cleaning up week 2 final example

This commit is contained in:
OddlyTimbot 2024-07-26 13:44:33 -04:00
parent 15548d7ff3
commit accd65888b
5 changed files with 16 additions and 39 deletions

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@ -172,4 +172,4 @@ Anim={
"zfar": 4000.01, "zfar": 4000.01,
"znear": 0.05 "znear": 0.05
} }
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Area2D")]) selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/RigidBody2D")])

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@ -172,4 +172,4 @@ Anim={
"zfar": 4000.01, "zfar": 4000.01,
"znear": 0.05 "znear": 0.05
} }
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Area2D")]) selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/RigidBody2D")])

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@ -172,4 +172,4 @@ Anim={
"zfar": 4000.01, "zfar": 4000.01,
"znear": 0.05 "znear": 0.05
} }
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Area2D")]) selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/RigidBody2D")])

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@ -1,5 +1,5 @@
[folding] [folding]
node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("StaticBody2D"), PackedStringArray("Transform"), NodePath("RigidBody2D"), PackedStringArray("Transform"), NodePath("RigidBody2D/CollisionShape2D"), PackedStringArray("Transform"), NodePath("RigidBody2D/CollisionShape2D2"), PackedStringArray("Transform"), NodePath("groundblock"), PackedStringArray("Transform"), NodePath("groundblock/CollisionShape2D"), PackedStringArray("Transform"), NodePath("groundblock2"), PackedStringArray("Transform"), NodePath("groundblock2/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/groundblock2"), PackedStringArray("Transform"), NodePath("level/groundblock2/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/groundblock3"), PackedStringArray("Transform"), NodePath("level/groundblock3/CollisionShape2D"), PackedStringArray("Transform"), NodePath("Area2D"), PackedStringArray("Transform")] node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("RigidBody2D"), PackedStringArray("Transform"), NodePath("RigidBody2D/CollisionShape2D"), PackedStringArray("Transform"), NodePath("groundblock"), PackedStringArray("Transform"), NodePath("groundblock/CollisionShape2D"), PackedStringArray("Transform"), NodePath("groundblock2"), PackedStringArray("Transform"), NodePath("groundblock2/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/groundblock2"), PackedStringArray("Transform"), NodePath("level/groundblock2/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/groundblock3"), PackedStringArray("Transform"), NodePath("level/groundblock3/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/StaticBody2D"), PackedStringArray("Transform"), NodePath("Area2D"), PackedStringArray("Transform")]
resource_unfolds=["res://scenes/game.tscn::WorldBoundaryShape2D_3u4a8", PackedStringArray("Resource"), "res://scenes/game.tscn::RectangleShape2D_4vo4d", PackedStringArray("Resource"), "res://scenes/game.tscn::RectangleShape2D_cq7kj", PackedStringArray("Resource"), "res://scenes/game.tscn::CircleShape2D_x8qck", PackedStringArray("Resource")] resource_unfolds=["res://scenes/game.tscn::RectangleShape2D_4vo4d", PackedStringArray("Resource"), "res://scenes/game.tscn::RectangleShape2D_cq7kj", PackedStringArray("Resource"), "res://scenes/game.tscn::WorldBoundaryShape2D_3u4a8", PackedStringArray("Resource"), "res://scenes/game.tscn::CircleShape2D_x8qck", PackedStringArray("Resource")]
nodes_folded=[] nodes_folded=[]

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@ -4,57 +4,26 @@
[ext_resource type="PackedScene" uid="uid://go4yc8hfo1gq" path="res://scenes/character.tscn" id="2_64ccm"] [ext_resource type="PackedScene" uid="uid://go4yc8hfo1gq" path="res://scenes/character.tscn" id="2_64ccm"]
[ext_resource type="Script" path="res://scripts/Trigger.gd" id="2_nfj1w"] [ext_resource type="Script" path="res://scripts/Trigger.gd" id="2_nfj1w"]
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_3u4a8"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_4vo4d"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_4vo4d"]
size = Vector2(55, 55) size = Vector2(55, 55)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_cq7kj"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_cq7kj"]
size = Vector2(91, 20) size = Vector2(91, 20)
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_3u4a8"]
[sub_resource type="CircleShape2D" id="CircleShape2D_x8qck"] [sub_resource type="CircleShape2D" id="CircleShape2D_x8qck"]
radius = 60.2993 radius = 60.2993
[node name="Game" type="Node2D"] [node name="Game" type="Node2D"]
script = ExtResource("1_77wyw") script = ExtResource("1_77wyw")
[node name="StaticBody2D" type="StaticBody2D" parent="."]
position = Vector2(236, 415)
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
shape = SubResource("WorldBoundaryShape2D_3u4a8")
[node name="RigidBody2D" type="RigidBody2D" parent="." groups=["boxes"]] [node name="RigidBody2D" type="RigidBody2D" parent="." groups=["boxes"]]
position = Vector2(139, 35) position = Vector2(120, 93)
rotation = 0.740513 rotation = 0.740513
metadata/_edit_group_ = true metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"] [node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
position = Vector2(206.535, 208.174)
rotation = -0.555892
shape = SubResource("RectangleShape2D_4vo4d")
debug_color = Color(0.815686, 0.4, 0.207843, 0.419608)
[node name="CollisionShape2D2" type="CollisionShape2D" parent="RigidBody2D"]
position = Vector2(206.535, 208.174)
rotation = -0.555892
shape = SubResource("RectangleShape2D_4vo4d")
debug_color = Color(0.815686, 0.4, 0.207843, 0.419608)
[node name="RigidBody2D2" type="RigidBody2D" parent="." groups=["boxes"]]
position = Vector2(409, -6)
rotation = 0.740513
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D2"]
position = Vector2(206.535, 208.174)
rotation = -0.555892
shape = SubResource("RectangleShape2D_4vo4d")
debug_color = Color(0.815686, 0.4, 0.207843, 0.419608)
[node name="CollisionShape2D2" type="CollisionShape2D" parent="RigidBody2D2"]
position = Vector2(206.535, 208.174)
rotation = -0.555892 rotation = -0.555892
shape = SubResource("RectangleShape2D_4vo4d") shape = SubResource("RectangleShape2D_4vo4d")
debug_color = Color(0.815686, 0.4, 0.207843, 0.419608) debug_color = Color(0.815686, 0.4, 0.207843, 0.419608)
@ -94,7 +63,15 @@ metadata/_edit_group_ = true
position = Vector2(-1.5, 0) position = Vector2(-1.5, 0)
shape = SubResource("RectangleShape2D_cq7kj") shape = SubResource("RectangleShape2D_cq7kj")
[node name="StaticBody2D" type="StaticBody2D" parent="level"]
position = Vector2(236, 415)
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="level/StaticBody2D"]
shape = SubResource("WorldBoundaryShape2D_3u4a8")
[node name="CharacterBody2D" parent="." groups=["player"] instance=ExtResource("2_64ccm")] [node name="CharacterBody2D" parent="." groups=["player"] instance=ExtResource("2_64ccm")]
position = Vector2(36, 225)
PUSH_FORCE = 550 PUSH_FORCE = 550
[node name="Area2D" type="Area2D" parent="."] [node name="Area2D" type="Area2D" parent="."]