diff --git a/week1/GodotSpeedRun/project.godot b/week1/GodotSpeedRun/project.godot index 1ff598a..853a2d4 100644 --- a/week1/GodotSpeedRun/project.godot +++ b/week1/GodotSpeedRun/project.godot @@ -12,7 +12,7 @@ config_version=5 config/name="GodotSpeedRun" run/main_scene="res://scenes/game.tscn" -config/features=PackedStringArray("4.2", "Forward Plus") +config/features=PackedStringArray("4.3", "Forward Plus") config/icon="res://icon.svg" [file_customization] diff --git a/week1/GodotSpeedRun/scripts/CharacterBody2D.gd b/week1/GodotSpeedRun/scripts/CharacterBody2D.gd index 04d8501..af86c03 100644 --- a/week1/GodotSpeedRun/scripts/CharacterBody2D.gd +++ b/week1/GodotSpeedRun/scripts/CharacterBody2D.gd @@ -31,4 +31,3 @@ func _physics_process(delta): var c = get_slide_collision(i) if c.get_collider() is RigidBody2D: c.get_collider().apply_central_impulse(-c.get_normal() * PUSH_FORCE) - diff --git a/week2/original_files/project.godot b/week2/original_files/project.godot index 17c987b..d3d11f8 100644 --- a/week2/original_files/project.godot +++ b/week2/original_files/project.godot @@ -12,7 +12,7 @@ config_version=5 config/name="Week2_OriginalFiles" run/main_scene="res://scenes/game.tscn" -config/features=PackedStringArray("4.2", "Forward Plus") +config/features=PackedStringArray("4.3", "Forward Plus") config/icon="res://icon.svg" [file_customization] diff --git a/week2/startpoint/.godot/editor/bullet.tscn-editstate-6d8e6ff1e6f20a36e0402d27c623c86c.cfg b/week2/startpoint/.godot/editor/bullet.tscn-editstate-6d8e6ff1e6f20a36e0402d27c623c86c.cfg index c574e5f..d01de04 100644 --- a/week2/startpoint/.godot/editor/bullet.tscn-editstate-6d8e6ff1e6f20a36e0402d27c623c86c.cfg +++ b/week2/startpoint/.godot/editor/bullet.tscn-editstate-6d8e6ff1e6f20a36e0402d27c623c86c.cfg @@ -10,10 +10,12 @@ Anim={ "grid_visibility": 1, "ofs": Vector2(-53.4626, -32.546), "primary_grid_step": Vector2i(8, 8), -"show_edit_locks": true, +"show_group_gizmos": true, "show_guides": true, "show_helpers": false, +"show_lock_gizmos": true, "show_origin": true, +"show_position_gizmos": true, "show_rulers": true, "show_transformation_gizmos": true, "show_viewport": true, @@ -54,6 +56,7 @@ Anim={ "LightmapGI": 0, "LightmapProbe": 0, "Marker3D": 0, +"MeshInstance3DCustomAABB": 0, "NavigationLink3D": 0, "NavigationRegion3D": 0, "OccluderInstance3D": 0, @@ -96,7 +99,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -115,7 +118,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -134,7 +137,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -153,7 +156,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -172,4 +175,4 @@ Anim={ "zfar": 4000.01, "znear": 0.05 } -selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Area2D")]) +selected_nodes=Array[NodePath]([]) diff --git a/week2/startpoint/.godot/editor/character.tscn-editstate-b6bd7a241034177d7fe082a7597ba8ea.cfg b/week2/startpoint/.godot/editor/character.tscn-editstate-b6bd7a241034177d7fe082a7597ba8ea.cfg index 6918fec..c1a6cd4 100644 --- a/week2/startpoint/.godot/editor/character.tscn-editstate-b6bd7a241034177d7fe082a7597ba8ea.cfg +++ b/week2/startpoint/.godot/editor/character.tscn-editstate-b6bd7a241034177d7fe082a7597ba8ea.cfg @@ -10,10 +10,12 @@ Anim={ "grid_visibility": 1, "ofs": Vector2(-105.112, -79.4505), "primary_grid_step": Vector2i(8, 8), -"show_edit_locks": true, +"show_group_gizmos": true, "show_guides": true, "show_helpers": false, +"show_lock_gizmos": true, "show_origin": true, +"show_position_gizmos": true, "show_rulers": true, "show_transformation_gizmos": true, "show_viewport": true, @@ -54,6 +56,7 @@ Anim={ "LightmapGI": 0, "LightmapProbe": 0, "Marker3D": 0, +"MeshInstance3DCustomAABB": 0, "NavigationLink3D": 0, "NavigationRegion3D": 0, "OccluderInstance3D": 0, @@ -96,7 +99,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -115,7 +118,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -134,7 +137,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -153,7 +156,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -172,4 +175,4 @@ Anim={ "zfar": 4000.01, "znear": 0.05 } -selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Area2D")]) +selected_nodes=Array[NodePath]([]) diff --git a/week2/startpoint/.godot/editor/editor_layout.cfg b/week2/startpoint/.godot/editor/editor_layout.cfg index 7d28206..dcd2182 100644 --- a/week2/startpoint/.godot/editor/editor_layout.cfg +++ b/week2/startpoint/.godot/editor/editor_layout.cfg @@ -21,6 +21,10 @@ dock_filesystem_file_sort=0 dock_filesystem_file_list_display_mode=1 dock_filesystem_selected_paths=PackedStringArray("res://scenes/bullet.tscn") dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scenes/") +dock_bottom=[] +dock_closed=[] +dock_filesystem_h_split_offset=240 +dock_filesystem_v_split_offset=0 dock_3="Scene,Import" dock_4="FileSystem" dock_5="Inspector,Node,History" @@ -28,7 +32,7 @@ dock_5="Inspector,Node,History" [EditorNode] open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn") -current_scene="res://scenes/bullet.tscn" +current_scene="res://scenes/game.tscn" center_split_offset=0 selected_default_debugger_tab_idx=0 selected_main_editor_idx=2 @@ -37,13 +41,15 @@ selected_bottom_panel_item=0 [ScriptEditor] open_scripts=["res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"] -selected_script="res://scripts/bullet.gd" +selected_script="res://scripts/gamecontroller.gd" open_help=[] script_split_offset=70 list_split_offset=0 +zoom_factor=1.0 [ShaderEditor] open_shaders=[] split_offset=0 selected_shader="" +text_shader_zoom_factor=1.0 diff --git a/week2/startpoint/.godot/editor/filesystem_cache8 b/week2/startpoint/.godot/editor/filesystem_cache8 index 2874126..1db8f84 100644 --- a/week2/startpoint/.godot/editor/filesystem_cache8 +++ b/week2/startpoint/.godot/editor/filesystem_cache8 @@ -1,13 +1,13 @@ ea4bc82a6ad023ab7ee23ee620429895 -::res://::1722015212 +::res://::1724629921 icon.svg::CompressedTexture2D::9114977118871582245::1718541837::1718541843::1::::<><>:: ::res://assets/::1718552371 -::res://scenes/::1721179661 -bullet.tscn::PackedScene::6880909734590904373::1721179661::0::1::::<><>::res://scripts/bullet.gd -character.tscn::PackedScene::451838158579532324::1721179661::0::1::::<><>::res://scripts/CharacterBody2D.gd -game.tscn::PackedScene::1738196330916037717::1721179661::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>res://scripts/Trigger.gd -::res://scripts/::1721179661 -bullet.gd::GDScript::-1::1721179661::0::1::::<>Area2D<>:: +::res://scenes/::1724625154 +bullet.tscn::PackedScene::6880909734590904373::1724625154::0::1::::<><>::res://scripts/bullet.gd +character.tscn::PackedScene::451838158579532324::1724625154::0::1::::<><>::res://scripts/CharacterBody2D.gd +game.tscn::PackedScene::1738196330916037717::1724625154::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>res://scripts/Trigger.gd +::res://scripts/::1722021779 +bullet.gd::GDScript::-1::1722021779::0::1::::<>Area2D<>:: CharacterBody2D.gd::GDScript::-1::1721179661::0::1::::<>CharacterBody2D<>:: gamecontroller.gd::GDScript::-1::1718560874::0::1::::<>Node2D<>:: Trigger.gd::GDScript::-1::1718561036::0::1::::<>Area2D<>:: diff --git a/week2/startpoint/.godot/editor/filesystem_update4 b/week2/startpoint/.godot/editor/filesystem_update4 index 3c520f1..7972f7c 100644 --- a/week2/startpoint/.godot/editor/filesystem_update4 +++ b/week2/startpoint/.godot/editor/filesystem_update4 @@ -1,4 +1,3 @@ res://scenes/game.tscn res://scenes/character.tscn res://scenes/bullet.tscn -res://scripts/bullet.gd diff --git a/week2/startpoint/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg b/week2/startpoint/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg index 5c855c4..691dd05 100644 --- a/week2/startpoint/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg +++ b/week2/startpoint/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg @@ -10,10 +10,12 @@ Anim={ "grid_visibility": 1, "ofs": Vector2(-452.67, -210.078), "primary_grid_step": Vector2i(8, 8), -"show_edit_locks": true, +"show_group_gizmos": true, "show_guides": true, "show_helpers": false, +"show_lock_gizmos": true, "show_origin": true, +"show_position_gizmos": true, "show_rulers": true, "show_transformation_gizmos": true, "show_viewport": true, @@ -54,6 +56,7 @@ Anim={ "LightmapGI": 0, "LightmapProbe": 0, "Marker3D": 0, +"MeshInstance3DCustomAABB": 0, "NavigationLink3D": 0, "NavigationRegion3D": 0, "OccluderInstance3D": 0, @@ -96,7 +99,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -115,7 +118,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -134,7 +137,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -153,7 +156,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -172,4 +175,4 @@ Anim={ "zfar": 4000.01, "znear": 0.05 } -selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Area2D")]) +selected_nodes=Array[NodePath]([]) diff --git a/week2/startpoint/.godot/editor/project_metadata.cfg b/week2/startpoint/.godot/editor/project_metadata.cfg index faa3f2c..02b8b9f 100644 --- a/week2/startpoint/.godot/editor/project_metadata.cfg +++ b/week2/startpoint/.godot/editor/project_metadata.cfg @@ -1,6 +1,6 @@ [editor_metadata] -executable_path="/home/timbot/Documents/Software/godot/Godot_v4.2.1-stable_linux.x86_64" +executable_path="/home/timbot/Documents/Software/godot/Godot_v4.3-stable_linux.x86_64" use_advanced_connections=false [debug_options] diff --git a/week2/startpoint/.godot/editor/script_editor_cache.cfg b/week2/startpoint/.godot/editor/script_editor_cache.cfg index 2b6b7f0..08fd8f3 100644 --- a/week2/startpoint/.godot/editor/script_editor_cache.cfg +++ b/week2/startpoint/.godot/editor/script_editor_cache.cfg @@ -31,10 +31,10 @@ state={ state={ "bookmarks": PackedInt32Array(), "breakpoints": PackedInt32Array(), -"column": 14, +"column": 30, "folded_lines": Array[int]([]), "h_scroll_position": 0, -"row": 13, +"row": 11, "scroll_position": 0.0, "selection": false, "syntax_highlighter": "GDScript" diff --git a/week2/startpoint/.godot/scene_groups_cache.cfg b/week2/startpoint/.godot/scene_groups_cache.cfg new file mode 100644 index 0000000..e267899 --- /dev/null +++ b/week2/startpoint/.godot/scene_groups_cache.cfg @@ -0,0 +1,3 @@ +[res://scenes/game.tscn] + +groups=[&"boxes", &"player"] diff --git 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b/week2/startpoint/.godot/shader_cache/VoxelGiShaderRD/32d75d830dbe256be00685864178a372f0f167f74f1acc7bfa766e61c628f2fa/087916079fba7c625e62b0c2cca570e0fb87c99a.vulkan.cache new file mode 100644 index 0000000..ecc698f Binary files /dev/null and b/week2/startpoint/.godot/shader_cache/VoxelGiShaderRD/32d75d830dbe256be00685864178a372f0f167f74f1acc7bfa766e61c628f2fa/087916079fba7c625e62b0c2cca570e0fb87c99a.vulkan.cache differ diff --git a/week2/startpoint/project.godot b/week2/startpoint/project.godot index 995f502..9e0047c 100644 --- a/week2/startpoint/project.godot +++ b/week2/startpoint/project.godot @@ -12,7 +12,7 @@ config_version=5 config/name="Week2-FinalFiles" run/main_scene="res://scenes/game.tscn" -config/features=PackedStringArray("4.2", "Forward Plus") +config/features=PackedStringArray("4.3", "Forward Plus") config/icon="res://icon.svg" [file_customization] @@ -27,11 +27,11 @@ folder_colors={ push={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":88,"key_label":0,"unicode":120,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":88,"key_label":0,"unicode":120,"location":0,"echo":false,"script":null) ] } shoot={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null) ] } diff --git a/week3/updated_project/.godot/editor/bullet.tscn-editstate-6d8e6ff1e6f20a36e0402d27c623c86c.cfg b/week3/updated_project/.godot/editor/bullet.tscn-editstate-6d8e6ff1e6f20a36e0402d27c623c86c.cfg index b3b3605..c1047b0 100644 --- a/week3/updated_project/.godot/editor/bullet.tscn-editstate-6d8e6ff1e6f20a36e0402d27c623c86c.cfg +++ b/week3/updated_project/.godot/editor/bullet.tscn-editstate-6d8e6ff1e6f20a36e0402d27c623c86c.cfg @@ -10,10 +10,12 @@ Anim={ "grid_visibility": 1, "ofs": Vector2(-53.4626, -32.546), "primary_grid_step": Vector2i(8, 8), -"show_edit_locks": true, +"show_group_gizmos": true, "show_guides": true, "show_helpers": false, +"show_lock_gizmos": true, "show_origin": true, +"show_position_gizmos": true, "show_rulers": true, "show_transformation_gizmos": true, "show_viewport": true, @@ -54,6 +56,7 @@ Anim={ "LightmapGI": 0, "LightmapProbe": 0, "Marker3D": 0, +"MeshInstance3DCustomAABB": 0, "NavigationLink3D": 0, "NavigationRegion3D": 0, "OccluderInstance3D": 0, @@ -96,7 +99,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -115,7 +118,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -134,7 +137,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -153,7 +156,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -172,4 +175,4 @@ Anim={ "zfar": 4000.01, "znear": 0.05 } -selected_nodes=Array[NodePath]([]) +selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@16886/@Panel@13/@VBoxContainer@14/DockHSplitLeftL/DockHSplitLeftR/DockHSplitMain/@VBoxContainer@25/DockVSplitCenter/@VSplitContainer@52/@VBoxContainer@53/@PanelContainer@98/MainScreen/@CanvasItemEditor@9272/@VSplitContainer@9094/@HSplitContainer@9096/@HSplitContainer@9098/@Control@9099/@SubViewportContainer@9100/@SubViewport@9101/Game/Layer0")]) diff --git a/week3/updated_project/.godot/editor/character.tscn-editstate-b6bd7a241034177d7fe082a7597ba8ea.cfg b/week3/updated_project/.godot/editor/character.tscn-editstate-b6bd7a241034177d7fe082a7597ba8ea.cfg index 06f70e7..2bda8b6 100644 --- a/week3/updated_project/.godot/editor/character.tscn-editstate-b6bd7a241034177d7fe082a7597ba8ea.cfg +++ b/week3/updated_project/.godot/editor/character.tscn-editstate-b6bd7a241034177d7fe082a7597ba8ea.cfg @@ -10,10 +10,12 @@ Anim={ "grid_visibility": 1, "ofs": Vector2(-374.822, -210.115), "primary_grid_step": Vector2i(8, 8), -"show_edit_locks": true, +"show_group_gizmos": true, "show_guides": true, "show_helpers": false, +"show_lock_gizmos": true, "show_origin": true, +"show_position_gizmos": true, "show_rulers": true, "show_transformation_gizmos": true, "show_viewport": true, @@ -54,6 +56,7 @@ Anim={ "LightmapGI": 0, "LightmapProbe": 0, "Marker3D": 0, +"MeshInstance3DCustomAABB": 0, "NavigationLink3D": 0, "NavigationRegion3D": 0, "OccluderInstance3D": 0, @@ -96,7 +99,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -115,7 +118,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -134,7 +137,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -153,7 +156,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -172,4 +175,4 @@ Anim={ "zfar": 4000.01, "znear": 0.05 } -selected_nodes=Array[NodePath]([]) +selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@16886/@Panel@13/@VBoxContainer@14/DockHSplitLeftL/DockHSplitLeftR/DockHSplitMain/@VBoxContainer@25/DockVSplitCenter/@VSplitContainer@52/@VBoxContainer@53/@PanelContainer@98/MainScreen/@CanvasItemEditor@9272/@VSplitContainer@9094/@HSplitContainer@9096/@HSplitContainer@9098/@Control@9099/@SubViewportContainer@9100/@SubViewport@9101/Game/Layer0")]) diff --git a/week3/updated_project/.godot/editor/crate.tscn-editstate-65637dc57c83dac3d15ec1cb22439bd7.cfg b/week3/updated_project/.godot/editor/crate.tscn-editstate-65637dc57c83dac3d15ec1cb22439bd7.cfg index 99352e8..00edfaa 100644 --- a/week3/updated_project/.godot/editor/crate.tscn-editstate-65637dc57c83dac3d15ec1cb22439bd7.cfg +++ b/week3/updated_project/.godot/editor/crate.tscn-editstate-65637dc57c83dac3d15ec1cb22439bd7.cfg @@ -10,10 +10,12 @@ Anim={ "grid_visibility": 1, "ofs": Vector2(-51.75, -30.5), "primary_grid_step": Vector2i(8, 8), -"show_edit_locks": true, +"show_group_gizmos": true, "show_guides": true, "show_helpers": false, +"show_lock_gizmos": true, "show_origin": true, +"show_position_gizmos": true, "show_rulers": true, "show_transformation_gizmos": true, "show_viewport": true, @@ -54,6 +56,7 @@ Anim={ "LightmapGI": 0, "LightmapProbe": 0, "Marker3D": 0, +"MeshInstance3DCustomAABB": 0, "NavigationLink3D": 0, "NavigationRegion3D": 0, "OccluderInstance3D": 0, @@ -96,7 +99,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -115,7 +118,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -134,7 +137,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -153,7 +156,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -172,4 +175,4 @@ Anim={ "zfar": 4000.01, "znear": 0.05 } -selected_nodes=Array[NodePath]([]) +selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@16886/@Panel@13/@VBoxContainer@14/DockHSplitLeftL/DockHSplitLeftR/DockHSplitMain/@VBoxContainer@25/DockVSplitCenter/@VSplitContainer@52/@VBoxContainer@53/@PanelContainer@98/MainScreen/@CanvasItemEditor@9272/@VSplitContainer@9094/@HSplitContainer@9096/@HSplitContainer@9098/@Control@9099/@SubViewportContainer@9100/@SubViewport@9101/Game/Layer0")]) diff --git a/week3/updated_project/.godot/editor/editor_layout.cfg b/week3/updated_project/.godot/editor/editor_layout.cfg index 6cdf3ab..c1a7dc7 100644 --- a/week3/updated_project/.godot/editor/editor_layout.cfg +++ b/week3/updated_project/.godot/editor/editor_layout.cfg @@ -21,6 +21,10 @@ dock_filesystem_file_sort=0 dock_filesystem_file_list_display_mode=1 dock_filesystem_selected_paths=PackedStringArray("res://graphics/items/cannister.png") dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scenes/", "res://graphics/", "res://graphics/items/") +dock_bottom=[] +dock_closed=[] +dock_filesystem_h_split_offset=240 +dock_filesystem_v_split_offset=0 dock_3="Scene,Import" dock_4="FileSystem" dock_5="Inspector,Node,History" @@ -32,7 +36,7 @@ current_scene="res://scenes/game.tscn" center_split_offset=-252 selected_default_debugger_tab_idx=0 selected_main_editor_idx=0 -selected_bottom_panel_item=0 +selected_bottom_panel_item=11 [ScriptEditor] @@ -41,9 +45,11 @@ selected_script="res://scripts/gamecontroller.gd" open_help=[] script_split_offset=70 list_split_offset=0 +zoom_factor=1.0 [ShaderEditor] open_shaders=[] split_offset=0 selected_shader="" +text_shader_zoom_factor=1.0 diff --git a/week3/updated_project/.godot/editor/filesystem_cache8 b/week3/updated_project/.godot/editor/filesystem_cache8 index 74a6ab0..d5d91f6 100644 --- a/week3/updated_project/.godot/editor/filesystem_cache8 +++ b/week3/updated_project/.godot/editor/filesystem_cache8 @@ -1,5 +1,5 @@ ea4bc82a6ad023ab7ee23ee620429895 -::res://::1722276824 +::res://::1724630022 icon.svg::CompressedTexture2D::9114977118871582245::1721179661::1721179661::1::::<><>:: ::res://graphics/::1721682223 Terrain (32x32).png::CompressedTexture2D::8707534964839485024::1721679370::1721679370::1::::<><>:: @@ -13,11 +13,11 @@ player jump 48x48.png::CompressedTexture2D::1627608568707791839::1721673245::172 player land 48x48.png::CompressedTexture2D::3499637713582873633::1721673245::1721673245::1::::<><>:: ::res://graphics/Player Run/::1721673245 player run 48x48.png::CompressedTexture2D::1502492849971408816::1721673245::1721673245::1::::<><>:: -::res://scenes/::1722019009 -bullet.tscn::PackedScene::6880909734590904373::1722019009::0::1::::<><>::res://scripts/bullet.gd -character.tscn::PackedScene::451838158579532324::1722019009::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://c0iiaebonyhh0::::res://graphics/Player Idle/Player Idle 48x48.png<>uid://xgoqfqmvorcx::::res://graphics/Player Jump/player jump 48x48.png<>uid://vn23qn3f0dvc::::res://graphics/Player Run/player run 48x48.png -crate.tscn::PackedScene::41931541512830250::1722019009::0::1::::<><>::uid://ddxm7hj323fta::::res://graphics/items/cannister.png -game.tscn::PackedScene::1738196330916037717::1722019009::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://dwb83f7uoweuy::::res://graphics/Terrain (32x32).png<>res://scripts/Trigger.gd<>uid://ukuu7p7vhlq::::res://scenes/crate.tscn +::res://scenes/::1724625813 +bullet.tscn::PackedScene::6880909734590904373::1724625813::0::1::::<><>::res://scripts/bullet.gd +character.tscn::PackedScene::451838158579532324::1724625813::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://c0iiaebonyhh0::::res://graphics/Player Idle/Player Idle 48x48.png<>uid://xgoqfqmvorcx::::res://graphics/Player Jump/player jump 48x48.png<>uid://vn23qn3f0dvc::::res://graphics/Player Run/player run 48x48.png +crate.tscn::PackedScene::41931541512830250::1724625813::0::1::::<><>::uid://ddxm7hj323fta::::res://graphics/items/cannister.png +game.tscn::PackedScene::1738196330916037717::1724625813::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://dwb83f7uoweuy::::res://graphics/Terrain (32x32).png<>res://scripts/Trigger.gd<>uid://ukuu7p7vhlq::::res://scenes/crate.tscn ::res://scripts/::1721681291 bullet.gd::GDScript::-1::1721179661::0::1::::<>Area2D<>:: CharacterBody2D.gd::GDScript::-1::1721681291::0::1::::<>CharacterBody2D<>:: diff --git a/week3/updated_project/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg b/week3/updated_project/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg index 539e20d..185f4fc 100644 --- a/week3/updated_project/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg +++ b/week3/updated_project/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg @@ -10,10 +10,12 @@ Anim={ "grid_visibility": 1, "ofs": Vector2(-271.671, -139.035), "primary_grid_step": Vector2i(8, 8), -"show_edit_locks": true, +"show_group_gizmos": true, "show_guides": true, "show_helpers": false, +"show_lock_gizmos": true, "show_origin": true, +"show_position_gizmos": true, "show_rulers": true, "show_transformation_gizmos": true, "show_viewport": true, @@ -54,6 +56,7 @@ Anim={ "LightmapGI": 0, "LightmapProbe": 0, "Marker3D": 0, +"MeshInstance3DCustomAABB": 0, "NavigationLink3D": 0, "NavigationRegion3D": 0, "OccluderInstance3D": 0, @@ -96,7 +99,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -115,7 +118,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -134,7 +137,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -153,7 +156,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -172,4 +175,4 @@ Anim={ "zfar": 4000.01, "znear": 0.05 } -selected_nodes=Array[NodePath]([]) +selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@16886/@Panel@13/@VBoxContainer@14/DockHSplitLeftL/DockHSplitLeftR/DockHSplitMain/@VBoxContainer@25/DockVSplitCenter/@VSplitContainer@52/@VBoxContainer@53/@PanelContainer@98/MainScreen/@CanvasItemEditor@9272/@VSplitContainer@9094/@HSplitContainer@9096/@HSplitContainer@9098/@Control@9099/@SubViewportContainer@9100/@SubViewport@9101/Game/TilemapLayer")]) diff --git a/week3/updated_project/.godot/editor/game.tscn-folding-c2a7af834e91ff64325daddf58e45dc0.cfg b/week3/updated_project/.godot/editor/game.tscn-folding-c2a7af834e91ff64325daddf58e45dc0.cfg index c0773ca..d342a18 100644 --- a/week3/updated_project/.godot/editor/game.tscn-folding-c2a7af834e91ff64325daddf58e45dc0.cfg +++ b/week3/updated_project/.godot/editor/game.tscn-folding-c2a7af834e91ff64325daddf58e45dc0.cfg @@ -1,5 +1,5 @@ [folding] -node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("TileMap"), PackedStringArray("tile_set"), NodePath("level"), PackedStringArray("Transform"), NodePath("level/groundblock2"), PackedStringArray("Transform"), NodePath("level/groundblock2/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/groundblock3"), PackedStringArray("Transform"), NodePath("level/groundblock3/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/StaticBody2D"), PackedStringArray("Transform"), NodePath("level/groundblock"), PackedStringArray("Transform"), NodePath("level/groundblock/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/groundblock4"), PackedStringArray("Transform"), NodePath("level/groundblock4/CollisionShape2D"), PackedStringArray("Transform"), NodePath("AreaTrigger"), PackedStringArray("Transform")] +node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("level"), PackedStringArray("Transform"), NodePath("level/groundblock2"), PackedStringArray("Transform"), NodePath("level/groundblock2/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/groundblock3"), PackedStringArray("Transform"), NodePath("level/groundblock3/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/StaticBody2D"), PackedStringArray("Transform"), NodePath("level/groundblock"), PackedStringArray("Transform"), NodePath("level/groundblock/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/groundblock4"), PackedStringArray("Transform"), NodePath("level/groundblock4/CollisionShape2D"), PackedStringArray("Transform"), NodePath("AreaTrigger"), PackedStringArray("Transform")] resource_unfolds=["res://scenes/game.tscn::TileSet_47g5u", PackedStringArray(), "res://scenes/game.tscn::RectangleShape2D_cq7kj", PackedStringArray("Resource"), "res://scenes/game.tscn::WorldBoundaryShape2D_3u4a8", PackedStringArray("Resource"), "res://scenes/game.tscn::CircleShape2D_x8qck", PackedStringArray("Resource")] -nodes_folded=[NodePath("AreaTrigger")] +nodes_folded=[NodePath("level"), NodePath("AreaTrigger")] diff --git a/week3/updated_project/.godot/editor/project_metadata.cfg b/week3/updated_project/.godot/editor/project_metadata.cfg index 8b55ec3..66566a9 100644 --- a/week3/updated_project/.godot/editor/project_metadata.cfg +++ b/week3/updated_project/.godot/editor/project_metadata.cfg @@ -1,6 +1,6 @@ [editor_metadata] -executable_path="/home/timbot/Documents/Software/godot/Godot_v4.2.1-stable_linux.x86_64" +executable_path="/home/timbot/Documents/Software/godot/Godot_v4.3-stable_linux.x86_64" use_advanced_connections=false tile_source_sort=0 diff --git a/week3/updated_project/.godot/scene_groups_cache.cfg b/week3/updated_project/.godot/scene_groups_cache.cfg new file mode 100644 index 0000000..547801e --- /dev/null +++ b/week3/updated_project/.godot/scene_groups_cache.cfg @@ -0,0 +1,7 @@ +[res://scenes/crate.tscn] + +groups=[&"boxes"] + +[res://scenes/game.tscn] + +groups=[&"player"] diff --git 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b/week3/updated_project/.godot/shader_cache/VoxelGiShaderRD/32d75d830dbe256be00685864178a372f0f167f74f1acc7bfa766e61c628f2fa/087916079fba7c625e62b0c2cca570e0fb87c99a.vulkan.cache differ diff --git a/week3/updated_project/project.godot b/week3/updated_project/project.godot index a50422f..c7df792 100644 --- a/week3/updated_project/project.godot +++ b/week3/updated_project/project.godot @@ -12,7 +12,7 @@ config_version=5 config/name="Week3-FinalExample" run/main_scene="res://scenes/game.tscn" -config/features=PackedStringArray("4.2", "Forward Plus") +config/features=PackedStringArray("4.3", "Forward Plus") config/icon="res://icon.svg" [display] @@ -35,11 +35,11 @@ folder_colors={ push={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":88,"key_label":0,"unicode":120,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":88,"key_label":0,"unicode":120,"location":0,"echo":false,"script":null) ] } shoot={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null) ] } diff --git a/week3/updated_project/scenes/game.tscn b/week3/updated_project/scenes/game.tscn index 9488747..8a700fa 100644 --- a/week3/updated_project/scenes/game.tscn +++ b/week3/updated_project/scenes/game.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=11 format=3 uid="uid://y083suj12rld"] +[gd_scene load_steps=11 format=4 uid="uid://y083suj12rld"] [ext_resource type="Script" path="res://scripts/gamecontroller.gd" id="1_77wyw"] [ext_resource type="PackedScene" uid="uid://go4yc8hfo1gq" path="res://scenes/character.tscn" id="2_64ccm"] @@ -72,10 +72,10 @@ radius = 60.2993 [node name="Game" type="Node2D"] script = ExtResource("1_77wyw") -[node name="TileMap" type="TileMap" parent="."] +[node name="TilemapLayer" type="TileMapLayer" parent="."] +use_parent_material = true +tile_map_data = PackedByteArray("AAD+/wUAAAABAAQAAAD//wUAAAABAAQAAAAAAAUAAAABAAQAAAABAAUAAAABAAQAAAACAAUAAAABAAQAAAADAAUAAAABAAQAAAAEAAUAAAABAAQAAAAFAAUAAAABAAQAAAAGAAUAAAABAAQAAAAHAAUAAAABAAQAAAAIAAUAAAABAAQAAAAJAAUAAAABAAQAAAAHAAMAAAABAAQAAAAIAAMAAAABAAQAAAAJAAMAAAABAAQAAAACAAMAAAABAAQAAAADAAMAAAABAAQAAAAEAAMAAAABAAQAAAA=") tile_set = SubResource("TileSet_47g5u") -format = 2 -layer_0/tile_data = PackedInt32Array(393214, 65536, 4, 393215, 65536, 4, 327680, 65536, 4, 327681, 65536, 4, 327682, 65536, 4, 327683, 65536, 4, 327684, 65536, 4, 327685, 65536, 4, 327686, 65536, 4, 327687, 65536, 4, 327688, 65536, 4, 327689, 65536, 4, 196615, 65536, 4, 196616, 65536, 4, 196617, 65536, 4, 196610, 65536, 4, 196611, 65536, 4, 196612, 65536, 4) [node name="level" type="Node2D" parent="."] diff --git a/week4/original_project/.godot/editor/editor_layout.cfg b/week4/original_project/.godot/editor/editor_layout.cfg index 6cdf3ab..74d23c6 100644 --- a/week4/original_project/.godot/editor/editor_layout.cfg +++ b/week4/original_project/.godot/editor/editor_layout.cfg @@ -21,6 +21,10 @@ dock_filesystem_file_sort=0 dock_filesystem_file_list_display_mode=1 dock_filesystem_selected_paths=PackedStringArray("res://graphics/items/cannister.png") dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scenes/", "res://graphics/", "res://graphics/items/") +dock_bottom=[] +dock_closed=[] +dock_filesystem_h_split_offset=240 +dock_filesystem_v_split_offset=0 dock_3="Scene,Import" dock_4="FileSystem" dock_5="Inspector,Node,History" @@ -32,7 +36,6 @@ current_scene="res://scenes/game.tscn" center_split_offset=-252 selected_default_debugger_tab_idx=0 selected_main_editor_idx=0 -selected_bottom_panel_item=0 [ScriptEditor] @@ -41,9 +44,11 @@ selected_script="res://scripts/gamecontroller.gd" open_help=[] script_split_offset=70 list_split_offset=0 +zoom_factor=1.0 [ShaderEditor] open_shaders=[] split_offset=0 selected_shader="" +text_shader_zoom_factor=1.0 diff --git a/week4/original_project/.godot/editor/filesystem_cache8 b/week4/original_project/.godot/editor/filesystem_cache8 index e4a472f..60b8ea2 100644 --- a/week4/original_project/.godot/editor/filesystem_cache8 +++ b/week4/original_project/.godot/editor/filesystem_cache8 @@ -1,5 +1,5 @@ ea4bc82a6ad023ab7ee23ee620429895 -::res://::1724160549 +::res://::1724630272 icon.svg::CompressedTexture2D::9114977118871582245::1722277386::1722277386::1::::<><>:: ::res://graphics/::1722277386 Terrain (32x32).png::CompressedTexture2D::8707534964839485024::1722277386::1722277386::1::::<><>:: diff --git a/week4/original_project/.godot/editor/filesystem_update4 b/week4/original_project/.godot/editor/filesystem_update4 index 5393c1d..519aac9 100644 --- a/week4/original_project/.godot/editor/filesystem_update4 +++ b/week4/original_project/.godot/editor/filesystem_update4 @@ -1,4 +1 @@ res://scenes/game.tscn -res://scenes/character.tscn -res://scenes/bullet.tscn -res://scenes/crate.tscn diff --git a/week4/original_project/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg b/week4/original_project/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg index 539e20d..31bd66f 100644 --- a/week4/original_project/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg +++ b/week4/original_project/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg @@ -8,12 +8,14 @@ Anim={ "grid_snap_active": false, "grid_step": Vector2(8, 8), "grid_visibility": 1, -"ofs": Vector2(-271.671, -139.035), +"ofs": Vector2(-263.685, -139.035), "primary_grid_step": Vector2i(8, 8), -"show_edit_locks": true, +"show_group_gizmos": true, "show_guides": true, "show_helpers": false, +"show_lock_gizmos": true, "show_origin": true, +"show_position_gizmos": true, "show_rulers": true, "show_transformation_gizmos": true, "show_viewport": true, @@ -54,6 +56,7 @@ Anim={ "LightmapGI": 0, "LightmapProbe": 0, "Marker3D": 0, +"MeshInstance3DCustomAABB": 0, "NavigationLink3D": 0, "NavigationRegion3D": 0, "OccluderInstance3D": 0, @@ -96,7 +99,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -115,7 +118,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -134,7 +137,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -153,7 +156,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, diff --git a/week4/original_project/.godot/editor/game.tscn-folding-c2a7af834e91ff64325daddf58e45dc0.cfg b/week4/original_project/.godot/editor/game.tscn-folding-c2a7af834e91ff64325daddf58e45dc0.cfg index c0773ca..4cb0c6d 100644 --- a/week4/original_project/.godot/editor/game.tscn-folding-c2a7af834e91ff64325daddf58e45dc0.cfg +++ b/week4/original_project/.godot/editor/game.tscn-folding-c2a7af834e91ff64325daddf58e45dc0.cfg @@ -1,5 +1,5 @@ [folding] -node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("TileMap"), PackedStringArray("tile_set"), NodePath("level"), PackedStringArray("Transform"), NodePath("level/groundblock2"), PackedStringArray("Transform"), NodePath("level/groundblock2/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/groundblock3"), PackedStringArray("Transform"), NodePath("level/groundblock3/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/StaticBody2D"), PackedStringArray("Transform"), NodePath("level/groundblock"), PackedStringArray("Transform"), NodePath("level/groundblock/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/groundblock4"), PackedStringArray("Transform"), NodePath("level/groundblock4/CollisionShape2D"), PackedStringArray("Transform"), NodePath("AreaTrigger"), PackedStringArray("Transform")] +node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("level"), PackedStringArray("Transform"), NodePath("level/groundblock3"), PackedStringArray("Transform"), NodePath("level/groundblock3/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/StaticBody2D"), PackedStringArray("Transform"), NodePath("level/groundblock"), PackedStringArray("Transform"), NodePath("level/groundblock/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/groundblock4"), PackedStringArray("Transform"), NodePath("level/groundblock4/CollisionShape2D"), PackedStringArray("Transform"), NodePath("AreaTrigger"), PackedStringArray("Transform")] resource_unfolds=["res://scenes/game.tscn::TileSet_47g5u", PackedStringArray(), "res://scenes/game.tscn::RectangleShape2D_cq7kj", PackedStringArray("Resource"), "res://scenes/game.tscn::WorldBoundaryShape2D_3u4a8", PackedStringArray("Resource"), "res://scenes/game.tscn::CircleShape2D_x8qck", PackedStringArray("Resource")] nodes_folded=[NodePath("AreaTrigger")] diff --git a/week4/original_project/.godot/editor/project_metadata.cfg b/week4/original_project/.godot/editor/project_metadata.cfg index 8b55ec3..66566a9 100644 --- a/week4/original_project/.godot/editor/project_metadata.cfg +++ b/week4/original_project/.godot/editor/project_metadata.cfg @@ -1,6 +1,6 @@ [editor_metadata] -executable_path="/home/timbot/Documents/Software/godot/Godot_v4.2.1-stable_linux.x86_64" +executable_path="/home/timbot/Documents/Software/godot/Godot_v4.3-stable_linux.x86_64" use_advanced_connections=false tile_source_sort=0 diff --git a/week4/original_project/.godot/scene_groups_cache.cfg 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a/week4/original_project/.godot/shader_cache/VoxelGiShaderRD/32d75d830dbe256be00685864178a372f0f167f74f1acc7bfa766e61c628f2fa/087916079fba7c625e62b0c2cca570e0fb87c99a.vulkan.cache b/week4/original_project/.godot/shader_cache/VoxelGiShaderRD/32d75d830dbe256be00685864178a372f0f167f74f1acc7bfa766e61c628f2fa/087916079fba7c625e62b0c2cca570e0fb87c99a.vulkan.cache new file mode 100644 index 0000000..ecc698f Binary files /dev/null and b/week4/original_project/.godot/shader_cache/VoxelGiShaderRD/32d75d830dbe256be00685864178a372f0f167f74f1acc7bfa766e61c628f2fa/087916079fba7c625e62b0c2cca570e0fb87c99a.vulkan.cache differ diff --git a/week4/original_project/project.godot b/week4/original_project/project.godot index 75b0e44..63a8d35 100644 --- a/week4/original_project/project.godot +++ b/week4/original_project/project.godot @@ -12,7 +12,7 @@ config_version=5 config/name="Week4-OriginalExample" run/main_scene="res://scenes/game.tscn" -config/features=PackedStringArray("4.2", "Forward Plus") +config/features=PackedStringArray("4.3", "Forward Plus") config/icon="res://icon.svg" [display] @@ -35,11 +35,11 @@ folder_colors={ push={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":88,"key_label":0,"unicode":120,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":88,"key_label":0,"unicode":120,"location":0,"echo":false,"script":null) ] } shoot={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null) ] } diff --git a/week4/original_project/scenes/game.tscn b/week4/original_project/scenes/game.tscn index 9488747..76b8605 100644 --- a/week4/original_project/scenes/game.tscn +++ b/week4/original_project/scenes/game.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=11 format=3 uid="uid://y083suj12rld"] +[gd_scene load_steps=11 format=4 uid="uid://y083suj12rld"] [ext_resource type="Script" path="res://scripts/gamecontroller.gd" id="1_77wyw"] [ext_resource type="PackedScene" uid="uid://go4yc8hfo1gq" path="res://scenes/character.tscn" id="2_64ccm"] @@ -72,21 +72,13 @@ radius = 60.2993 [node name="Game" type="Node2D"] script = ExtResource("1_77wyw") -[node name="TileMap" type="TileMap" parent="."] +[node name="Layer0" type="TileMapLayer" parent="."] +use_parent_material = true +tile_map_data = PackedByteArray("AAD+/wUAAAABAAQAAAD//wUAAAABAAQAAAAAAAUAAAABAAQAAAABAAUAAAABAAQAAAACAAUAAAABAAQAAAADAAUAAAABAAQAAAAEAAUAAAABAAQAAAAFAAUAAAABAAQAAAAGAAUAAAABAAQAAAAHAAUAAAABAAQAAAAIAAUAAAABAAQAAAAJAAUAAAABAAQAAAAHAAMAAAABAAQAAAAIAAMAAAABAAQAAAAJAAMAAAABAAQAAAACAAMAAAABAAQAAAADAAMAAAABAAQAAAAEAAMAAAABAAQAAAA=") tile_set = SubResource("TileSet_47g5u") -format = 2 -layer_0/tile_data = PackedInt32Array(393214, 65536, 4, 393215, 65536, 4, 327680, 65536, 4, 327681, 65536, 4, 327682, 65536, 4, 327683, 65536, 4, 327684, 65536, 4, 327685, 65536, 4, 327686, 65536, 4, 327687, 65536, 4, 327688, 65536, 4, 327689, 65536, 4, 196615, 65536, 4, 196616, 65536, 4, 196617, 65536, 4, 196610, 65536, 4, 196611, 65536, 4, 196612, 65536, 4) [node name="level" type="Node2D" parent="."] -[node name="groundblock2" type="StaticBody2D" parent="level"] -position = Vector2(548, 315) -metadata/_edit_group_ = true - -[node name="CollisionShape2D" type="CollisionShape2D" parent="level/groundblock2"] -position = Vector2(-1.5, 0) -shape = SubResource("RectangleShape2D_cq7kj") - [node name="groundblock3" type="StaticBody2D" parent="level"] position = Vector2(273, 108) metadata/_edit_group_ = true diff --git a/week4/updated_project/.godot/editor/bullet.tscn-editstate-6d8e6ff1e6f20a36e0402d27c623c86c.cfg b/week4/updated_project/.godot/editor/bullet.tscn-editstate-6d8e6ff1e6f20a36e0402d27c623c86c.cfg index 1befa4d..76a232a 100644 --- a/week4/updated_project/.godot/editor/bullet.tscn-editstate-6d8e6ff1e6f20a36e0402d27c623c86c.cfg +++ b/week4/updated_project/.godot/editor/bullet.tscn-editstate-6d8e6ff1e6f20a36e0402d27c623c86c.cfg @@ -10,10 +10,12 @@ Anim={ "grid_visibility": 1, "ofs": Vector2(-53.4626, -32.546), "primary_grid_step": Vector2i(8, 8), -"show_edit_locks": true, +"show_group_gizmos": true, "show_guides": true, "show_helpers": false, +"show_lock_gizmos": true, "show_origin": true, +"show_position_gizmos": true, "show_rulers": true, "show_transformation_gizmos": true, "show_viewport": true, @@ -54,6 +56,7 @@ Anim={ "LightmapGI": 0, "LightmapProbe": 0, "Marker3D": 0, +"MeshInstance3DCustomAABB": 0, "NavigationLink3D": 0, "NavigationRegion3D": 0, "OccluderInstance3D": 0, @@ -96,7 +99,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -115,7 +118,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -134,7 +137,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -153,7 +156,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -172,4 +175,4 @@ Anim={ "zfar": 4000.01, "znear": 0.05 } -selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/AreaTrigger")]) +selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@16886/@Panel@13/@VBoxContainer@14/DockHSplitLeftL/DockHSplitLeftR/DockHSplitMain/@VBoxContainer@25/DockVSplitCenter/@VSplitContainer@52/@VBoxContainer@53/@PanelContainer@98/MainScreen/@CanvasItemEditor@9272/@VSplitContainer@9094/@HSplitContainer@9096/@HSplitContainer@9098/@Control@9099/@SubViewportContainer@9100/@SubViewport@9101/Game/ParallaxHorizon/SpriteWater")]) diff --git a/week4/updated_project/.godot/editor/character.tscn-editstate-b6bd7a241034177d7fe082a7597ba8ea.cfg b/week4/updated_project/.godot/editor/character.tscn-editstate-b6bd7a241034177d7fe082a7597ba8ea.cfg index 102aa37..33ad444 100644 --- a/week4/updated_project/.godot/editor/character.tscn-editstate-b6bd7a241034177d7fe082a7597ba8ea.cfg +++ b/week4/updated_project/.godot/editor/character.tscn-editstate-b6bd7a241034177d7fe082a7597ba8ea.cfg @@ -10,10 +10,12 @@ Anim={ "grid_visibility": 1, "ofs": Vector2(-374.822, -210.115), "primary_grid_step": Vector2i(8, 8), -"show_edit_locks": true, +"show_group_gizmos": true, "show_guides": true, "show_helpers": false, +"show_lock_gizmos": true, "show_origin": true, +"show_position_gizmos": true, "show_rulers": true, "show_transformation_gizmos": true, "show_viewport": true, @@ -54,6 +56,7 @@ Anim={ "LightmapGI": 0, "LightmapProbe": 0, "Marker3D": 0, +"MeshInstance3DCustomAABB": 0, "NavigationLink3D": 0, "NavigationRegion3D": 0, "OccluderInstance3D": 0, @@ -96,7 +99,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -115,7 +118,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -134,7 +137,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -153,7 +156,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -172,4 +175,4 @@ Anim={ "zfar": 4000.01, "znear": 0.05 } -selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/AreaTrigger")]) +selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@16886/@Panel@13/@VBoxContainer@14/DockHSplitLeftL/DockHSplitLeftR/DockHSplitMain/@VBoxContainer@25/DockVSplitCenter/@VSplitContainer@52/@VBoxContainer@53/@PanelContainer@98/MainScreen/@CanvasItemEditor@9272/@VSplitContainer@9094/@HSplitContainer@9096/@HSplitContainer@9098/@Control@9099/@SubViewportContainer@9100/@SubViewport@9101/Game/ParallaxHorizon/SpriteWater")]) diff --git a/week4/updated_project/.godot/editor/crate.tscn-editstate-65637dc57c83dac3d15ec1cb22439bd7.cfg b/week4/updated_project/.godot/editor/crate.tscn-editstate-65637dc57c83dac3d15ec1cb22439bd7.cfg index 42509f1..4a08b82 100644 --- a/week4/updated_project/.godot/editor/crate.tscn-editstate-65637dc57c83dac3d15ec1cb22439bd7.cfg +++ b/week4/updated_project/.godot/editor/crate.tscn-editstate-65637dc57c83dac3d15ec1cb22439bd7.cfg @@ -10,10 +10,12 @@ Anim={ "grid_visibility": 1, "ofs": Vector2(-51.75, -30.5), "primary_grid_step": Vector2i(8, 8), -"show_edit_locks": true, +"show_group_gizmos": true, "show_guides": true, "show_helpers": false, +"show_lock_gizmos": true, "show_origin": true, +"show_position_gizmos": true, "show_rulers": true, "show_transformation_gizmos": true, "show_viewport": true, @@ -54,6 +56,7 @@ Anim={ "LightmapGI": 0, "LightmapProbe": 0, "Marker3D": 0, +"MeshInstance3DCustomAABB": 0, "NavigationLink3D": 0, "NavigationRegion3D": 0, "OccluderInstance3D": 0, @@ -96,7 +99,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -115,7 +118,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -134,7 +137,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -153,7 +156,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -172,4 +175,4 @@ Anim={ "zfar": 4000.01, "znear": 0.05 } -selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/AreaTrigger")]) +selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@16886/@Panel@13/@VBoxContainer@14/DockHSplitLeftL/DockHSplitLeftR/DockHSplitMain/@VBoxContainer@25/DockVSplitCenter/@VSplitContainer@52/@VBoxContainer@53/@PanelContainer@98/MainScreen/@CanvasItemEditor@9272/@VSplitContainer@9094/@HSplitContainer@9096/@HSplitContainer@9098/@Control@9099/@SubViewportContainer@9100/@SubViewport@9101/Game/ParallaxHorizon/SpriteWater")]) diff --git a/week4/updated_project/.godot/editor/create_recent.Node b/week4/updated_project/.godot/editor/create_recent.Node index 8788c74..ed2f2ae 100644 --- a/week4/updated_project/.godot/editor/create_recent.Node +++ b/week4/updated_project/.godot/editor/create_recent.Node @@ -1,5 +1,7 @@ -Node2D +Parallax2D Sprite2D +Node +Node2D ParallaxLayer ParallaxBackground AnimationPlayer @@ -8,7 +10,5 @@ AnimatableBody2D StaticBody2D Camera2D TileMap -Node AnimatedSprite2D Area2D -RayCast2D diff --git a/week4/updated_project/.godot/editor/editor_layout.cfg b/week4/updated_project/.godot/editor/editor_layout.cfg index 59c150f..eae73de 100644 --- a/week4/updated_project/.godot/editor/editor_layout.cfg +++ b/week4/updated_project/.godot/editor/editor_layout.cfg @@ -19,8 +19,12 @@ dock_filesystem_split=0 dock_filesystem_display_mode=0 dock_filesystem_file_sort=0 dock_filesystem_file_list_display_mode=1 -dock_filesystem_selected_paths=PackedStringArray("res://scenes/crate.tscn") -dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scenes/", "res://graphics/") +dock_filesystem_selected_paths=PackedStringArray("res://graphics/background/Additional Sky.png") +dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scenes/", "res://graphics/", "res://graphics/background/") +dock_bottom=[] +dock_closed=[] +dock_filesystem_h_split_offset=240 +dock_filesystem_v_split_offset=0 dock_3="Scene,Import" dock_4="FileSystem" dock_5="Inspector,Node,History" @@ -41,9 +45,11 @@ selected_script="res://scripts/gamecontroller.gd" open_help=[] script_split_offset=70 list_split_offset=0 +zoom_factor=1.0 [ShaderEditor] open_shaders=[] split_offset=0 selected_shader="" +text_shader_zoom_factor=1.0 diff --git a/week4/updated_project/.godot/editor/filesystem_cache8 b/week4/updated_project/.godot/editor/filesystem_cache8 index 3ed4648..4a9d765 100644 --- a/week4/updated_project/.godot/editor/filesystem_cache8 +++ b/week4/updated_project/.godot/editor/filesystem_cache8 @@ -1,5 +1,5 @@ ea4bc82a6ad023ab7ee23ee620429895 -::res://::1724154523 +::res://::1724630360 icon.svg::CompressedTexture2D::9114977118871582245::1722277386::1722277386::1::::<><>:: ::res://graphics/::1722285155 Terrain (32x32).png::CompressedTexture2D::8707534964839485024::1722277386::1722277386::1::::<><>:: @@ -17,12 +17,12 @@ player jump 48x48.png::CompressedTexture2D::1627608568707791839::1722277386::172 player land 48x48.png::CompressedTexture2D::3499637713582873633::1722277386::1722277386::1::::<><>:: ::res://graphics/Player Run/::1722277386 player run 48x48.png::CompressedTexture2D::1502492849971408816::1722277386::1722277386::1::::<><>:: -::res://scenes/::1723464582 -bullet.tscn::PackedScene::6880909734590904373::1723464582::0::1::::<><>::res://scripts/bullet.gd -character.tscn::PackedScene::451838158579532324::1723464582::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://c0iiaebonyhh0::::res://graphics/Player Idle/Player Idle 48x48.png<>uid://xgoqfqmvorcx::::res://graphics/Player Jump/player jump 48x48.png<>uid://vn23qn3f0dvc::::res://graphics/Player Run/player run 48x48.png -crate.tscn::PackedScene::41931541512830250::1723464582::0::1::::<><>::uid://ddxm7hj323fta::::res://graphics/items/cannister.png -game.tscn::PackedScene::1738196330916037717::1723464582::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://dwb83f7uoweuy::::res://graphics/Terrain (32x32).png<>res://scripts/Trigger.gd<>uid://ukuu7p7vhlq::::res://scenes/crate.tscn<>uid://dvd1p6xue0ub2::::res://scenes/platform.tscn<>uid://dly4g7fvvtamm::::res://graphics/background/BG Image.png<>uid://cw50mfjp2np08::::res://graphics/background/Additional Sky.png<>uid://6olcj1w1svdg::::res://graphics/background/Additional Water.png -platform.tscn::PackedScene::8641027994130079701::1723464582::0::1::::<><>:: +::res://scenes/::1724626017 +bullet.tscn::PackedScene::6880909734590904373::1724626017::0::1::::<><>::res://scripts/bullet.gd +character.tscn::PackedScene::451838158579532324::1724626017::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://c0iiaebonyhh0::::res://graphics/Player Idle/Player Idle 48x48.png<>uid://xgoqfqmvorcx::::res://graphics/Player Jump/player jump 48x48.png<>uid://vn23qn3f0dvc::::res://graphics/Player Run/player run 48x48.png +crate.tscn::PackedScene::41931541512830250::1724626017::0::1::::<><>::uid://ddxm7hj323fta::::res://graphics/items/cannister.png +game.tscn::PackedScene::1738196330916037717::1724626017::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://dwb83f7uoweuy::::res://graphics/Terrain (32x32).png<>res://scripts/Trigger.gd<>uid://ukuu7p7vhlq::::res://scenes/crate.tscn<>uid://dvd1p6xue0ub2::::res://scenes/platform.tscn<>uid://dly4g7fvvtamm::::res://graphics/background/BG Image.png<>uid://cw50mfjp2np08::::res://graphics/background/Additional Sky.png<>uid://6olcj1w1svdg::::res://graphics/background/Additional Water.png +platform.tscn::PackedScene::8641027994130079701::1724626017::0::1::::<><>:: ::res://scripts/::1722811640 bullet.gd::GDScript::-1::1722277386::0::1::::<>Area2D<>:: CharacterBody2D.gd::GDScript::-1::1722287010::0::1::::<>CharacterBody2D<>:: diff --git a/week4/updated_project/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg b/week4/updated_project/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg index 70da873..11b3bb4 100644 --- a/week4/updated_project/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg +++ b/week4/updated_project/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg @@ -8,12 +8,14 @@ Anim={ "grid_snap_active": false, "grid_step": Vector2(8, 8), "grid_visibility": 1, -"ofs": Vector2(-412, -284.19), +"ofs": Vector2(-466, -166), "primary_grid_step": Vector2i(8, 8), -"show_edit_locks": true, +"show_group_gizmos": true, "show_guides": true, "show_helpers": false, +"show_lock_gizmos": true, "show_origin": true, +"show_position_gizmos": true, "show_rulers": true, "show_transformation_gizmos": true, "show_viewport": true, @@ -54,6 +56,7 @@ Anim={ "LightmapGI": 0, "LightmapProbe": 0, "Marker3D": 0, +"MeshInstance3DCustomAABB": 0, "NavigationLink3D": 0, "NavigationRegion3D": 0, "OccluderInstance3D": 0, @@ -96,7 +99,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -115,7 +118,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -134,7 +137,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -153,7 +156,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -172,4 +175,4 @@ Anim={ "zfar": 4000.01, "znear": 0.05 } -selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/AreaTrigger")]) +selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@16886/@Panel@13/@VBoxContainer@14/DockHSplitLeftL/DockHSplitLeftR/DockHSplitMain/@VBoxContainer@25/DockVSplitCenter/@VSplitContainer@52/@VBoxContainer@53/@PanelContainer@98/MainScreen/@CanvasItemEditor@9272/@VSplitContainer@9094/@HSplitContainer@9096/@HSplitContainer@9098/@Control@9099/@SubViewportContainer@9100/@SubViewport@9101/Game/ParallaxHorizon/SpriteWater")]) diff --git a/week4/updated_project/.godot/editor/game.tscn-folding-c2a7af834e91ff64325daddf58e45dc0.cfg b/week4/updated_project/.godot/editor/game.tscn-folding-c2a7af834e91ff64325daddf58e45dc0.cfg index 0ac2829..708be99 100644 --- a/week4/updated_project/.godot/editor/game.tscn-folding-c2a7af834e91ff64325daddf58e45dc0.cfg +++ b/week4/updated_project/.godot/editor/game.tscn-folding-c2a7af834e91ff64325daddf58e45dc0.cfg @@ -1,5 +1,5 @@ [folding] -node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("TileMap"), PackedStringArray("layer__array", "tile_set"), NodePath("ParallaxBackground/ParallaxLayer"), PackedStringArray("Motion"), NodePath("ParallaxBackground/ParallaxLayer/Sprite2D"), PackedStringArray("Transform", "texture"), NodePath("level"), PackedStringArray("Transform"), NodePath("AreaTrigger"), PackedStringArray("Transform"), NodePath("Platform"), PackedStringArray("Transform")] +node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("ParallaxHorizon"), PackedStringArray("Repeat", "Ordering"), NodePath("ParallaxHorizon/SpriteHorizon"), PackedStringArray("Transform", "texture"), NodePath("level"), PackedStringArray("Transform"), NodePath("AreaTrigger"), PackedStringArray("Transform"), NodePath("Platform"), PackedStringArray("Transform")] resource_unfolds=["res://scenes/game.tscn::TileSet_47g5u", PackedStringArray("terrain_set_0/terrain__array", "physics_layer__array"), "res://scenes/game.tscn::WorldBoundaryShape2D_xkyim", PackedStringArray(), "res://scenes/game.tscn::CircleShape2D_x8qck", PackedStringArray("Resource")] -nodes_folded=[NodePath("ParallaxBackground/ParallaxLayer"), NodePath("level"), NodePath("CharacterBody2D"), NodePath("AreaTrigger")] +nodes_folded=[NodePath("level"), NodePath("CharacterBody2D"), NodePath("AreaTrigger")] diff --git a/week4/updated_project/.godot/editor/platform.tscn-editstate-cc2f727180cd42d9c13434cb55b1ce69.cfg b/week4/updated_project/.godot/editor/platform.tscn-editstate-cc2f727180cd42d9c13434cb55b1ce69.cfg index 2d5a861..9cb38e4 100644 --- a/week4/updated_project/.godot/editor/platform.tscn-editstate-cc2f727180cd42d9c13434cb55b1ce69.cfg +++ b/week4/updated_project/.godot/editor/platform.tscn-editstate-cc2f727180cd42d9c13434cb55b1ce69.cfg @@ -10,10 +10,12 @@ Anim={ "grid_visibility": 1, "ofs": Vector2(-165.704, -171.293), "primary_grid_step": Vector2i(8, 8), -"show_edit_locks": true, +"show_group_gizmos": true, "show_guides": true, "show_helpers": false, +"show_lock_gizmos": true, "show_origin": true, +"show_position_gizmos": true, "show_rulers": true, "show_transformation_gizmos": true, "show_viewport": true, @@ -54,6 +56,7 @@ Anim={ "LightmapGI": 0, "LightmapProbe": 0, "Marker3D": 0, +"MeshInstance3DCustomAABB": 0, "NavigationLink3D": 0, "NavigationRegion3D": 0, "OccluderInstance3D": 0, @@ -96,7 +99,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -115,7 +118,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -134,7 +137,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -153,7 +156,7 @@ Anim={ "auto_orthogonal": false, "auto_orthogonal_enabled": true, "cinematic_preview": false, -"display_mode": 20, +"display_mode": 21, "distance": 4.0, "doppler": false, "frame_time": false, @@ -172,4 +175,4 @@ Anim={ "zfar": 4000.01, "znear": 0.05 } -selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/AreaTrigger")]) +selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@16886/@Panel@13/@VBoxContainer@14/DockHSplitLeftL/DockHSplitLeftR/DockHSplitMain/@VBoxContainer@25/DockVSplitCenter/@VSplitContainer@52/@VBoxContainer@53/@PanelContainer@98/MainScreen/@CanvasItemEditor@9272/@VSplitContainer@9094/@HSplitContainer@9096/@HSplitContainer@9098/@Control@9099/@SubViewportContainer@9100/@SubViewport@9101/Game/ParallaxHorizon/SpriteWater")]) diff --git a/week4/updated_project/.godot/editor/project_metadata.cfg b/week4/updated_project/.godot/editor/project_metadata.cfg index c83226a..5d59c36 100644 --- a/week4/updated_project/.godot/editor/project_metadata.cfg +++ b/week4/updated_project/.godot/editor/project_metadata.cfg @@ -1,6 +1,6 @@ [editor_metadata] -executable_path="/home/timbot/Documents/Software/godot/Godot_v4.2.1-stable_linux.x86_64" +executable_path="/home/timbot/Documents/Software/godot/Godot_v4.3-stable_linux.x86_64" use_advanced_connections=false tile_source_sort=0 tile_snap_option=0 @@ -31,7 +31,7 @@ MultiNodeEdit:scale=true TileMap:scale=true Camera2D:zoom=true Camera2D:scale=true -Sprite2D:scale=true +Sprite2D:scale=false ParallaxBackground:scroll_base_scale=true ParallaxBackground:scale=true ParallaxLayer:motion_scale=true diff --git a/week4/updated_project/.godot/scene_groups_cache.cfg b/week4/updated_project/.godot/scene_groups_cache.cfg new file mode 100644 index 0000000..547801e --- /dev/null +++ b/week4/updated_project/.godot/scene_groups_cache.cfg @@ -0,0 +1,7 @@ +[res://scenes/crate.tscn] + +groups=[&"boxes"] + +[res://scenes/game.tscn] + +groups=[&"player"] diff --git a/week4/updated_project/.godot/shader_cache/BestFitNormalShaderRD/39f2ea23816487c10d360b9864d47ee2f442f63ee4e927cf6d305a4943116eb8/087916079fba7c625e62b0c2cca570e0fb87c99a.vulkan.cache b/week4/updated_project/.godot/shader_cache/BestFitNormalShaderRD/39f2ea23816487c10d360b9864d47ee2f442f63ee4e927cf6d305a4943116eb8/087916079fba7c625e62b0c2cca570e0fb87c99a.vulkan.cache new file mode 100644 index 0000000..eb33be5 Binary files /dev/null and b/week4/updated_project/.godot/shader_cache/BestFitNormalShaderRD/39f2ea23816487c10d360b9864d47ee2f442f63ee4e927cf6d305a4943116eb8/087916079fba7c625e62b0c2cca570e0fb87c99a.vulkan.cache differ diff --git a/week4/updated_project/.godot/shader_cache/BlitShaderRD/35cc051453b0b6c508ba9cf2c4c708c150540129c35ab78d0b3e75cb082ff617/087916079fba7c625e62b0c2cca570e0fb87c99a.vulkan.cache 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b/week4/updated_project/.godot/shader_cache/VoxelGiShaderRD/32d75d830dbe256be00685864178a372f0f167f74f1acc7bfa766e61c628f2fa/087916079fba7c625e62b0c2cca570e0fb87c99a.vulkan.cache differ diff --git a/week4/updated_project/project.godot b/week4/updated_project/project.godot index c0b9668..f23d8b2 100644 --- a/week4/updated_project/project.godot +++ b/week4/updated_project/project.godot @@ -12,7 +12,7 @@ config_version=5 config/name="Week4-UpdatedlExample" run/main_scene="res://scenes/game.tscn" -config/features=PackedStringArray("4.2", "Forward Plus") +config/features=PackedStringArray("4.3", "Forward Plus") config/icon="res://icon.svg" [display] @@ -35,11 +35,11 @@ folder_colors={ push={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":88,"key_label":0,"unicode":120,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":88,"key_label":0,"unicode":120,"location":0,"echo":false,"script":null) ] } shoot={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null) ] } diff --git a/week4/updated_project/scenes/game.tscn b/week4/updated_project/scenes/game.tscn index 85dc7ad..4ccd03d 100644 --- a/week4/updated_project/scenes/game.tscn +++ b/week4/updated_project/scenes/game.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=17 format=3 uid="uid://y083suj12rld"] +[gd_scene load_steps=17 format=4 uid="uid://y083suj12rld"] [ext_resource type="Script" path="res://scripts/gamecontroller.gd" id="1_77wyw"] [ext_resource type="PackedScene" uid="uid://go4yc8hfo1gq" path="res://scenes/character.tscn" id="2_64ccm"] @@ -16,8 +16,6 @@ texture_region_size = Vector2i(32, 32) 0:0/0 = 0 0:0/0/terrain_set = 0 0:0/0/terrain = 0 -0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) -0:0/0/physics_layer_0/angular_velocity = 0.0 0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 0:0/0/terrains_peering_bit/right_side = 0 0:0/0/terrains_peering_bit/bottom_right_corner = 0 @@ -25,8 +23,6 @@ texture_region_size = Vector2i(32, 32) 1:0/0 = 0 1:0/0/terrain_set = 0 1:0/0/terrain = 0 -1:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) -1:0/0/physics_layer_0/angular_velocity = 0.0 1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 1:0/0/terrains_peering_bit/right_side = 0 1:0/0/terrains_peering_bit/bottom_right_corner = 0 @@ -36,8 +32,6 @@ texture_region_size = Vector2i(32, 32) 2:0/0 = 0 2:0/0/terrain_set = 0 2:0/0/terrain = 0 -2:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) -2:0/0/physics_layer_0/angular_velocity = 0.0 2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 2:0/0/terrains_peering_bit/bottom_side = 0 2:0/0/terrains_peering_bit/bottom_left_corner = 0 @@ -45,15 +39,11 @@ texture_region_size = Vector2i(32, 32) 4:0/0 = 0 4:0/0/terrain_set = 0 4:0/0/terrain = 0 -4:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) -4:0/0/physics_layer_0/angular_velocity = 0.0 4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 4:0/0/terrains_peering_bit/bottom_side = 0 6:0/0 = 0 6:0/0/terrain_set = 0 6:0/0/terrain = 0 -6:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) -6:0/0/physics_layer_0/angular_velocity = 0.0 6:0/0/terrains_peering_bit/right_side = 0 6:0/0/terrains_peering_bit/bottom_side = 0 6:0/0/terrains_peering_bit/bottom_left_corner = 0 @@ -64,8 +54,6 @@ texture_region_size = Vector2i(32, 32) 7:0/0 = 0 7:0/0/terrain_set = 0 7:0/0/terrain = 0 -7:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) -7:0/0/physics_layer_0/angular_velocity = 0.0 7:0/0/terrains_peering_bit/right_side = 0 7:0/0/terrains_peering_bit/bottom_right_corner = 0 7:0/0/terrains_peering_bit/bottom_side = 0 @@ -76,8 +64,6 @@ texture_region_size = Vector2i(32, 32) 9:0/0 = 0 9:0/0/terrain_set = 0 9:0/0/terrain = 0 -9:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) -9:0/0/physics_layer_0/angular_velocity = 0.0 9:0/0/terrains_peering_bit/right_side = 0 9:0/0/terrains_peering_bit/bottom_right_corner = 0 9:0/0/terrains_peering_bit/bottom_side = 0 @@ -87,8 +73,6 @@ texture_region_size = Vector2i(32, 32) 10:0/0 = 0 10:0/0/terrain_set = 0 10:0/0/terrain = 0 -10:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) -10:0/0/physics_layer_0/angular_velocity = 0.0 10:0/0/terrains_peering_bit/right_side = 0 10:0/0/terrains_peering_bit/bottom_side = 0 10:0/0/terrains_peering_bit/bottom_left_corner = 0 @@ -98,8 +82,6 @@ texture_region_size = Vector2i(32, 32) 12:0/0 = 0 12:0/0/terrain_set = 0 12:0/0/terrain = 0 -12:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) -12:0/0/physics_layer_0/angular_velocity = 0.0 12:0/0/terrains_peering_bit/right_side = 0 12:0/0/terrains_peering_bit/bottom_right_corner = 0 12:0/0/terrains_peering_bit/bottom_side = 0 @@ -108,8 +90,6 @@ texture_region_size = Vector2i(32, 32) 13:0/0 = 0 13:0/0/terrain_set = 0 13:0/0/terrain = 0 -13:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) -13:0/0/physics_layer_0/angular_velocity = 0.0 13:0/0/terrains_peering_bit/right_side = 0 13:0/0/terrains_peering_bit/bottom_side = 0 13:0/0/terrains_peering_bit/bottom_left_corner = 0 @@ -118,8 +98,6 @@ texture_region_size = Vector2i(32, 32) 15:0/0 = 0 15:0/0/terrain_set = 0 15:0/0/terrain = 0 -15:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) -15:0/0/physics_layer_0/angular_velocity = 0.0 15:0/0/terrains_peering_bit/right_side = 0 15:0/0/terrains_peering_bit/bottom_side = 0 15:0/0/terrains_peering_bit/left_side = 0 @@ -127,8 +105,6 @@ texture_region_size = Vector2i(32, 32) 0:1/0 = 0 0:1/0/terrain_set = 0 0:1/0/terrain = 0 -0:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) -0:1/0/physics_layer_0/angular_velocity = 0.0 0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 0:1/0/terrains_peering_bit/right_side = 0 0:1/0/terrains_peering_bit/bottom_right_corner = 0 @@ -138,8 +114,6 @@ texture_region_size = Vector2i(32, 32) 1:1/0 = 0 1:1/0/terrain_set = 0 1:1/0/terrain = 0 -1:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) -1:1/0/physics_layer_0/angular_velocity = 0.0 1:1/0/terrains_peering_bit/right_side = 0 1:1/0/terrains_peering_bit/bottom_right_corner = 0 1:1/0/terrains_peering_bit/bottom_side = 0 @@ -151,8 +125,6 @@ texture_region_size = Vector2i(32, 32) 2:1/0 = 0 2:1/0/terrain_set = 0 2:1/0/terrain = 0 -2:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) -2:1/0/physics_layer_0/angular_velocity = 0.0 2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 2:1/0/terrains_peering_bit/bottom_side = 0 2:1/0/terrains_peering_bit/bottom_left_corner = 0 @@ -162,16 +134,12 @@ texture_region_size = Vector2i(32, 32) 4:1/0 = 0 4:1/0/terrain_set = 0 4:1/0/terrain = 0 -4:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) -4:1/0/physics_layer_0/angular_velocity = 0.0 4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 4:1/0/terrains_peering_bit/bottom_side = 0 4:1/0/terrains_peering_bit/top_side = 0 6:1/0 = 0 6:1/0/terrain_set = 0 6:1/0/terrain = 0 -6:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) -6:1/0/physics_layer_0/angular_velocity = 0.0 6:1/0/terrains_peering_bit/right_side = 0 6:1/0/terrains_peering_bit/bottom_right_corner = 0 6:1/0/terrains_peering_bit/bottom_side = 0 @@ -180,13 +148,9 @@ texture_region_size = Vector2i(32, 32) 6:1/0/terrains_peering_bit/top_left_corner = 0 6:1/0/terrains_peering_bit/top_side = 0 7:1/0 = 0 -7:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) -7:1/0/physics_layer_0/angular_velocity = 0.0 9:1/0 = 0 9:1/0/terrain_set = 0 9:1/0/terrain = 0 -9:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) -9:1/0/physics_layer_0/angular_velocity = 0.0 9:1/0/terrains_peering_bit/right_side = 0 9:1/0/terrains_peering_bit/bottom_right_corner = 0 9:1/0/terrains_peering_bit/bottom_side = 0 @@ -196,8 +160,6 @@ texture_region_size = Vector2i(32, 32) 10:1/0 = 0 10:1/0/terrain_set = 0 10:1/0/terrain = 0 -10:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) -10:1/0/physics_layer_0/angular_velocity = 0.0 10:1/0/terrains_peering_bit/right_side = 0 10:1/0/terrains_peering_bit/bottom_side = 0 10:1/0/terrains_peering_bit/left_side = 0 @@ -207,8 +169,6 @@ texture_region_size = Vector2i(32, 32) 12:1/0 = 0 12:1/0/terrain_set = 0 12:1/0/terrain = 0 -12:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) -12:1/0/physics_layer_0/angular_velocity = 0.0 12:1/0/terrains_peering_bit/right_side = 0 12:1/0/terrains_peering_bit/bottom_side = 0 12:1/0/terrains_peering_bit/left_side = 0 @@ -217,8 +177,6 @@ texture_region_size = Vector2i(32, 32) 13:1/0 = 0 13:1/0/terrain_set = 0 13:1/0/terrain = 0 -13:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) -13:1/0/physics_layer_0/angular_velocity = 0.0 13:1/0/terrains_peering_bit/right_side = 0 13:1/0/terrains_peering_bit/bottom_side = 0 13:1/0/terrains_peering_bit/left_side = 0 @@ -227,8 +185,6 @@ texture_region_size = Vector2i(32, 32) 15:1/0 = 0 15:1/0/terrain_set = 0 15:1/0/terrain = 0 -15:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) -15:1/0/physics_layer_0/angular_velocity = 0.0 15:1/0/terrains_peering_bit/right_side = 0 15:1/0/terrains_peering_bit/bottom_side = 0 15:1/0/terrains_peering_bit/bottom_left_corner = 0 @@ -238,8 +194,6 @@ texture_region_size = Vector2i(32, 32) 16:1/0 = 0 16:1/0/terrain_set = 0 16:1/0/terrain = 0 -16:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) -16:1/0/physics_layer_0/angular_velocity = 0.0 16:1/0/terrains_peering_bit/right_side = 0 16:1/0/terrains_peering_bit/bottom_right_corner = 0 16:1/0/terrains_peering_bit/bottom_side = 0 @@ -249,8 +203,6 @@ texture_region_size = Vector2i(32, 32) 0:2/0 = 0 0:2/0/terrain_set = 0 0:2/0/terrain = 0 -0:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) -0:2/0/physics_layer_0/angular_velocity = 0.0 0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 0:2/0/terrains_peering_bit/right_side = 0 0:2/0/terrains_peering_bit/top_side = 0 @@ -258,8 +210,6 @@ texture_region_size = Vector2i(32, 32) 1:2/0 = 0 1:2/0/terrain_set = 0 1:2/0/terrain = 0 -1:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) -1:2/0/physics_layer_0/angular_velocity = 0.0 1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 1:2/0/terrains_peering_bit/right_side = 0 1:2/0/terrains_peering_bit/left_side = 0 @@ -269,8 +219,6 @@ texture_region_size = Vector2i(32, 32) 2:2/0 = 0 2:2/0/terrain_set = 0 2:2/0/terrain = 0 -2:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) -2:2/0/physics_layer_0/angular_velocity = 0.0 2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 2:2/0/terrains_peering_bit/left_side = 0 2:2/0/terrains_peering_bit/top_left_corner = 0 @@ -278,15 +226,11 @@ texture_region_size = Vector2i(32, 32) 4:2/0 = 0 4:2/0/terrain_set = 0 4:2/0/terrain = 0 -4:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) -4:2/0/physics_layer_0/angular_velocity = 0.0 4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 4:2/0/terrains_peering_bit/top_side = 0 6:3/0 = 0 6:3/0/terrain_set = 0 6:3/0/terrain = 0 -6:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) -6:3/0/physics_layer_0/angular_velocity = 0.0 6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 6:3/0/terrains_peering_bit/right_side = 0 6:3/0/terrains_peering_bit/bottom_right_corner = 0 @@ -296,8 +240,6 @@ texture_region_size = Vector2i(32, 32) 7:3/0 = 0 7:3/0/terrain_set = 0 7:3/0/terrain = 0 -7:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) -7:3/0/physics_layer_0/angular_velocity = 0.0 7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 7:3/0/terrains_peering_bit/bottom_side = 0 7:3/0/terrains_peering_bit/bottom_left_corner = 0 @@ -307,8 +249,6 @@ texture_region_size = Vector2i(32, 32) 9:3/0 = 0 9:3/0/terrain_set = 0 9:3/0/terrain = 0 -9:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) -9:3/0/physics_layer_0/angular_velocity = 0.0 9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 9:3/0/terrains_peering_bit/right_side = 0 9:3/0/terrains_peering_bit/bottom_right_corner = 0 @@ -318,8 +258,6 @@ texture_region_size = Vector2i(32, 32) 10:3/0 = 0 10:3/0/terrain_set = 0 10:3/0/terrain = 0 -10:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) -10:3/0/physics_layer_0/angular_velocity = 0.0 10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 10:3/0/terrains_peering_bit/right_side = 0 10:3/0/terrains_peering_bit/bottom_right_corner = 0 @@ -329,8 +267,6 @@ texture_region_size = Vector2i(32, 32) 12:3/0 = 0 12:3/0/terrain_set = 0 12:3/0/terrain = 0 -12:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) -12:3/0/physics_layer_0/angular_velocity = 0.0 12:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 12:3/0/terrains_peering_bit/right_side = 0 12:3/0/terrains_peering_bit/bottom_side = 0 @@ -338,8 +274,6 @@ texture_region_size = Vector2i(32, 32) 13:3/0 = 0 13:3/0/terrain_set = 0 13:3/0/terrain = 0 -13:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) -13:3/0/physics_layer_0/angular_velocity = 0.0 13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 13:3/0/terrains_peering_bit/right_side = 0 13:3/0/terrains_peering_bit/bottom_side = 0 @@ -347,52 +281,38 @@ texture_region_size = Vector2i(32, 32) 15:3/0 = 0 15:3/0/terrain_set = 0 15:3/0/terrain = 0 -15:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) -15:3/0/physics_layer_0/angular_velocity = 0.0 15:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 15:3/0/terrains_peering_bit/right_side = 0 15:3/0/terrains_peering_bit/bottom_side = 0 16:3/0 = 0 16:3/0/terrain_set = 0 16:3/0/terrain = 0 -16:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) -16:3/0/physics_layer_0/angular_velocity = 0.0 16:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 16:3/0/terrains_peering_bit/bottom_side = 0 16:3/0/terrains_peering_bit/left_side = 0 0:4/0 = 0 0:4/0/terrain_set = 0 0:4/0/terrain = 0 -0:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) -0:4/0/physics_layer_0/angular_velocity = 0.0 0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 0:4/0/terrains_peering_bit/right_side = 0 1:4/0 = 0 1:4/0/terrain_set = 0 1:4/0/terrain = 0 -1:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) -1:4/0/physics_layer_0/angular_velocity = 0.0 1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 1:4/0/terrains_peering_bit/right_side = 0 1:4/0/terrains_peering_bit/left_side = 0 2:4/0 = 0 2:4/0/terrain_set = 0 2:4/0/terrain = 0 -2:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) -2:4/0/physics_layer_0/angular_velocity = 0.0 2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 2:4/0/terrains_peering_bit/left_side = 0 4:4/0 = 0 4:4/0/terrain_set = 0 4:4/0/terrain = 0 -4:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) -4:4/0/physics_layer_0/angular_velocity = 0.0 4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 6:4/0 = 0 6:4/0/terrain_set = 0 6:4/0/terrain = 0 -6:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) -6:4/0/physics_layer_0/angular_velocity = 0.0 6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 6:4/0/terrains_peering_bit/right_side = 0 6:4/0/terrains_peering_bit/bottom_right_corner = 0 @@ -402,8 +322,6 @@ texture_region_size = Vector2i(32, 32) 7:4/0 = 0 7:4/0/terrain_set = 0 7:4/0/terrain = 0 -7:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) -7:4/0/physics_layer_0/angular_velocity = 0.0 7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 7:4/0/terrains_peering_bit/bottom_side = 0 7:4/0/terrains_peering_bit/bottom_left_corner = 0 @@ -413,8 +331,6 @@ texture_region_size = Vector2i(32, 32) 9:4/0 = 0 9:4/0/terrain_set = 0 9:4/0/terrain = 0 -9:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) -9:4/0/physics_layer_0/angular_velocity = 0.0 9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 9:4/0/terrains_peering_bit/right_side = 0 9:4/0/terrains_peering_bit/left_side = 0 @@ -424,8 +340,6 @@ texture_region_size = Vector2i(32, 32) 10:4/0 = 0 10:4/0/terrain_set = 0 10:4/0/terrain = 0 -10:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) -10:4/0/physics_layer_0/angular_velocity = 0.0 10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 10:4/0/terrains_peering_bit/right_side = 0 10:4/0/terrains_peering_bit/left_side = 0 @@ -435,8 +349,6 @@ texture_region_size = Vector2i(32, 32) 12:4/0 = 0 12:4/0/terrain_set = 0 12:4/0/terrain = 0 -12:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) -12:4/0/physics_layer_0/angular_velocity = 0.0 12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 12:4/0/terrains_peering_bit/right_side = 0 12:4/0/terrains_peering_bit/left_side = 0 @@ -444,8 +356,6 @@ texture_region_size = Vector2i(32, 32) 13:4/0 = 0 13:4/0/terrain_set = 0 13:4/0/terrain = 0 -13:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) -13:4/0/physics_layer_0/angular_velocity = 0.0 13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 13:4/0/terrains_peering_bit/bottom_side = 0 13:4/0/terrains_peering_bit/left_side = 0 @@ -453,16 +363,12 @@ texture_region_size = Vector2i(32, 32) 15:4/0 = 0 15:4/0/terrain_set = 0 15:4/0/terrain = 0 -15:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) -15:4/0/physics_layer_0/angular_velocity = 0.0 15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 15:4/0/terrains_peering_bit/right_side = 0 15:4/0/terrains_peering_bit/top_side = 0 16:4/0 = 0 16:4/0/terrain_set = 0 16:4/0/terrain = 0 -16:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) -16:4/0/physics_layer_0/angular_velocity = 0.0 16:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 16:4/0/terrains_peering_bit/left_side = 0 16:4/0/terrains_peering_bit/top_side = 0 @@ -520,30 +426,28 @@ _data = { [node name="Game" type="Node2D"] script = ExtResource("1_77wyw") -[node name="TileMap" type="TileMap" parent="."] -tile_set = SubResource("TileSet_47g5u") -format = 2 -layer_0/tile_data = PackedInt32Array(262141, 262144, 2, 262142, 65536, 4, 262143, 65536, 4, 196608, 65536, 4, 196609, 65536, 4, 196610, 131072, 4, 196613, 262144, 4, 196605, 262144, 1, 131069, 262144, 1, 65534, 65536, 4, 65535, 131072, 4, 4, 131072, 2, 3, 0, 2, -65533, 0, 0, -65532, 131072, 0, 262151, 262144, 2, 196615, 262144, 0, 262153, 262144, 4, 262156, 131072, 2, 196620, 131072, 0, 196619, 0, 0, 262155, 0, 2, 7, 0, 4, 8, 65536, 4, 9, 65536, 4, 10, 1048576, 4, -65526, 983040, 3, -65525, 65536, 4, -65524, 131072, 4, 65550, 0, 4, 65551, 851968, 3, 65552, 131072, 4, 131087, 262144, 2, 65533, 983040, 3, 196630, 0, 4, 196631, 65536, 4, 196632, 131072, 4, 65559, 262144, 4) +[node name="ParallaxHorizon" type="Parallax2D" parent="."] +repeat_size = Vector2(384, 0) -[node name="ParallaxBackground" type="ParallaxBackground" parent="."] - -[node name="ParallaxLayer" type="ParallaxLayer" parent="ParallaxBackground"] -motion_mirroring = Vector2(324, 0) - -[node name="Sprite2D" type="Sprite2D" parent="ParallaxBackground/ParallaxLayer"] +[node name="SpriteHorizon" type="Sprite2D" parent="ParallaxHorizon"] position = Vector2(150, 50) texture = ExtResource("7_gwkt6") -[node name="Sprite2D2" type="Sprite2D" parent="ParallaxBackground/ParallaxLayer"] -position = Vector2(150, -115.5) -scale = Vector2(12, 8.21875) +[node name="SpriteSky" type="Sprite2D" parent="ParallaxHorizon"] +position = Vector2(150.75, -114.5) +scale = Vector2(12.0156, 6.34375) texture = ExtResource("8_pwboq") -[node name="Sprite2D3" type="Sprite2D" parent="ParallaxBackground/ParallaxLayer"] -position = Vector2(150.5, 175.5) -scale = Vector2(11.9687, 4.21875) +[node name="SpriteWater" type="Sprite2D" parent="ParallaxHorizon"] +position = Vector2(152, 179.5) +scale = Vector2(12.031, 4.09375) texture = ExtResource("9_pi0v8") +[node name="TilemapLayer" type="TileMapLayer" parent="."] +use_parent_material = true +tile_map_data = PackedByteArray("AAD9/wMAAAAEAAIAAAD+/wMAAAABAAQAAAD//wMAAAABAAQAAAAAAAMAAAABAAQAAAABAAMAAAABAAQAAAACAAMAAAACAAQAAAAFAAMAAAAEAAQAAAD9/wIAAAAEAAEAAAD9/wEAAAAEAAEAAAD+/wAAAAABAAQAAAD//wAAAAACAAQAAAAEAAAAAAACAAIAAAADAAAAAAAAAAIAAAADAP//AAAAAAAAAAAEAP//AAACAAAAAAAHAAQAAAAEAAIAAAAHAAMAAAAEAAAAAAAJAAQAAAAEAAQAAAAMAAQAAAACAAIAAAAMAAMAAAACAAAAAAALAAMAAAAAAAAAAAALAAQAAAAAAAIAAAAHAAAAAAAAAAQAAAAIAAAAAAABAAQAAAAJAAAAAAABAAQAAAAKAAAAAAAQAAQAAAAKAP//AAAPAAMAAAALAP//AAABAAQAAAAMAP//AAACAAQAAAAOAAEAAAAAAAQAAAAPAAEAAAANAAMAAAAQAAEAAAACAAQAAAAPAAIAAAAEAAIAAAD9/wAAAAAPAAMAAAAWAAMAAAAAAAQAAAAXAAMAAAABAAQAAAAYAAMAAAACAAQAAAAXAAEAAAAEAAQAAAA=") +tile_set = SubResource("TileSet_47g5u") + [node name="level" type="Node2D" parent="."] [node name="StaticBody2D" type="StaticBody2D" parent="level"] diff --git a/week5/updated_project/.godot/editor/editor_layout.cfg b/week5/updated_project/.godot/editor/editor_layout.cfg index e23d9a3..2995edd 100644 --- a/week5/updated_project/.godot/editor/editor_layout.cfg +++ b/week5/updated_project/.godot/editor/editor_layout.cfg @@ -28,7 +28,7 @@ dock_5="Inspector,Node,History" [EditorNode] open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn", "res://scenes/crate.tscn", "res://scenes/badguy.tscn") -current_scene="res://scenes/badguy.tscn" +current_scene="res://scenes/game.tscn" center_split_offset=-325 selected_default_debugger_tab_idx=0 selected_main_editor_idx=2 diff --git a/week5/updated_project/.godot/editor/filesystem_cache8 b/week5/updated_project/.godot/editor/filesystem_cache8 index cd975f1..8184933 100644 --- a/week5/updated_project/.godot/editor/filesystem_cache8 +++ b/week5/updated_project/.godot/editor/filesystem_cache8 @@ -1,5 +1,5 @@ ea4bc82a6ad023ab7ee23ee620429895 -::res://::1724154758 +::res://::1724626343 icon.svg::CompressedTexture2D::9114977118871582245::1723471253::1723471253::1::::<><>:: ::res://graphics/::1723498498 coin.png::CompressedTexture2D::7063880403899111552::1723478773::1723478782::1::::<><>:: @@ -21,14 +21,14 @@ player jump 48x48.png::CompressedTexture2D::1627608568707791839::1723471253::172 player land 48x48.png::CompressedTexture2D::3499637713582873633::1723471253::1723471253::1::::<><>:: ::res://graphics/Player Run/::1723471253 player run 48x48.png::CompressedTexture2D::1502492849971408816::1723471253::1723471253::1::::<><>:: -::res://scenes/::1723498983 +::res://scenes/::1724154767 area_trigger.tscn::PackedScene::2953141911562060689::1723489409::0::1::::<><>::res://scripts/Trigger.gd -badguy.tscn::PackedScene::8923528729538756339::1723498918::0::1::::<><>::res://scripts/badguy.gd<>uid://c4g3ypigewuuu::::res://graphics/slime_green.png -bullet.tscn::PackedScene::6880909734590904373::1723498918::0::1::::<><>::res://scripts/bullet.gd -character.tscn::PackedScene::451838158579532324::1723498983::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://c0iiaebonyhh0::::res://graphics/Player Idle/Player Idle 48x48.png<>uid://bwnec1thq1btr::::res://graphics/Player Death/Player Death 64x64.png<>uid://xgoqfqmvorcx::::res://graphics/Player Jump/player jump 48x48.png<>uid://vn23qn3f0dvc::::res://graphics/Player Run/player run 48x48.png +badguy.tscn::PackedScene::8923528729538756339::1724154767::0::1::::<><>::res://scripts/badguy.gd<>uid://c4g3ypigewuuu::::res://graphics/slime_green.png +bullet.tscn::PackedScene::6880909734590904373::1724154767::0::1::::<><>::res://scripts/bullet.gd +character.tscn::PackedScene::451838158579532324::1724154767::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://c0iiaebonyhh0::::res://graphics/Player Idle/Player Idle 48x48.png<>uid://bwnec1thq1btr::::res://graphics/Player Death/Player Death 64x64.png<>uid://xgoqfqmvorcx::::res://graphics/Player Jump/player jump 48x48.png<>uid://vn23qn3f0dvc::::res://graphics/Player Run/player run 48x48.png coin.tscn::PackedScene::61828818800194477::1723489409::0::1::::<><>::uid://c7v2cwn2826lg::::res://graphics/coin.png<>res://scripts/coin.gd -crate.tscn::PackedScene::41931541512830250::1723498918::0::1::::<><>::uid://ddxm7hj323fta::::res://graphics/items/cannister.png -game.tscn::PackedScene::1738196330916037717::1723498918::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://dwb83f7uoweuy::::res://graphics/Terrain (32x32).png<>uid://ukuu7p7vhlq::::res://scenes/crate.tscn<>uid://dvd1p6xue0ub2::::res://scenes/platform.tscn<>uid://dly4g7fvvtamm::::res://graphics/background/BG Image.png<>uid://bicr20de8c3jp::::res://scenes/area_trigger.tscn<>uid://cw50mfjp2np08::::res://graphics/background/Additional Sky.png<>uid://6olcj1w1svdg::::res://graphics/background/Additional Water.png<>uid://47kuhu1ukph::::res://scenes/coin.tscn<>uid://d0evhj5ayp0ep::::res://scenes/badguy.tscn +crate.tscn::PackedScene::41931541512830250::1724154767::0::1::::<><>::uid://ddxm7hj323fta::::res://graphics/items/cannister.png +game.tscn::PackedScene::1738196330916037717::1724154767::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://dwb83f7uoweuy::::res://graphics/Terrain (32x32).png<>uid://ukuu7p7vhlq::::res://scenes/crate.tscn<>uid://dvd1p6xue0ub2::::res://scenes/platform.tscn<>uid://dly4g7fvvtamm::::res://graphics/background/BG Image.png<>uid://bicr20de8c3jp::::res://scenes/area_trigger.tscn<>uid://cw50mfjp2np08::::res://graphics/background/Additional Sky.png<>uid://6olcj1w1svdg::::res://graphics/background/Additional Water.png<>uid://47kuhu1ukph::::res://scenes/coin.tscn<>uid://d0evhj5ayp0ep::::res://scenes/badguy.tscn menu.tscn::PackedScene::1738029604261438007::1723489409::0::1::::<><>:: platform.tscn::PackedScene::8641027994130079701::1723489409::0::1::::<><>:: ::res://scripts/::1723498913 diff --git a/week5/updated_project/.godot/editor/script_editor_cache.cfg b/week5/updated_project/.godot/editor/script_editor_cache.cfg index 9935450..76cb777 100644 --- a/week5/updated_project/.godot/editor/script_editor_cache.cfg +++ b/week5/updated_project/.godot/editor/script_editor_cache.cfg @@ -7,7 +7,7 @@ state={ "folded_lines": Array[int]([]), "h_scroll_position": 0, "row": 32, -"scroll_position": 20.0, +"scroll_position": 19.0, "selection": false, "syntax_highlighter": "GDScript" } @@ -73,11 +73,11 @@ state={ state={ "bookmarks": PackedInt32Array(), "breakpoints": PackedInt32Array(), -"column": 31, +"column": 30, "folded_lines": Array[int]([]), "h_scroll_position": 0, -"row": 31, -"scroll_position": 16.0, +"row": 14, +"scroll_position": 0.0, "selection": false, "syntax_highlighter": "GDScript" } diff --git a/week6/updated_project/.godot/editor/badguy.tscn-editstate-e196a632ea77e9a0d8baa608f164a4d2.cfg b/week6/updated_project/.godot/editor/badguy.tscn-editstate-e196a632ea77e9a0d8baa608f164a4d2.cfg index c09c14b..1f6f202 100644 --- a/week6/updated_project/.godot/editor/badguy.tscn-editstate-e196a632ea77e9a0d8baa608f164a4d2.cfg +++ b/week6/updated_project/.godot/editor/badguy.tscn-editstate-e196a632ea77e9a0d8baa608f164a4d2.cfg @@ -172,4 +172,4 @@ Anim={ "zfar": 4000.01, "znear": 0.05 } -selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/UICanvas")]) +selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Control/VBoxContainer/HBoxContainer/MarginContainer2/Health")]) diff --git a/week6/updated_project/.godot/editor/character.tscn-editstate-b6bd7a241034177d7fe082a7597ba8ea.cfg b/week6/updated_project/.godot/editor/character.tscn-editstate-b6bd7a241034177d7fe082a7597ba8ea.cfg index b666c20..9cb6a77 100644 --- a/week6/updated_project/.godot/editor/character.tscn-editstate-b6bd7a241034177d7fe082a7597ba8ea.cfg +++ b/week6/updated_project/.godot/editor/character.tscn-editstate-b6bd7a241034177d7fe082a7597ba8ea.cfg @@ -172,4 +172,4 @@ Anim={ "zfar": 4000.01, "znear": 0.05 } -selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/UICanvas")]) +selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Control/VBoxContainer/HBoxContainer/MarginContainer2/Health")]) diff --git a/week6/updated_project/.godot/editor/coin.tscn-editstate-96b2131180b71dd158e52c5527d22dd4.cfg b/week6/updated_project/.godot/editor/coin.tscn-editstate-96b2131180b71dd158e52c5527d22dd4.cfg index 2acedb6..fbf26fa 100644 --- a/week6/updated_project/.godot/editor/coin.tscn-editstate-96b2131180b71dd158e52c5527d22dd4.cfg +++ b/week6/updated_project/.godot/editor/coin.tscn-editstate-96b2131180b71dd158e52c5527d22dd4.cfg @@ -172,4 +172,4 @@ Anim={ "zfar": 4000.01, "znear": 0.05 } -selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/UICanvas")]) +selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Control/VBoxContainer/HBoxContainer/MarginContainer2/Health")]) diff --git a/week6/updated_project/.godot/editor/editor_layout.cfg b/week6/updated_project/.godot/editor/editor_layout.cfg index 2bbe573..09d1c32 100644 --- a/week6/updated_project/.godot/editor/editor_layout.cfg +++ b/week6/updated_project/.godot/editor/editor_layout.cfg @@ -28,10 +28,10 @@ dock_5="Inspector,Node,History" [EditorNode] open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/badguy.tscn", "res://scenes/coin.tscn", "res://scenes/ui.tscn") -current_scene="res://scenes/ui.tscn" +current_scene="res://scenes/game.tscn" center_split_offset=-252 selected_default_debugger_tab_idx=0 -selected_main_editor_idx=2 +selected_main_editor_idx=0 selected_bottom_panel_item=0 [ScriptEditor] diff --git a/week6/updated_project/.godot/editor/filesystem_cache8 b/week6/updated_project/.godot/editor/filesystem_cache8 index 64ae9bf..9b00ef5 100644 --- a/week6/updated_project/.godot/editor/filesystem_cache8 +++ b/week6/updated_project/.godot/editor/filesystem_cache8 @@ -1,5 +1,5 @@ ea4bc82a6ad023ab7ee23ee620429895 -::res://::1724081296 +::res://::1724627219 icon.svg::CompressedTexture2D::9114977118871582245::1724024726::1724024726::1::::<><>:: ::res://graphics/::1724092705 coin.png::CompressedTexture2D::7063880403899111552::1724024726::1724024726::1::::<><>:: @@ -26,23 +26,23 @@ player jump 48x48.png::CompressedTexture2D::1627608568707791839::1724024726::172 player land 48x48.png::CompressedTexture2D::3499637713582873633::1724024726::1724024726::1::::<><>:: ::res://graphics/Player Run/::1724024726 player run 48x48.png::CompressedTexture2D::1502492849971408816::1724024726::1724024726::1::::<><>:: -::res://scenes/::1724088311 +::res://scenes/::1724096286 area_trigger.tscn::PackedScene::2953141911562060689::1724024726::0::1::::<><>::res://scripts/Trigger.gd -badguy.tscn::PackedScene::8923528729538756339::1724088311::0::1::::<><>::res://scripts/badguy.gd<>uid://c4g3ypigewuuu::::res://graphics/slime_green.png +badguy.tscn::PackedScene::8923528729538756339::1724096147::0::1::::<><>::res://scripts/badguy.gd<>uid://c4g3ypigewuuu::::res://graphics/slime_green.png bullet.tscn::PackedScene::6880909734590904373::1724035820::0::1::::<><>::res://scripts/bullet.gd -character.tscn::PackedScene::451838158579532324::1724088311::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://c0iiaebonyhh0::::res://graphics/Player Idle/Player Idle 48x48.png<>uid://bwnec1thq1btr::::res://graphics/Player Death/Player Death 64x64.png<>uid://dytvp6158kit2::::res://graphics/Player Hurt/Player Hurt 48x48.png<>uid://xgoqfqmvorcx::::res://graphics/Player Jump/player jump 48x48.png<>uid://vn23qn3f0dvc::::res://graphics/Player Run/player run 48x48.png -coin.tscn::PackedScene::61828818800194477::1724088311::0::1::::<><>::uid://c7v2cwn2826lg::::res://graphics/coin.png<>res://scripts/coin.gd +character.tscn::PackedScene::451838158579532324::1724096147::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://c0iiaebonyhh0::::res://graphics/Player Idle/Player Idle 48x48.png<>uid://bwnec1thq1btr::::res://graphics/Player Death/Player Death 64x64.png<>uid://dytvp6158kit2::::res://graphics/Player Hurt/Player Hurt 48x48.png<>uid://xgoqfqmvorcx::::res://graphics/Player Jump/player jump 48x48.png<>uid://vn23qn3f0dvc::::res://graphics/Player Run/player run 48x48.png +coin.tscn::PackedScene::61828818800194477::1724096147::0::1::::<><>::uid://c7v2cwn2826lg::::res://graphics/coin.png<>res://scripts/coin.gd crate.tscn::PackedScene::41931541512830250::1724035820::0::1::::<><>::uid://ddxm7hj323fta::::res://graphics/items/cannister.png -game.tscn::PackedScene::1738196330916037717::1724088311::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://w7al4r6vnaye::::res://scenes/ui.tscn<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://dwb83f7uoweuy::::res://graphics/Terrain (32x32).png<>uid://ukuu7p7vhlq::::res://scenes/crate.tscn<>uid://dvd1p6xue0ub2::::res://scenes/platform.tscn<>uid://dly4g7fvvtamm::::res://graphics/background/BG Image.png<>uid://bicr20de8c3jp::::res://scenes/area_trigger.tscn<>uid://cw50mfjp2np08::::res://graphics/background/Additional Sky.png<>uid://6olcj1w1svdg::::res://graphics/background/Additional Water.png<>uid://47kuhu1ukph::::res://scenes/coin.tscn<>uid://d0evhj5ayp0ep::::res://scenes/badguy.tscn +game.tscn::PackedScene::1738196330916037717::1724096286::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://w7al4r6vnaye::::res://scenes/ui.tscn<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://dwb83f7uoweuy::::res://graphics/Terrain (32x32).png<>uid://ukuu7p7vhlq::::res://scenes/crate.tscn<>uid://dvd1p6xue0ub2::::res://scenes/platform.tscn<>uid://dly4g7fvvtamm::::res://graphics/background/BG Image.png<>uid://bicr20de8c3jp::::res://scenes/area_trigger.tscn<>uid://cw50mfjp2np08::::res://graphics/background/Additional Sky.png<>uid://6olcj1w1svdg::::res://graphics/background/Additional Water.png<>uid://47kuhu1ukph::::res://scenes/coin.tscn<>uid://d0evhj5ayp0ep::::res://scenes/badguy.tscn menu.tscn::PackedScene::1738029604261438007::1724024726::0::1::::<><>:: platform.tscn::PackedScene::8641027994130079701::1724024726::0::1::::<><>:: -ui.tscn::PackedScene::1610235842775481356::1724088311::0::1::::<><>::res://scripts/ui.gd -::res://scripts/::1724088065 -badguy.gd::GDScript::-1::1724077297::0::1::::<>Area2D<>:: +ui.tscn::PackedScene::1610235842775481356::1724092872::0::1::::<><>::res://scripts/ui.gd<>uid://dt362md65hx83::::res://graphics/fonts/PixelOperator8.ttf +::res://scripts/::1724095485 +badguy.gd::GDScript::-1::1724094849::0::1::::Enemy<>Area2D<>:: bullet.gd::GDScript::-1::1724024726::0::1::::<>Area2D<>:: CharacterBody2D.gd::GDScript::-1::1724077882::0::1::::<>CharacterBody2D<>:: -coin.gd::GDScript::-1::1724076175::0::1::::<>Area2D<>:: -gamecontroller.gd::GDScript::-1::1724088065::0::1::::<>Node<>:: +coin.gd::GDScript::-1::1724094199::0::1::::Coin<>Area2D<>:: +gamecontroller.gd::GDScript::-1::1724095485::0::1::::<>Node<>:: Trigger.gd::GDScript::-1::1724024726::0::1::::<>Area2D<>:: ui.gd::GDScript::-1::1724087791::0::1::::<>Control<>:: ::res://scripts/gameManager/::1724073623 diff --git a/week6/updated_project/.godot/editor/filesystem_update4 b/week6/updated_project/.godot/editor/filesystem_update4 index 8e233a0..1501582 100644 --- a/week6/updated_project/.godot/editor/filesystem_update4 +++ b/week6/updated_project/.godot/editor/filesystem_update4 @@ -4,6 +4,3 @@ res://scenes/badguy.tscn res://scenes/coin.tscn res://scenes/ui.tscn res://scripts/ui.gd -res://scripts/gamecontroller.gd -res://scripts/coin.gd -res://scripts/badguy.gd diff --git a/week6/updated_project/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg b/week6/updated_project/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg index 8149f32..09d6370 100644 --- a/week6/updated_project/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg +++ b/week6/updated_project/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg @@ -172,4 +172,4 @@ Anim={ "zfar": 4000.01, "znear": 0.05 } -selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/UICanvas")]) +selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Control/VBoxContainer/HBoxContainer/MarginContainer2/Health")]) diff --git a/week6/updated_project/.godot/editor/script_editor_cache.cfg b/week6/updated_project/.godot/editor/script_editor_cache.cfg index 920b4cc..af525c1 100644 --- a/week6/updated_project/.godot/editor/script_editor_cache.cfg +++ b/week6/updated_project/.godot/editor/script_editor_cache.cfg @@ -5,9 +5,9 @@ state={ "breakpoints": PackedInt32Array(), "column": 2, "folded_lines": Array[int]([]), -"h_scroll_position": 0, +"h_scroll_position": 4, "row": 57, -"scroll_position": 43.0, +"scroll_position": 42.0, "selection": true, "selection_from_column": 1, "selection_from_line": 57, @@ -119,10 +119,10 @@ state={ state={ "bookmarks": PackedInt32Array(), "breakpoints": PackedInt32Array(), -"column": 16, +"column": 0, "folded_lines": Array[int]([]), "h_scroll_position": 0, -"row": 8, +"row": 9, "scroll_position": 0.0, "selection": false, "syntax_highlighter": "GDScript" diff --git a/week6/updated_project/.godot/uid_cache.bin b/week6/updated_project/.godot/uid_cache.bin index eef6ef5..e7ad09e 100644 Binary files a/week6/updated_project/.godot/uid_cache.bin and b/week6/updated_project/.godot/uid_cache.bin differ diff --git a/week6/updated_project/scripts/ui.gd b/week6/updated_project/scripts/ui.gd index 5c6f123..19a8fa0 100644 --- a/week6/updated_project/scripts/ui.gd +++ b/week6/updated_project/scripts/ui.gd @@ -3,7 +3,6 @@ extends Control @onready var health = $VBoxContainer/HBoxContainer/MarginContainer2/Health @onready var coins = $VBoxContainer/HBoxContainer/MarginContainer/Coins -# Called when the node enters the scene tree for the first time. func healthUpdate(amt): health.text = "Health : "+str(amt) func coinsUpdate(amt):