[gd_scene load_steps=2 format=3 uid="uid://dvd1p6xue0ub2"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_i20vp"] size = Vector2(100, 20) [node name="Platform" type="AnimatableBody2D"] [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("RectangleShape2D_i20vp") one_way_collision = true