added box trap
This commit is contained in:
parent
e8da3ca6c6
commit
8617bafe71
@ -172,4 +172,4 @@ Anim={
|
|||||||
"zfar": 4000.01,
|
"zfar": 4000.01,
|
||||||
"znear": 0.05
|
"znear": 0.05
|
||||||
}
|
}
|
||||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/TileMap")])
|
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/AreaTrigger")])
|
||||||
|
@ -172,4 +172,4 @@ Anim={
|
|||||||
"zfar": 4000.01,
|
"zfar": 4000.01,
|
||||||
"znear": 0.05
|
"znear": 0.05
|
||||||
}
|
}
|
||||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/TileMap")])
|
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/AreaTrigger")])
|
||||||
|
@ -172,4 +172,4 @@ Anim={
|
|||||||
"zfar": 4000.01,
|
"zfar": 4000.01,
|
||||||
"znear": 0.05
|
"znear": 0.05
|
||||||
}
|
}
|
||||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/TileMap")])
|
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/AreaTrigger")])
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
Node2D
|
||||||
Sprite2D
|
Sprite2D
|
||||||
ParallaxLayer
|
ParallaxLayer
|
||||||
ParallaxBackground
|
ParallaxBackground
|
||||||
@ -9,6 +10,5 @@ Camera2D
|
|||||||
TileMap
|
TileMap
|
||||||
Node
|
Node
|
||||||
AnimatedSprite2D
|
AnimatedSprite2D
|
||||||
Node2D
|
|
||||||
Area2D
|
Area2D
|
||||||
RayCast2D
|
RayCast2D
|
||||||
|
@ -19,8 +19,8 @@ dock_filesystem_split=0
|
|||||||
dock_filesystem_display_mode=0
|
dock_filesystem_display_mode=0
|
||||||
dock_filesystem_file_sort=0
|
dock_filesystem_file_sort=0
|
||||||
dock_filesystem_file_list_display_mode=1
|
dock_filesystem_file_list_display_mode=1
|
||||||
dock_filesystem_selected_paths=PackedStringArray("res://graphics/background/Additional Water.png")
|
dock_filesystem_selected_paths=PackedStringArray("res://scenes/crate.tscn")
|
||||||
dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scenes/", "res://graphics/", "res://graphics/background/")
|
dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scenes/", "res://graphics/")
|
||||||
dock_3="Scene,Import"
|
dock_3="Scene,Import"
|
||||||
dock_4="FileSystem"
|
dock_4="FileSystem"
|
||||||
dock_5="Inspector,Node,History"
|
dock_5="Inspector,Node,History"
|
||||||
@ -31,7 +31,7 @@ open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.
|
|||||||
current_scene="res://scenes/game.tscn"
|
current_scene="res://scenes/game.tscn"
|
||||||
center_split_offset=-325
|
center_split_offset=-325
|
||||||
selected_default_debugger_tab_idx=0
|
selected_default_debugger_tab_idx=0
|
||||||
selected_main_editor_idx=0
|
selected_main_editor_idx=2
|
||||||
selected_bottom_panel_item=0
|
selected_bottom_panel_item=0
|
||||||
|
|
||||||
[ScriptEditor]
|
[ScriptEditor]
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
ea4bc82a6ad023ab7ee23ee620429895
|
ea4bc82a6ad023ab7ee23ee620429895
|
||||||
::res://::1722807659
|
::res://::1722811362
|
||||||
icon.svg::CompressedTexture2D::9114977118871582245::1722277386::1722277386::1::::<><>::
|
icon.svg::CompressedTexture2D::9114977118871582245::1722277386::1722277386::1::::<><>::
|
||||||
::res://graphics/::1722285155
|
::res://graphics/::1722285155
|
||||||
Terrain (32x32).png::CompressedTexture2D::8707534964839485024::1722277386::1722277386::1::::<><>::
|
Terrain (32x32).png::CompressedTexture2D::8707534964839485024::1722277386::1722277386::1::::<><>::
|
||||||
@ -17,12 +17,12 @@ player jump 48x48.png::CompressedTexture2D::1627608568707791839::1722277386::172
|
|||||||
player land 48x48.png::CompressedTexture2D::3499637713582873633::1722277386::1722277386::1::::<><>::
|
player land 48x48.png::CompressedTexture2D::3499637713582873633::1722277386::1722277386::1::::<><>::
|
||||||
::res://graphics/Player Run/::1722277386
|
::res://graphics/Player Run/::1722277386
|
||||||
player run 48x48.png::CompressedTexture2D::1502492849971408816::1722277386::1722277386::1::::<><>::
|
player run 48x48.png::CompressedTexture2D::1502492849971408816::1722277386::1722277386::1::::<><>::
|
||||||
::res://scenes/::1722807322
|
::res://scenes/::1722811260
|
||||||
bullet.tscn::PackedScene::6880909734590904373::1722807322::0::1::::<><>::res://scripts/bullet.gd
|
bullet.tscn::PackedScene::6880909734590904373::1722808708::0::1::::<><>::res://scripts/bullet.gd
|
||||||
character.tscn::PackedScene::451838158579532324::1722807322::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://c0iiaebonyhh0::::res://graphics/Player Idle/Player Idle 48x48.png<>uid://xgoqfqmvorcx::::res://graphics/Player Jump/player jump 48x48.png<>uid://vn23qn3f0dvc::::res://graphics/Player Run/player run 48x48.png
|
character.tscn::PackedScene::451838158579532324::1722808708::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://c0iiaebonyhh0::::res://graphics/Player Idle/Player Idle 48x48.png<>uid://xgoqfqmvorcx::::res://graphics/Player Jump/player jump 48x48.png<>uid://vn23qn3f0dvc::::res://graphics/Player Run/player run 48x48.png
|
||||||
crate.tscn::PackedScene::41931541512830250::1722807322::0::1::::<><>::uid://ddxm7hj323fta::::res://graphics/items/cannister.png
|
crate.tscn::PackedScene::41931541512830250::1722808708::0::1::::<><>::uid://ddxm7hj323fta::::res://graphics/items/cannister.png
|
||||||
game.tscn::PackedScene::1738196330916037717::1722807322::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://dwb83f7uoweuy::::res://graphics/Terrain (32x32).png<>res://scripts/Trigger.gd<>uid://ukuu7p7vhlq::::res://scenes/crate.tscn<>uid://dvd1p6xue0ub2::::res://scenes/platform.tscn
|
game.tscn::PackedScene::1738196330916037717::1722811260::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://dwb83f7uoweuy::::res://graphics/Terrain (32x32).png<>res://scripts/Trigger.gd<>uid://ukuu7p7vhlq::::res://scenes/crate.tscn<>uid://dvd1p6xue0ub2::::res://scenes/platform.tscn<>uid://dly4g7fvvtamm::::res://graphics/background/BG Image.png<>uid://cw50mfjp2np08::::res://graphics/background/Additional Sky.png<>uid://6olcj1w1svdg::::res://graphics/background/Additional Water.png
|
||||||
platform.tscn::PackedScene::8641027994130079701::1722807322::0::1::::<><>::
|
platform.tscn::PackedScene::8641027994130079701::1722808708::0::1::::<><>::
|
||||||
::res://scripts/::1722287010
|
::res://scripts/::1722287010
|
||||||
bullet.gd::GDScript::-1::1722277386::0::1::::<>Area2D<>::
|
bullet.gd::GDScript::-1::1722277386::0::1::::<>Area2D<>::
|
||||||
CharacterBody2D.gd::GDScript::-1::1722287010::0::1::::<>CharacterBody2D<>::
|
CharacterBody2D.gd::GDScript::-1::1722287010::0::1::::<>CharacterBody2D<>::
|
||||||
|
@ -1,4 +1,5 @@
|
|||||||
res://scenes/game.tscn
|
res://scenes/game.tscn
|
||||||
|
res://scripts/gamecontroller.gd
|
||||||
res://scenes/character.tscn
|
res://scenes/character.tscn
|
||||||
res://scenes/bullet.tscn
|
res://scenes/bullet.tscn
|
||||||
res://scenes/crate.tscn
|
res://scenes/crate.tscn
|
||||||
|
@ -8,7 +8,7 @@ Anim={
|
|||||||
"grid_snap_active": false,
|
"grid_snap_active": false,
|
||||||
"grid_step": Vector2(8, 8),
|
"grid_step": Vector2(8, 8),
|
||||||
"grid_visibility": 1,
|
"grid_visibility": 1,
|
||||||
"ofs": Vector2(-412, -162),
|
"ofs": Vector2(-412, -284.19),
|
||||||
"primary_grid_step": Vector2i(8, 8),
|
"primary_grid_step": Vector2i(8, 8),
|
||||||
"show_edit_locks": true,
|
"show_edit_locks": true,
|
||||||
"show_guides": true,
|
"show_guides": true,
|
||||||
@ -172,4 +172,4 @@ Anim={
|
|||||||
"zfar": 4000.01,
|
"zfar": 4000.01,
|
||||||
"znear": 0.05
|
"znear": 0.05
|
||||||
}
|
}
|
||||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/TileMap")])
|
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/AreaTrigger")])
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
[folding]
|
[folding]
|
||||||
|
|
||||||
node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("TileMap"), PackedStringArray("layer__array", "tile_set"), NodePath("level"), PackedStringArray("Transform"), NodePath("AreaTrigger"), PackedStringArray("Transform"), NodePath("Platform"), PackedStringArray("Transform"), NodePath("ParallaxBackground/ParallaxLayer"), PackedStringArray("Motion"), NodePath("ParallaxBackground/ParallaxLayer/Sprite2D"), PackedStringArray("Transform", "texture")]
|
node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("TileMap"), PackedStringArray("layer__array", "tile_set"), NodePath("ParallaxBackground/ParallaxLayer"), PackedStringArray("Motion"), NodePath("ParallaxBackground/ParallaxLayer/Sprite2D"), PackedStringArray("Transform", "texture"), NodePath("level"), PackedStringArray("Transform"), NodePath("AreaTrigger"), PackedStringArray("Transform"), NodePath("Platform"), PackedStringArray("Transform")]
|
||||||
resource_unfolds=["res://scenes/game.tscn::TileSet_47g5u", PackedStringArray("terrain_set_0/terrain__array", "physics_layer__array"), "res://scenes/game.tscn::WorldBoundaryShape2D_xkyim", PackedStringArray(), "res://scenes/game.tscn::CircleShape2D_x8qck", PackedStringArray("Resource")]
|
resource_unfolds=["res://scenes/game.tscn::TileSet_47g5u", PackedStringArray("terrain_set_0/terrain__array", "physics_layer__array"), "res://scenes/game.tscn::WorldBoundaryShape2D_xkyim", PackedStringArray(), "res://scenes/game.tscn::CircleShape2D_x8qck", PackedStringArray("Resource")]
|
||||||
nodes_folded=[NodePath("level"), NodePath("CharacterBody2D"), NodePath("AreaTrigger")]
|
nodes_folded=[NodePath("ParallaxBackground/ParallaxLayer"), NodePath("level"), NodePath("CharacterBody2D"), NodePath("AreaTrigger")]
|
||||||
|
@ -0,0 +1,3 @@
|
|||||||
|
[folding]
|
||||||
|
|
||||||
|
sections_unfolded=PackedStringArray()
|
@ -172,4 +172,4 @@ Anim={
|
|||||||
"zfar": 4000.01,
|
"zfar": 4000.01,
|
||||||
"znear": 0.05
|
"znear": 0.05
|
||||||
}
|
}
|
||||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/TileMap")])
|
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/AreaTrigger")])
|
||||||
|
@ -3,11 +3,11 @@
|
|||||||
state={
|
state={
|
||||||
"bookmarks": PackedInt32Array(),
|
"bookmarks": PackedInt32Array(),
|
||||||
"breakpoints": PackedInt32Array(),
|
"breakpoints": PackedInt32Array(),
|
||||||
"column": 0,
|
"column": 34,
|
||||||
"folded_lines": Array[int]([]),
|
"folded_lines": Array[int]([]),
|
||||||
"h_scroll_position": 0,
|
"h_scroll_position": 0,
|
||||||
"row": 0,
|
"row": 13,
|
||||||
"scroll_position": 0.0,
|
"scroll_position": 3.0,
|
||||||
"selection": false,
|
"selection": false,
|
||||||
"syntax_highlighter": "GDScript"
|
"syntax_highlighter": "GDScript"
|
||||||
}
|
}
|
||||||
|
@ -525,6 +525,25 @@ tile_set = SubResource("TileSet_47g5u")
|
|||||||
format = 2
|
format = 2
|
||||||
layer_0/tile_data = PackedInt32Array(262141, 262144, 2, 262142, 65536, 4, 262143, 65536, 4, 196608, 65536, 4, 196609, 65536, 4, 196610, 131072, 4, 196613, 262144, 4, 196605, 262144, 1, 131069, 262144, 1, 65534, 65536, 4, 65535, 131072, 4, 4, 131072, 2, 3, 0, 2, -65533, 0, 0, -65532, 131072, 0, 262151, 262144, 2, 196615, 262144, 0, 262153, 262144, 4, 262156, 131072, 2, 196620, 131072, 0, 196619, 0, 0, 262155, 0, 2, 7, 0, 4, 8, 65536, 4, 9, 65536, 4, 10, 1048576, 4, -65526, 983040, 3, -65525, 65536, 4, -65524, 131072, 4, 65550, 0, 4, 65551, 851968, 3, 65552, 131072, 4, 131087, 262144, 2, 65533, 983040, 3, 196630, 0, 4, 196631, 65536, 4, 196632, 131072, 4, 65559, 262144, 4)
|
layer_0/tile_data = PackedInt32Array(262141, 262144, 2, 262142, 65536, 4, 262143, 65536, 4, 196608, 65536, 4, 196609, 65536, 4, 196610, 131072, 4, 196613, 262144, 4, 196605, 262144, 1, 131069, 262144, 1, 65534, 65536, 4, 65535, 131072, 4, 4, 131072, 2, 3, 0, 2, -65533, 0, 0, -65532, 131072, 0, 262151, 262144, 2, 196615, 262144, 0, 262153, 262144, 4, 262156, 131072, 2, 196620, 131072, 0, 196619, 0, 0, 262155, 0, 2, 7, 0, 4, 8, 65536, 4, 9, 65536, 4, 10, 1048576, 4, -65526, 983040, 3, -65525, 65536, 4, -65524, 131072, 4, 65550, 0, 4, 65551, 851968, 3, 65552, 131072, 4, 131087, 262144, 2, 65533, 983040, 3, 196630, 0, 4, 196631, 65536, 4, 196632, 131072, 4, 65559, 262144, 4)
|
||||||
|
|
||||||
|
[node name="ParallaxBackground" type="ParallaxBackground" parent="."]
|
||||||
|
|
||||||
|
[node name="ParallaxLayer" type="ParallaxLayer" parent="ParallaxBackground"]
|
||||||
|
motion_mirroring = Vector2(324, 0)
|
||||||
|
|
||||||
|
[node name="Sprite2D" type="Sprite2D" parent="ParallaxBackground/ParallaxLayer"]
|
||||||
|
position = Vector2(150, 50)
|
||||||
|
texture = ExtResource("7_gwkt6")
|
||||||
|
|
||||||
|
[node name="Sprite2D2" type="Sprite2D" parent="ParallaxBackground/ParallaxLayer"]
|
||||||
|
position = Vector2(150, -115.5)
|
||||||
|
scale = Vector2(12, 8.21875)
|
||||||
|
texture = ExtResource("8_pwboq")
|
||||||
|
|
||||||
|
[node name="Sprite2D3" type="Sprite2D" parent="ParallaxBackground/ParallaxLayer"]
|
||||||
|
position = Vector2(150.5, 175.5)
|
||||||
|
scale = Vector2(11.9687, 4.21875)
|
||||||
|
texture = ExtResource("9_pi0v8")
|
||||||
|
|
||||||
[node name="level" type="Node2D" parent="."]
|
[node name="level" type="Node2D" parent="."]
|
||||||
|
|
||||||
[node name="StaticBody2D" type="StaticBody2D" parent="level"]
|
[node name="StaticBody2D" type="StaticBody2D" parent="level"]
|
||||||
@ -554,6 +573,9 @@ debug_color = Color(0.556863, 0.415686, 0.964706, 0.419608)
|
|||||||
[node name="crate1" parent="crates" instance=ExtResource("5_u8rgi")]
|
[node name="crate1" parent="crates" instance=ExtResource("5_u8rgi")]
|
||||||
position = Vector2(-22, -30)
|
position = Vector2(-22, -30)
|
||||||
|
|
||||||
|
[node name="boxtrap" type="Node2D" parent="crates"]
|
||||||
|
position = Vector2(131, -175)
|
||||||
|
|
||||||
[node name="Platform" parent="." instance=ExtResource("6_bcgm6")]
|
[node name="Platform" parent="." instance=ExtResource("6_bcgm6")]
|
||||||
position = Vector2(472, -21)
|
position = Vector2(472, -21)
|
||||||
|
|
||||||
@ -563,24 +585,5 @@ libraries = {
|
|||||||
}
|
}
|
||||||
autoplay = "move"
|
autoplay = "move"
|
||||||
|
|
||||||
[node name="ParallaxBackground" type="ParallaxBackground" parent="."]
|
|
||||||
|
|
||||||
[node name="ParallaxLayer" type="ParallaxLayer" parent="ParallaxBackground"]
|
|
||||||
motion_mirroring = Vector2(324, 0)
|
|
||||||
|
|
||||||
[node name="Sprite2D" type="Sprite2D" parent="ParallaxBackground/ParallaxLayer"]
|
|
||||||
position = Vector2(150, 50)
|
|
||||||
texture = ExtResource("7_gwkt6")
|
|
||||||
|
|
||||||
[node name="Sprite2D2" type="Sprite2D" parent="ParallaxBackground/ParallaxLayer"]
|
|
||||||
position = Vector2(150, -115.5)
|
|
||||||
scale = Vector2(12, 8.21875)
|
|
||||||
texture = ExtResource("8_pwboq")
|
|
||||||
|
|
||||||
[node name="Sprite2D3" type="Sprite2D" parent="ParallaxBackground/ParallaxLayer"]
|
|
||||||
position = Vector2(150.5, 175.5)
|
|
||||||
scale = Vector2(11.9687, 4.21875)
|
|
||||||
texture = ExtResource("9_pi0v8")
|
|
||||||
|
|
||||||
[connection signal="areatrigger" from="AreaTrigger" to="." method="_on_area_2d_areatrigger"]
|
[connection signal="areatrigger" from="AreaTrigger" to="." method="_on_area_2d_areatrigger"]
|
||||||
[connection signal="body_entered" from="AreaTrigger" to="AreaTrigger" method="_on_body_entered"]
|
[connection signal="body_entered" from="AreaTrigger" to="AreaTrigger" method="_on_body_entered"]
|
||||||
|
@ -1,15 +1,18 @@
|
|||||||
extends Node2D
|
extends Node2D
|
||||||
|
|
||||||
|
var crate = preload("res://scenes/crate.tscn")
|
||||||
|
@onready var boxtrap = $crates/boxtrap
|
||||||
|
|
||||||
# Called when the node enters the scene tree for the first time.
|
func _on_area_2d_areatrigger(effect, body):
|
||||||
func _ready():
|
print("Game Controller sees the trigger "+effect)
|
||||||
pass # Replace with function body.
|
match effect:
|
||||||
|
"alert":
|
||||||
|
#do stuff
|
||||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
print("hi")
|
||||||
func _process(delta):
|
if body.is_in_group("player"):
|
||||||
pass
|
for n in 3:
|
||||||
|
var box = crate.instantiate()
|
||||||
|
add_child(box)
|
||||||
func _on_area_2d_areatrigger(effect, Object):
|
box.position = boxtrap.position
|
||||||
print("Game Controller sees the trigger")
|
"powerup":
|
||||||
|
print("you got power")
|
||||||
|
Loading…
Reference in New Issue
Block a user