17 lines
393 B
GDScript
17 lines
393 B
GDScript
extends Node
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var bulletsFiredTotal := 0
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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func manageBullet(bullet):
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bulletsFiredTotal +=1
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owner.add_child(bullet)
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print("Total bullets fired "+str(bulletsFiredTotal))
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