scoring working, updates to readme
This commit is contained in:
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@ -21,3 +21,14 @@ An autoload resource is one that can be specified in the project settings. It wi
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An autoload script is a good place to put any persistent game logic and data, as well as any helper methods that may be useful to a wide variety of nodes in your game.
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It is possible that an autoload script can get quite cluttered with information, so a good combination is to use an autoload script and data objects together.
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## Relevance to UI
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A good UI is essentially a graphical representation of the state of the game. Once that state is centralized in one place it becomes easier to make UI that accurately reflects all the data in the game (such as player health, coins collected, points, timers etc.)
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Our goals for UI:
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* Create a Canvas Layer to float the UI over the viewport
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* Create a Control node to contain our UI nodes
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* Create Container nodes (vbox and hbox)
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* Use a MarginContainer node to wrap our UI nodes
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@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/CharacterBody2D/AnimatedSprite2D")])
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CanvasLayer/UI")])
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@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/CharacterBody2D/AnimatedSprite2D")])
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CanvasLayer/UI")])
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@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/CharacterBody2D/AnimatedSprite2D")])
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CanvasLayer/UI")])
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@ -1,3 +1,9 @@
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MarginContainer
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CanvasLayer
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Label
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HBoxContainer
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VBoxContainer
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ColorRect
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RayCast2D
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Timer
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Node
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@ -6,9 +12,3 @@ AnimatedSprite2D
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Area2D
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Node2D
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CenterContainer
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Sprite2D
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ParallaxLayer
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ParallaxBackground
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AnimationPlayer
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AnimatableBody2D
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StaticBody2D
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@ -4,7 +4,7 @@ dock_1_selected_tab_idx=0
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dock_2_selected_tab_idx=0
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dock_3_selected_tab_idx=0
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dock_4_selected_tab_idx=0
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dock_5_selected_tab_idx=1
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dock_5_selected_tab_idx=0
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dock_6_selected_tab_idx=0
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dock_7_selected_tab_idx=0
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dock_8_selected_tab_idx=0
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@ -19,16 +19,16 @@ dock_filesystem_split=0
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dock_filesystem_display_mode=0
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dock_filesystem_file_sort=0
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dock_filesystem_file_list_display_mode=1
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dock_filesystem_selected_paths=PackedStringArray("res://graphics/Player Hurt/")
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dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/resources/", "res://scripts/gameManager/", "res://graphics/", "res://graphics/Player Hurt/")
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dock_filesystem_selected_paths=PackedStringArray("res://scenes/ui.tscn")
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dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/resources/", "res://scripts/gameManager/", "res://scenes/", "res://graphics/", "res://graphics/Player Hurt/")
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dock_3="Scene,Import"
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dock_4="FileSystem"
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dock_5="Inspector,Node,History"
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[EditorNode]
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open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/badguy.tscn", "res://scenes/coin.tscn")
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current_scene="res://scenes/character.tscn"
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open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/badguy.tscn", "res://scenes/coin.tscn", "res://scenes/ui.tscn")
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current_scene="res://scenes/game.tscn"
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center_split_offset=-252
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selected_default_debugger_tab_idx=0
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selected_main_editor_idx=2
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@ -36,8 +36,8 @@ selected_bottom_panel_item=0
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[ScriptEditor]
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open_scripts=["res://scripts/badguy.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/resources/character_stats.gd", "res://scripts/coin.gd", "res://scripts/gamecontroller.gd", "res://scripts/gameManager/gamemanager.gd", "res://scripts/Trigger.gd"]
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selected_script="res://scripts/CharacterBody2D.gd"
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open_scripts=["res://scripts/badguy.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/resources/character_stats.gd", "res://scripts/coin.gd", "res://scripts/gamecontroller.gd", "res://scripts/gameManager/gamemanager.gd", "res://scripts/Trigger.gd", "res://scripts/ui.gd"]
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selected_script="res://scripts/gamecontroller.gd"
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open_help=[]
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script_split_offset=70
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list_split_offset=0
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@ -1,5 +1,5 @@
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ea4bc82a6ad023ab7ee23ee620429895
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::res://::1724071986
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::res://::1724081296
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icon.svg::CompressedTexture2D::9114977118871582245::1724024726::1724024726::1::::<><>::
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::res://graphics/::1724076966
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coin.png::CompressedTexture2D::7063880403899111552::1724024726::1724024726::1::::<><>::
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@ -23,22 +23,22 @@ player jump 48x48.png::CompressedTexture2D::1627608568707791839::1724024726::172
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player land 48x48.png::CompressedTexture2D::3499637713582873633::1724024726::1724024726::1::::<><>::
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::res://graphics/Player Run/::1724024726
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player run 48x48.png::CompressedTexture2D::1502492849971408816::1724024726::1724024726::1::::<><>::
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::res://scenes/::1724076532
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::res://scenes/::1724078633
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area_trigger.tscn::PackedScene::2953141911562060689::1724024726::0::1::::<><>::res://scripts/Trigger.gd
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badguy.tscn::PackedScene::8923528729538756339::1724076532::0::1::::<><>::res://scripts/badguy.gd<>uid://c4g3ypigewuuu::::res://graphics/slime_green.png
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badguy.tscn::PackedScene::8923528729538756339::1724078633::0::1::::<><>::res://scripts/badguy.gd<>uid://c4g3ypigewuuu::::res://graphics/slime_green.png
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bullet.tscn::PackedScene::6880909734590904373::1724035820::0::1::::<><>::res://scripts/bullet.gd
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character.tscn::PackedScene::451838158579532324::1724076532::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://c0iiaebonyhh0::::res://graphics/Player Idle/Player Idle 48x48.png<>uid://bwnec1thq1btr::::res://graphics/Player Death/Player Death 64x64.png<>uid://xgoqfqmvorcx::::res://graphics/Player Jump/player jump 48x48.png<>uid://vn23qn3f0dvc::::res://graphics/Player Run/player run 48x48.png
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coin.tscn::PackedScene::61828818800194477::1724076532::0::1::::<><>::uid://c7v2cwn2826lg::::res://graphics/coin.png<>res://scripts/coin.gd
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character.tscn::PackedScene::451838158579532324::1724078633::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://c0iiaebonyhh0::::res://graphics/Player Idle/Player Idle 48x48.png<>uid://bwnec1thq1btr::::res://graphics/Player Death/Player Death 64x64.png<>uid://dytvp6158kit2::::res://graphics/Player Hurt/Player Hurt 48x48.png<>uid://xgoqfqmvorcx::::res://graphics/Player Jump/player jump 48x48.png<>uid://vn23qn3f0dvc::::res://graphics/Player Run/player run 48x48.png
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coin.tscn::PackedScene::61828818800194477::1724078633::0::1::::<><>::uid://c7v2cwn2826lg::::res://graphics/coin.png<>res://scripts/coin.gd
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crate.tscn::PackedScene::41931541512830250::1724035820::0::1::::<><>::uid://ddxm7hj323fta::::res://graphics/items/cannister.png
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game.tscn::PackedScene::1738196330916037717::1724076532::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://dwb83f7uoweuy::::res://graphics/Terrain (32x32).png<>uid://ukuu7p7vhlq::::res://scenes/crate.tscn<>uid://dvd1p6xue0ub2::::res://scenes/platform.tscn<>uid://dly4g7fvvtamm::::res://graphics/background/BG Image.png<>uid://bicr20de8c3jp::::res://scenes/area_trigger.tscn<>uid://cw50mfjp2np08::::res://graphics/background/Additional Sky.png<>uid://6olcj1w1svdg::::res://graphics/background/Additional Water.png<>uid://47kuhu1ukph::::res://scenes/coin.tscn<>uid://d0evhj5ayp0ep::::res://scenes/badguy.tscn
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game.tscn::PackedScene::1738196330916037717::1724078633::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://dwb83f7uoweuy::::res://graphics/Terrain (32x32).png<>uid://ukuu7p7vhlq::::res://scenes/crate.tscn<>uid://dvd1p6xue0ub2::::res://scenes/platform.tscn<>uid://dly4g7fvvtamm::::res://graphics/background/BG Image.png<>uid://bicr20de8c3jp::::res://scenes/area_trigger.tscn<>uid://cw50mfjp2np08::::res://graphics/background/Additional Sky.png<>uid://6olcj1w1svdg::::res://graphics/background/Additional Water.png<>uid://47kuhu1ukph::::res://scenes/coin.tscn<>uid://d0evhj5ayp0ep::::res://scenes/badguy.tscn
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menu.tscn::PackedScene::1738029604261438007::1724024726::0::1::::<><>::
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platform.tscn::PackedScene::8641027994130079701::1724024726::0::1::::<><>::
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::res://scripts/::1724076382
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badguy.gd::GDScript::-1::1724072417::0::1::::<>Area2D<>::
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::res://scripts/::1724077882
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badguy.gd::GDScript::-1::1724077297::0::1::::<>Area2D<>::
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bullet.gd::GDScript::-1::1724024726::0::1::::<>Area2D<>::
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CharacterBody2D.gd::GDScript::-1::1724075537::0::1::::<>CharacterBody2D<>::
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CharacterBody2D.gd::GDScript::-1::1724077882::0::1::::<>CharacterBody2D<>::
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coin.gd::GDScript::-1::1724076175::0::1::::<>Area2D<>::
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gamecontroller.gd::GDScript::-1::1724076382::0::1::::<>Node<>::
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gamecontroller.gd::GDScript::-1::1724077508::0::1::::<>Node<>::
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Trigger.gd::GDScript::-1::1724024726::0::1::::<>Area2D<>::
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::res://scripts/gameManager/::1724073623
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gamemanager.gd::GDScript::-1::1724073623::0::1::::<>Node<>::
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@ -1,11 +1,7 @@
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res://scenes/character.tscn
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res://scripts/resources/player_stats.tres
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res://scripts/gameManager/gamemanager.gd
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res://scenes/badguy.tscn
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res://scripts/badguy.gd
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res://scripts/gamecontroller.gd
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res://scenes/game.tscn
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res://scripts/CharacterBody2D.gd
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res://scripts/resources/slime_stats.tres
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res://scenes/character.tscn
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res://scenes/badguy.tscn
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res://scenes/coin.tscn
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res://scripts/coin.gd
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res://scenes/ui.tscn
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res://scripts/ui.gd
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res://scripts/gamecontroller.gd
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@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/CharacterBody2D/AnimatedSprite2D")])
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CanvasLayer/UI")])
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@ -2,4 +2,4 @@
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node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("TileMap"), PackedStringArray("layer__array", "tile_set"), NodePath("ParallaxBackground/ParallaxLayer"), PackedStringArray("Motion"), NodePath("ParallaxBackground/ParallaxLayer/Sprite2D"), PackedStringArray("Transform", "texture"), NodePath("Ground"), PackedStringArray("Transform"), NodePath("MovingPlatform"), PackedStringArray("Transform")]
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resource_unfolds=["res://scenes/game.tscn::TileSet_47g5u", PackedStringArray("terrain_set_0/terrain__array", "physics_layer__array"), "res://scenes/game.tscn::WorldBoundaryShape2D_xkyim", PackedStringArray(), "res://scenes/game.tscn::CircleShape2D_j8ltg", PackedStringArray()]
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nodes_folded=[NodePath("ParallaxBackground"), NodePath("ParallaxBackground/ParallaxLayer"), NodePath("Ground"), NodePath("CharacterBody2D"), NodePath("BoxTrapTrigger"), NodePath("crates"), NodePath("MovingPlatform")]
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nodes_folded=[NodePath("SceneManager"), NodePath("ParallaxBackground"), NodePath("ParallaxBackground/ParallaxLayer"), NodePath("Ground"), NodePath("CharacterBody2D"), NodePath("BoxTrapTrigger"), NodePath("crates"), NodePath("MovingPlatform")]
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@ -14,8 +14,8 @@ run_debug_collisions=false
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[recent_files]
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scenes=["res://scenes/coin.tscn", "res://scenes/badguy.tscn", "res://scenes/crate.tscn", "res://scenes/bullet.tscn", "res://scenes/character.tscn", "res://scenes/game.tscn", "res://scenes/area_trigger.tscn", "res://scenes/menu.tscn", "res://scenes/platform.tscn", "res://scenes/animatedcoin.tscn"]
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scripts=["res://scripts/gameManager/gamemanager.gd", "res://scripts/resources/character_stats.gd", "res://scripts/badguy.gd", "res://scripts/coin.gd", "res://scripts/Trigger.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
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scenes=["res://scenes/ui.tscn", "res://scenes/coin.tscn", "res://scenes/badguy.tscn", "res://scenes/character.tscn", "res://scenes/game.tscn", "res://scenes/crate.tscn", "res://scenes/bullet.tscn", "res://scenes/area_trigger.tscn", "res://scenes/menu.tscn", "res://scenes/platform.tscn"]
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scripts=["res://scripts/ui.gd", "res://scripts/gameManager/gamemanager.gd", "res://scripts/resources/character_stats.gd", "res://scripts/badguy.gd", "res://scripts/coin.gd", "res://scripts/Trigger.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
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[linked_properties]
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@ -38,6 +38,13 @@ ParallaxLayer:motion_scale=true
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ParallaxLayer:scale=true
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AnimatableBody2D:scale=true
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CenterContainer:scale=true
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Control:scale=true
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VBoxContainer:scale=true
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HBoxContainer:scale=true
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Label:scale=true
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ColorRect:scale=true
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CanvasLayer:scale=true
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MarginContainer:scale=true
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[dialog_bounds]
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@ -46,7 +53,7 @@ project_settings=Rect2(510, 190, 900, 700)
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[color_picker]
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recent_presets=PackedColorArray(0.616312, 0.404074, 0.899578, 0.42, 0.720388, 0.338613, 0.856219, 0.42, 0.724243, 0.309912, 0.904036, 0.42, 0.708381, 0.310171, 0.933753, 0.42)
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recent_presets=PackedColorArray(0.616312, 0.404074, 0.899578, 0.42, 0.720388, 0.338613, 0.856219, 0.42, 0.724243, 0.309912, 0.904036, 0.42, 0.708381, 0.310171, 0.933753, 0.42, 0.313726, 1, 1, 1, 0.313726, 1, 0.317647, 1, 0, 0.507899, 0.0451613, 1, 2.55093e-06, 0.743836, 0.0871435, 1)
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[script_setup]
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@ -1,9 +1,9 @@
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res://scripts
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res://scenes
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res://graphics/Player Hurt
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res://scripts/gameManager
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res://scripts/resources/
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res://graphics/Player Death
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res://scripts
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res://scenes
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res://graphics
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res://graphics/Player Jump
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res://graphics/Player Run
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@ -6,8 +6,8 @@ state={
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"column": 0,
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"folded_lines": Array[int]([]),
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"h_scroll_position": 0,
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"row": 41,
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"scroll_position": 29.0,
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"row": 43,
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"scroll_position": 30.0,
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"selection": false,
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"syntax_highlighter": "GDScript"
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}
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@ -19,9 +19,9 @@ state={
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"breakpoints": PackedInt32Array(),
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"column": 36,
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"folded_lines": Array[int]([]),
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"h_scroll_position": 0,
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"h_scroll_position": 129,
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"row": 40,
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"scroll_position": 35.0,
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"scroll_position": 40.0,
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"selection": false,
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"syntax_highlighter": "GDScript"
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}
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@ -109,3 +109,17 @@ state={
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"selection": false,
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"syntax_highlighter": "GDScript"
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}
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[res://scripts/ui.gd]
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state={
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"bookmarks": PackedInt32Array(),
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"breakpoints": PackedInt32Array(),
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"column": 16,
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"folded_lines": Array[int]([]),
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"h_scroll_position": 0,
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"row": 8,
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"scroll_position": 0.0,
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"selection": false,
|
||||
"syntax_highlighter": "GDScript"
|
||||
}
|
||||
|
@ -0,0 +1,3 @@
|
||||
[folding]
|
||||
|
||||
sections_unfolded=PackedStringArray()
|
@ -0,0 +1,175 @@
|
||||
[editor_states]
|
||||
|
||||
Anim={
|
||||
"visible": false
|
||||
}
|
||||
2D={
|
||||
"grid_offset": Vector2(0, 0),
|
||||
"grid_snap_active": false,
|
||||
"grid_step": Vector2(8, 8),
|
||||
"grid_visibility": 1,
|
||||
"ofs": Vector2(-165, -110),
|
||||
"primary_grid_step": Vector2i(8, 8),
|
||||
"show_edit_locks": true,
|
||||
"show_guides": true,
|
||||
"show_helpers": false,
|
||||
"show_origin": true,
|
||||
"show_rulers": true,
|
||||
"show_transformation_gizmos": true,
|
||||
"show_viewport": true,
|
||||
"show_zoom_control": true,
|
||||
"smart_snap_active": false,
|
||||
"snap_guides": true,
|
||||
"snap_node_anchors": true,
|
||||
"snap_node_center": true,
|
||||
"snap_node_parent": true,
|
||||
"snap_node_sides": true,
|
||||
"snap_other_nodes": true,
|
||||
"snap_pixel": true,
|
||||
"snap_relative": false,
|
||||
"snap_rotation": false,
|
||||
"snap_rotation_offset": 0.0,
|
||||
"snap_rotation_step": 0.261799,
|
||||
"snap_scale": false,
|
||||
"snap_scale_step": 0.1,
|
||||
"zoom": 1.0
|
||||
}
|
||||
3D={
|
||||
"fov": 70.01,
|
||||
"gizmos_status": {
|
||||
"AudioListener3D": 0,
|
||||
"AudioStreamPlayer3D": 0,
|
||||
"CPUParticles3D": 0,
|
||||
"CSGShape3D": 0,
|
||||
"Camera3D": 0,
|
||||
"CollisionObject3D": 0,
|
||||
"CollisionPolygon3D": 0,
|
||||
"CollisionShape3D": 0,
|
||||
"Decal": 0,
|
||||
"FogVolume": 0,
|
||||
"GPUParticles3D": 0,
|
||||
"GPUParticlesCollision3D": 0,
|
||||
"Joint3D": 0,
|
||||
"Light3D": 0,
|
||||
"LightmapGI": 0,
|
||||
"LightmapProbe": 0,
|
||||
"Marker3D": 0,
|
||||
"NavigationLink3D": 0,
|
||||
"NavigationRegion3D": 0,
|
||||
"OccluderInstance3D": 0,
|
||||
"Path3D": 0,
|
||||
"PhysicalBone3D": 0,
|
||||
"RayCast3D": 0,
|
||||
"ReflectionProbe": 0,
|
||||
"ShapeCast3D": 0,
|
||||
"Skeleton3D": 0,
|
||||
"SoftBody3D": 0,
|
||||
"SpringArm3D": 0,
|
||||
"VehicleWheel3D": 0,
|
||||
"VisibleOnScreenNotifier3D": 0,
|
||||
"VoxelGI": 0
|
||||
},
|
||||
"local_coords": false,
|
||||
"preview_sun_env": {
|
||||
"environ_ao_enabled": false,
|
||||
"environ_enabled": true,
|
||||
"environ_energy": 1.0,
|
||||
"environ_gi_enabled": false,
|
||||
"environ_glow_enabled": true,
|
||||
"environ_ground_color": Color(0.2, 0.169, 0.133, 1),
|
||||
"environ_sky_color": Color(0.385, 0.454, 0.55, 1),
|
||||
"environ_tonemap_enabled": true,
|
||||
"sun_color": Color(1, 1, 1, 1),
|
||||
"sun_enabled": true,
|
||||
"sun_energy": 1.0,
|
||||
"sun_max_distance": 100.0,
|
||||
"sun_rotation": Vector2(-1.0472, 2.61799)
|
||||
},
|
||||
"rotate_snap": 15.0,
|
||||
"scale_snap": 10.0,
|
||||
"show_grid": true,
|
||||
"show_origin": true,
|
||||
"snap_enabled": false,
|
||||
"translate_snap": 1.0,
|
||||
"viewport_mode": 1,
|
||||
"viewports": [{
|
||||
"auto_orthogonal": false,
|
||||
"auto_orthogonal_enabled": true,
|
||||
"cinematic_preview": false,
|
||||
"display_mode": 20,
|
||||
"distance": 4.0,
|
||||
"doppler": false,
|
||||
"frame_time": false,
|
||||
"gizmos": true,
|
||||
"half_res": false,
|
||||
"information": false,
|
||||
"listener": true,
|
||||
"lock_rotation": false,
|
||||
"orthogonal": false,
|
||||
"position": Vector3(0, 0, 0),
|
||||
"use_environment": false,
|
||||
"view_type": 0,
|
||||
"x_rotation": 0.5,
|
||||
"y_rotation": -0.5
|
||||
}, {
|
||||
"auto_orthogonal": false,
|
||||
"auto_orthogonal_enabled": true,
|
||||
"cinematic_preview": false,
|
||||
"display_mode": 20,
|
||||
"distance": 4.0,
|
||||
"doppler": false,
|
||||
"frame_time": false,
|
||||
"gizmos": true,
|
||||
"half_res": false,
|
||||
"information": false,
|
||||
"listener": false,
|
||||
"lock_rotation": false,
|
||||
"orthogonal": false,
|
||||
"position": Vector3(0, 0, 0),
|
||||
"use_environment": false,
|
||||
"view_type": 0,
|
||||
"x_rotation": 0.5,
|
||||
"y_rotation": -0.5
|
||||
}, {
|
||||
"auto_orthogonal": false,
|
||||
"auto_orthogonal_enabled": true,
|
||||
"cinematic_preview": false,
|
||||
"display_mode": 20,
|
||||
"distance": 4.0,
|
||||
"doppler": false,
|
||||
"frame_time": false,
|
||||
"gizmos": true,
|
||||
"half_res": false,
|
||||
"information": false,
|
||||
"listener": false,
|
||||
"lock_rotation": false,
|
||||
"orthogonal": false,
|
||||
"position": Vector3(0, 0, 0),
|
||||
"use_environment": false,
|
||||
"view_type": 0,
|
||||
"x_rotation": 0.5,
|
||||
"y_rotation": -0.5
|
||||
}, {
|
||||
"auto_orthogonal": false,
|
||||
"auto_orthogonal_enabled": true,
|
||||
"cinematic_preview": false,
|
||||
"display_mode": 20,
|
||||
"distance": 4.0,
|
||||
"doppler": false,
|
||||
"frame_time": false,
|
||||
"gizmos": true,
|
||||
"half_res": false,
|
||||
"information": false,
|
||||
"listener": false,
|
||||
"lock_rotation": false,
|
||||
"orthogonal": false,
|
||||
"position": Vector3(0, 0, 0),
|
||||
"use_environment": false,
|
||||
"view_type": 0,
|
||||
"x_rotation": 0.5,
|
||||
"y_rotation": -0.5
|
||||
}],
|
||||
"zfar": 4000.01,
|
||||
"znear": 0.05
|
||||
}
|
||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CanvasLayer/UI")])
|
@ -0,0 +1,5 @@
|
||||
[folding]
|
||||
|
||||
node_unfolds=[NodePath("."), PackedStringArray("Layout", "Layout/Transform", "Layout/Container Sizing"), NodePath("VBoxContainer"), PackedStringArray("Layout", "Layout/Transform"), NodePath("VBoxContainer/HBoxContainer"), PackedStringArray("Layout", "Layout/Container Sizing"), NodePath("VBoxContainer/HBoxContainer/MarginContainer2"), PackedStringArray("Layout", "Layout/Container Sizing"), NodePath("VBoxContainer/HBoxContainer/MarginContainer"), PackedStringArray("Layout", "Layout/Container Sizing")]
|
||||
resource_unfolds=[]
|
||||
nodes_folded=[]
|
Binary file not shown.
@ -1,6 +1,7 @@
|
||||
[gd_scene load_steps=19 format=3 uid="uid://y083suj12rld"]
|
||||
[gd_scene load_steps=20 format=3 uid="uid://y083suj12rld"]
|
||||
|
||||
[ext_resource type="Script" path="res://scripts/gamecontroller.gd" id="1_77wyw"]
|
||||
[ext_resource type="PackedScene" uid="uid://w7al4r6vnaye" path="res://scenes/ui.tscn" id="1_l1h5o"]
|
||||
[ext_resource type="PackedScene" uid="uid://go4yc8hfo1gq" path="res://scenes/character.tscn" id="2_64ccm"]
|
||||
[ext_resource type="Texture2D" uid="uid://dwb83f7uoweuy" path="res://graphics/Terrain (32x32).png" id="2_l22q1"]
|
||||
[ext_resource type="PackedScene" uid="uid://ukuu7p7vhlq" path="res://scenes/crate.tscn" id="5_u8rgi"]
|
||||
@ -527,6 +528,10 @@ script = ExtResource("1_77wyw")
|
||||
|
||||
[node name="Timer" type="Timer" parent="SceneManager"]
|
||||
|
||||
[node name="CanvasLayer" type="CanvasLayer" parent="."]
|
||||
|
||||
[node name="UI" parent="CanvasLayer" instance=ExtResource("1_l1h5o")]
|
||||
|
||||
[node name="TileMap" type="TileMap" parent="."]
|
||||
tile_set = SubResource("TileSet_47g5u")
|
||||
format = 2
|
||||
|
40
week6/updated_project/scenes/ui.tscn
Normal file
40
week6/updated_project/scenes/ui.tscn
Normal file
@ -0,0 +1,40 @@
|
||||
[gd_scene load_steps=2 format=3 uid="uid://w7al4r6vnaye"]
|
||||
|
||||
[ext_resource type="Script" path="res://scripts/ui.gd" id="1_fbdq6"]
|
||||
|
||||
[node name="Control" type="Control"]
|
||||
layout_mode = 3
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
script = ExtResource("1_fbdq6")
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="."]
|
||||
layout_mode = 1
|
||||
anchors_preset = 10
|
||||
anchor_right = 1.0
|
||||
offset_bottom = 23.0
|
||||
grow_horizontal = 2
|
||||
|
||||
[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer"]
|
||||
layout_mode = 2
|
||||
|
||||
[node name="MarginContainer2" type="MarginContainer" parent="VBoxContainer/HBoxContainer"]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
|
||||
[node name="Health" type="Label" parent="VBoxContainer/HBoxContainer/MarginContainer2"]
|
||||
layout_mode = 2
|
||||
text = "Health : 100"
|
||||
|
||||
[node name="MarginContainer" type="MarginContainer" parent="VBoxContainer/HBoxContainer"]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
|
||||
[node name="Coins" type="Label" parent="VBoxContainer/HBoxContainer/MarginContainer"]
|
||||
layout_mode = 2
|
||||
text = "Coins : 0
|
||||
"
|
||||
horizontal_alignment = 2
|
@ -11,6 +11,7 @@ var crate = preload("res://scenes/crate.tscn")
|
||||
@onready var boxtrap = $"../crates/boxtrap"
|
||||
@onready var timer = $Timer
|
||||
@onready var player = $"../CharacterBody2D"
|
||||
@onready var ui = $"../CanvasLayer/UI"
|
||||
|
||||
func _ready():
|
||||
GameManager.resetPlayer()
|
||||
@ -28,6 +29,7 @@ func _on_area_2d_areatrigger(effect, body):
|
||||
func coinCollected():
|
||||
print("scene manager saw coin collected")
|
||||
GameManager.coinsCollected +=1
|
||||
ui.coinsUpdate(GameManager.coinsCollected)
|
||||
|
||||
func resetGame():
|
||||
timer.start(.5)
|
||||
@ -42,3 +44,4 @@ func _process(delta):
|
||||
|
||||
func _on_badguy_player_damage():
|
||||
player.hurt()
|
||||
ui.healthUpdate(GameManager.player.health)
|
||||
|
10
week6/updated_project/scripts/ui.gd
Normal file
10
week6/updated_project/scripts/ui.gd
Normal file
@ -0,0 +1,10 @@
|
||||
extends Control
|
||||
|
||||
@onready var health = $VBoxContainer/HBoxContainer/MarginContainer2/Health
|
||||
@onready var coins = $VBoxContainer/HBoxContainer/MarginContainer/Coins
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func healthUpdate(amt):
|
||||
health.text = "Health : "+str(amt)
|
||||
func coinsUpdate(amt):
|
||||
coins.text = "Coins : "+str(amt)
|
Loading…
Reference in New Issue
Block a user