turning box into a scene

This commit is contained in:
OddlyTimbot committed 2024-09-09 17:36:34 -04:00
1 parent f9b3966231
commit f489fda77a
15 files changed
+223 -32

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+11
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@@ -0,0 +1,11 @@
[gd_scene load_steps=2 format=3 uid="uid://bbr2tfsjefwn3"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_4vo4d"]
size = Vector2(55, 55)
[node name="RigidBody2D" type="RigidBody2D" groups=["boxes"]]
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_4vo4d")
debug_color = Color(0.815686, 0.4, 0.207843, 0.419608)
+5 -13
View File
@@ -3,9 +3,7 @@
[ext_resource type="Script" path="res://scripts/SceneManager.gd" id="1_77wyw"]
[ext_resource type="PackedScene" uid="uid://go4yc8hfo1gq" path="res://scenes/character.tscn" id="2_64ccm"]
[ext_resource type="Script" path="res://scripts/Trigger.gd" id="2_nfj1w"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_4vo4d"]
size = Vector2(55, 55)
[ext_resource type="PackedScene" uid="uid://bbr2tfsjefwn3" path="res://scenes/crate.tscn" id="4_hkx5g"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_cq7kj"]
size = Vector2(91, 20)
@@ -21,16 +19,6 @@ radius = 60.2993
unique_name_in_owner = true
script = ExtResource("1_77wyw")
[node name="RigidBody2D" type="RigidBody2D" parent="." groups=["boxes"]]
position = Vector2(120, 93)
rotation = 0.740513
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
rotation = -0.555892
shape = SubResource("RectangleShape2D_4vo4d")
debug_color = Color(0.815686, 0.4, 0.207843, 0.419608)
[node name="groundblock" type="StaticBody2D" parent="."]
position = Vector2(117, 384)
metadata/_edit_group_ = true
@@ -86,5 +74,9 @@ metadata/_edit_group_ = true
shape = SubResource("CircleShape2D_x8qck")
debug_color = Color(0.556863, 0.415686, 0.964706, 0.419608)
[node name="Crate" parent="." instance=ExtResource("4_hkx5g")]
position = Vector2(141, 131)
rotation = 0.663277
[connection signal="areatrigger" from="Area2D" to="." method="_on_area_2d_areatrigger"]
[connection signal="body_entered" from="Area2D" to="Area2D" method="_on_body_entered"]