GodotCourse/week1
2024-07-15 13:09:25 -04:00
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GodotSpeedRun adding basic example week 1 2024-07-15 13:09:25 -04:00
godotintro.md adding basic example week 1 2024-07-15 13:09:25 -04:00
README.md updated resources 2024-07-15 10:25:58 -04:00

Week 1: Setting up the Environment, Major Concepts

Description:

Get familiar with the Godot game engine, and why we would use this engine. Become familiar with the interface and set up a first project in 2D and another one in 3D

Install the Godot game engine Get familiar with the environment Learn each panel and what they are used for Understanding hierarchy - scenes, nodes

Design Exercises - Game Design Learn the main types of game objects and how they relate to game design:

  • Static Bodies
  • Rigid Bodies
  • Character Bodies
  • Area Triggers

Development Exercise - 2D/3D comparison Learn to create/import a 3D model, create a ground plane. Understand rigid bodies, gravity, and colliders. Create a keyboard based player controller to move around with.