turning box into a scene
This commit is contained in:
parent
f9b3966231
commit
f489fda77a
@ -175,4 +175,4 @@ Anim={
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"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([])
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@16886/@Panel@13/@VBoxContainer@14/DockHSplitLeftL/DockHSplitLeftR/DockHSplitMain/@VBoxContainer@25/DockVSplitCenter/@VSplitContainer@52/@VBoxContainer@53/@PanelContainer@98/MainScreen/@CanvasItemEditor@9272/@VSplitContainer@9094/@HSplitContainer@9096/@HSplitContainer@9098/@Control@9099/@SubViewportContainer@9100/@SubViewport@9101/Game/Crate")])
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@ -175,4 +175,4 @@ Anim={
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"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([])
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@16886/@Panel@13/@VBoxContainer@14/DockHSplitLeftL/DockHSplitLeftR/DockHSplitMain/@VBoxContainer@25/DockVSplitCenter/@VSplitContainer@52/@VBoxContainer@53/@PanelContainer@98/MainScreen/@CanvasItemEditor@9272/@VSplitContainer@9094/@HSplitContainer@9096/@HSplitContainer@9098/@Control@9099/@SubViewportContainer@9100/@SubViewport@9101/Game/Crate")])
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@ -0,0 +1,178 @@
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[editor_states]
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Anim={
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"visible": false
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}
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2D={
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"grid_offset": Vector2(0, 0),
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"grid_snap_active": false,
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"grid_step": Vector2(8, 8),
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"grid_visibility": 1,
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"ofs": Vector2(-165, -110),
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"primary_grid_step": Vector2i(8, 8),
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"show_group_gizmos": true,
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"show_guides": true,
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"show_helpers": false,
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"show_lock_gizmos": true,
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"show_origin": true,
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"show_position_gizmos": true,
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"show_rulers": true,
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"show_transformation_gizmos": true,
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"show_viewport": true,
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"show_zoom_control": true,
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"smart_snap_active": false,
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"snap_guides": true,
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"snap_node_anchors": true,
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"snap_node_center": true,
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"snap_node_parent": true,
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"snap_node_sides": true,
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"snap_other_nodes": true,
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"snap_pixel": true,
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"snap_relative": false,
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"snap_rotation": false,
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"snap_rotation_offset": 0.0,
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"snap_rotation_step": 0.261799,
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"snap_scale": false,
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"snap_scale_step": 0.1,
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"zoom": 1.0
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}
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3D={
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"fov": 70.01,
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"gizmos_status": {
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"AudioListener3D": 0,
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"AudioStreamPlayer3D": 0,
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"CPUParticles3D": 0,
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"CSGShape3D": 0,
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"Camera3D": 0,
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"CollisionObject3D": 0,
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"CollisionPolygon3D": 0,
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"CollisionShape3D": 0,
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"Decal": 0,
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"FogVolume": 0,
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"GPUParticles3D": 0,
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"GPUParticlesCollision3D": 0,
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"Joint3D": 0,
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"Light3D": 0,
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"LightmapGI": 0,
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"LightmapProbe": 0,
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"Marker3D": 0,
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"MeshInstance3DCustomAABB": 0,
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"NavigationLink3D": 0,
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"NavigationRegion3D": 0,
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"OccluderInstance3D": 0,
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"Path3D": 0,
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"PhysicalBone3D": 0,
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"RayCast3D": 0,
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"ReflectionProbe": 0,
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"ShapeCast3D": 0,
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"Skeleton3D": 0,
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"SoftBody3D": 0,
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"SpringArm3D": 0,
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"VehicleWheel3D": 0,
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"VisibleOnScreenNotifier3D": 0,
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"VoxelGI": 0
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},
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"local_coords": false,
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"preview_sun_env": {
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"environ_ao_enabled": false,
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"environ_enabled": true,
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"environ_energy": 1.0,
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"environ_gi_enabled": false,
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"environ_glow_enabled": true,
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"environ_ground_color": Color(0.2, 0.169, 0.133, 1),
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"environ_sky_color": Color(0.385, 0.454, 0.55, 1),
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"environ_tonemap_enabled": true,
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"sun_color": Color(1, 1, 1, 1),
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"sun_enabled": true,
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"sun_energy": 1.0,
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"sun_max_distance": 100.0,
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"sun_rotation": Vector2(-1.0472, 2.61799)
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},
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"rotate_snap": 15.0,
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"scale_snap": 10.0,
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"show_grid": true,
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"show_origin": true,
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"snap_enabled": false,
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"translate_snap": 1.0,
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"viewport_mode": 1,
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"viewports": [{
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"auto_orthogonal": false,
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"auto_orthogonal_enabled": true,
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"cinematic_preview": false,
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"display_mode": 21,
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"distance": 4.0,
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"doppler": false,
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"frame_time": false,
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"gizmos": true,
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"half_res": false,
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"information": false,
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"listener": true,
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"lock_rotation": false,
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"orthogonal": false,
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"position": Vector3(0, 0, 0),
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"use_environment": false,
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"view_type": 0,
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"x_rotation": 0.5,
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"y_rotation": -0.5
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}, {
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"auto_orthogonal": false,
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"auto_orthogonal_enabled": true,
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"cinematic_preview": false,
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"display_mode": 21,
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"distance": 4.0,
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"doppler": false,
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"frame_time": false,
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"gizmos": true,
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"half_res": false,
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"information": false,
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"listener": false,
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"lock_rotation": false,
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"orthogonal": false,
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"position": Vector3(0, 0, 0),
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"use_environment": false,
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"view_type": 0,
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"x_rotation": 0.5,
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"y_rotation": -0.5
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}, {
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"auto_orthogonal": false,
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"auto_orthogonal_enabled": true,
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"cinematic_preview": false,
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"display_mode": 21,
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"distance": 4.0,
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"doppler": false,
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"frame_time": false,
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"gizmos": true,
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"half_res": false,
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"information": false,
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"listener": false,
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"lock_rotation": false,
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"orthogonal": false,
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"position": Vector3(0, 0, 0),
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"use_environment": false,
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"view_type": 0,
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"x_rotation": 0.5,
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"y_rotation": -0.5
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}, {
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"auto_orthogonal": false,
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"auto_orthogonal_enabled": true,
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"cinematic_preview": false,
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"display_mode": 21,
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"distance": 4.0,
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"doppler": false,
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"frame_time": false,
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"gizmos": true,
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"half_res": false,
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"information": false,
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"listener": false,
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"lock_rotation": false,
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"orthogonal": false,
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"position": Vector3(0, 0, 0),
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"use_environment": false,
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"view_type": 0,
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"x_rotation": 0.5,
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"y_rotation": -0.5
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}],
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"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@16886/@Panel@13/@VBoxContainer@14/DockHSplitLeftL/DockHSplitLeftR/DockHSplitMain/@VBoxContainer@25/DockVSplitCenter/@VSplitContainer@52/@VBoxContainer@53/@PanelContainer@98/MainScreen/@CanvasItemEditor@9272/@VSplitContainer@9094/@HSplitContainer@9096/@HSplitContainer@9098/@Control@9099/@SubViewportContainer@9100/@SubViewport@9101/Game/Crate")])
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@ -0,0 +1,5 @@
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[folding]
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node_unfolds=[NodePath("CollisionShape2D"), PackedStringArray("Transform")]
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resource_unfolds=["res://scenes/crate.tscn::RectangleShape2D_4vo4d", PackedStringArray()]
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nodes_folded=[]
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@ -4,7 +4,7 @@ dock_1_selected_tab_idx=0
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dock_2_selected_tab_idx=0
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dock_3_selected_tab_idx=0
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dock_4_selected_tab_idx=0
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dock_5_selected_tab_idx=1
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dock_5_selected_tab_idx=0
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dock_6_selected_tab_idx=0
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dock_7_selected_tab_idx=0
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dock_8_selected_tab_idx=0
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@ -19,8 +19,8 @@ dock_filesystem_split=0
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dock_filesystem_display_mode=0
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dock_filesystem_file_sort=0
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dock_filesystem_file_list_display_mode=1
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dock_filesystem_selected_paths=PackedStringArray("res://scripts/SceneManager.gd")
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dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://")
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dock_filesystem_selected_paths=PackedStringArray("res://scenes/crate.tscn")
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dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scenes/")
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dock_bottom=[]
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dock_closed=[]
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dock_filesystem_h_split_offset=240
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@ -31,12 +31,12 @@ dock_5="Inspector,Node,History"
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[EditorNode]
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open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn")
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current_scene="res://scenes/character.tscn"
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open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn", "res://scenes/crate.tscn")
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current_scene="res://scenes/game.tscn"
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center_split_offset=0
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selected_default_debugger_tab_idx=1
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selected_main_editor_idx=2
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selected_bottom_panel_item=1
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selected_main_editor_idx=0
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selected_bottom_panel_item=0
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[ScriptEditor]
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@ -4,3 +4,4 @@ res://scenes/character.tscn
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res://scenes/bullet.tscn
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res://scripts/SceneManager.gd
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res://scripts/bullet.gd
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res://scenes/crate.tscn
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@ -175,4 +175,4 @@ Anim={
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"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([])
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@16886/@Panel@13/@VBoxContainer@14/DockHSplitLeftL/DockHSplitLeftR/DockHSplitMain/@VBoxContainer@25/DockVSplitCenter/@VSplitContainer@52/@VBoxContainer@53/@PanelContainer@98/MainScreen/@CanvasItemEditor@9272/@VSplitContainer@9094/@HSplitContainer@9096/@HSplitContainer@9098/@Control@9099/@SubViewportContainer@9100/@SubViewport@9101/Game/Crate")])
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@ -1,5 +1,5 @@
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[folding]
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node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("RigidBody2D"), PackedStringArray("Transform"), NodePath("RigidBody2D/CollisionShape2D"), PackedStringArray("Transform"), NodePath("groundblock"), PackedStringArray("Transform"), NodePath("groundblock/CollisionShape2D"), PackedStringArray("Transform"), NodePath("groundblock2"), PackedStringArray("Transform"), NodePath("groundblock2/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/groundblock2"), PackedStringArray("Transform"), NodePath("level/groundblock2/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/groundblock3"), PackedStringArray("Transform"), NodePath("level/groundblock3/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/StaticBody2D"), PackedStringArray("Transform"), NodePath("CharacterBody2D"), PackedStringArray("Transform"), NodePath("Area2D"), PackedStringArray("Transform")]
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resource_unfolds=["res://scenes/game.tscn::RectangleShape2D_4vo4d", PackedStringArray("Resource"), "res://scenes/game.tscn::RectangleShape2D_cq7kj", PackedStringArray("Resource"), "res://scenes/game.tscn::WorldBoundaryShape2D_3u4a8", PackedStringArray("Resource"), "res://scenes/game.tscn::CircleShape2D_x8qck", PackedStringArray("Resource")]
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nodes_folded=[NodePath("RigidBody2D"), NodePath("groundblock"), NodePath("groundblock2"), NodePath("level")]
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node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("groundblock"), PackedStringArray("Transform"), NodePath("groundblock/CollisionShape2D"), PackedStringArray("Transform"), NodePath("groundblock2"), PackedStringArray("Transform"), NodePath("groundblock2/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/groundblock2"), PackedStringArray("Transform"), NodePath("level/groundblock2/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/groundblock3"), PackedStringArray("Transform"), NodePath("level/groundblock3/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/StaticBody2D"), PackedStringArray("Transform"), NodePath("CharacterBody2D"), PackedStringArray("Transform"), NodePath("Area2D"), PackedStringArray("Transform")]
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resource_unfolds=["res://scenes/game.tscn::RectangleShape2D_cq7kj", PackedStringArray("Resource"), "res://scenes/game.tscn::WorldBoundaryShape2D_3u4a8", PackedStringArray("Resource"), "res://scenes/game.tscn::CircleShape2D_x8qck", PackedStringArray("Resource")]
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nodes_folded=[NodePath("groundblock"), NodePath("groundblock2"), NodePath("level")]
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@ -11,7 +11,7 @@ run_debug_collisions=true
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[recent_files]
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scenes=["res://scenes/game.tscn", "res://scenes/bullet.tscn", "res://scenes/character.tscn"]
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scenes=["res://scenes/crate.tscn", "res://scenes/game.tscn", "res://scenes/bullet.tscn", "res://scenes/character.tscn"]
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scripts=["res://scripts/Trigger.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
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[linked_properties]
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@ -1,2 +1,2 @@
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res://scripts
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res://scenes
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res://scripts
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@ -7,7 +7,7 @@ state={
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"folded_lines": Array[int]([]),
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"h_scroll_position": 0,
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"row": 41,
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"scroll_position": 31.0,
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"scroll_position": 51.0,
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"selection": false,
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"syntax_highlighter": "GDScript"
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}
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@ -45,10 +45,10 @@ state={
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state={
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"bookmarks": PackedInt32Array(),
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"breakpoints": PackedInt32Array(),
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"column": 0,
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"column": 19,
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"folded_lines": Array[int]([]),
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"h_scroll_position": 0,
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"row": 21,
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"row": 25,
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"scroll_position": 11.0,
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"selection": false,
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"syntax_highlighter": "GDScript"
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@ -1,3 +1,7 @@
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[res://scenes/crate.tscn]
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groups=[&"boxes"]
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[res://scenes/game.tscn]
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groups=[&"boxes", &"player"]
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groups=[&"player"]
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Binary file not shown.
11
week2/updated_files/scenes/crate.tscn
Normal file
11
week2/updated_files/scenes/crate.tscn
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@ -0,0 +1,11 @@
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[gd_scene load_steps=2 format=3 uid="uid://bbr2tfsjefwn3"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_4vo4d"]
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size = Vector2(55, 55)
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[node name="RigidBody2D" type="RigidBody2D" groups=["boxes"]]
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("RectangleShape2D_4vo4d")
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debug_color = Color(0.815686, 0.4, 0.207843, 0.419608)
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@ -3,9 +3,7 @@
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[ext_resource type="Script" path="res://scripts/SceneManager.gd" id="1_77wyw"]
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[ext_resource type="PackedScene" uid="uid://go4yc8hfo1gq" path="res://scenes/character.tscn" id="2_64ccm"]
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[ext_resource type="Script" path="res://scripts/Trigger.gd" id="2_nfj1w"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_4vo4d"]
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size = Vector2(55, 55)
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[ext_resource type="PackedScene" uid="uid://bbr2tfsjefwn3" path="res://scenes/crate.tscn" id="4_hkx5g"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_cq7kj"]
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size = Vector2(91, 20)
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@ -21,16 +19,6 @@ radius = 60.2993
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unique_name_in_owner = true
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script = ExtResource("1_77wyw")
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[node name="RigidBody2D" type="RigidBody2D" parent="." groups=["boxes"]]
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position = Vector2(120, 93)
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rotation = 0.740513
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
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rotation = -0.555892
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shape = SubResource("RectangleShape2D_4vo4d")
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debug_color = Color(0.815686, 0.4, 0.207843, 0.419608)
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[node name="groundblock" type="StaticBody2D" parent="."]
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position = Vector2(117, 384)
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metadata/_edit_group_ = true
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@ -86,5 +74,9 @@ metadata/_edit_group_ = true
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shape = SubResource("CircleShape2D_x8qck")
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debug_color = Color(0.556863, 0.415686, 0.964706, 0.419608)
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[node name="Crate" parent="." instance=ExtResource("4_hkx5g")]
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position = Vector2(141, 131)
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rotation = 0.663277
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[connection signal="areatrigger" from="Area2D" to="." method="_on_area_2d_areatrigger"]
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[connection signal="body_entered" from="Area2D" to="Area2D" method="_on_body_entered"]
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Reference in New Issue
Block a user