live code session jul 15
This commit is contained in:
parent
1fe2c0d703
commit
e123f67eae
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[folding]
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sections_unfolded=PackedStringArray()
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@ -0,0 +1,175 @@
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[editor_states]
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Anim={
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"visible": false
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}
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2D={
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"grid_snap_active": false,
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"grid_step": Vector2(8, 8),
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"grid_visibility": 1,
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"ofs": Vector2(-53.4626, -32.546),
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"primary_grid_step": Vector2i(8, 8),
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"show_edit_locks": true,
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"show_guides": true,
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"show_helpers": false,
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"show_origin": true,
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"show_rulers": true,
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"show_transformation_gizmos": true,
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"show_viewport": true,
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"show_zoom_control": true,
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"smart_snap_active": false,
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"snap_guides": true,
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"snap_node_anchors": true,
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"snap_node_center": true,
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"snap_node_parent": true,
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"snap_node_sides": true,
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"snap_other_nodes": true,
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"snap_pixel": true,
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"snap_relative": false,
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"snap_rotation": false,
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"snap_rotation_offset": 0.0,
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"snap_rotation_step": 0.261799,
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"snap_scale": false,
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"snap_scale_step": 0.1,
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"zoom": 3.7755
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}
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3D={
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"fov": 70.01,
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"gizmos_status": {
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"AudioListener3D": 0,
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"AudioStreamPlayer3D": 0,
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"CPUParticles3D": 0,
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"Decal": 0,
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"GPUParticles3D": 0,
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"LightmapGI": 0,
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"LightmapProbe": 0,
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"Marker3D": 0,
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"NavigationLink3D": 0,
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"NavigationRegion3D": 0,
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"OccluderInstance3D": 0,
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"Path3D": 0,
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"PhysicalBone3D": 0,
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"RayCast3D": 0,
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"ReflectionProbe": 0,
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"ShapeCast3D": 0,
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"Skeleton3D": 0,
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"SoftBody3D": 0,
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"SpringArm3D": 0,
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"VehicleWheel3D": 0,
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"VisibleOnScreenNotifier3D": 0,
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"VoxelGI": 0
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},
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"local_coords": false,
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"preview_sun_env": {
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"environ_ao_enabled": false,
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"environ_enabled": true,
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"environ_energy": 1.0,
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"environ_gi_enabled": false,
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"environ_glow_enabled": true,
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"environ_ground_color": Color(0.2, 0.169, 0.133, 1),
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"environ_sky_color": Color(0.385, 0.454, 0.55, 1),
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"environ_tonemap_enabled": true,
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"sun_color": Color(1, 1, 1, 1),
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"sun_enabled": true,
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"sun_energy": 1.0,
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"sun_max_distance": 100.0,
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"sun_rotation": Vector2(-1.0472, 2.61799)
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},
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"rotate_snap": 15.0,
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"scale_snap": 10.0,
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"show_grid": true,
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"show_origin": true,
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"snap_enabled": false,
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"translate_snap": 1.0,
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"viewport_mode": 1,
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"viewports": [{
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"auto_orthogonal": false,
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"auto_orthogonal_enabled": true,
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"cinematic_preview": false,
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"display_mode": 20,
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"distance": 4.0,
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"doppler": false,
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"frame_time": false,
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"gizmos": true,
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"half_res": false,
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"information": false,
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"listener": true,
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"lock_rotation": false,
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"orthogonal": false,
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"position": Vector3(0, 0, 0),
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"use_environment": false,
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"view_type": 0,
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"x_rotation": 0.5,
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"y_rotation": -0.5
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}, {
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"auto_orthogonal": false,
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"auto_orthogonal_enabled": true,
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"cinematic_preview": false,
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"display_mode": 20,
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"distance": 4.0,
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"doppler": false,
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"frame_time": false,
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"gizmos": true,
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"half_res": false,
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||||
"information": false,
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"listener": false,
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"lock_rotation": false,
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"orthogonal": false,
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"position": Vector3(0, 0, 0),
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"use_environment": false,
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"view_type": 0,
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"x_rotation": 0.5,
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"y_rotation": -0.5
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}, {
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"auto_orthogonal": false,
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"auto_orthogonal_enabled": true,
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"cinematic_preview": false,
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"display_mode": 20,
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"distance": 4.0,
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"doppler": false,
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"frame_time": false,
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"gizmos": true,
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||||
"half_res": false,
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||||
"information": false,
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"listener": false,
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||||
"lock_rotation": false,
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"orthogonal": false,
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"position": Vector3(0, 0, 0),
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"use_environment": false,
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"view_type": 0,
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"x_rotation": 0.5,
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"y_rotation": -0.5
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}, {
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"auto_orthogonal": false,
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"auto_orthogonal_enabled": true,
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"cinematic_preview": false,
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"display_mode": 20,
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"distance": 4.0,
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"doppler": false,
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"frame_time": false,
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"gizmos": true,
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"half_res": false,
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"information": false,
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"listener": false,
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"lock_rotation": false,
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"orthogonal": false,
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"position": Vector3(0, 0, 0),
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"use_environment": false,
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"view_type": 0,
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"x_rotation": 0.5,
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"y_rotation": -0.5
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}],
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"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Area2D")])
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@ -0,0 +1,5 @@
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[folding]
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node_unfolds=[NodePath("."), PackedStringArray("Transform")]
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resource_unfolds=["res://scenes/bullet.tscn::CircleShape2D_1gtqp", PackedStringArray()]
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nodes_folded=[]
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@ -0,0 +1,175 @@
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[editor_states]
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Anim={
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"visible": false
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}
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2D={
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"grid_offset": Vector2(0, 0),
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"grid_snap_active": false,
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"grid_step": Vector2(8, 8),
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"grid_visibility": 1,
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"ofs": Vector2(-105.112, -79.4505),
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"primary_grid_step": Vector2i(8, 8),
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"show_edit_locks": true,
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"show_guides": true,
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"show_helpers": false,
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"show_origin": true,
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"show_rulers": true,
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"show_transformation_gizmos": true,
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"show_viewport": true,
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"show_zoom_control": true,
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"smart_snap_active": false,
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"snap_guides": true,
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||||
"snap_node_anchors": true,
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||||
"snap_node_center": true,
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"snap_node_parent": true,
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||||
"snap_node_sides": true,
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"snap_other_nodes": true,
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||||
"snap_pixel": true,
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"snap_relative": false,
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"snap_rotation": false,
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"snap_rotation_offset": 0.0,
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"snap_rotation_step": 0.261799,
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"snap_scale": false,
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"snap_scale_step": 0.1,
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"zoom": 4.23785
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}
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3D={
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"fov": 70.01,
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"gizmos_status": {
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"AudioListener3D": 0,
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"AudioStreamPlayer3D": 0,
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||||
"CPUParticles3D": 0,
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"CSGShape3D": 0,
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"Camera3D": 0,
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"CollisionObject3D": 0,
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"CollisionPolygon3D": 0,
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"CollisionShape3D": 0,
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"Decal": 0,
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"FogVolume": 0,
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"GPUParticles3D": 0,
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"GPUParticlesCollision3D": 0,
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||||
"Joint3D": 0,
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"Light3D": 0,
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"LightmapGI": 0,
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"LightmapProbe": 0,
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"Marker3D": 0,
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"NavigationLink3D": 0,
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"NavigationRegion3D": 0,
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"OccluderInstance3D": 0,
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"Path3D": 0,
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"PhysicalBone3D": 0,
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"RayCast3D": 0,
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"ReflectionProbe": 0,
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"ShapeCast3D": 0,
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"Skeleton3D": 0,
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"SoftBody3D": 0,
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"SpringArm3D": 0,
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"VehicleWheel3D": 0,
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"VisibleOnScreenNotifier3D": 0,
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"VoxelGI": 0
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},
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||||
"local_coords": false,
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||||
"preview_sun_env": {
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"environ_ao_enabled": false,
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||||
"environ_enabled": true,
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||||
"environ_energy": 1.0,
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||||
"environ_gi_enabled": false,
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||||
"environ_glow_enabled": true,
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||||
"environ_ground_color": Color(0.2, 0.169, 0.133, 1),
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||||
"environ_sky_color": Color(0.385, 0.454, 0.55, 1),
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||||
"environ_tonemap_enabled": true,
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||||
"sun_color": Color(1, 1, 1, 1),
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||||
"sun_enabled": true,
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||||
"sun_energy": 1.0,
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||||
"sun_max_distance": 100.0,
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||||
"sun_rotation": Vector2(-1.0472, 2.61799)
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},
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||||
"rotate_snap": 15.0,
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||||
"scale_snap": 10.0,
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||||
"show_grid": true,
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||||
"show_origin": true,
|
||||
"snap_enabled": false,
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||||
"translate_snap": 1.0,
|
||||
"viewport_mode": 1,
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||||
"viewports": [{
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"auto_orthogonal": false,
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"auto_orthogonal_enabled": true,
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"cinematic_preview": false,
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"display_mode": 20,
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"distance": 4.0,
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"doppler": false,
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||||
"frame_time": false,
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||||
"gizmos": true,
|
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"half_res": false,
|
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"information": false,
|
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"listener": true,
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"lock_rotation": false,
|
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"orthogonal": false,
|
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"position": Vector3(0, 0, 0),
|
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"use_environment": false,
|
||||
"view_type": 0,
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"x_rotation": 0.5,
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||||
"y_rotation": -0.5
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||||
}, {
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||||
"auto_orthogonal": false,
|
||||
"auto_orthogonal_enabled": true,
|
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"cinematic_preview": false,
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||||
"display_mode": 20,
|
||||
"distance": 4.0,
|
||||
"doppler": false,
|
||||
"frame_time": false,
|
||||
"gizmos": true,
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||||
"half_res": false,
|
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"information": false,
|
||||
"listener": false,
|
||||
"lock_rotation": false,
|
||||
"orthogonal": false,
|
||||
"position": Vector3(0, 0, 0),
|
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"use_environment": false,
|
||||
"view_type": 0,
|
||||
"x_rotation": 0.5,
|
||||
"y_rotation": -0.5
|
||||
}, {
|
||||
"auto_orthogonal": false,
|
||||
"auto_orthogonal_enabled": true,
|
||||
"cinematic_preview": false,
|
||||
"display_mode": 20,
|
||||
"distance": 4.0,
|
||||
"doppler": false,
|
||||
"frame_time": false,
|
||||
"gizmos": true,
|
||||
"half_res": false,
|
||||
"information": false,
|
||||
"listener": false,
|
||||
"lock_rotation": false,
|
||||
"orthogonal": false,
|
||||
"position": Vector3(0, 0, 0),
|
||||
"use_environment": false,
|
||||
"view_type": 0,
|
||||
"x_rotation": 0.5,
|
||||
"y_rotation": -0.5
|
||||
}, {
|
||||
"auto_orthogonal": false,
|
||||
"auto_orthogonal_enabled": true,
|
||||
"cinematic_preview": false,
|
||||
"display_mode": 20,
|
||||
"distance": 4.0,
|
||||
"doppler": false,
|
||||
"frame_time": false,
|
||||
"gizmos": true,
|
||||
"half_res": false,
|
||||
"information": false,
|
||||
"listener": false,
|
||||
"lock_rotation": false,
|
||||
"orthogonal": false,
|
||||
"position": Vector3(0, 0, 0),
|
||||
"use_environment": false,
|
||||
"view_type": 0,
|
||||
"x_rotation": 0.5,
|
||||
"y_rotation": -0.5
|
||||
}],
|
||||
"zfar": 4000.01,
|
||||
"znear": 0.05
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||||
}
|
||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Area2D")])
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@ -0,0 +1,5 @@
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[folding]
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||||
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node_unfolds=[]
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||||
resource_unfolds=["res://scenes/character.tscn::CircleShape2D_ubfw4", PackedStringArray()]
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||||
nodes_folded=[]
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4
week2/startpoint/.godot/editor/create_recent.Node
Normal file
4
week2/startpoint/.godot/editor/create_recent.Node
Normal file
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Node2D
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CollisionShape2D
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Area2D
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RayCast2D
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@ -4,7 +4,7 @@ dock_1_selected_tab_idx=0
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||||
dock_2_selected_tab_idx=0
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||||
dock_3_selected_tab_idx=0
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||||
dock_4_selected_tab_idx=0
|
||||
dock_5_selected_tab_idx=0
|
||||
dock_5_selected_tab_idx=1
|
||||
dock_6_selected_tab_idx=0
|
||||
dock_7_selected_tab_idx=0
|
||||
dock_8_selected_tab_idx=0
|
||||
@ -19,24 +19,25 @@ dock_filesystem_split=0
|
||||
dock_filesystem_display_mode=0
|
||||
dock_filesystem_file_sort=0
|
||||
dock_filesystem_file_list_display_mode=1
|
||||
dock_filesystem_selected_paths=PackedStringArray("res://scripts/CharacterBody2D.gd")
|
||||
dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/")
|
||||
dock_filesystem_selected_paths=PackedStringArray("res://scenes/bullet.tscn")
|
||||
dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scenes/")
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||||
dock_3="Scene,Import"
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||||
dock_4="FileSystem"
|
||||
dock_5="Inspector,Node,History"
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||||
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||||
[EditorNode]
|
||||
|
||||
open_scenes=PackedStringArray("res://scenes/game.tscn")
|
||||
current_scene="res://scenes/game.tscn"
|
||||
open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn")
|
||||
current_scene="res://scenes/bullet.tscn"
|
||||
center_split_offset=0
|
||||
selected_default_debugger_tab_idx=0
|
||||
selected_main_editor_idx=2
|
||||
selected_bottom_panel_item=0
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||||
|
||||
[ScriptEditor]
|
||||
|
||||
open_scripts=["res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
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||||
selected_script="res://scripts/CharacterBody2D.gd"
|
||||
open_scripts=["res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
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||||
selected_script="res://scripts/bullet.gd"
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||||
open_help=[]
|
||||
script_split_offset=70
|
||||
list_split_offset=0
|
||||
|
0
week2/startpoint/.godot/editor/favorites.Node
Normal file
0
week2/startpoint/.godot/editor/favorites.Node
Normal file
@ -1,9 +1,9 @@
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ea4bc82a6ad023ab7ee23ee620429895
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||||
::res://::1721079768
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||||
icon.svg::CompressedTexture2D::9114977118871582245::1721079553::1721079768::1::::<><>::
|
||||
::res://scenes/::1721079553
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||||
game.tscn::PackedScene::1738196330916037717::1721079553::0::1::::<><>::res://scripts/gamecontroller.gd<>res://scripts/CharacterBody2D.gd<>res://scripts/Trigger.gd
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||||
::res://scripts/::1721079553
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||||
CharacterBody2D.gd::GDScript::-1::1721079553::0::1::::<>CharacterBody2D<>::
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||||
gamecontroller.gd::GDScript::-1::1721079553::0::1::::<>Node2D<>::
|
||||
Trigger.gd::GDScript::-1::1721079553::0::1::::<>Area2D<>::
|
||||
::res://::1721083613
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||||
icon.svg::CompressedTexture2D::9114977118871582245::1721083376::1721083376::1::::<><>::
|
||||
::res://scenes/::1721083376
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||||
game.tscn::PackedScene::1738196330916037717::1721083376::0::1::::<><>::res://scripts/gamecontroller.gd<>res://scripts/CharacterBody2D.gd<>res://scripts/Trigger.gd
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||||
::res://scripts/::1721083376
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||||
CharacterBody2D.gd::GDScript::-1::1721083376::0::1::::<>CharacterBody2D<>::
|
||||
gamecontroller.gd::GDScript::-1::1721083376::0::1::::<>Node2D<>::
|
||||
Trigger.gd::GDScript::-1::1721083376::0::1::::<>Area2D<>::
|
||||
|
@ -1,2 +1,5 @@
|
||||
res://scenes/game.tscn
|
||||
res://scripts/CharacterBody2D.gd
|
||||
res://scenes/character.tscn
|
||||
res://scripts/bullet.gd
|
||||
res://scenes/bullet.tscn
|
||||
|
@ -8,7 +8,7 @@ Anim={
|
||||
"grid_snap_active": false,
|
||||
"grid_step": Vector2(8, 8),
|
||||
"grid_visibility": 1,
|
||||
"ofs": Vector2(-165, -110),
|
||||
"ofs": Vector2(-452.67, -210.078),
|
||||
"primary_grid_step": Vector2i(8, 8),
|
||||
"show_edit_locks": true,
|
||||
"show_guides": true,
|
||||
@ -32,7 +32,7 @@ Anim={
|
||||
"snap_rotation_step": 0.261799,
|
||||
"snap_scale": false,
|
||||
"snap_scale_step": 0.1,
|
||||
"zoom": 1.0
|
||||
"zoom": 0.707107
|
||||
}
|
||||
3D={
|
||||
"fov": 70.01,
|
||||
@ -172,4 +172,4 @@ Anim={
|
||||
"zfar": 4000.01,
|
||||
"znear": 0.05
|
||||
}
|
||||
selected_nodes=Array[NodePath]([])
|
||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Area2D")])
|
||||
|
@ -1,5 +1,5 @@
|
||||
[folding]
|
||||
|
||||
node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("StaticBody2D"), PackedStringArray("Transform"), NodePath("RigidBody2D"), PackedStringArray("Transform"), NodePath("RigidBody2D/CollisionShape2D"), PackedStringArray("Transform"), NodePath("RigidBody2D/CollisionShape2D2"), PackedStringArray("Transform"), NodePath("groundblock"), PackedStringArray("Transform"), NodePath("groundblock/CollisionShape2D"), PackedStringArray("Transform"), NodePath("groundblock2"), PackedStringArray("Transform"), NodePath("groundblock2/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/groundblock2"), PackedStringArray("Transform"), NodePath("level/groundblock2/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/groundblock3"), PackedStringArray("Transform"), NodePath("level/groundblock3/CollisionShape2D"), PackedStringArray("Transform"), NodePath("CharacterBody2D"), PackedStringArray("Transform", "Collision"), NodePath("Area2D"), PackedStringArray("Transform")]
|
||||
resource_unfolds=["res://scenes/game.tscn::WorldBoundaryShape2D_3u4a8", PackedStringArray("Resource"), "res://scenes/game.tscn::RectangleShape2D_4vo4d", PackedStringArray("Resource"), "res://scenes/game.tscn::RectangleShape2D_cq7kj", PackedStringArray("Resource"), "res://scenes/game.tscn::CircleShape2D_ubfw4", PackedStringArray("Resource"), "res://scenes/game.tscn::CircleShape2D_x8qck", PackedStringArray("Resource")]
|
||||
node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("StaticBody2D"), PackedStringArray("Transform"), NodePath("RigidBody2D"), PackedStringArray("Transform"), NodePath("RigidBody2D/CollisionShape2D"), PackedStringArray("Transform"), NodePath("RigidBody2D/CollisionShape2D2"), PackedStringArray("Transform"), NodePath("groundblock"), PackedStringArray("Transform"), NodePath("groundblock/CollisionShape2D"), PackedStringArray("Transform"), NodePath("groundblock2"), PackedStringArray("Transform"), NodePath("groundblock2/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/groundblock2"), PackedStringArray("Transform"), NodePath("level/groundblock2/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/groundblock3"), PackedStringArray("Transform"), NodePath("level/groundblock3/CollisionShape2D"), PackedStringArray("Transform"), NodePath("Area2D"), PackedStringArray("Transform")]
|
||||
resource_unfolds=["res://scenes/game.tscn::WorldBoundaryShape2D_3u4a8", PackedStringArray("Resource"), "res://scenes/game.tscn::RectangleShape2D_4vo4d", PackedStringArray("Resource"), "res://scenes/game.tscn::RectangleShape2D_cq7kj", PackedStringArray("Resource"), "res://scenes/game.tscn::CircleShape2D_x8qck", PackedStringArray("Resource")]
|
||||
nodes_folded=[]
|
||||
|
@ -1,17 +1,38 @@
|
||||
[editor_metadata]
|
||||
|
||||
executable_path="/home/timbot/Documents/Software/godot/Godot_v4.2.1-stable_linux.x86_64"
|
||||
use_advanced_connections=false
|
||||
|
||||
[debug_options]
|
||||
|
||||
run_live_debug=true
|
||||
run_reload_scripts=true
|
||||
run_debug_collisions=true
|
||||
|
||||
[recent_files]
|
||||
|
||||
scenes=["res://scenes/game.tscn"]
|
||||
scripts=["res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
|
||||
scenes=["res://scenes/bullet.tscn", "res://scenes/character.tscn", "res://scenes/game.tscn"]
|
||||
scripts=["res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
|
||||
|
||||
[linked_properties]
|
||||
|
||||
Node2D:scale=true
|
||||
StaticBody2D:scale=true
|
||||
CharacterBody2D:scale=true
|
||||
CollisionShape2D:scale=true
|
||||
RigidBody2D:scale=true
|
||||
RayCast2D:scale=true
|
||||
Area2D:scale=true
|
||||
|
||||
[dialog_bounds]
|
||||
|
||||
create_new_node=Rect2(510, 190, 900, 700)
|
||||
project_settings=Rect2(510, 190, 900, 700)
|
||||
|
||||
[color_picker]
|
||||
|
||||
recent_presets=PackedColorArray(0.616312, 0.404074, 0.899578, 0.42, 0.720388, 0.338613, 0.856219, 0.42)
|
||||
|
||||
[script_setup]
|
||||
|
||||
last_selected_language="GDScript"
|
||||
|
2
week2/startpoint/.godot/editor/recent_dirs
Normal file
2
week2/startpoint/.godot/editor/recent_dirs
Normal file
@ -0,0 +1,2 @@
|
||||
res://scripts
|
||||
res://scenes
|
@ -17,10 +17,24 @@ state={
|
||||
state={
|
||||
"bookmarks": PackedInt32Array(),
|
||||
"breakpoints": PackedInt32Array(),
|
||||
"column": 6,
|
||||
"column": 52,
|
||||
"folded_lines": Array[int]([]),
|
||||
"h_scroll_position": 0,
|
||||
"row": 3,
|
||||
"row": 47,
|
||||
"scroll_position": 30.0,
|
||||
"selection": false,
|
||||
"syntax_highlighter": "GDScript"
|
||||
}
|
||||
|
||||
[res://scripts/bullet.gd]
|
||||
|
||||
state={
|
||||
"bookmarks": PackedInt32Array(),
|
||||
"breakpoints": PackedInt32Array(),
|
||||
"column": 14,
|
||||
"folded_lines": Array[int]([]),
|
||||
"h_scroll_position": 0,
|
||||
"row": 13,
|
||||
"scroll_position": 0.0,
|
||||
"selection": false,
|
||||
"syntax_highlighter": "GDScript"
|
||||
|
Binary file not shown.
@ -22,3 +22,16 @@ folder_colors={
|
||||
"res://scenes/": "yellow",
|
||||
"res://scripts/": "red"
|
||||
}
|
||||
|
||||
[input]
|
||||
|
||||
push={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":88,"key_label":0,"unicode":120,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
shoot={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
|
15
week2/startpoint/scenes/bullet.tscn
Normal file
15
week2/startpoint/scenes/bullet.tscn
Normal file
@ -0,0 +1,15 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://c5bftwgkssaf2"]
|
||||
|
||||
[ext_resource type="Script" path="res://scripts/bullet.gd" id="1_t2eet"]
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_1gtqp"]
|
||||
radius = 6.0
|
||||
|
||||
[node name="Area2D" type="Area2D"]
|
||||
script = ExtResource("1_t2eet")
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource("CircleShape2D_1gtqp")
|
||||
debug_color = Color(0.721569, 0.337255, 0.854902, 0.419608)
|
||||
|
||||
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
|
28
week2/startpoint/scenes/character.tscn
Normal file
28
week2/startpoint/scenes/character.tscn
Normal file
@ -0,0 +1,28 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://go4yc8hfo1gq"]
|
||||
|
||||
[ext_resource type="Script" path="res://scripts/CharacterBody2D.gd" id="1_x87yo"]
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_ubfw4"]
|
||||
radius = 13.0384
|
||||
|
||||
[node name="CharacterBody2D" type="CharacterBody2D"]
|
||||
position = Vector2(-1, 0)
|
||||
script = ExtResource("1_x87yo")
|
||||
JUMP_VELOCITY = -500.0
|
||||
PUSH_FORCE = 200
|
||||
metadata/_edit_group_ = true
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource("CircleShape2D_ubfw4")
|
||||
|
||||
[node name="RightRay" type="RayCast2D" parent="."]
|
||||
target_position = Vector2(25, 0)
|
||||
|
||||
[node name="LeftRay" type="RayCast2D" parent="."]
|
||||
target_position = Vector2(-25, 0)
|
||||
|
||||
[node name="MarkerRight" type="Node2D" parent="."]
|
||||
position = Vector2(16, -6)
|
||||
|
||||
[node name="MarkerLeft" type="Node2D" parent="."]
|
||||
position = Vector2(-16, -6)
|
@ -1,7 +1,7 @@
|
||||
[gd_scene load_steps=9 format=3 uid="uid://y083suj12rld"]
|
||||
[gd_scene load_steps=8 format=3 uid="uid://y083suj12rld"]
|
||||
|
||||
[ext_resource type="Script" path="res://scripts/gamecontroller.gd" id="1_77wyw"]
|
||||
[ext_resource type="Script" path="res://scripts/CharacterBody2D.gd" id="1_u4sui"]
|
||||
[ext_resource type="PackedScene" uid="uid://go4yc8hfo1gq" path="res://scenes/character.tscn" id="2_64ccm"]
|
||||
[ext_resource type="Script" path="res://scripts/Trigger.gd" id="2_nfj1w"]
|
||||
|
||||
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_3u4a8"]
|
||||
@ -12,9 +12,6 @@ size = Vector2(55, 55)
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_cq7kj"]
|
||||
size = Vector2(91, 20)
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_ubfw4"]
|
||||
radius = 13.0384
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_x8qck"]
|
||||
radius = 60.2993
|
||||
|
||||
@ -28,9 +25,10 @@ metadata/_edit_group_ = true
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
|
||||
shape = SubResource("WorldBoundaryShape2D_3u4a8")
|
||||
|
||||
[node name="RigidBody2D" type="RigidBody2D" parent="."]
|
||||
position = Vector2(87, 18)
|
||||
[node name="RigidBody2D" type="RigidBody2D" parent="." groups=["boxes"]]
|
||||
position = Vector2(139, 35)
|
||||
rotation = 0.740513
|
||||
metadata/_edit_group_ = true
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
|
||||
position = Vector2(206.535, 208.174)
|
||||
@ -44,8 +42,25 @@ rotation = -0.555892
|
||||
shape = SubResource("RectangleShape2D_4vo4d")
|
||||
debug_color = Color(0.815686, 0.4, 0.207843, 0.419608)
|
||||
|
||||
[node name="RigidBody2D2" type="RigidBody2D" parent="." groups=["boxes"]]
|
||||
position = Vector2(409, -6)
|
||||
rotation = 0.740513
|
||||
metadata/_edit_group_ = true
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D2"]
|
||||
position = Vector2(206.535, 208.174)
|
||||
rotation = -0.555892
|
||||
shape = SubResource("RectangleShape2D_4vo4d")
|
||||
debug_color = Color(0.815686, 0.4, 0.207843, 0.419608)
|
||||
|
||||
[node name="CollisionShape2D2" type="CollisionShape2D" parent="RigidBody2D2"]
|
||||
position = Vector2(206.535, 208.174)
|
||||
rotation = -0.555892
|
||||
shape = SubResource("RectangleShape2D_4vo4d")
|
||||
debug_color = Color(0.815686, 0.4, 0.207843, 0.419608)
|
||||
|
||||
[node name="groundblock" type="StaticBody2D" parent="."]
|
||||
position = Vector2(124, 357)
|
||||
position = Vector2(117, 384)
|
||||
metadata/_edit_group_ = true
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="groundblock"]
|
||||
@ -79,13 +94,8 @@ metadata/_edit_group_ = true
|
||||
position = Vector2(-1.5, 0)
|
||||
shape = SubResource("RectangleShape2D_cq7kj")
|
||||
|
||||
[node name="CharacterBody2D" type="CharacterBody2D" parent="."]
|
||||
position = Vector2(155, 328)
|
||||
script = ExtResource("1_u4sui")
|
||||
metadata/_edit_group_ = true
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="CharacterBody2D"]
|
||||
shape = SubResource("CircleShape2D_ubfw4")
|
||||
[node name="CharacterBody2D" parent="." groups=["player"] instance=ExtResource("2_64ccm")]
|
||||
PUSH_FORCE = 550
|
||||
|
||||
[node name="Area2D" type="Area2D" parent="."]
|
||||
position = Vector2(260, 352)
|
||||
|
@ -1,8 +1,22 @@
|
||||
extends CharacterBody2D
|
||||
|
||||
|
||||
const SPEED = 300.0
|
||||
const JUMP_VELOCITY = -300.0
|
||||
@export var SPEED = 300.0
|
||||
@export var JUMP_VELOCITY = -300.0
|
||||
@export var BUMP_FORCE = 80.0
|
||||
@export var PUSH_FORCE = 750
|
||||
|
||||
@onready var right_ray = $RightRay
|
||||
@onready var left_ray = $LeftRay
|
||||
@onready var marker_right = $MarkerRight
|
||||
@onready var marker_left = $MarkerLeft
|
||||
|
||||
var faceLeft = false
|
||||
var pushLeftEnabled = false
|
||||
var pushRightEnabled = false
|
||||
var pushTarget
|
||||
|
||||
var bullet = preload("res://scenes/bullet.tscn")
|
||||
|
||||
# Get the gravity from the project settings to be synced with RigidBody nodes.
|
||||
var gravity = ProjectSettings.get_setting("physics/2d/default_gravity")
|
||||
@ -15,13 +29,62 @@ func _physics_process(delta):
|
||||
# Handle jump.
|
||||
if Input.is_action_just_pressed("ui_accept") and is_on_floor():
|
||||
velocity.y = JUMP_VELOCITY
|
||||
|
||||
# Hand force push (melee attack)
|
||||
if Input.is_action_just_pressed("push") && pushRightEnabled && faceLeft == false:
|
||||
print("I should force push")
|
||||
pushTarget.apply_central_impulse(Vector2(1,0) * PUSH_FORCE * 10)
|
||||
pushRightEnabled = false
|
||||
if Input.is_action_just_pressed("push") && pushLeftEnabled:
|
||||
pushTarget.apply_central_impulse(Vector2(-1,0) * PUSH_FORCE * 10)
|
||||
pushLeftEnabled = false
|
||||
|
||||
if Input.is_action_just_pressed("shoot"):
|
||||
#make a bullet
|
||||
var myBullet = bullet.instantiate()
|
||||
#set bullet speed?
|
||||
|
||||
#put the bullet at the Marker
|
||||
owner.add_child(myBullet)
|
||||
myBullet.transform = marker_right.global_transform
|
||||
pass
|
||||
# Get the input direction and handle the movement/deceleration.
|
||||
# As good practice, you should replace UI actions with custom gameplay actions.
|
||||
var direction = Input.get_axis("ui_left", "ui_right")
|
||||
if direction <0:
|
||||
faceLeft = true
|
||||
if direction >0:
|
||||
faceLeft = false
|
||||
|
||||
if direction:
|
||||
velocity.x = direction * SPEED
|
||||
else:
|
||||
velocity.x = move_toward(velocity.x, 0, SPEED)
|
||||
|
||||
move_and_slide()
|
||||
if right_ray.is_colliding():
|
||||
print("right ray is colliding")
|
||||
var collider = right_ray.get_collider()
|
||||
#what did we hit?
|
||||
if collider is Node:
|
||||
if collider.is_in_group("boxes"):
|
||||
print("This is a pushable box")
|
||||
pushRightEnabled = true
|
||||
pushTarget = collider
|
||||
else:
|
||||
pushRightEnabled = false
|
||||
|
||||
if left_ray.is_colliding():
|
||||
print("left ray is colliding")
|
||||
var collider = left_ray.get_collider()
|
||||
if collider is Node:
|
||||
if collider.is_in_group("boxes"):
|
||||
pushLeftEnabled = true
|
||||
pushTarget = collider
|
||||
else:
|
||||
pushLeftEnabled = false
|
||||
|
||||
#loop through the collisions
|
||||
for i in get_slide_collision_count():
|
||||
var c = get_slide_collision(i)
|
||||
if c.get_collider() is RigidBody2D:
|
||||
c.get_collider().apply_central_impulse(-c.get_normal()* BUMP_FORCE)
|
||||
|
14
week2/startpoint/scripts/bullet.gd
Normal file
14
week2/startpoint/scripts/bullet.gd
Normal file
@ -0,0 +1,14 @@
|
||||
extends Area2D
|
||||
|
||||
var speed = 750
|
||||
|
||||
func setSpeed(speedVal):
|
||||
speed = speedVal
|
||||
|
||||
func _physics_process(delta):
|
||||
position += transform.x * speed * delta
|
||||
|
||||
func _on_body_entered(body):
|
||||
print("bullet hit something")
|
||||
if not body.is_in_group("player"):
|
||||
queue_free()
|
Loading…
Reference in New Issue
Block a user