week 6 files scene and game manager

This commit is contained in:
OddlyTimbot committed 2024-08-19 11:21:33 -04:00
1 parent a7be9688f5
commit 9356bd1c7c
296 files changed
+4194 -11

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[gd_scene load_steps=2 format=3 uid="uid://bicr20de8c3jp"]
[ext_resource type="Script" path="res://scripts/Trigger.gd" id="1_l8git"]
[node name="AreaTrigger" type="Area2D"]
position = Vector2(130, -94)
script = ExtResource("1_l8git")
metadata/_edit_group_ = true
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
+70
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[gd_scene load_steps=9 format=3 uid="uid://d0evhj5ayp0ep"]
[ext_resource type="Script" path="res://scripts/badguy.gd" id="1_ees8e"]
[ext_resource type="Texture2D" uid="uid://c4g3ypigewuuu" path="res://graphics/slime_green.png" id="2_le1an"]
[sub_resource type="AtlasTexture" id="AtlasTexture_aiaao"]
atlas = ExtResource("2_le1an")
region = Rect2(0, 24, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_qiek8"]
atlas = ExtResource("2_le1an")
region = Rect2(24, 24, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_c6suc"]
atlas = ExtResource("2_le1an")
region = Rect2(48, 24, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_wxol7"]
atlas = ExtResource("2_le1an")
region = Rect2(72, 24, 24, 24)
[sub_resource type="SpriteFrames" id="SpriteFrames_oohu0"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_aiaao")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_qiek8")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_c6suc")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_wxol7")
}],
"loop": true,
"name": &"default",
"speed": 12.0
}]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_jipcy"]
size = Vector2(17, 15)
[node name="Area2D" type="Area2D"]
script = ExtResource("1_ees8e")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = SubResource("SpriteFrames_oohu0")
autoplay = "default"
[node name="CastRight" type="RayCast2D" parent="."]
target_position = Vector2(15, 0)
[node name="CastLeft" type="RayCast2D" parent="."]
target_position = Vector2(-16, 0)
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(-0.5, 4.5)
shape = SubResource("RectangleShape2D_jipcy")
[node name="CastFloorRight" type="RayCast2D" parent="."]
position = Vector2(10, 1)
target_position = Vector2(0, 14)
[node name="CastFloorLeft" type="RayCast2D" parent="."]
position = Vector2(-11, 0)
target_position = Vector2(0, 14)
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
+15
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[gd_scene load_steps=3 format=3 uid="uid://c5bftwgkssaf2"]
[ext_resource type="Script" path="res://scripts/bullet.gd" id="1_t2eet"]
[sub_resource type="CircleShape2D" id="CircleShape2D_1gtqp"]
radius = 6.0
[node name="Area2D" type="Area2D"]
script = ExtResource("1_t2eet")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_1gtqp")
debug_color = Color(0.721569, 0.337255, 0.854902, 0.419608)
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
+298
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[gd_scene load_steps=41 format=3 uid="uid://go4yc8hfo1gq"]
[ext_resource type="Script" path="res://scripts/CharacterBody2D.gd" id="1_x87yo"]
[ext_resource type="Texture2D" uid="uid://c0iiaebonyhh0" path="res://graphics/Player Idle/Player Idle 48x48.png" id="2_hyqch"]
[ext_resource type="Texture2D" uid="uid://bwnec1thq1btr" path="res://graphics/Player Death/Player Death 64x64.png" id="2_pndqh"]
[ext_resource type="Texture2D" uid="uid://dytvp6158kit2" path="res://graphics/Player Hurt/Player Hurt 48x48.png" id="3_i8eco"]
[ext_resource type="Texture2D" uid="uid://xgoqfqmvorcx" path="res://graphics/Player Jump/player jump 48x48.png" id="3_mp84c"]
[ext_resource type="Texture2D" uid="uid://vn23qn3f0dvc" path="res://graphics/Player Run/player run 48x48.png" id="4_bok64"]
[sub_resource type="AtlasTexture" id="AtlasTexture_dlawb"]
atlas = ExtResource("2_pndqh")
region = Rect2(0, 0, 43, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_6goxi"]
atlas = ExtResource("2_pndqh")
region = Rect2(43, 0, 43, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_w5uym"]
atlas = ExtResource("2_pndqh")
region = Rect2(86, 0, 43, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_4d8rt"]
atlas = ExtResource("2_pndqh")
region = Rect2(129, 0, 43, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_5boyf"]
atlas = ExtResource("2_pndqh")
region = Rect2(344, 0, 43, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_bhip8"]
atlas = ExtResource("2_pndqh")
region = Rect2(387, 0, 43, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_si011"]
atlas = ExtResource("2_pndqh")
region = Rect2(430, 0, 43, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_bifen"]
atlas = ExtResource("3_i8eco")
region = Rect2(0, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_3ofia"]
atlas = ExtResource("3_i8eco")
region = Rect2(48, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_3fw1l"]
atlas = ExtResource("3_i8eco")
region = Rect2(96, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_8s641"]
atlas = ExtResource("3_i8eco")
region = Rect2(144, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_htcu2"]
atlas = ExtResource("2_hyqch")
region = Rect2(0, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_ontj7"]
atlas = ExtResource("2_hyqch")
region = Rect2(48, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_gv7tn"]
atlas = ExtResource("2_hyqch")
region = Rect2(96, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_f4ltu"]
atlas = ExtResource("2_hyqch")
region = Rect2(144, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_m44rj"]
atlas = ExtResource("2_hyqch")
region = Rect2(192, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_mvrul"]
atlas = ExtResource("2_hyqch")
region = Rect2(240, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_cq1wt"]
atlas = ExtResource("2_hyqch")
region = Rect2(288, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_5mc5v"]
atlas = ExtResource("2_hyqch")
region = Rect2(336, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_yclfw"]
atlas = ExtResource("2_hyqch")
region = Rect2(384, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_rgyuc"]
atlas = ExtResource("2_hyqch")
region = Rect2(432, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_pbehb"]
atlas = ExtResource("3_mp84c")
region = Rect2(0, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_o4ud8"]
atlas = ExtResource("3_mp84c")
region = Rect2(48, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_ivggc"]
atlas = ExtResource("3_mp84c")
region = Rect2(96, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_d6cbg"]
atlas = ExtResource("4_bok64")
region = Rect2(0, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_cyg7w"]
atlas = ExtResource("4_bok64")
region = Rect2(48, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_lejph"]
atlas = ExtResource("4_bok64")
region = Rect2(96, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_cu62b"]
atlas = ExtResource("4_bok64")
region = Rect2(144, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_vio7d"]
atlas = ExtResource("4_bok64")
region = Rect2(192, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_t6raw"]
atlas = ExtResource("4_bok64")
region = Rect2(240, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_srqae"]
atlas = ExtResource("4_bok64")
region = Rect2(288, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_dfgfp"]
atlas = ExtResource("4_bok64")
region = Rect2(336, 0, 48, 48)
[sub_resource type="SpriteFrames" id="SpriteFrames_a6t6h"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_dlawb")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_6goxi")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_w5uym")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_4d8rt")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_5boyf")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_bhip8")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_si011")
}],
"loop": false,
"name": &"death",
"speed": 15.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_bifen")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_3ofia")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_3fw1l")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_8s641")
}],
"loop": false,
"name": &"hurt",
"speed": 15.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_htcu2")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_ontj7")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_gv7tn")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_f4ltu")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_m44rj")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_mvrul")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_cq1wt")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_5mc5v")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_yclfw")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_rgyuc")
}],
"loop": true,
"name": &"idle",
"speed": 15.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_pbehb")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_o4ud8")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_ivggc")
}],
"loop": false,
"name": &"jump",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_d6cbg")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_cyg7w")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_lejph")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_cu62b")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_vio7d")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_t6raw")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_srqae")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_dfgfp")
}],
"loop": true,
"name": &"run",
"speed": 15.0
}]
[sub_resource type="CircleShape2D" id="CircleShape2D_ubfw4"]
radius = 13.0384
[node name="CharacterBody2D" type="CharacterBody2D"]
position = Vector2(-1, 0)
script = ExtResource("1_x87yo")
JUMP_VELOCITY = -500.0
metadata/_edit_group_ = true
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
texture_filter = 1
sprite_frames = SubResource("SpriteFrames_a6t6h")
animation = &"hurt"
autoplay = "idle"
frame = 3
frame_progress = 1.0
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(0, 3)
shape = SubResource("CircleShape2D_ubfw4")
[node name="RightRay" type="RayCast2D" parent="."]
position = Vector2(0, 3)
target_position = Vector2(29, 0)
[node name="LeftRay" type="RayCast2D" parent="."]
position = Vector2(0, 3)
target_position = Vector2(-29, 0)
[node name="MarkerRight" type="Node2D" parent="."]
position = Vector2(16, -6)
[node name="MarkerLeft" type="Node2D" parent="."]
position = Vector2(-16, -6)
[connection signal="animation_finished" from="AnimatedSprite2D" to="." method="_on_animated_sprite_2d_animation_finished"]
[connection signal="animation_looped" from="AnimatedSprite2D" to="." method="_on_animated_sprite_2d_animation_looped"]
+112
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[gd_scene load_steps=17 format=3 uid="uid://47kuhu1ukph"]
[ext_resource type="Texture2D" uid="uid://c7v2cwn2826lg" path="res://graphics/coin.png" id="1_eb1hb"]
[ext_resource type="Script" path="res://scripts/coin.gd" id="1_q2xs3"]
[sub_resource type="AtlasTexture" id="AtlasTexture_j26hl"]
atlas = ExtResource("1_eb1hb")
region = Rect2(0, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_w14lc"]
atlas = ExtResource("1_eb1hb")
region = Rect2(16, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_ckwpx"]
atlas = ExtResource("1_eb1hb")
region = Rect2(32, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_6mbt7"]
atlas = ExtResource("1_eb1hb")
region = Rect2(48, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_b2ng3"]
atlas = ExtResource("1_eb1hb")
region = Rect2(64, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_gfrlm"]
atlas = ExtResource("1_eb1hb")
region = Rect2(80, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_itkyq"]
atlas = ExtResource("1_eb1hb")
region = Rect2(96, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_w16a2"]
atlas = ExtResource("1_eb1hb")
region = Rect2(112, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_kq134"]
atlas = ExtResource("1_eb1hb")
region = Rect2(128, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_8gvwo"]
atlas = ExtResource("1_eb1hb")
region = Rect2(144, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_5ersa"]
atlas = ExtResource("1_eb1hb")
region = Rect2(160, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_gjiky"]
atlas = ExtResource("1_eb1hb")
region = Rect2(176, 0, 16, 16)
[sub_resource type="SpriteFrames" id="SpriteFrames_dfmiy"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_j26hl")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_w14lc")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_ckwpx")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_6mbt7")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_b2ng3")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_gfrlm")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_itkyq")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_w16a2")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_kq134")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_8gvwo")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_5ersa")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_gjiky")
}],
"loop": true,
"name": &"default",
"speed": 12.0
}]
[sub_resource type="CircleShape2D" id="CircleShape2D_h7yb5"]
radius = 5.0
[node name="Area2D" type="Area2D"]
script = ExtResource("1_q2xs3")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = SubResource("SpriteFrames_dfmiy")
autoplay = "default"
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_h7yb5")
debug_color = Color(0.709804, 0.309804, 0.933333, 0.419608)
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
+18
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[gd_scene load_steps=3 format=3 uid="uid://ukuu7p7vhlq"]
[ext_resource type="Texture2D" uid="uid://ddxm7hj323fta" path="res://graphics/items/cannister.png" id="1_oikxn"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_iuom5"]
size = Vector2(16, 16)
[node name="RigidBody2D" type="RigidBody2D" groups=["boxes"]]
[node name="Sprite2D" type="Sprite2D" parent="."]
texture_filter = 1
position = Vector2(0, -3)
scale = Vector2(0.625, 0.625)
texture = ExtResource("1_oikxn")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_iuom5")
debug_color = Color(0.815686, 0.4, 0.207843, 0.419608)
+610
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@@ -0,0 +1,610 @@
[gd_scene load_steps=19 format=3 uid="uid://y083suj12rld"]
[ext_resource type="Script" path="res://scripts/gamecontroller.gd" id="1_77wyw"]
[ext_resource type="PackedScene" uid="uid://go4yc8hfo1gq" path="res://scenes/character.tscn" id="2_64ccm"]
[ext_resource type="Texture2D" uid="uid://dwb83f7uoweuy" path="res://graphics/Terrain (32x32).png" id="2_l22q1"]
[ext_resource type="PackedScene" uid="uid://ukuu7p7vhlq" path="res://scenes/crate.tscn" id="5_u8rgi"]
[ext_resource type="PackedScene" uid="uid://dvd1p6xue0ub2" path="res://scenes/platform.tscn" id="6_bcgm6"]
[ext_resource type="Texture2D" uid="uid://dly4g7fvvtamm" path="res://graphics/background/BG Image.png" id="7_gwkt6"]
[ext_resource type="PackedScene" uid="uid://bicr20de8c3jp" path="res://scenes/area_trigger.tscn" id="7_i5ol2"]
[ext_resource type="Texture2D" uid="uid://cw50mfjp2np08" path="res://graphics/background/Additional Sky.png" id="8_pwboq"]
[ext_resource type="Texture2D" uid="uid://6olcj1w1svdg" path="res://graphics/background/Additional Water.png" id="9_pi0v8"]
[ext_resource type="PackedScene" uid="uid://47kuhu1ukph" path="res://scenes/coin.tscn" id="10_mo30d"]
[ext_resource type="PackedScene" uid="uid://d0evhj5ayp0ep" path="res://scenes/badguy.tscn" id="11_ghgxt"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_xg6qs"]
texture = ExtResource("2_l22q1")
texture_region_size = Vector2i(32, 32)
0:0/0 = 0
0:0/0/terrain_set = 0
0:0/0/terrain = 0
0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
0:0/0/physics_layer_0/angular_velocity = 0.0
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
0:0/0/terrains_peering_bit/right_side = 0
0:0/0/terrains_peering_bit/bottom_right_corner = 0
0:0/0/terrains_peering_bit/bottom_side = 0
1:0/0 = 0
1:0/0/terrain_set = 0
1:0/0/terrain = 0
1:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
1:0/0/physics_layer_0/angular_velocity = 0.0
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
1:0/0/terrains_peering_bit/right_side = 0
1:0/0/terrains_peering_bit/bottom_right_corner = 0
1:0/0/terrains_peering_bit/bottom_side = 0
1:0/0/terrains_peering_bit/bottom_left_corner = 0
1:0/0/terrains_peering_bit/left_side = 0
2:0/0 = 0
2:0/0/terrain_set = 0
2:0/0/terrain = 0
2:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
2:0/0/physics_layer_0/angular_velocity = 0.0
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:0/0/terrains_peering_bit/bottom_side = 0
2:0/0/terrains_peering_bit/bottom_left_corner = 0
2:0/0/terrains_peering_bit/left_side = 0
4:0/0 = 0
4:0/0/terrain_set = 0
4:0/0/terrain = 0
4:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
4:0/0/physics_layer_0/angular_velocity = 0.0
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
4:0/0/terrains_peering_bit/bottom_side = 0
6:0/0 = 0
6:0/0/terrain_set = 0
6:0/0/terrain = 0
6:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
6:0/0/physics_layer_0/angular_velocity = 0.0
6:0/0/terrains_peering_bit/right_side = 0
6:0/0/terrains_peering_bit/bottom_side = 0
6:0/0/terrains_peering_bit/bottom_left_corner = 0
6:0/0/terrains_peering_bit/left_side = 0
6:0/0/terrains_peering_bit/top_left_corner = 0
6:0/0/terrains_peering_bit/top_side = 0
6:0/0/terrains_peering_bit/top_right_corner = 0
7:0/0 = 0
7:0/0/terrain_set = 0
7:0/0/terrain = 0
7:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
7:0/0/physics_layer_0/angular_velocity = 0.0
7:0/0/terrains_peering_bit/right_side = 0
7:0/0/terrains_peering_bit/bottom_right_corner = 0
7:0/0/terrains_peering_bit/bottom_side = 0
7:0/0/terrains_peering_bit/left_side = 0
7:0/0/terrains_peering_bit/top_left_corner = 0
7:0/0/terrains_peering_bit/top_side = 0
7:0/0/terrains_peering_bit/top_right_corner = 0
9:0/0 = 0
9:0/0/terrain_set = 0
9:0/0/terrain = 0
9:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
9:0/0/physics_layer_0/angular_velocity = 0.0
9:0/0/terrains_peering_bit/right_side = 0
9:0/0/terrains_peering_bit/bottom_right_corner = 0
9:0/0/terrains_peering_bit/bottom_side = 0
9:0/0/terrains_peering_bit/bottom_left_corner = 0
9:0/0/terrains_peering_bit/left_side = 0
9:0/0/terrains_peering_bit/top_side = 0
10:0/0 = 0
10:0/0/terrain_set = 0
10:0/0/terrain = 0
10:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
10:0/0/physics_layer_0/angular_velocity = 0.0
10:0/0/terrains_peering_bit/right_side = 0
10:0/0/terrains_peering_bit/bottom_side = 0
10:0/0/terrains_peering_bit/bottom_left_corner = 0
10:0/0/terrains_peering_bit/left_side = 0
10:0/0/terrains_peering_bit/top_left_corner = 0
10:0/0/terrains_peering_bit/top_side = 0
12:0/0 = 0
12:0/0/terrain_set = 0
12:0/0/terrain = 0
12:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
12:0/0/physics_layer_0/angular_velocity = 0.0
12:0/0/terrains_peering_bit/right_side = 0
12:0/0/terrains_peering_bit/bottom_right_corner = 0
12:0/0/terrains_peering_bit/bottom_side = 0
12:0/0/terrains_peering_bit/left_side = 0
12:0/0/terrains_peering_bit/top_side = 0
13:0/0 = 0
13:0/0/terrain_set = 0
13:0/0/terrain = 0
13:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
13:0/0/physics_layer_0/angular_velocity = 0.0
13:0/0/terrains_peering_bit/right_side = 0
13:0/0/terrains_peering_bit/bottom_side = 0
13:0/0/terrains_peering_bit/bottom_left_corner = 0
13:0/0/terrains_peering_bit/left_side = 0
13:0/0/terrains_peering_bit/top_side = 0
15:0/0 = 0
15:0/0/terrain_set = 0
15:0/0/terrain = 0
15:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
15:0/0/physics_layer_0/angular_velocity = 0.0
15:0/0/terrains_peering_bit/right_side = 0
15:0/0/terrains_peering_bit/bottom_side = 0
15:0/0/terrains_peering_bit/left_side = 0
15:0/0/terrains_peering_bit/top_side = 0
0:1/0 = 0
0:1/0/terrain_set = 0
0:1/0/terrain = 0
0:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
0:1/0/physics_layer_0/angular_velocity = 0.0
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
0:1/0/terrains_peering_bit/right_side = 0
0:1/0/terrains_peering_bit/bottom_right_corner = 0
0:1/0/terrains_peering_bit/bottom_side = 0
0:1/0/terrains_peering_bit/top_side = 0
0:1/0/terrains_peering_bit/top_right_corner = 0
1:1/0 = 0
1:1/0/terrain_set = 0
1:1/0/terrain = 0
1:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
1:1/0/physics_layer_0/angular_velocity = 0.0
1:1/0/terrains_peering_bit/right_side = 0
1:1/0/terrains_peering_bit/bottom_right_corner = 0
1:1/0/terrains_peering_bit/bottom_side = 0
1:1/0/terrains_peering_bit/bottom_left_corner = 0
1:1/0/terrains_peering_bit/left_side = 0
1:1/0/terrains_peering_bit/top_left_corner = 0
1:1/0/terrains_peering_bit/top_side = 0
1:1/0/terrains_peering_bit/top_right_corner = 0
2:1/0 = 0
2:1/0/terrain_set = 0
2:1/0/terrain = 0
2:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
2:1/0/physics_layer_0/angular_velocity = 0.0
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:1/0/terrains_peering_bit/bottom_side = 0
2:1/0/terrains_peering_bit/bottom_left_corner = 0
2:1/0/terrains_peering_bit/left_side = 0
2:1/0/terrains_peering_bit/top_left_corner = 0
2:1/0/terrains_peering_bit/top_side = 0
4:1/0 = 0
4:1/0/terrain_set = 0
4:1/0/terrain = 0
4:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
4:1/0/physics_layer_0/angular_velocity = 0.0
4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
4:1/0/terrains_peering_bit/bottom_side = 0
4:1/0/terrains_peering_bit/top_side = 0
6:1/0 = 0
6:1/0/terrain_set = 0
6:1/0/terrain = 0
6:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
6:1/0/physics_layer_0/angular_velocity = 0.0
6:1/0/terrains_peering_bit/right_side = 0
6:1/0/terrains_peering_bit/bottom_right_corner = 0
6:1/0/terrains_peering_bit/bottom_side = 0
6:1/0/terrains_peering_bit/bottom_left_corner = 0
6:1/0/terrains_peering_bit/left_side = 0
6:1/0/terrains_peering_bit/top_left_corner = 0
6:1/0/terrains_peering_bit/top_side = 0
7:1/0 = 0
7:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
7:1/0/physics_layer_0/angular_velocity = 0.0
9:1/0 = 0
9:1/0/terrain_set = 0
9:1/0/terrain = 0
9:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
9:1/0/physics_layer_0/angular_velocity = 0.0
9:1/0/terrains_peering_bit/right_side = 0
9:1/0/terrains_peering_bit/bottom_right_corner = 0
9:1/0/terrains_peering_bit/bottom_side = 0
9:1/0/terrains_peering_bit/left_side = 0
9:1/0/terrains_peering_bit/top_side = 0
9:1/0/terrains_peering_bit/top_right_corner = 0
10:1/0 = 0
10:1/0/terrain_set = 0
10:1/0/terrain = 0
10:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
10:1/0/physics_layer_0/angular_velocity = 0.0
10:1/0/terrains_peering_bit/right_side = 0
10:1/0/terrains_peering_bit/bottom_side = 0
10:1/0/terrains_peering_bit/left_side = 0
10:1/0/terrains_peering_bit/top_left_corner = 0
10:1/0/terrains_peering_bit/top_side = 0
10:1/0/terrains_peering_bit/top_right_corner = 0
12:1/0 = 0
12:1/0/terrain_set = 0
12:1/0/terrain = 0
12:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
12:1/0/physics_layer_0/angular_velocity = 0.0
12:1/0/terrains_peering_bit/right_side = 0
12:1/0/terrains_peering_bit/bottom_side = 0
12:1/0/terrains_peering_bit/left_side = 0
12:1/0/terrains_peering_bit/top_side = 0
12:1/0/terrains_peering_bit/top_right_corner = 0
13:1/0 = 0
13:1/0/terrain_set = 0
13:1/0/terrain = 0
13:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
13:1/0/physics_layer_0/angular_velocity = 0.0
13:1/0/terrains_peering_bit/right_side = 0
13:1/0/terrains_peering_bit/bottom_side = 0
13:1/0/terrains_peering_bit/left_side = 0
13:1/0/terrains_peering_bit/top_left_corner = 0
13:1/0/terrains_peering_bit/top_side = 0
15:1/0 = 0
15:1/0/terrain_set = 0
15:1/0/terrain = 0
15:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
15:1/0/physics_layer_0/angular_velocity = 0.0
15:1/0/terrains_peering_bit/right_side = 0
15:1/0/terrains_peering_bit/bottom_side = 0
15:1/0/terrains_peering_bit/bottom_left_corner = 0
15:1/0/terrains_peering_bit/left_side = 0
15:1/0/terrains_peering_bit/top_side = 0
15:1/0/terrains_peering_bit/top_right_corner = 0
16:1/0 = 0
16:1/0/terrain_set = 0
16:1/0/terrain = 0
16:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
16:1/0/physics_layer_0/angular_velocity = 0.0
16:1/0/terrains_peering_bit/right_side = 0
16:1/0/terrains_peering_bit/bottom_right_corner = 0
16:1/0/terrains_peering_bit/bottom_side = 0
16:1/0/terrains_peering_bit/left_side = 0
16:1/0/terrains_peering_bit/top_left_corner = 0
16:1/0/terrains_peering_bit/top_side = 0
0:2/0 = 0
0:2/0/terrain_set = 0
0:2/0/terrain = 0
0:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
0:2/0/physics_layer_0/angular_velocity = 0.0
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
0:2/0/terrains_peering_bit/right_side = 0
0:2/0/terrains_peering_bit/top_side = 0
0:2/0/terrains_peering_bit/top_right_corner = 0
1:2/0 = 0
1:2/0/terrain_set = 0
1:2/0/terrain = 0
1:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
1:2/0/physics_layer_0/angular_velocity = 0.0
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
1:2/0/terrains_peering_bit/right_side = 0
1:2/0/terrains_peering_bit/left_side = 0
1:2/0/terrains_peering_bit/top_left_corner = 0
1:2/0/terrains_peering_bit/top_side = 0
1:2/0/terrains_peering_bit/top_right_corner = 0
2:2/0 = 0
2:2/0/terrain_set = 0
2:2/0/terrain = 0
2:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
2:2/0/physics_layer_0/angular_velocity = 0.0
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:2/0/terrains_peering_bit/left_side = 0
2:2/0/terrains_peering_bit/top_left_corner = 0
2:2/0/terrains_peering_bit/top_side = 0
4:2/0 = 0
4:2/0/terrain_set = 0
4:2/0/terrain = 0
4:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
4:2/0/physics_layer_0/angular_velocity = 0.0
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
4:2/0/terrains_peering_bit/top_side = 0
6:3/0 = 0
6:3/0/terrain_set = 0
6:3/0/terrain = 0
6:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
6:3/0/physics_layer_0/angular_velocity = 0.0
6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
6:3/0/terrains_peering_bit/right_side = 0
6:3/0/terrains_peering_bit/bottom_right_corner = 0
6:3/0/terrains_peering_bit/bottom_side = 0
6:3/0/terrains_peering_bit/top_side = 0
6:3/0/terrains_peering_bit/top_right_corner = 0
7:3/0 = 0
7:3/0/terrain_set = 0
7:3/0/terrain = 0
7:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
7:3/0/physics_layer_0/angular_velocity = 0.0
7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
7:3/0/terrains_peering_bit/bottom_side = 0
7:3/0/terrains_peering_bit/bottom_left_corner = 0
7:3/0/terrains_peering_bit/left_side = 0
7:3/0/terrains_peering_bit/top_left_corner = 0
7:3/0/terrains_peering_bit/top_side = 0
9:3/0 = 0
9:3/0/terrain_set = 0
9:3/0/terrain = 0
9:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
9:3/0/physics_layer_0/angular_velocity = 0.0
9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
9:3/0/terrains_peering_bit/right_side = 0
9:3/0/terrains_peering_bit/bottom_right_corner = 0
9:3/0/terrains_peering_bit/bottom_side = 0
9:3/0/terrains_peering_bit/bottom_left_corner = 0
9:3/0/terrains_peering_bit/left_side = 0
10:3/0 = 0
10:3/0/terrain_set = 0
10:3/0/terrain = 0
10:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
10:3/0/physics_layer_0/angular_velocity = 0.0
10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
10:3/0/terrains_peering_bit/right_side = 0
10:3/0/terrains_peering_bit/bottom_right_corner = 0
10:3/0/terrains_peering_bit/bottom_side = 0
10:3/0/terrains_peering_bit/bottom_left_corner = 0
10:3/0/terrains_peering_bit/left_side = 0
12:3/0 = 0
12:3/0/terrain_set = 0
12:3/0/terrain = 0
12:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
12:3/0/physics_layer_0/angular_velocity = 0.0
12:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
12:3/0/terrains_peering_bit/right_side = 0
12:3/0/terrains_peering_bit/bottom_side = 0
12:3/0/terrains_peering_bit/top_side = 0
13:3/0 = 0
13:3/0/terrain_set = 0
13:3/0/terrain = 0
13:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
13:3/0/physics_layer_0/angular_velocity = 0.0
13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
13:3/0/terrains_peering_bit/right_side = 0
13:3/0/terrains_peering_bit/bottom_side = 0
13:3/0/terrains_peering_bit/left_side = 0
15:3/0 = 0
15:3/0/terrain_set = 0
15:3/0/terrain = 0
15:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
15:3/0/physics_layer_0/angular_velocity = 0.0
15:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
15:3/0/terrains_peering_bit/right_side = 0
15:3/0/terrains_peering_bit/bottom_side = 0
16:3/0 = 0
16:3/0/terrain_set = 0
16:3/0/terrain = 0
16:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
16:3/0/physics_layer_0/angular_velocity = 0.0
16:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
16:3/0/terrains_peering_bit/bottom_side = 0
16:3/0/terrains_peering_bit/left_side = 0
0:4/0 = 0
0:4/0/terrain_set = 0
0:4/0/terrain = 0
0:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
0:4/0/physics_layer_0/angular_velocity = 0.0
0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
0:4/0/terrains_peering_bit/right_side = 0
1:4/0 = 0
1:4/0/terrain_set = 0
1:4/0/terrain = 0
1:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
1:4/0/physics_layer_0/angular_velocity = 0.0
1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
1:4/0/terrains_peering_bit/right_side = 0
1:4/0/terrains_peering_bit/left_side = 0
2:4/0 = 0
2:4/0/terrain_set = 0
2:4/0/terrain = 0
2:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
2:4/0/physics_layer_0/angular_velocity = 0.0
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:4/0/terrains_peering_bit/left_side = 0
4:4/0 = 0
4:4/0/terrain_set = 0
4:4/0/terrain = 0
4:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
4:4/0/physics_layer_0/angular_velocity = 0.0
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
6:4/0 = 0
6:4/0/terrain_set = 0
6:4/0/terrain = 0
6:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
6:4/0/physics_layer_0/angular_velocity = 0.0
6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
6:4/0/terrains_peering_bit/right_side = 0
6:4/0/terrains_peering_bit/bottom_right_corner = 0
6:4/0/terrains_peering_bit/bottom_side = 0
6:4/0/terrains_peering_bit/top_side = 0
6:4/0/terrains_peering_bit/top_right_corner = 0
7:4/0 = 0
7:4/0/terrain_set = 0
7:4/0/terrain = 0
7:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
7:4/0/physics_layer_0/angular_velocity = 0.0
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
7:4/0/terrains_peering_bit/bottom_side = 0
7:4/0/terrains_peering_bit/bottom_left_corner = 0
7:4/0/terrains_peering_bit/left_side = 0
7:4/0/terrains_peering_bit/top_left_corner = 0
7:4/0/terrains_peering_bit/top_side = 0
9:4/0 = 0
9:4/0/terrain_set = 0
9:4/0/terrain = 0
9:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
9:4/0/physics_layer_0/angular_velocity = 0.0
9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
9:4/0/terrains_peering_bit/right_side = 0
9:4/0/terrains_peering_bit/left_side = 0
9:4/0/terrains_peering_bit/top_left_corner = 0
9:4/0/terrains_peering_bit/top_side = 0
9:4/0/terrains_peering_bit/top_right_corner = 0
10:4/0 = 0
10:4/0/terrain_set = 0
10:4/0/terrain = 0
10:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
10:4/0/physics_layer_0/angular_velocity = 0.0
10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
10:4/0/terrains_peering_bit/right_side = 0
10:4/0/terrains_peering_bit/left_side = 0
10:4/0/terrains_peering_bit/top_left_corner = 0
10:4/0/terrains_peering_bit/top_side = 0
10:4/0/terrains_peering_bit/top_right_corner = 0
12:4/0 = 0
12:4/0/terrain_set = 0
12:4/0/terrain = 0
12:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
12:4/0/physics_layer_0/angular_velocity = 0.0
12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
12:4/0/terrains_peering_bit/right_side = 0
12:4/0/terrains_peering_bit/left_side = 0
12:4/0/terrains_peering_bit/top_side = 0
13:4/0 = 0
13:4/0/terrain_set = 0
13:4/0/terrain = 0
13:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
13:4/0/physics_layer_0/angular_velocity = 0.0
13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
13:4/0/terrains_peering_bit/bottom_side = 0
13:4/0/terrains_peering_bit/left_side = 0
13:4/0/terrains_peering_bit/top_side = 0
15:4/0 = 0
15:4/0/terrain_set = 0
15:4/0/terrain = 0
15:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
15:4/0/physics_layer_0/angular_velocity = 0.0
15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
15:4/0/terrains_peering_bit/right_side = 0
15:4/0/terrains_peering_bit/top_side = 0
16:4/0 = 0
16:4/0/terrain_set = 0
16:4/0/terrain = 0
16:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
16:4/0/physics_layer_0/angular_velocity = 0.0
16:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
16:4/0/terrains_peering_bit/left_side = 0
16:4/0/terrains_peering_bit/top_side = 0
[sub_resource type="TileSet" id="TileSet_47g5u"]
tile_size = Vector2i(32, 32)
physics_layer_0/collision_layer = 1
terrain_set_0/mode = 0
terrain_set_0/terrain_0/name = "ground"
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
sources/0 = SubResource("TileSetAtlasSource_xg6qs")
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_xkyim"]
[sub_resource type="CircleShape2D" id="CircleShape2D_j8ltg"]
radius = 23.0217
[sub_resource type="Animation" id="Animation_buq5q"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(472, -21)]
}
[sub_resource type="Animation" id="Animation_ueqe3"]
resource_name = "move"
loop_mode = 2
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 1),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Vector2(472, -21), Vector2(540, -21)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_36p5o"]
_data = {
"RESET": SubResource("Animation_buq5q"),
"move": SubResource("Animation_ueqe3")
}
[node name="Game" type="Node2D"]
[node name="SceneManager" type="Node" parent="."]
unique_name_in_owner = true
script = ExtResource("1_77wyw")
[node name="Timer" type="Timer" parent="SceneManager"]
[node name="TileMap" type="TileMap" parent="."]
tile_set = SubResource("TileSet_47g5u")
format = 2
layer_0/tile_data = PackedInt32Array(262141, 262144, 2, 262142, 65536, 4, 262143, 65536, 4, 196608, 65536, 4, 196609, 786432, 4, 196610, 131072, 4, 196613, 262144, 4, 196605, 262144, 1, 131069, 262144, 1, 65534, 65536, 4, 65535, 131072, 4, 4, 131072, 2, 3, 0, 2, -65533, 0, 0, -65532, 131072, 0, 262151, 262144, 2, 196615, 262144, 0, 262153, 262144, 4, 262156, 131072, 2, 196620, 131072, 0, 196619, 0, 0, 262155, 0, 2, 7, 0, 4, 8, 65536, 4, 9, 65536, 4, 10, 1048576, 4, -65526, 983040, 3, -65525, 65536, 4, -65524, 131072, 4, 65550, 0, 4, 65551, 851968, 3, 65552, 131072, 4, 131087, 262144, 2, 65533, 983040, 3, 196630, 0, 4, 196631, 65536, 4, 196632, 131072, 4, 65559, 262144, 4, 131073, 262144, 0)
[node name="ParallaxBackground" type="ParallaxBackground" parent="."]
[node name="ParallaxLayer" type="ParallaxLayer" parent="ParallaxBackground"]
motion_mirroring = Vector2(324, 0)
[node name="Sprite2D" type="Sprite2D" parent="ParallaxBackground/ParallaxLayer"]
position = Vector2(150, 50)
texture = ExtResource("7_gwkt6")
[node name="Sprite2D2" type="Sprite2D" parent="ParallaxBackground/ParallaxLayer"]
position = Vector2(150, -115.5)
scale = Vector2(12, 8.21875)
texture = ExtResource("8_pwboq")
[node name="Sprite2D3" type="Sprite2D" parent="ParallaxBackground/ParallaxLayer"]
position = Vector2(150.5, 175.5)
scale = Vector2(11.9687, 4.21875)
texture = ExtResource("9_pi0v8")
[node name="Ground" type="Node2D" parent="."]
[node name="StaticBody2D" type="StaticBody2D" parent="Ground"]
position = Vector2(48, 145)
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Ground/StaticBody2D"]
shape = SubResource("WorldBoundaryShape2D_xkyim")
[node name="CharacterBody2D" parent="." groups=["player"] instance=ExtResource("2_64ccm")]
position = Vector2(41, 43)
PUSH_FORCE = 550
[node name="Camera2D" type="Camera2D" parent="CharacterBody2D"]
[node name="BoxTrapTrigger" parent="." instance=ExtResource("7_i5ol2")]
position = Vector2(126, -57)
[node name="CollisionShape2D" type="CollisionShape2D" parent="BoxTrapTrigger"]
shape = SubResource("CircleShape2D_j8ltg")
debug_color = Color(0.72549, 0.309804, 0.905882, 0.419608)
[node name="crates" type="Node" parent="."]
[node name="crate1" parent="crates" instance=ExtResource("5_u8rgi")]
position = Vector2(-22, -30)
[node name="boxtrap" type="Node2D" parent="crates"]
position = Vector2(131, -175)
[node name="MovingPlatform" parent="." instance=ExtResource("6_bcgm6")]
position = Vector2(472, -21)
[node name="AnimationPlayer" type="AnimationPlayer" parent="MovingPlatform"]
libraries = {
"": SubResource("AnimationLibrary_36p5o")
}
autoplay = "move"
[node name="coin" parent="." instance=ExtResource("10_mo30d")]
position = Vector2(79, 88)
[node name="coin2" parent="." instance=ExtResource("10_mo30d")]
position = Vector2(177, 87)
[node name="badguy" parent="." instance=ExtResource("11_ghgxt")]
position = Vector2(-28, 84)
[node name="badguy2" parent="." instance=ExtResource("11_ghgxt")]
position = Vector2(270, -12)
[connection signal="timeout" from="SceneManager/Timer" to="SceneManager" method="_on_timer_timeout"]
[connection signal="playerDead" from="CharacterBody2D" to="SceneManager" method="resetGame"]
[connection signal="areatrigger" from="BoxTrapTrigger" to="SceneManager" method="_on_area_2d_areatrigger"]
[connection signal="coinCollected" from="coin" to="SceneManager" method="coinCollected"]
[connection signal="coinCollected" from="coin2" to="SceneManager" method="coinCollected"]
[connection signal="playerDamage" from="badguy" to="SceneManager" method="_on_badguy_player_damage"]
+8
View File
@@ -0,0 +1,8 @@
[gd_scene format=3 uid="uid://y06dgi6yo48r"]
[node name="CenterContainer" type="CenterContainer"]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
@@ -0,0 +1,10 @@
[gd_scene load_steps=2 format=3 uid="uid://dvd1p6xue0ub2"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_i20vp"]
size = Vector2(100, 20)
[node name="Platform" type="AnimatableBody2D"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_i20vp")
one_way_collision = true