updated readme week4

This commit is contained in:
OddlyTimbot committed 2024-08-25 07:56:02 -04:00
1 parent 753efaa3d3
commit d0ba275cfd
22 files changed
+96 -60

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@@ -172,4 +172,4 @@ Anim={
"zfar": 4000.01,
"znear": 0.05
}
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/enemies")])
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/UICanvas")])
@@ -172,4 +172,4 @@ Anim={
"zfar": 4000.01,
"znear": 0.05
}
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/enemies")])
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/UICanvas")])
@@ -172,4 +172,4 @@ Anim={
"zfar": 4000.01,
"znear": 0.05
}
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/enemies")])
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/UICanvas")])
@@ -4,7 +4,7 @@ dock_1_selected_tab_idx=0
dock_2_selected_tab_idx=0
dock_3_selected_tab_idx=0
dock_4_selected_tab_idx=0
dock_5_selected_tab_idx=1
dock_5_selected_tab_idx=0
dock_6_selected_tab_idx=0
dock_7_selected_tab_idx=0
dock_8_selected_tab_idx=0
@@ -19,16 +19,16 @@ dock_filesystem_split=0
dock_filesystem_display_mode=0
dock_filesystem_file_sort=0
dock_filesystem_file_list_display_mode=1
dock_filesystem_selected_paths=PackedStringArray("res://graphics/fonts/PixelOperator8.ttf")
dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/resources/", "res://scripts/gameManager/", "res://graphics/", "res://graphics/fonts/")
dock_filesystem_selected_paths=PackedStringArray("res://scenes/ui.tscn")
dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scripts/resources/", "res://scripts/gameManager/", "res://scenes/", "res://graphics/fonts/")
dock_3="Scene,Import"
dock_4="FileSystem"
dock_5="Inspector,Node,History"
[EditorNode]
open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/badguy.tscn", "res://scenes/coin.tscn")
current_scene="res://scenes/game.tscn"
open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/badguy.tscn", "res://scenes/coin.tscn", "res://scenes/ui.tscn")
current_scene="res://scenes/ui.tscn"
center_split_offset=-252
selected_default_debugger_tab_idx=0
selected_main_editor_idx=2
@@ -172,4 +172,4 @@ Anim={
"zfar": 4000.01,
"znear": 0.05
}
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/enemies")])
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/UICanvas")])
@@ -2,4 +2,4 @@
node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("TileMap"), PackedStringArray("layer__array", "tile_set"), NodePath("ParallaxBackground/ParallaxLayer"), PackedStringArray("Motion"), NodePath("ParallaxBackground/ParallaxLayer/Sprite2D"), PackedStringArray("Transform", "texture"), NodePath("Ground"), PackedStringArray("Transform"), NodePath("MovingPlatform"), PackedStringArray("Transform")]
resource_unfolds=["res://scenes/game.tscn::TileSet_47g5u", PackedStringArray("terrain_set_0/terrain__array", "physics_layer__array"), "res://scenes/game.tscn::WorldBoundaryShape2D_xkyim", PackedStringArray(), "res://scenes/game.tscn::CircleShape2D_j8ltg", PackedStringArray()]
nodes_folded=[NodePath("SceneManager"), NodePath("ParallaxBackground"), NodePath("ParallaxBackground/ParallaxLayer"), NodePath("Ground"), NodePath("CharacterBody2D"), NodePath("crates"), NodePath("coins"), NodePath("enemies"), NodePath("BoxTrapTrigger"), NodePath("MovingPlatform"), NodePath("UICanvas")]
nodes_folded=[NodePath("SceneManager"), NodePath("ParallaxBackground"), NodePath("ParallaxBackground/ParallaxLayer"), NodePath("Ground"), NodePath("CharacterBody2D"), NodePath("crates"), NodePath("coins"), NodePath("BoxTrapTrigger"), NodePath("MovingPlatform"), NodePath("UICanvas")]
@@ -3,12 +3,16 @@
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 32,
"column": 2,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 15,
"scroll_position": 3.0,
"selection": false,
"row": 57,
"scroll_position": 43.0,
"selection": true,
"selection_from_column": 1,
"selection_from_line": 57,
"selection_to_column": 2,
"selection_to_line": 57,
"syntax_highlighter": "GDScript"
}
@@ -17,11 +21,11 @@ state={
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 36,
"column": 15,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 40,
"scroll_position": 0.0,
"row": 32,
"scroll_position": 119.0,
"selection": false,
"syntax_highlighter": "GDScript"
}
@@ -45,10 +49,10 @@ state={
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 16,
"column": 14,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 0,
"row": 8,
"scroll_position": 0.0,
"selection": false,
"syntax_highlighter": "GDScript"
@@ -73,10 +77,10 @@ state={
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 31,
"column": 0,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 0,
"row": 12,
"scroll_position": 0.0,
"selection": false,
"syntax_highlighter": "GDScript"
@@ -90,7 +94,7 @@ state={
"column": 0,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 6,
"row": 7,
"scroll_position": 0.0,
"selection": false,
"syntax_highlighter": "GDScript"
@@ -101,11 +105,11 @@ state={
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 1,
"column": 20,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 9,
"scroll_position": 3.0,
"row": 12,
"scroll_position": 0.0,
"selection": false,
"syntax_highlighter": "GDScript"
}
+3
View File
@@ -591,6 +591,9 @@ position = Vector2(-28, 84)
[node name="badguy2" parent="enemies" instance=ExtResource("11_ghgxt")]
position = Vector2(270, -12)
[node name="Area2D" parent="enemies" instance=ExtResource("11_ghgxt")]
position = Vector2(363, -44)
[node name="BoxTrapTrigger" parent="." instance=ExtResource("7_i5ol2")]
position = Vector2(126, -57)