imported/Terrain (32x32).png-ad70ba78825a684cda25de60298b49f9.md5
@@ -0,0 +1,3 @@
+source_md5="d795d66ea17df8d684197c8d47ffe0d6"
+dest_md5="eb1ab57ee49d2726692bb79f8241f155"
+
diff --git a/week3/updated_project/.godot/imported/cannister.png-3df1583bf5ecb5831f91cd0d0e866b9c.ctex b/week3/updated_project/.godot/imported/cannister.png-3df1583bf5ecb5831f91cd0d0e866b9c.ctex
new file mode 100644
index 0000000..5a13a86
Binary files /dev/null and b/week3/updated_project/.godot/imported/cannister.png-3df1583bf5ecb5831f91cd0d0e866b9c.ctex differ
diff --git a/week3/updated_project/.godot/imported/cannister.png-3df1583bf5ecb5831f91cd0d0e866b9c.md5 b/week3/updated_project/.godot/imported/cannister.png-3df1583bf5ecb5831f91cd0d0e866b9c.md5
new file mode 100644
index 0000000..3252efe
--- /dev/null
+++ b/week3/updated_project/.godot/imported/cannister.png-3df1583bf5ecb5831f91cd0d0e866b9c.md5
@@ -0,0 +1,3 @@
+source_md5="753498d860e28eda31af346df7a94f32"
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+
diff --git a/week3/updated_project/icon.svg.import b/week3/updated_project/icon.svg.import
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+[remap]
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+path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
+metadata={
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+source_file="res://icon.svg"
+dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
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+[params]
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diff --git a/week3/updated_project/project.godot b/week3/updated_project/project.godot
new file mode 100644
index 0000000..11b6d7f
--- /dev/null
+++ b/week3/updated_project/project.godot
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+; Engine configuration file.
+; It's best edited using the editor UI and not directly,
+; since the parameters that go here are not all obvious.
+;
+; Format:
+; [section] ; section goes between []
+; param=value ; assign values to parameters
+
+config_version=5
+
+[application]
+
+config/name="GodotSpeedRun"
+run/main_scene="res://scenes/game.tscn"
+config/features=PackedStringArray("4.2", "Forward Plus")
+config/icon="res://icon.svg"
+
+[display]
+
+window/size/viewport_width=320
+window/size/viewport_height=180
+window/size/window_width_override=960
+window/size/window_height_override=540
+window/stretch/mode="viewport"
+
+[file_customization]
+
+folder_colors={
+"res://assets/": "green",
+"res://scenes/": "yellow",
+"res://scripts/": "red"
+}
+
+[input]
+
+push={
+"deadzone": 0.5,
+"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":88,"key_label":0,"unicode":120,"echo":false,"script":null)
+]
+}
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+"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"echo":false,"script":null)
+]
+}
diff --git a/week3/updated_project/scenes/bullet.tscn b/week3/updated_project/scenes/bullet.tscn
new file mode 100644
index 0000000..d058be7
--- /dev/null
+++ b/week3/updated_project/scenes/bullet.tscn
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+[gd_scene load_steps=3 format=3 uid="uid://c5bftwgkssaf2"]
+
+[ext_resource type="Script" path="res://scripts/bullet.gd" id="1_t2eet"]
+
+[sub_resource type="CircleShape2D" id="CircleShape2D_1gtqp"]
+radius = 6.0
+
+[node name="Area2D" type="Area2D"]
+script = ExtResource("1_t2eet")
+
+[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
+shape = SubResource("CircleShape2D_1gtqp")
+debug_color = Color(0.721569, 0.337255, 0.854902, 0.419608)
+
+[connection signal="body_entered" from="." to="." method="_on_body_entered"]
diff --git a/week3/updated_project/scenes/character.tscn b/week3/updated_project/scenes/character.tscn
new file mode 100644
index 0000000..a3fcdfb
--- /dev/null
+++ b/week3/updated_project/scenes/character.tscn
@@ -0,0 +1,204 @@
+[gd_scene load_steps=28 format=3 uid="uid://go4yc8hfo1gq"]
+
+[ext_resource type="Script" path="res://scripts/CharacterBody2D.gd" id="1_x87yo"]
+[ext_resource type="Texture2D" uid="uid://c0iiaebonyhh0" path="res://graphics/Player Idle/Player Idle 48x48.png" id="2_hyqch"]
+[ext_resource type="Texture2D" uid="uid://xgoqfqmvorcx" path="res://graphics/Player Jump/player jump 48x48.png" id="3_mp84c"]
+[ext_resource type="Texture2D" uid="uid://vn23qn3f0dvc" path="res://graphics/Player Run/player run 48x48.png" id="4_bok64"]
+
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+atlas = ExtResource("2_hyqch")
+region = Rect2(0, 0, 48, 48)
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+atlas = ExtResource("2_hyqch")
+region = Rect2(48, 0, 48, 48)
+
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+atlas = ExtResource("2_hyqch")
+region = Rect2(96, 0, 48, 48)
+
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+atlas = ExtResource("2_hyqch")
+region = Rect2(144, 0, 48, 48)
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+atlas = ExtResource("2_hyqch")
+region = Rect2(192, 0, 48, 48)
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+atlas = ExtResource("2_hyqch")
+region = Rect2(240, 0, 48, 48)
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+atlas = ExtResource("2_hyqch")
+region = Rect2(288, 0, 48, 48)
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+atlas = ExtResource("2_hyqch")
+region = Rect2(336, 0, 48, 48)
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+atlas = ExtResource("2_hyqch")
+region = Rect2(384, 0, 48, 48)
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+atlas = ExtResource("2_hyqch")
+region = Rect2(432, 0, 48, 48)
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+[sub_resource type="AtlasTexture" id="AtlasTexture_pbehb"]
+atlas = ExtResource("3_mp84c")
+region = Rect2(0, 0, 48, 48)
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+[sub_resource type="AtlasTexture" id="AtlasTexture_o4ud8"]
+atlas = ExtResource("3_mp84c")
+region = Rect2(48, 0, 48, 48)
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+[sub_resource type="AtlasTexture" id="AtlasTexture_ivggc"]
+atlas = ExtResource("3_mp84c")
+region = Rect2(96, 0, 48, 48)
+
+[sub_resource type="AtlasTexture" id="AtlasTexture_d6cbg"]
+atlas = ExtResource("4_bok64")
+region = Rect2(0, 0, 48, 48)
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+[sub_resource type="AtlasTexture" id="AtlasTexture_cyg7w"]
+atlas = ExtResource("4_bok64")
+region = Rect2(48, 0, 48, 48)
+
+[sub_resource type="AtlasTexture" id="AtlasTexture_lejph"]
+atlas = ExtResource("4_bok64")
+region = Rect2(96, 0, 48, 48)
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+[sub_resource type="AtlasTexture" id="AtlasTexture_cu62b"]
+atlas = ExtResource("4_bok64")
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+atlas = ExtResource("4_bok64")
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+[sub_resource type="AtlasTexture" id="AtlasTexture_t6raw"]
+atlas = ExtResource("4_bok64")
+region = Rect2(240, 0, 48, 48)
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+atlas = ExtResource("4_bok64")
+region = Rect2(288, 0, 48, 48)
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+atlas = ExtResource("4_bok64")
+region = Rect2(336, 0, 48, 48)
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+"name": &"jump",
+"speed": 5.0
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+"frames": [{
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+"texture": SubResource("AtlasTexture_d6cbg")
+}, {
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+"texture": SubResource("AtlasTexture_cyg7w")
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+"loop": true,
+"name": &"run",
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+}]
+
+[sub_resource type="CircleShape2D" id="CircleShape2D_ubfw4"]
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+script = ExtResource("1_x87yo")
+JUMP_VELOCITY = -500.0
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+[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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+
+[node name="RightRay" type="RayCast2D" parent="."]
+position = Vector2(0, 3)
+target_position = Vector2(29, 0)
+
+[node name="LeftRay" type="RayCast2D" parent="."]
+position = Vector2(0, 3)
+target_position = Vector2(-29, 0)
+
+[node name="MarkerRight" type="Node2D" parent="."]
+position = Vector2(16, -6)
+
+[node name="MarkerLeft" type="Node2D" parent="."]
+position = Vector2(-16, -6)
diff --git a/week3/updated_project/scenes/crate.tscn b/week3/updated_project/scenes/crate.tscn
new file mode 100644
index 0000000..8d36908
--- /dev/null
+++ b/week3/updated_project/scenes/crate.tscn
@@ -0,0 +1,18 @@
+[gd_scene load_steps=3 format=3 uid="uid://ukuu7p7vhlq"]
+
+[ext_resource type="Texture2D" uid="uid://ddxm7hj323fta" path="res://graphics/items/cannister.png" id="1_oikxn"]
+
+[sub_resource type="RectangleShape2D" id="RectangleShape2D_iuom5"]
+size = Vector2(16, 16)
+
+[node name="RigidBody2D" type="RigidBody2D" groups=["boxes"]]
+
+[node name="Sprite2D" type="Sprite2D" parent="."]
+texture_filter = 1
+position = Vector2(0, -3)
+scale = Vector2(0.625, 0.625)
+texture = ExtResource("1_oikxn")
+
+[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
+shape = SubResource("RectangleShape2D_iuom5")
+debug_color = Color(0.815686, 0.4, 0.207843, 0.419608)
diff --git a/week3/updated_project/scenes/game.tscn b/week3/updated_project/scenes/game.tscn
new file mode 100644
index 0000000..9488747
--- /dev/null
+++ b/week3/updated_project/scenes/game.tscn
@@ -0,0 +1,143 @@
+[gd_scene load_steps=11 format=3 uid="uid://y083suj12rld"]
+
+[ext_resource type="Script" path="res://scripts/gamecontroller.gd" id="1_77wyw"]
+[ext_resource type="PackedScene" uid="uid://go4yc8hfo1gq" path="res://scenes/character.tscn" id="2_64ccm"]
+[ext_resource type="Texture2D" uid="uid://dwb83f7uoweuy" path="res://graphics/Terrain (32x32).png" id="2_l22q1"]
+[ext_resource type="Script" path="res://scripts/Trigger.gd" id="2_nfj1w"]
+[ext_resource type="PackedScene" uid="uid://ukuu7p7vhlq" path="res://scenes/crate.tscn" id="5_u8rgi"]
+
+[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_xg6qs"]
+texture = ExtResource("2_l22q1")
+texture_region_size = Vector2i(32, 32)
+0:0/0 = 0
+1:0/0 = 0
+2:0/0 = 0
+4:0/0 = 0
+6:0/0 = 0
+7:0/0 = 0
+9:0/0 = 0
+10:0/0 = 0
+12:0/0 = 0
+13:0/0 = 0
+15:0/0 = 0
+0:1/0 = 0
+1:1/0 = 0
+2:1/0 = 0
+4:1/0 = 0
+6:1/0 = 0
+7:1/0 = 0
+9:1/0 = 0
+10:1/0 = 0
+12:1/0 = 0
+13:1/0 = 0
+15:1/0 = 0
+16:1/0 = 0
+0:2/0 = 0
+1:2/0 = 0
+2:2/0 = 0
+4:2/0 = 0
+6:3/0 = 0
+7:3/0 = 0
+9:3/0 = 0
+10:3/0 = 0
+12:3/0 = 0
+13:3/0 = 0
+15:3/0 = 0
+16:3/0 = 0
+0:4/0 = 0
+1:4/0 = 0
+2:4/0 = 0
+4:4/0 = 0
+6:4/0 = 0
+7:4/0 = 0
+9:4/0 = 0
+10:4/0 = 0
+12:4/0 = 0
+13:4/0 = 0
+15:4/0 = 0
+16:4/0 = 0
+
+[sub_resource type="TileSet" id="TileSet_47g5u"]
+tile_size = Vector2i(32, 32)
+sources/0 = SubResource("TileSetAtlasSource_xg6qs")
+
+[sub_resource type="RectangleShape2D" id="RectangleShape2D_cq7kj"]
+size = Vector2(91, 20)
+
+[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_3u4a8"]
+
+[sub_resource type="CircleShape2D" id="CircleShape2D_x8qck"]
+radius = 60.2993
+
+[node name="Game" type="Node2D"]
+script = ExtResource("1_77wyw")
+
+[node name="TileMap" type="TileMap" parent="."]
+tile_set = SubResource("TileSet_47g5u")
+format = 2
+layer_0/tile_data = PackedInt32Array(393214, 65536, 4, 393215, 65536, 4, 327680, 65536, 4, 327681, 65536, 4, 327682, 65536, 4, 327683, 65536, 4, 327684, 65536, 4, 327685, 65536, 4, 327686, 65536, 4, 327687, 65536, 4, 327688, 65536, 4, 327689, 65536, 4, 196615, 65536, 4, 196616, 65536, 4, 196617, 65536, 4, 196610, 65536, 4, 196611, 65536, 4, 196612, 65536, 4)
+
+[node name="level" type="Node2D" parent="."]
+
+[node name="groundblock2" type="StaticBody2D" parent="level"]
+position = Vector2(548, 315)
+metadata/_edit_group_ = true
+
+[node name="CollisionShape2D" type="CollisionShape2D" parent="level/groundblock2"]
+position = Vector2(-1.5, 0)
+shape = SubResource("RectangleShape2D_cq7kj")
+
+[node name="groundblock3" type="StaticBody2D" parent="level"]
+position = Vector2(273, 108)
+metadata/_edit_group_ = true
+
+[node name="CollisionShape2D" type="CollisionShape2D" parent="level/groundblock3"]
+position = Vector2(-1.5, 0)
+shape = SubResource("RectangleShape2D_cq7kj")
+
+[node name="StaticBody2D" type="StaticBody2D" parent="level"]
+position = Vector2(163, 167)
+metadata/_edit_group_ = true
+
+[node name="CollisionShape2D" type="CollisionShape2D" parent="level/StaticBody2D"]
+shape = SubResource("WorldBoundaryShape2D_3u4a8")
+
+[node name="groundblock" type="StaticBody2D" parent="level"]
+position = Vector2(113, 108)
+metadata/_edit_group_ = true
+
+[node name="CollisionShape2D" type="CollisionShape2D" parent="level/groundblock"]
+position = Vector2(-1.5, 0)
+shape = SubResource("RectangleShape2D_cq7kj")
+
+[node name="groundblock4" type="StaticBody2D" parent="level"]
+position = Vector2(114, 172)
+scale = Vector2(3.76, 1)
+metadata/_edit_group_ = true
+
+[node name="CollisionShape2D" type="CollisionShape2D" parent="level/groundblock4"]
+position = Vector2(-1.5, 0)
+shape = SubResource("RectangleShape2D_cq7kj")
+
+[node name="CharacterBody2D" parent="." groups=["player"] instance=ExtResource("2_64ccm")]
+position = Vector2(41, 43)
+PUSH_FORCE = 550
+
+[node name="Camera2D" type="Camera2D" parent="CharacterBody2D"]
+
+[node name="AreaTrigger" type="Area2D" parent="."]
+position = Vector2(274, 22)
+script = ExtResource("2_nfj1w")
+metadata/_edit_group_ = true
+
+[node name="CollisionShape2D" type="CollisionShape2D" parent="AreaTrigger"]
+shape = SubResource("CircleShape2D_x8qck")
+debug_color = Color(0.556863, 0.415686, 0.964706, 0.419608)
+
+[node name="crates" type="Node" parent="."]
+
+[node name="crate1" parent="crates" instance=ExtResource("5_u8rgi")]
+position = Vector2(114, 30)
+
+[connection signal="areatrigger" from="AreaTrigger" to="." method="_on_area_2d_areatrigger"]
+[connection signal="body_entered" from="AreaTrigger" to="AreaTrigger" method="_on_body_entered"]
diff --git a/week3/updated_project/scripts/CharacterBody2D.gd b/week3/updated_project/scripts/CharacterBody2D.gd
new file mode 100644
index 0000000..81dc6a4
--- /dev/null
+++ b/week3/updated_project/scripts/CharacterBody2D.gd
@@ -0,0 +1,98 @@
+extends CharacterBody2D
+
+
+@export var SPEED = 300.0
+@export var JUMP_VELOCITY = -300.0
+@export var BUMP_FORCE = 80.0
+@export var PUSH_FORCE = 200
+
+@onready var right_ray = $RightRay
+@onready var left_ray = $LeftRay
+@onready var marker_right = $MarkerRight
+@onready var marker_left = $MarkerLeft
+
+@onready var animated_sprite = $AnimatedSprite2D
+
+var faceLeft = false
+var pushLeftEnabled = false
+var pushRightEnabled = false
+var pushTarget
+
+var bullet = preload("res://scenes/bullet.tscn")
+
+# Get the gravity from the project settings to be synced with RigidBody nodes.
+var gravity = ProjectSettings.get_setting("physics/2d/default_gravity")
+
+func _physics_process(delta):
+ # Add the gravity.
+ if not is_on_floor():
+ velocity.y += gravity * delta
+
+ # Handle jump.
+ if Input.is_action_just_pressed("ui_accept") and is_on_floor():
+ velocity.y = JUMP_VELOCITY
+ # Hand force push (melee attack)
+ if Input.is_action_just_pressed("push") && pushRightEnabled && faceLeft == false:
+ pushTarget.apply_central_impulse(Vector2(1,0) * PUSH_FORCE * 5)
+ pushRightEnabled = false
+ if Input.is_action_just_pressed("push") && pushLeftEnabled:
+ pushTarget.apply_central_impulse(Vector2(-1,0) * PUSH_FORCE * 5)
+ pushLeftEnabled = false
+
+ if Input.is_action_just_pressed("shoot"):
+ #make a bullet
+ var myBullet = bullet.instantiate()
+ #set bullet speed?
+
+ #put the bullet at the Marker
+ owner.add_child(myBullet)
+ myBullet.transform = marker_right.global_transform
+
+ # Get the input direction and handle the movement/deceleration.
+ # As good practice, you should replace UI actions with custom gameplay actions.
+ var direction = Input.get_axis("ui_left", "ui_right")
+
+ # In this example we have replaced the faceLeft code to also have
+ # the character's sprite flip depending what direction they are facing
+ if direction:
+ faceLeft = true if direction<0 else false
+ animated_sprite.flip_h = true if direction < 0 else false
+ velocity.x = direction * SPEED
+ else:
+ velocity.x = move_toward(velocity.x, 0, SPEED)
+ if is_on_floor():
+ if direction==0:
+ animated_sprite.play("idle")
+ else:
+ animated_sprite.play("run")
+ else:
+ animated_sprite.play("jump")
+
+ move_and_slide()
+ if right_ray.is_colliding():
+ print("right ray is colliding")
+ var collider = right_ray.get_collider()
+ #what did we hit?
+ if collider is Node:
+ if collider.is_in_group("boxes"):
+ print("This is a pushable box")
+ pushRightEnabled = true
+ pushTarget = collider
+ else:
+ pushRightEnabled = false
+
+ if left_ray.is_colliding():
+ print("left ray is colliding")
+ var collider = left_ray.get_collider()
+ if collider is Node:
+ if collider.is_in_group("boxes"):
+ pushLeftEnabled = true
+ pushTarget = collider
+ else:
+ pushLeftEnabled = false
+
+ #loop through the collisions
+ for i in get_slide_collision_count():
+ var c = get_slide_collision(i)
+ if c.get_collider() is RigidBody2D:
+ c.get_collider().apply_central_impulse(-c.get_normal()* BUMP_FORCE)
diff --git a/week3/updated_project/scripts/Trigger.gd b/week3/updated_project/scripts/Trigger.gd
new file mode 100644
index 0000000..cd8dc49
--- /dev/null
+++ b/week3/updated_project/scripts/Trigger.gd
@@ -0,0 +1,8 @@
+extends Area2D
+
+@export var effect = "alert"
+signal areatrigger(effect, Object)
+
+func _on_body_entered(body):
+ print("detected a body")
+ areatrigger.emit(effect, body)
diff --git a/week3/updated_project/scripts/bullet.gd b/week3/updated_project/scripts/bullet.gd
new file mode 100644
index 0000000..b7aad61
--- /dev/null
+++ b/week3/updated_project/scripts/bullet.gd
@@ -0,0 +1,14 @@
+extends Area2D
+
+var speed = 750
+
+func setSpeed(speedVal):
+ speed = speedVal
+
+func _physics_process(delta):
+ position += transform.x * speed * delta
+
+func _on_body_entered(body):
+ print("bullet hit something")
+ if not body.is_in_group("player"):
+ queue_free()
diff --git a/week3/updated_project/scripts/gamecontroller.gd b/week3/updated_project/scripts/gamecontroller.gd
new file mode 100644
index 0000000..0ad265d
--- /dev/null
+++ b/week3/updated_project/scripts/gamecontroller.gd
@@ -0,0 +1,15 @@
+extends Node2D
+
+
+# Called when the node enters the scene tree for the first time.
+func _ready():
+ pass # Replace with function body.
+
+
+# Called every frame. 'delta' is the elapsed time since the previous frame.
+func _process(delta):
+ pass
+
+
+func _on_area_2d_areatrigger(effect, Object):
+ print("Game Controller sees the trigger")