scoring working, updates to readme

This commit is contained in:
OddlyTimbot 2024-08-19 14:34:28 -04:00
parent 9356bd1c7c
commit b94006c28e
21 changed files with 317 additions and 48 deletions

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@ -21,3 +21,14 @@ An autoload resource is one that can be specified in the project settings. It wi
An autoload script is a good place to put any persistent game logic and data, as well as any helper methods that may be useful to a wide variety of nodes in your game.
It is possible that an autoload script can get quite cluttered with information, so a good combination is to use an autoload script and data objects together.
## Relevance to UI
A good UI is essentially a graphical representation of the state of the game. Once that state is centralized in one place it becomes easier to make UI that accurately reflects all the data in the game (such as player health, coins collected, points, timers etc.)
Our goals for UI:
* Create a Canvas Layer to float the UI over the viewport
* Create a Control node to contain our UI nodes
* Create Container nodes (vbox and hbox)
* Use a MarginContainer node to wrap our UI nodes

View File

@ -172,4 +172,4 @@ Anim={
"zfar": 4000.01,
"znear": 0.05
}
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/CharacterBody2D/AnimatedSprite2D")])
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CanvasLayer/UI")])

View File

@ -172,4 +172,4 @@ Anim={
"zfar": 4000.01,
"znear": 0.05
}
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/CharacterBody2D/AnimatedSprite2D")])
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CanvasLayer/UI")])

View File

@ -172,4 +172,4 @@ Anim={
"zfar": 4000.01,
"znear": 0.05
}
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/CharacterBody2D/AnimatedSprite2D")])
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CanvasLayer/UI")])

View File

@ -1,3 +1,9 @@
MarginContainer
CanvasLayer
Label
HBoxContainer
VBoxContainer
ColorRect
RayCast2D
Timer
Node
@ -6,9 +12,3 @@ AnimatedSprite2D
Area2D
Node2D
CenterContainer
Sprite2D
ParallaxLayer
ParallaxBackground
AnimationPlayer
AnimatableBody2D
StaticBody2D

View File

@ -4,7 +4,7 @@ dock_1_selected_tab_idx=0
dock_2_selected_tab_idx=0
dock_3_selected_tab_idx=0
dock_4_selected_tab_idx=0
dock_5_selected_tab_idx=1
dock_5_selected_tab_idx=0
dock_6_selected_tab_idx=0
dock_7_selected_tab_idx=0
dock_8_selected_tab_idx=0
@ -19,16 +19,16 @@ dock_filesystem_split=0
dock_filesystem_display_mode=0
dock_filesystem_file_sort=0
dock_filesystem_file_list_display_mode=1
dock_filesystem_selected_paths=PackedStringArray("res://graphics/Player Hurt/")
dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/resources/", "res://scripts/gameManager/", "res://graphics/", "res://graphics/Player Hurt/")
dock_filesystem_selected_paths=PackedStringArray("res://scenes/ui.tscn")
dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/resources/", "res://scripts/gameManager/", "res://scenes/", "res://graphics/", "res://graphics/Player Hurt/")
dock_3="Scene,Import"
dock_4="FileSystem"
dock_5="Inspector,Node,History"
[EditorNode]
open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/badguy.tscn", "res://scenes/coin.tscn")
current_scene="res://scenes/character.tscn"
open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/badguy.tscn", "res://scenes/coin.tscn", "res://scenes/ui.tscn")
current_scene="res://scenes/game.tscn"
center_split_offset=-252
selected_default_debugger_tab_idx=0
selected_main_editor_idx=2
@ -36,8 +36,8 @@ selected_bottom_panel_item=0
[ScriptEditor]
open_scripts=["res://scripts/badguy.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/resources/character_stats.gd", "res://scripts/coin.gd", "res://scripts/gamecontroller.gd", "res://scripts/gameManager/gamemanager.gd", "res://scripts/Trigger.gd"]
selected_script="res://scripts/CharacterBody2D.gd"
open_scripts=["res://scripts/badguy.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/resources/character_stats.gd", "res://scripts/coin.gd", "res://scripts/gamecontroller.gd", "res://scripts/gameManager/gamemanager.gd", "res://scripts/Trigger.gd", "res://scripts/ui.gd"]
selected_script="res://scripts/gamecontroller.gd"
open_help=[]
script_split_offset=70
list_split_offset=0

View File

@ -1,5 +1,5 @@
ea4bc82a6ad023ab7ee23ee620429895
::res://::1724071986
::res://::1724081296
icon.svg::CompressedTexture2D::9114977118871582245::1724024726::1724024726::1::::<><>::
::res://graphics/::1724076966
coin.png::CompressedTexture2D::7063880403899111552::1724024726::1724024726::1::::<><>::
@ -23,22 +23,22 @@ player jump 48x48.png::CompressedTexture2D::1627608568707791839::1724024726::172
player land 48x48.png::CompressedTexture2D::3499637713582873633::1724024726::1724024726::1::::<><>::
::res://graphics/Player Run/::1724024726
player run 48x48.png::CompressedTexture2D::1502492849971408816::1724024726::1724024726::1::::<><>::
::res://scenes/::1724076532
::res://scenes/::1724078633
area_trigger.tscn::PackedScene::2953141911562060689::1724024726::0::1::::<><>::res://scripts/Trigger.gd
badguy.tscn::PackedScene::8923528729538756339::1724076532::0::1::::<><>::res://scripts/badguy.gd<>uid://c4g3ypigewuuu::::res://graphics/slime_green.png
badguy.tscn::PackedScene::8923528729538756339::1724078633::0::1::::<><>::res://scripts/badguy.gd<>uid://c4g3ypigewuuu::::res://graphics/slime_green.png
bullet.tscn::PackedScene::6880909734590904373::1724035820::0::1::::<><>::res://scripts/bullet.gd
character.tscn::PackedScene::451838158579532324::1724076532::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://c0iiaebonyhh0::::res://graphics/Player Idle/Player Idle 48x48.png<>uid://bwnec1thq1btr::::res://graphics/Player Death/Player Death 64x64.png<>uid://xgoqfqmvorcx::::res://graphics/Player Jump/player jump 48x48.png<>uid://vn23qn3f0dvc::::res://graphics/Player Run/player run 48x48.png
coin.tscn::PackedScene::61828818800194477::1724076532::0::1::::<><>::uid://c7v2cwn2826lg::::res://graphics/coin.png<>res://scripts/coin.gd
character.tscn::PackedScene::451838158579532324::1724078633::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://c0iiaebonyhh0::::res://graphics/Player Idle/Player Idle 48x48.png<>uid://bwnec1thq1btr::::res://graphics/Player Death/Player Death 64x64.png<>uid://dytvp6158kit2::::res://graphics/Player Hurt/Player Hurt 48x48.png<>uid://xgoqfqmvorcx::::res://graphics/Player Jump/player jump 48x48.png<>uid://vn23qn3f0dvc::::res://graphics/Player Run/player run 48x48.png
coin.tscn::PackedScene::61828818800194477::1724078633::0::1::::<><>::uid://c7v2cwn2826lg::::res://graphics/coin.png<>res://scripts/coin.gd
crate.tscn::PackedScene::41931541512830250::1724035820::0::1::::<><>::uid://ddxm7hj323fta::::res://graphics/items/cannister.png
game.tscn::PackedScene::1738196330916037717::1724076532::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://dwb83f7uoweuy::::res://graphics/Terrain (32x32).png<>uid://ukuu7p7vhlq::::res://scenes/crate.tscn<>uid://dvd1p6xue0ub2::::res://scenes/platform.tscn<>uid://dly4g7fvvtamm::::res://graphics/background/BG Image.png<>uid://bicr20de8c3jp::::res://scenes/area_trigger.tscn<>uid://cw50mfjp2np08::::res://graphics/background/Additional Sky.png<>uid://6olcj1w1svdg::::res://graphics/background/Additional Water.png<>uid://47kuhu1ukph::::res://scenes/coin.tscn<>uid://d0evhj5ayp0ep::::res://scenes/badguy.tscn
game.tscn::PackedScene::1738196330916037717::1724078633::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://dwb83f7uoweuy::::res://graphics/Terrain (32x32).png<>uid://ukuu7p7vhlq::::res://scenes/crate.tscn<>uid://dvd1p6xue0ub2::::res://scenes/platform.tscn<>uid://dly4g7fvvtamm::::res://graphics/background/BG Image.png<>uid://bicr20de8c3jp::::res://scenes/area_trigger.tscn<>uid://cw50mfjp2np08::::res://graphics/background/Additional Sky.png<>uid://6olcj1w1svdg::::res://graphics/background/Additional Water.png<>uid://47kuhu1ukph::::res://scenes/coin.tscn<>uid://d0evhj5ayp0ep::::res://scenes/badguy.tscn
menu.tscn::PackedScene::1738029604261438007::1724024726::0::1::::<><>::
platform.tscn::PackedScene::8641027994130079701::1724024726::0::1::::<><>::
::res://scripts/::1724076382
badguy.gd::GDScript::-1::1724072417::0::1::::<>Area2D<>::
::res://scripts/::1724077882
badguy.gd::GDScript::-1::1724077297::0::1::::<>Area2D<>::
bullet.gd::GDScript::-1::1724024726::0::1::::<>Area2D<>::
CharacterBody2D.gd::GDScript::-1::1724075537::0::1::::<>CharacterBody2D<>::
CharacterBody2D.gd::GDScript::-1::1724077882::0::1::::<>CharacterBody2D<>::
coin.gd::GDScript::-1::1724076175::0::1::::<>Area2D<>::
gamecontroller.gd::GDScript::-1::1724076382::0::1::::<>Node<>::
gamecontroller.gd::GDScript::-1::1724077508::0::1::::<>Node<>::
Trigger.gd::GDScript::-1::1724024726::0::1::::<>Area2D<>::
::res://scripts/gameManager/::1724073623
gamemanager.gd::GDScript::-1::1724073623::0::1::::<>Node<>::

View File

@ -1,11 +1,7 @@
res://scenes/character.tscn
res://scripts/resources/player_stats.tres
res://scripts/gameManager/gamemanager.gd
res://scenes/badguy.tscn
res://scripts/badguy.gd
res://scripts/gamecontroller.gd
res://scenes/game.tscn
res://scripts/CharacterBody2D.gd
res://scripts/resources/slime_stats.tres
res://scenes/character.tscn
res://scenes/badguy.tscn
res://scenes/coin.tscn
res://scripts/coin.gd
res://scenes/ui.tscn
res://scripts/ui.gd
res://scripts/gamecontroller.gd

View File

@ -172,4 +172,4 @@ Anim={
"zfar": 4000.01,
"znear": 0.05
}
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/CharacterBody2D/AnimatedSprite2D")])
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CanvasLayer/UI")])

View File

@ -2,4 +2,4 @@
node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("TileMap"), PackedStringArray("layer__array", "tile_set"), NodePath("ParallaxBackground/ParallaxLayer"), PackedStringArray("Motion"), NodePath("ParallaxBackground/ParallaxLayer/Sprite2D"), PackedStringArray("Transform", "texture"), NodePath("Ground"), PackedStringArray("Transform"), NodePath("MovingPlatform"), PackedStringArray("Transform")]
resource_unfolds=["res://scenes/game.tscn::TileSet_47g5u", PackedStringArray("terrain_set_0/terrain__array", "physics_layer__array"), "res://scenes/game.tscn::WorldBoundaryShape2D_xkyim", PackedStringArray(), "res://scenes/game.tscn::CircleShape2D_j8ltg", PackedStringArray()]
nodes_folded=[NodePath("ParallaxBackground"), NodePath("ParallaxBackground/ParallaxLayer"), NodePath("Ground"), NodePath("CharacterBody2D"), NodePath("BoxTrapTrigger"), NodePath("crates"), NodePath("MovingPlatform")]
nodes_folded=[NodePath("SceneManager"), NodePath("ParallaxBackground"), NodePath("ParallaxBackground/ParallaxLayer"), NodePath("Ground"), NodePath("CharacterBody2D"), NodePath("BoxTrapTrigger"), NodePath("crates"), NodePath("MovingPlatform")]

View File

@ -14,8 +14,8 @@ run_debug_collisions=false
[recent_files]
scenes=["res://scenes/coin.tscn", "res://scenes/badguy.tscn", "res://scenes/crate.tscn", "res://scenes/bullet.tscn", "res://scenes/character.tscn", "res://scenes/game.tscn", "res://scenes/area_trigger.tscn", "res://scenes/menu.tscn", "res://scenes/platform.tscn", "res://scenes/animatedcoin.tscn"]
scripts=["res://scripts/gameManager/gamemanager.gd", "res://scripts/resources/character_stats.gd", "res://scripts/badguy.gd", "res://scripts/coin.gd", "res://scripts/Trigger.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
scenes=["res://scenes/ui.tscn", "res://scenes/coin.tscn", "res://scenes/badguy.tscn", "res://scenes/character.tscn", "res://scenes/game.tscn", "res://scenes/crate.tscn", "res://scenes/bullet.tscn", "res://scenes/area_trigger.tscn", "res://scenes/menu.tscn", "res://scenes/platform.tscn"]
scripts=["res://scripts/ui.gd", "res://scripts/gameManager/gamemanager.gd", "res://scripts/resources/character_stats.gd", "res://scripts/badguy.gd", "res://scripts/coin.gd", "res://scripts/Trigger.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
[linked_properties]
@ -38,6 +38,13 @@ ParallaxLayer:motion_scale=true
ParallaxLayer:scale=true
AnimatableBody2D:scale=true
CenterContainer:scale=true
Control:scale=true
VBoxContainer:scale=true
HBoxContainer:scale=true
Label:scale=true
ColorRect:scale=true
CanvasLayer:scale=true
MarginContainer:scale=true
[dialog_bounds]
@ -46,7 +53,7 @@ project_settings=Rect2(510, 190, 900, 700)
[color_picker]
recent_presets=PackedColorArray(0.616312, 0.404074, 0.899578, 0.42, 0.720388, 0.338613, 0.856219, 0.42, 0.724243, 0.309912, 0.904036, 0.42, 0.708381, 0.310171, 0.933753, 0.42)
recent_presets=PackedColorArray(0.616312, 0.404074, 0.899578, 0.42, 0.720388, 0.338613, 0.856219, 0.42, 0.724243, 0.309912, 0.904036, 0.42, 0.708381, 0.310171, 0.933753, 0.42, 0.313726, 1, 1, 1, 0.313726, 1, 0.317647, 1, 0, 0.507899, 0.0451613, 1, 2.55093e-06, 0.743836, 0.0871435, 1)
[script_setup]

View File

@ -1,9 +1,9 @@
res://scripts
res://scenes
res://graphics/Player Hurt
res://scripts/gameManager
res://scripts/resources/
res://graphics/Player Death
res://scripts
res://scenes
res://graphics
res://graphics/Player Jump
res://graphics/Player Run

View File

@ -6,8 +6,8 @@ state={
"column": 0,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 41,
"scroll_position": 29.0,
"row": 43,
"scroll_position": 30.0,
"selection": false,
"syntax_highlighter": "GDScript"
}
@ -19,9 +19,9 @@ state={
"breakpoints": PackedInt32Array(),
"column": 36,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"h_scroll_position": 129,
"row": 40,
"scroll_position": 35.0,
"scroll_position": 40.0,
"selection": false,
"syntax_highlighter": "GDScript"
}
@ -109,3 +109,17 @@ state={
"selection": false,
"syntax_highlighter": "GDScript"
}
[res://scripts/ui.gd]
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 16,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 8,
"scroll_position": 0.0,
"selection": false,
"syntax_highlighter": "GDScript"
}

View File

@ -0,0 +1,3 @@
[folding]
sections_unfolded=PackedStringArray()

View File

@ -0,0 +1,175 @@
[editor_states]
Anim={
"visible": false
}
2D={
"grid_offset": Vector2(0, 0),
"grid_snap_active": false,
"grid_step": Vector2(8, 8),
"grid_visibility": 1,
"ofs": Vector2(-165, -110),
"primary_grid_step": Vector2i(8, 8),
"show_edit_locks": true,
"show_guides": true,
"show_helpers": false,
"show_origin": true,
"show_rulers": true,
"show_transformation_gizmos": true,
"show_viewport": true,
"show_zoom_control": true,
"smart_snap_active": false,
"snap_guides": true,
"snap_node_anchors": true,
"snap_node_center": true,
"snap_node_parent": true,
"snap_node_sides": true,
"snap_other_nodes": true,
"snap_pixel": true,
"snap_relative": false,
"snap_rotation": false,
"snap_rotation_offset": 0.0,
"snap_rotation_step": 0.261799,
"snap_scale": false,
"snap_scale_step": 0.1,
"zoom": 1.0
}
3D={
"fov": 70.01,
"gizmos_status": {
"AudioListener3D": 0,
"AudioStreamPlayer3D": 0,
"CPUParticles3D": 0,
"CSGShape3D": 0,
"Camera3D": 0,
"CollisionObject3D": 0,
"CollisionPolygon3D": 0,
"CollisionShape3D": 0,
"Decal": 0,
"FogVolume": 0,
"GPUParticles3D": 0,
"GPUParticlesCollision3D": 0,
"Joint3D": 0,
"Light3D": 0,
"LightmapGI": 0,
"LightmapProbe": 0,
"Marker3D": 0,
"NavigationLink3D": 0,
"NavigationRegion3D": 0,
"OccluderInstance3D": 0,
"Path3D": 0,
"PhysicalBone3D": 0,
"RayCast3D": 0,
"ReflectionProbe": 0,
"ShapeCast3D": 0,
"Skeleton3D": 0,
"SoftBody3D": 0,
"SpringArm3D": 0,
"VehicleWheel3D": 0,
"VisibleOnScreenNotifier3D": 0,
"VoxelGI": 0
},
"local_coords": false,
"preview_sun_env": {
"environ_ao_enabled": false,
"environ_enabled": true,
"environ_energy": 1.0,
"environ_gi_enabled": false,
"environ_glow_enabled": true,
"environ_ground_color": Color(0.2, 0.169, 0.133, 1),
"environ_sky_color": Color(0.385, 0.454, 0.55, 1),
"environ_tonemap_enabled": true,
"sun_color": Color(1, 1, 1, 1),
"sun_enabled": true,
"sun_energy": 1.0,
"sun_max_distance": 100.0,
"sun_rotation": Vector2(-1.0472, 2.61799)
},
"rotate_snap": 15.0,
"scale_snap": 10.0,
"show_grid": true,
"show_origin": true,
"snap_enabled": false,
"translate_snap": 1.0,
"viewport_mode": 1,
"viewports": [{
"auto_orthogonal": false,
"auto_orthogonal_enabled": true,
"cinematic_preview": false,
"display_mode": 20,
"distance": 4.0,
"doppler": false,
"frame_time": false,
"gizmos": true,
"half_res": false,
"information": false,
"listener": true,
"lock_rotation": false,
"orthogonal": false,
"position": Vector3(0, 0, 0),
"use_environment": false,
"view_type": 0,
"x_rotation": 0.5,
"y_rotation": -0.5
}, {
"auto_orthogonal": false,
"auto_orthogonal_enabled": true,
"cinematic_preview": false,
"display_mode": 20,
"distance": 4.0,
"doppler": false,
"frame_time": false,
"gizmos": true,
"half_res": false,
"information": false,
"listener": false,
"lock_rotation": false,
"orthogonal": false,
"position": Vector3(0, 0, 0),
"use_environment": false,
"view_type": 0,
"x_rotation": 0.5,
"y_rotation": -0.5
}, {
"auto_orthogonal": false,
"auto_orthogonal_enabled": true,
"cinematic_preview": false,
"display_mode": 20,
"distance": 4.0,
"doppler": false,
"frame_time": false,
"gizmos": true,
"half_res": false,
"information": false,
"listener": false,
"lock_rotation": false,
"orthogonal": false,
"position": Vector3(0, 0, 0),
"use_environment": false,
"view_type": 0,
"x_rotation": 0.5,
"y_rotation": -0.5
}, {
"auto_orthogonal": false,
"auto_orthogonal_enabled": true,
"cinematic_preview": false,
"display_mode": 20,
"distance": 4.0,
"doppler": false,
"frame_time": false,
"gizmos": true,
"half_res": false,
"information": false,
"listener": false,
"lock_rotation": false,
"orthogonal": false,
"position": Vector3(0, 0, 0),
"use_environment": false,
"view_type": 0,
"x_rotation": 0.5,
"y_rotation": -0.5
}],
"zfar": 4000.01,
"znear": 0.05
}
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CanvasLayer/UI")])

View File

@ -0,0 +1,5 @@
[folding]
node_unfolds=[NodePath("."), PackedStringArray("Layout", "Layout/Transform", "Layout/Container Sizing"), NodePath("VBoxContainer"), PackedStringArray("Layout", "Layout/Transform"), NodePath("VBoxContainer/HBoxContainer"), PackedStringArray("Layout", "Layout/Container Sizing"), NodePath("VBoxContainer/HBoxContainer/MarginContainer2"), PackedStringArray("Layout", "Layout/Container Sizing"), NodePath("VBoxContainer/HBoxContainer/MarginContainer"), PackedStringArray("Layout", "Layout/Container Sizing")]
resource_unfolds=[]
nodes_folded=[]

View File

@ -1,6 +1,7 @@
[gd_scene load_steps=19 format=3 uid="uid://y083suj12rld"]
[gd_scene load_steps=20 format=3 uid="uid://y083suj12rld"]
[ext_resource type="Script" path="res://scripts/gamecontroller.gd" id="1_77wyw"]
[ext_resource type="PackedScene" uid="uid://w7al4r6vnaye" path="res://scenes/ui.tscn" id="1_l1h5o"]
[ext_resource type="PackedScene" uid="uid://go4yc8hfo1gq" path="res://scenes/character.tscn" id="2_64ccm"]
[ext_resource type="Texture2D" uid="uid://dwb83f7uoweuy" path="res://graphics/Terrain (32x32).png" id="2_l22q1"]
[ext_resource type="PackedScene" uid="uid://ukuu7p7vhlq" path="res://scenes/crate.tscn" id="5_u8rgi"]
@ -527,6 +528,10 @@ script = ExtResource("1_77wyw")
[node name="Timer" type="Timer" parent="SceneManager"]
[node name="CanvasLayer" type="CanvasLayer" parent="."]
[node name="UI" parent="CanvasLayer" instance=ExtResource("1_l1h5o")]
[node name="TileMap" type="TileMap" parent="."]
tile_set = SubResource("TileSet_47g5u")
format = 2

View File

@ -0,0 +1,40 @@
[gd_scene load_steps=2 format=3 uid="uid://w7al4r6vnaye"]
[ext_resource type="Script" path="res://scripts/ui.gd" id="1_fbdq6"]
[node name="Control" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_fbdq6")
[node name="VBoxContainer" type="VBoxContainer" parent="."]
layout_mode = 1
anchors_preset = 10
anchor_right = 1.0
offset_bottom = 23.0
grow_horizontal = 2
[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer"]
layout_mode = 2
[node name="MarginContainer2" type="MarginContainer" parent="VBoxContainer/HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 3
[node name="Health" type="Label" parent="VBoxContainer/HBoxContainer/MarginContainer2"]
layout_mode = 2
text = "Health : 100"
[node name="MarginContainer" type="MarginContainer" parent="VBoxContainer/HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 3
[node name="Coins" type="Label" parent="VBoxContainer/HBoxContainer/MarginContainer"]
layout_mode = 2
text = "Coins : 0
"
horizontal_alignment = 2

View File

@ -11,6 +11,7 @@ var crate = preload("res://scenes/crate.tscn")
@onready var boxtrap = $"../crates/boxtrap"
@onready var timer = $Timer
@onready var player = $"../CharacterBody2D"
@onready var ui = $"../CanvasLayer/UI"
func _ready():
GameManager.resetPlayer()
@ -28,6 +29,7 @@ func _on_area_2d_areatrigger(effect, body):
func coinCollected():
print("scene manager saw coin collected")
GameManager.coinsCollected +=1
ui.coinsUpdate(GameManager.coinsCollected)
func resetGame():
timer.start(.5)
@ -42,3 +44,4 @@ func _process(delta):
func _on_badguy_player_damage():
player.hurt()
ui.healthUpdate(GameManager.player.health)

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@ -0,0 +1,10 @@
extends Control
@onready var health = $VBoxContainer/HBoxContainer/MarginContainer2/Health
@onready var coins = $VBoxContainer/HBoxContainer/MarginContainer/Coins
# Called when the node enters the scene tree for the first time.
func healthUpdate(amt):
health.text = "Health : "+str(amt)
func coinsUpdate(amt):
coins.text = "Coins : "+str(amt)