diff --git a/week1/GodotSpeedRun/scenes/game.tscn b/week1/GodotSpeedRun/scenes/game.tscn index 6e9389e..7d0638d 100644 --- a/week1/GodotSpeedRun/scenes/game.tscn +++ b/week1/GodotSpeedRun/scenes/game.tscn @@ -21,19 +21,19 @@ radius = 60.2993 [node name="Game" type="Node2D"] script = ExtResource("1_77wyw") -[node name="StaticBody2D" type="StaticBody2D" parent="."] +[node name="SB_Boundary" type="StaticBody2D" parent="."] position = Vector2(236, 415) metadata/_edit_group_ = true -[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"] +[node name="CollisionShape2D" type="CollisionShape2D" parent="SB_Boundary"] shape = SubResource("WorldBoundaryShape2D_3u4a8") -[node name="RigidBody2D" type="RigidBody2D" parent="."] +[node name="RB_Crate" type="RigidBody2D" parent="."] position = Vector2(99, 190) rotation = 0.545383 metadata/_edit_group_ = true -[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"] +[node name="CollisionShape2D" type="CollisionShape2D" parent="RB_Crate"] shape = SubResource("RectangleShape2D_4vo4d") debug_color = Color(0.815686, 0.4, 0.207843, 0.419608) diff --git a/week2/startpoint/.godot/editor/bullet.tscn-editstate-6d8e6ff1e6f20a36e0402d27c623c86c.cfg b/week2/startpoint/.godot/editor/bullet.tscn-editstate-6d8e6ff1e6f20a36e0402d27c623c86c.cfg index d01de04..9b6c34e 100644 --- a/week2/startpoint/.godot/editor/bullet.tscn-editstate-6d8e6ff1e6f20a36e0402d27c623c86c.cfg +++ b/week2/startpoint/.godot/editor/bullet.tscn-editstate-6d8e6ff1e6f20a36e0402d27c623c86c.cfg @@ -175,4 +175,4 @@ Anim={ "zfar": 4000.01, "znear": 0.05 } -selected_nodes=Array[NodePath]([]) +selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@16886/@Panel@13/@VBoxContainer@14/DockHSplitLeftL/DockHSplitLeftR/DockHSplitMain/@VBoxContainer@25/DockVSplitCenter/@VSplitContainer@52/@VBoxContainer@53/@PanelContainer@98/MainScreen/@CanvasItemEditor@9272/@VSplitContainer@9094/@HSplitContainer@9096/@HSplitContainer@9098/@Control@9099/@SubViewportContainer@9100/@SubViewport@9101/Game")]) diff --git a/week2/startpoint/.godot/editor/character.tscn-editstate-b6bd7a241034177d7fe082a7597ba8ea.cfg b/week2/startpoint/.godot/editor/character.tscn-editstate-b6bd7a241034177d7fe082a7597ba8ea.cfg index c1a6cd4..9c53f0f 100644 --- a/week2/startpoint/.godot/editor/character.tscn-editstate-b6bd7a241034177d7fe082a7597ba8ea.cfg +++ b/week2/startpoint/.godot/editor/character.tscn-editstate-b6bd7a241034177d7fe082a7597ba8ea.cfg @@ -175,4 +175,4 @@ Anim={ "zfar": 4000.01, "znear": 0.05 } -selected_nodes=Array[NodePath]([]) +selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@16886/@Panel@13/@VBoxContainer@14/DockHSplitLeftL/DockHSplitLeftR/DockHSplitMain/@VBoxContainer@25/DockVSplitCenter/@VSplitContainer@52/@VBoxContainer@53/@PanelContainer@98/MainScreen/@CanvasItemEditor@9272/@VSplitContainer@9094/@HSplitContainer@9096/@HSplitContainer@9098/@Control@9099/@SubViewportContainer@9100/@SubViewport@9101/Game")]) diff --git a/week2/startpoint/.godot/editor/filesystem_cache8 b/week2/startpoint/.godot/editor/filesystem_cache8 index 1db8f84..5e52383 100644 --- a/week2/startpoint/.godot/editor/filesystem_cache8 +++ b/week2/startpoint/.godot/editor/filesystem_cache8 @@ -1,11 +1,11 @@ ea4bc82a6ad023ab7ee23ee620429895 -::res://::1724629921 +::res://::1725900023 icon.svg::CompressedTexture2D::9114977118871582245::1718541837::1718541843::1::::<><>:: ::res://assets/::1718552371 -::res://scenes/::1724625154 -bullet.tscn::PackedScene::6880909734590904373::1724625154::0::1::::<><>::res://scripts/bullet.gd -character.tscn::PackedScene::451838158579532324::1724625154::0::1::::<><>::res://scripts/CharacterBody2D.gd -game.tscn::PackedScene::1738196330916037717::1724625154::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>res://scripts/Trigger.gd +::res://scenes/::1724629924 +bullet.tscn::PackedScene::6880909734590904373::1724629924::0::1::::<><>::res://scripts/bullet.gd +character.tscn::PackedScene::451838158579532324::1724629924::0::1::::<><>::res://scripts/CharacterBody2D.gd +game.tscn::PackedScene::1738196330916037717::1724629924::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>res://scripts/Trigger.gd ::res://scripts/::1722021779 bullet.gd::GDScript::-1::1722021779::0::1::::<>Area2D<>:: CharacterBody2D.gd::GDScript::-1::1721179661::0::1::::<>CharacterBody2D<>:: diff --git a/week2/startpoint/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg b/week2/startpoint/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg index 691dd05..c69d6f4 100644 --- a/week2/startpoint/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg +++ b/week2/startpoint/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg @@ -175,4 +175,4 @@ Anim={ "zfar": 4000.01, "znear": 0.05 } -selected_nodes=Array[NodePath]([]) +selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@16886/@Panel@13/@VBoxContainer@14/DockHSplitLeftL/DockHSplitLeftR/DockHSplitMain/@VBoxContainer@25/DockVSplitCenter/@VSplitContainer@52/@VBoxContainer@53/@PanelContainer@98/MainScreen/@CanvasItemEditor@9272/@VSplitContainer@9094/@HSplitContainer@9096/@HSplitContainer@9098/@Control@9099/@SubViewportContainer@9100/@SubViewport@9101/Game")])