week 3 updates
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@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/RigidBody2D/Sprite2D")])
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selected_nodes=Array[NodePath]([])
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@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/RigidBody2D/Sprite2D")])
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selected_nodes=Array[NodePath]([])
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@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/RigidBody2D/Sprite2D")])
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selected_nodes=Array[NodePath]([])
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@ -1,5 +1,5 @@
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ea4bc82a6ad023ab7ee23ee620429895
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::res://::1721682223
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::res://::1722016025
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icon.svg::CompressedTexture2D::9114977118871582245::1721179661::1721179661::1::::<><>::
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::res://graphics/::1721682223
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Terrain (32x32).png::CompressedTexture2D::8707534964839485024::1721679370::1721679370::1::::<><>::
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@ -13,11 +13,11 @@ player jump 48x48.png::CompressedTexture2D::1627608568707791839::1721673245::172
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player land 48x48.png::CompressedTexture2D::3499637713582873633::1721673245::1721673245::1::::<><>::
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::res://graphics/Player Run/::1721673245
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player run 48x48.png::CompressedTexture2D::1502492849971408816::1721673245::1721673245::1::::<><>::
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::res://scenes/::1721681587
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bullet.tscn::PackedScene::6880909734590904373::1721681587::0::1::::<><>::res://scripts/bullet.gd
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character.tscn::PackedScene::451838158579532324::1721681587::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://c0iiaebonyhh0::::res://graphics/Player Idle/Player Idle 48x48.png<>uid://xgoqfqmvorcx::::res://graphics/Player Jump/player jump 48x48.png<>uid://vn23qn3f0dvc::::res://graphics/Player Run/player run 48x48.png
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crate.tscn::PackedScene::41931541512830250::1721681587::0::1::::<><>::
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game.tscn::PackedScene::1738196330916037717::1721681587::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://dwb83f7uoweuy::::res://graphics/Terrain (32x32).png<>res://scripts/Trigger.gd<>uid://ukuu7p7vhlq::::res://scenes/crate.tscn
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::res://scenes/::1721682338
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bullet.tscn::PackedScene::6880909734590904373::1721682300::0::1::::<><>::res://scripts/bullet.gd
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character.tscn::PackedScene::451838158579532324::1721682300::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://c0iiaebonyhh0::::res://graphics/Player Idle/Player Idle 48x48.png<>uid://xgoqfqmvorcx::::res://graphics/Player Jump/player jump 48x48.png<>uid://vn23qn3f0dvc::::res://graphics/Player Run/player run 48x48.png
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crate.tscn::PackedScene::41931541512830250::1721682338::0::1::::<><>::uid://ddxm7hj323fta::::res://graphics/items/cannister.png
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game.tscn::PackedScene::1738196330916037717::1721682300::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://dwb83f7uoweuy::::res://graphics/Terrain (32x32).png<>res://scripts/Trigger.gd<>uid://ukuu7p7vhlq::::res://scenes/crate.tscn
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::res://scripts/::1721681291
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bullet.gd::GDScript::-1::1721179661::0::1::::<>Area2D<>::
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CharacterBody2D.gd::GDScript::-1::1721681291::0::1::::<>CharacterBody2D<>::
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@ -1,5 +1,4 @@
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res://scenes/game.tscn
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res://scenes/character.tscn
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res://scenes/bullet.tscn
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res://scripts/CharacterBody2D.gd
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res://scenes/crate.tscn
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@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/RigidBody2D/Sprite2D")])
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selected_nodes=Array[NodePath]([])
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@ -8,7 +8,7 @@ tile_source_sort=0
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run_live_debug=true
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run_reload_scripts=true
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run_debug_collisions=false
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run_debug_collisions=true
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[recent_files]
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@ -10,7 +10,7 @@ config_version=5
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[application]
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config/name="GodotSpeedRun"
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config/name="Week3-FinalExample"
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run/main_scene="res://scenes/game.tscn"
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config/features=PackedStringArray("4.2", "Forward Plus")
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config/icon="res://icon.svg"
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