diff --git a/assets/graphics/bg/mountain.png b/assets/graphics/bg/mountain.png new file mode 100644 index 0000000..646b0f6 Binary files /dev/null and b/assets/graphics/bg/mountain.png differ diff --git a/assets/graphics/bg/mountain.png.import b/assets/graphics/bg/mountain.png.import new file mode 100644 index 0000000..83389df --- /dev/null +++ b/assets/graphics/bg/mountain.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bew07kdk0d27g" +path="res://.godot/imported/mountain.png-4ad9286cda29f9382cd2d6e8cfaf4b30.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/graphics/bg/mountain.png" +dest_files=["res://.godot/imported/mountain.png-4ad9286cda29f9382cd2d6e8cfaf4b30.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/graphics/bg/sky.png b/assets/graphics/bg/sky.png new file mode 100644 index 0000000..63162ea Binary files /dev/null and b/assets/graphics/bg/sky.png differ diff --git a/assets/graphics/bg/sky.png.import b/assets/graphics/bg/sky.png.import new file mode 100644 index 0000000..4d16b7f --- /dev/null +++ b/assets/graphics/bg/sky.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://2ahc27bncin6" +path="res://.godot/imported/sky.png-bf61b1da852c5ae3b5579895570fb854.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/graphics/bg/sky.png" +dest_files=["res://.godot/imported/sky.png-bf61b1da852c5ae3b5579895570fb854.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/graphics/bg/trees.png b/assets/graphics/bg/trees.png new file mode 100644 index 0000000..256a160 Binary files /dev/null and b/assets/graphics/bg/trees.png differ diff --git a/assets/graphics/bg/trees.png.import b/assets/graphics/bg/trees.png.import new file mode 100644 index 0000000..f6e5c16 --- /dev/null +++ b/assets/graphics/bg/trees.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://buoh8285vq3hr" +path="res://.godot/imported/trees.png-a955c204d4943c186487df911c3ac016.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/graphics/bg/trees.png" +dest_files=["res://.godot/imported/trees.png-a955c204d4943c186487df911c3ac016.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/graphics/environment/terrain/Terrain (32x32).png b/assets/graphics/environment/terrain/Terrain (32x32).png new file mode 100644 index 0000000..ddf1eaf Binary files /dev/null and b/assets/graphics/environment/terrain/Terrain (32x32).png differ diff --git a/assets/graphics/environment/terrain/Terrain (32x32).png.import b/assets/graphics/environment/terrain/Terrain (32x32).png.import new file mode 100644 index 0000000..6f8cba9 --- /dev/null +++ b/assets/graphics/environment/terrain/Terrain (32x32).png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://c54wxruqqye2h" +path="res://.godot/imported/Terrain (32x32).png-81a713b69add642b2640197ae95d1555.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/graphics/environment/terrain/Terrain (32x32).png" +dest_files=["res://.godot/imported/Terrain (32x32).png-81a713b69add642b2640197ae95d1555.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/graphics/environment/terrain/mushroom_32x64.png b/assets/graphics/environment/terrain/mushroom_32x64.png new file mode 100644 index 0000000..9dca2d0 Binary files /dev/null and b/assets/graphics/environment/terrain/mushroom_32x64.png differ diff --git a/assets/graphics/environment/terrain/mushroom_32x64.png.import b/assets/graphics/environment/terrain/mushroom_32x64.png.import new file mode 100644 index 0000000..41acdd1 --- /dev/null +++ b/assets/graphics/environment/terrain/mushroom_32x64.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://ssc8drrfnu72" +path="res://.godot/imported/mushroom_32x64.png-cefb137d64a82ca31a8f0068d916c09f.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/graphics/environment/terrain/mushroom_32x64.png" +dest_files=["res://.godot/imported/mushroom_32x64.png-cefb137d64a82ca31a8f0068d916c09f.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/graphics/environment/terrain/veg_32x32.png b/assets/graphics/environment/terrain/veg_32x32.png new file mode 100644 index 0000000..4e09fa9 Binary files /dev/null and b/assets/graphics/environment/terrain/veg_32x32.png differ diff --git a/assets/graphics/environment/terrain/veg_32x32.png.import b/assets/graphics/environment/terrain/veg_32x32.png.import new file mode 100644 index 0000000..42d70e5 --- /dev/null +++ b/assets/graphics/environment/terrain/veg_32x32.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://6jv2l35y03f" +path="res://.godot/imported/veg_32x32.png-4b0b47ef99f3aa28e8f24956e44a31a5.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/graphics/environment/terrain/veg_32x32.png" +dest_files=["res://.godot/imported/veg_32x32.png-4b0b47ef99f3aa28e8f24956e44a31a5.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/graphics/objects/crate.png b/assets/graphics/objects/crate.png new file mode 100644 index 0000000..2b8bdcd Binary files /dev/null and b/assets/graphics/objects/crate.png differ diff --git a/assets/graphics/objects/crate.png.import b/assets/graphics/objects/crate.png.import new file mode 100644 index 0000000..746df10 --- /dev/null +++ b/assets/graphics/objects/crate.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bd6mgwdw1bbjh" +path="res://.godot/imported/crate.png-b286bd97caa3cbc59746f2db7de46191.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/graphics/objects/crate.png" +dest_files=["res://.godot/imported/crate.png-b286bd97caa3cbc59746f2db7de46191.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/graphics/projectiles/pixel_bullet.png b/assets/graphics/projectiles/pixel_bullet.png new file mode 100644 index 0000000..900d030 Binary files /dev/null and b/assets/graphics/projectiles/pixel_bullet.png differ diff --git a/assets/graphics/projectiles/pixel_bullet.png.import b/assets/graphics/projectiles/pixel_bullet.png.import new file mode 100644 index 0000000..94651b8 --- /dev/null +++ b/assets/graphics/projectiles/pixel_bullet.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dgt4wqlv6dc04" +path="res://.godot/imported/pixel_bullet.png-30d6d1e8b5e1332f8b2e2cee72a9e790.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/graphics/projectiles/pixel_bullet.png" +dest_files=["res://.godot/imported/pixel_bullet.png-30d6d1e8b5e1332f8b2e2cee72a9e790.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/project.godot b/project.godot index 34e8731..7966953 100644 --- a/project.godot +++ b/project.godot @@ -15,6 +15,14 @@ run/main_scene="uid://c2f5v136bbqod" config/features=PackedStringArray("4.6", "Forward Plus") config/icon="res://icon.svg" +[display] + +window/size/viewport_width=480 +window/size/viewport_height=270 +window/size/window_width_override=960 +window/size/window_height_override=540 +window/stretch/mode="viewport" + [file_customization] folder_colors={ diff --git a/scenes/bullet.tscn b/scenes/bullet.tscn index 34e74f7..a0ece6c 100644 --- a/scenes/bullet.tscn +++ b/scenes/bullet.tscn @@ -1,6 +1,7 @@ [gd_scene format=3 uid="uid://cp6dv18imsngd"] [ext_resource type="Script" uid="uid://bfuhpow7x2xr1" path="res://scripts/bullet.gd" id="1_mkf8s"] +[ext_resource type="Texture2D" uid="uid://dgt4wqlv6dc04" path="res://assets/graphics/projectiles/pixel_bullet.png" id="2_y25gk"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_rtl8c"] @@ -12,4 +13,12 @@ script = ExtResource("1_mkf8s") shape = SubResource("RectangleShape2D_rtl8c") debug_color = Color(0.5263991, 0.42294088, 0.98291093, 0.41960785) +[node name="bulletGraphic" type="Sprite2D" parent="." unique_id=1977135539] +texture_filter = 1 +position = Vector2(0.54708874, -2.4242325) +rotation = 3.1390445 +scale = Vector2(0.24526763, 0.4321305) +texture = ExtResource("2_y25gk") +offset = Vector2(34.748413, 22.20977) + [connection signal="body_entered" from="." to="." method="_on_body_entered"] diff --git a/scenes/crate.tscn b/scenes/crate.tscn index fffdcc7..ee7647b 100644 --- a/scenes/crate.tscn +++ b/scenes/crate.tscn @@ -1,14 +1,19 @@ [gd_scene format=3 uid="uid://b6lw2go5mwk3h"] [ext_resource type="Script" uid="uid://p11f34oi5st7" path="res://scripts/crate.gd" id="1_b66cd"] +[ext_resource type="Texture2D" uid="uid://bd6mgwdw1bbjh" path="res://assets/graphics/objects/crate.png" id="2_dwt0d"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_uwrxv"] [node name="Crate" type="RigidBody2D" unique_id=289536100] -rotation = 0.66963565 script = ExtResource("1_b66cd") metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=185417664] shape = SubResource("RectangleShape2D_uwrxv") debug_color = Color(0.76341826, 0.4463876, 0.16362664, 0.41960785) + +[node name="Sprite2D" type="Sprite2D" parent="." unique_id=735833793] +position = Vector2(0, 1) +scale = Vector2(0.07666891, 0.07068743) +texture = ExtResource("2_dwt0d") diff --git a/scenes/game.tscn b/scenes/game.tscn index 930d9b1..9c0ad86 100644 --- a/scenes/game.tscn +++ b/scenes/game.tscn @@ -1,15 +1,417 @@ -[gd_scene format=3 uid="uid://c2f5v136bbqod"] +[gd_scene format=4 uid="uid://c2f5v136bbqod"] [ext_resource type="Script" uid="uid://dxubdt7nh5s1j" path="res://scripts/gameController.gd" id="1_lnu2h"] [ext_resource type="Script" uid="uid://qa1q5a2swlfc" path="res://scripts/scene_manager.gd" id="2_iywne"] [ext_resource type="PackedScene" uid="uid://b6lw2go5mwk3h" path="res://scenes/crate.tscn" id="2_lbhrr"] +[ext_resource type="Texture2D" uid="uid://c54wxruqqye2h" path="res://assets/graphics/environment/terrain/Terrain (32x32).png" id="3_gee14"] [ext_resource type="PackedScene" uid="uid://s0utas3jmhjk" path="res://scenes/player.tscn" id="3_iywne"] +[ext_resource type="Texture2D" uid="uid://2ahc27bncin6" path="res://assets/graphics/bg/sky.png" id="3_kvpfn"] [ext_resource type="PackedScene" uid="uid://bf50mxdma8wq4" path="res://scenes/trigger.tscn" id="3_lbhrr"] +[ext_resource type="Texture2D" uid="uid://bew07kdk0d27g" path="res://assets/graphics/bg/mountain.png" id="4_dinhu"] +[ext_resource type="Texture2D" uid="uid://ssc8drrfnu72" path="res://assets/graphics/environment/terrain/mushroom_32x64.png" id="4_vtaks"] +[ext_resource type="Texture2D" uid="uid://6jv2l35y03f" path="res://assets/graphics/environment/terrain/veg_32x32.png" id="5_kvpfn"] +[ext_resource type="Texture2D" uid="uid://buoh8285vq3hr" path="res://assets/graphics/bg/trees.png" id="5_kvuet"] [ext_resource type="PackedScene" uid="uid://cp6dv18imsngd" path="res://scenes/bullet.tscn" id="6_p57ef"] [ext_resource type="PackedScene" uid="uid://bgi18lbutp5ui" path="res://scenes/npc_character.tscn" id="7_u5sy4"] -[sub_resource type="RectangleShape2D" id="RectangleShape2D_8cj0n"] -size = Vector2(46, 20) +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_0tnpc"] +texture = ExtResource("3_gee14") +texture_region_size = Vector2i(32, 32) +0:0/0 = 0 +0:0/0/terrain_set = 0 +0:0/0/terrain = 0 +0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +0:0/0/terrains_peering_bit/right_side = 0 +0:0/0/terrains_peering_bit/bottom_right_corner = 0 +0:0/0/terrains_peering_bit/bottom_side = 0 +1:0/0 = 0 +1:0/0/terrain_set = 0 +1:0/0/terrain = 0 +1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +1:0/0/terrains_peering_bit/right_side = 0 +1:0/0/terrains_peering_bit/bottom_right_corner = 0 +1:0/0/terrains_peering_bit/bottom_side = 0 +1:0/0/terrains_peering_bit/bottom_left_corner = 0 +1:0/0/terrains_peering_bit/left_side = 0 +2:0/0 = 0 +2:0/0/terrain_set = 0 +2:0/0/terrain = 0 +2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +2:0/0/terrains_peering_bit/bottom_side = 0 +2:0/0/terrains_peering_bit/bottom_left_corner = 0 +2:0/0/terrains_peering_bit/left_side = 0 +4:0/0 = 0 +4:0/0/terrain_set = 0 +4:0/0/terrain = 0 +4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +4:0/0/terrains_peering_bit/bottom_side = 0 +6:0/0 = 0 +6:0/0/terrain_set = 0 +6:0/0/terrain = 0 +6:0/0/terrains_peering_bit/right_side = 0 +6:0/0/terrains_peering_bit/bottom_side = 0 +6:0/0/terrains_peering_bit/bottom_left_corner = 0 +6:0/0/terrains_peering_bit/left_side = 0 +6:0/0/terrains_peering_bit/top_left_corner = 0 +6:0/0/terrains_peering_bit/top_side = 0 +6:0/0/terrains_peering_bit/top_right_corner = 0 +7:0/0 = 0 +7:0/0/terrain_set = 0 +7:0/0/terrain = 0 +7:0/0/terrains_peering_bit/right_side = 0 +7:0/0/terrains_peering_bit/bottom_right_corner = 0 +7:0/0/terrains_peering_bit/bottom_side = 0 +7:0/0/terrains_peering_bit/left_side = 0 +7:0/0/terrains_peering_bit/top_left_corner = 0 +7:0/0/terrains_peering_bit/top_side = 0 +7:0/0/terrains_peering_bit/top_right_corner = 0 +9:0/0 = 0 +9:0/0/terrain_set = 0 +9:0/0/terrain = 0 +9:0/0/terrains_peering_bit/right_side = 0 +9:0/0/terrains_peering_bit/bottom_right_corner = 0 +9:0/0/terrains_peering_bit/bottom_side = 0 +9:0/0/terrains_peering_bit/bottom_left_corner = 0 +9:0/0/terrains_peering_bit/left_side = 0 +9:0/0/terrains_peering_bit/top_side = 0 +10:0/0 = 0 +10:0/0/terrain_set = 0 +10:0/0/terrain = 0 +10:0/0/terrains_peering_bit/right_side = 0 +10:0/0/terrains_peering_bit/bottom_side = 0 +10:0/0/terrains_peering_bit/bottom_left_corner = 0 +10:0/0/terrains_peering_bit/left_side = 0 +10:0/0/terrains_peering_bit/top_left_corner = 0 +10:0/0/terrains_peering_bit/top_side = 0 +12:0/0 = 0 +12:0/0/terrain_set = 0 +12:0/0/terrain = 0 +12:0/0/terrains_peering_bit/right_side = 0 +12:0/0/terrains_peering_bit/bottom_right_corner = 0 +12:0/0/terrains_peering_bit/bottom_side = 0 +12:0/0/terrains_peering_bit/left_side = 0 +12:0/0/terrains_peering_bit/top_side = 0 +13:0/0 = 0 +13:0/0/terrain_set = 0 +13:0/0/terrain = 0 +13:0/0/terrains_peering_bit/right_side = 0 +13:0/0/terrains_peering_bit/bottom_side = 0 +13:0/0/terrains_peering_bit/bottom_left_corner = 0 +13:0/0/terrains_peering_bit/left_side = 0 +13:0/0/terrains_peering_bit/top_side = 0 +15:0/0 = 0 +15:0/0/terrain_set = 0 +15:0/0/terrain = 0 +15:0/0/terrains_peering_bit/right_side = 0 +15:0/0/terrains_peering_bit/bottom_side = 0 +15:0/0/terrains_peering_bit/left_side = 0 +15:0/0/terrains_peering_bit/top_side = 0 +0:1/0 = 0 +0:1/0/terrain_set = 0 +0:1/0/terrain = 0 +0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 0.63726044, -16, 0.31863022, 16, -16, 16) +0:1/0/terrains_peering_bit/right_side = 0 +0:1/0/terrains_peering_bit/bottom_right_corner = 0 +0:1/0/terrains_peering_bit/bottom_side = 0 +0:1/0/terrains_peering_bit/top_side = 0 +0:1/0/terrains_peering_bit/top_right_corner = 0 +1:1/0 = 0 +1:1/0/terrain_set = 0 +1:1/0/terrain = 0 +1:1/0/terrains_peering_bit/right_side = 0 +1:1/0/terrains_peering_bit/bottom_right_corner = 0 +1:1/0/terrains_peering_bit/bottom_side = 0 +1:1/0/terrains_peering_bit/bottom_left_corner = 0 +1:1/0/terrains_peering_bit/left_side = 0 +1:1/0/terrains_peering_bit/top_left_corner = 0 +1:1/0/terrains_peering_bit/top_side = 0 +1:1/0/terrains_peering_bit/top_right_corner = 0 +2:1/0 = 0 +2:1/0/terrain_set = 0 +2:1/0/terrain = 0 +2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(0.63726044, -16, 16, -16, 16, 16, 0.31863022, 16) +2:1/0/terrains_peering_bit/bottom_side = 0 +2:1/0/terrains_peering_bit/bottom_left_corner = 0 +2:1/0/terrains_peering_bit/left_side = 0 +2:1/0/terrains_peering_bit/top_left_corner = 0 +2:1/0/terrains_peering_bit/top_side = 0 +4:1/0 = 0 +4:1/0/terrain_set = 0 +4:1/0/terrain = 0 +4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +4:1/0/terrains_peering_bit/bottom_side = 0 +4:1/0/terrains_peering_bit/top_side = 0 +6:1/0 = 0 +6:1/0/terrain_set = 0 +6:1/0/terrain = 0 +6:1/0/terrains_peering_bit/right_side = 0 +6:1/0/terrains_peering_bit/bottom_right_corner = 0 +6:1/0/terrains_peering_bit/bottom_side = 0 +6:1/0/terrains_peering_bit/bottom_left_corner = 0 +6:1/0/terrains_peering_bit/left_side = 0 +6:1/0/terrains_peering_bit/top_left_corner = 0 +6:1/0/terrains_peering_bit/top_side = 0 +7:1/0 = 0 +7:1/0/terrain_set = 0 +7:1/0/terrain = 0 +7:1/0/terrains_peering_bit/right_side = 0 +7:1/0/terrains_peering_bit/bottom_right_corner = 0 +7:1/0/terrains_peering_bit/bottom_side = 0 +7:1/0/terrains_peering_bit/bottom_left_corner = 0 +7:1/0/terrains_peering_bit/left_side = 0 +7:1/0/terrains_peering_bit/top_side = 0 +7:1/0/terrains_peering_bit/top_right_corner = 0 +9:1/0 = 0 +9:1/0/terrain_set = 0 +9:1/0/terrain = 0 +9:1/0/terrains_peering_bit/right_side = 0 +9:1/0/terrains_peering_bit/bottom_right_corner = 0 +9:1/0/terrains_peering_bit/bottom_side = 0 +9:1/0/terrains_peering_bit/left_side = 0 +9:1/0/terrains_peering_bit/top_side = 0 +9:1/0/terrains_peering_bit/top_right_corner = 0 +10:1/0 = 0 +10:1/0/terrain_set = 0 +10:1/0/terrain = 0 +10:1/0/terrains_peering_bit/right_side = 0 +10:1/0/terrains_peering_bit/bottom_side = 0 +10:1/0/terrains_peering_bit/left_side = 0 +10:1/0/terrains_peering_bit/top_left_corner = 0 +10:1/0/terrains_peering_bit/top_side = 0 +10:1/0/terrains_peering_bit/top_right_corner = 0 +12:1/0 = 0 +12:1/0/terrain_set = 0 +12:1/0/terrain = 0 +12:1/0/terrains_peering_bit/right_side = 0 +12:1/0/terrains_peering_bit/bottom_side = 0 +12:1/0/terrains_peering_bit/left_side = 0 +12:1/0/terrains_peering_bit/top_side = 0 +12:1/0/terrains_peering_bit/top_right_corner = 0 +13:1/0 = 0 +13:1/0/terrain_set = 0 +13:1/0/terrain = 0 +13:1/0/terrains_peering_bit/right_side = 0 +13:1/0/terrains_peering_bit/bottom_side = 0 +13:1/0/terrains_peering_bit/left_side = 0 +13:1/0/terrains_peering_bit/top_left_corner = 0 +13:1/0/terrains_peering_bit/top_side = 0 +15:1/0 = 0 +15:1/0/terrain_set = 0 +15:1/0/terrain = 0 +15:1/0/terrains_peering_bit/right_side = 0 +15:1/0/terrains_peering_bit/bottom_side = 0 +15:1/0/terrains_peering_bit/bottom_left_corner = 0 +15:1/0/terrains_peering_bit/left_side = 0 +15:1/0/terrains_peering_bit/top_side = 0 +15:1/0/terrains_peering_bit/top_right_corner = 0 +16:1/0 = 0 +16:1/0/terrain_set = 0 +16:1/0/terrain = 0 +16:1/0/terrains_peering_bit/right_side = 0 +16:1/0/terrains_peering_bit/bottom_right_corner = 0 +16:1/0/terrains_peering_bit/bottom_side = 0 +16:1/0/terrains_peering_bit/left_side = 0 +16:1/0/terrains_peering_bit/top_left_corner = 0 +16:1/0/terrains_peering_bit/top_side = 0 +0:2/0 = 0 +0:2/0/terrain_set = 0 +0:2/0/terrain = 0 +0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +0:2/0/terrains_peering_bit/right_side = 0 +0:2/0/terrains_peering_bit/top_side = 0 +0:2/0/terrains_peering_bit/top_right_corner = 0 +1:2/0 = 0 +1:2/0/terrain_set = 0 +1:2/0/terrain = 0 +1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 0.31863022, 16, 0, 16, 16, -16, 16) +1:2/0/terrains_peering_bit/right_side = 0 +1:2/0/terrains_peering_bit/left_side = 0 +1:2/0/terrains_peering_bit/top_left_corner = 0 +1:2/0/terrains_peering_bit/top_side = 0 +1:2/0/terrains_peering_bit/top_right_corner = 0 +2:2/0 = 0 +2:2/0/terrain_set = 0 +2:2/0/terrain = 0 +2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +2:2/0/terrains_peering_bit/left_side = 0 +2:2/0/terrains_peering_bit/top_left_corner = 0 +2:2/0/terrains_peering_bit/top_side = 0 +4:2/0 = 0 +4:2/0/terrain_set = 0 +4:2/0/terrain = 0 +4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +4:2/0/terrains_peering_bit/top_side = 0 +6:3/0 = 0 +6:3/0/terrain_set = 0 +6:3/0/terrain = 0 +6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -1.2745247, -16, -1.2745247, 16, -16, 16) +6:3/0/terrains_peering_bit/right_side = 0 +6:3/0/terrains_peering_bit/bottom_side = 0 +6:3/0/terrains_peering_bit/top_side = 0 +6:3/0/terrains_peering_bit/top_right_corner = 0 +7:3/0 = 0 +7:3/0/terrain_set = 0 +7:3/0/terrain = 0 +7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(1.2745209, -16, 16, -16, 16, 16, 0.63726044, 16) +7:3/0/terrains_peering_bit/bottom_side = 0 +7:3/0/terrains_peering_bit/left_side = 0 +7:3/0/terrains_peering_bit/top_left_corner = 0 +7:3/0/terrains_peering_bit/top_side = 0 +9:3/0 = 0 +9:3/0/terrain_set = 0 +9:3/0/terrain = 0 +9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -4.1422005, -16, -3.8235683) +9:3/0/terrains_peering_bit/right_side = 0 +9:3/0/terrains_peering_bit/bottom_right_corner = 0 +9:3/0/terrains_peering_bit/bottom_side = 0 +9:3/0/terrains_peering_bit/bottom_left_corner = 0 +9:3/0/terrains_peering_bit/left_side = 0 +10:3/0 = 0 +10:3/0/terrain_set = 0 +10:3/0/terrain = 0 +10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -4.1422005, -16, -3.8235683) +10:3/0/terrains_peering_bit/right_side = 0 +10:3/0/terrains_peering_bit/bottom_right_corner = 0 +10:3/0/terrains_peering_bit/bottom_side = 0 +10:3/0/terrains_peering_bit/bottom_left_corner = 0 +10:3/0/terrains_peering_bit/left_side = 0 +12:3/0 = 0 +12:3/0/terrain_set = 0 +12:3/0/terrain = 0 +12:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +12:3/0/terrains_peering_bit/right_side = 0 +12:3/0/terrains_peering_bit/bottom_side = 0 +12:3/0/terrains_peering_bit/top_side = 0 +13:3/0 = 0 +13:3/0/terrain_set = 0 +13:3/0/terrain = 0 +13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +13:3/0/terrains_peering_bit/right_side = 0 +13:3/0/terrains_peering_bit/bottom_side = 0 +13:3/0/terrains_peering_bit/left_side = 0 +15:3/0 = 0 +15:3/0/terrain_set = 0 +15:3/0/terrain = 0 +15:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +15:3/0/terrains_peering_bit/right_side = 0 +15:3/0/terrains_peering_bit/bottom_side = 0 +16:3/0 = 0 +16:3/0/terrain_set = 0 +16:3/0/terrain = 0 +16:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +16:3/0/terrains_peering_bit/bottom_side = 0 +16:3/0/terrains_peering_bit/left_side = 0 +0:4/0 = 0 +0:4/0/terrain_set = 0 +0:4/0/terrain = 0 +0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +0:4/0/terrains_peering_bit/right_side = 0 +1:4/0 = 0 +1:4/0/terrain_set = 0 +1:4/0/terrain = 0 +1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +1:4/0/terrains_peering_bit/right_side = 0 +1:4/0/terrains_peering_bit/bottom_right_corner = 0 +1:4/0/terrains_peering_bit/left_side = 0 +2:4/0 = 0 +2:4/0/terrain_set = 0 +2:4/0/terrain = 0 +2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +2:4/0/terrains_peering_bit/left_side = 0 +4:4/0 = 0 +4:4/0/terrain_set = 0 +4:4/0/terrain = 0 +4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 13.701122, -13.382492, 16) +6:4/0 = 0 +6:4/0/terrain_set = 0 +6:4/0/terrain = 0 +6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -1.2745247, -16, -1.2745247, 16, -16, 16) +6:4/0/terrains_peering_bit/right_side = 0 +6:4/0/terrains_peering_bit/bottom_right_corner = 0 +6:4/0/terrains_peering_bit/bottom_side = 0 +6:4/0/terrains_peering_bit/top_side = 0 +7:4/0 = 0 +7:4/0/terrain_set = 0 +7:4/0/terrain = 0 +7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(1.2745209, -16, 16, -16, 16, 16, 0.63726044, 16) +7:4/0/terrains_peering_bit/bottom_side = 0 +7:4/0/terrains_peering_bit/bottom_left_corner = 0 +7:4/0/terrains_peering_bit/left_side = 0 +7:4/0/terrains_peering_bit/top_side = 0 +9:4/0 = 0 +9:4/0/terrain_set = 0 +9:4/0/terrain = 0 +9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 1.9117851, 16, 2.2304153, 16, 16, -16, 16) +9:4/0/terrains_peering_bit/right_side = 0 +9:4/0/terrains_peering_bit/left_side = 0 +9:4/0/terrains_peering_bit/top_left_corner = 0 +9:4/0/terrains_peering_bit/top_side = 0 +9:4/0/terrains_peering_bit/top_right_corner = 0 +10:4/0 = 0 +10:4/0/terrain_set = 0 +10:4/0/terrain = 0 +10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 1.9117851, 16, 2.2304153, 16, 16, -16, 16) +10:4/0/terrains_peering_bit/right_side = 0 +10:4/0/terrains_peering_bit/left_side = 0 +10:4/0/terrains_peering_bit/top_left_corner = 0 +10:4/0/terrains_peering_bit/top_side = 0 +10:4/0/terrains_peering_bit/top_right_corner = 0 +12:4/0 = 0 +12:4/0/terrain_set = 0 +12:4/0/terrain = 0 +12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +12:4/0/terrains_peering_bit/right_side = 0 +12:4/0/terrains_peering_bit/left_side = 0 +12:4/0/terrains_peering_bit/top_side = 0 +13:4/0 = 0 +13:4/0/terrain_set = 0 +13:4/0/terrain = 0 +13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +13:4/0/terrains_peering_bit/bottom_side = 0 +13:4/0/terrains_peering_bit/left_side = 0 +13:4/0/terrains_peering_bit/top_side = 0 +15:4/0 = 0 +15:4/0/terrain_set = 0 +15:4/0/terrain = 0 +15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -13.382492, 13.063862) +15:4/0/terrains_peering_bit/right_side = 0 +15:4/0/terrains_peering_bit/top_side = 0 +16:4/0 = 0 +16:4/0/terrain_set = 0 +16:4/0/terrain = 0 +16:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +16:4/0/terrains_peering_bit/left_side = 0 +16:4/0/terrains_peering_bit/top_side = 0 + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_dinhu"] +texture = ExtResource("4_vtaks") +texture_region_size = Vector2i(32, 32) +0:0/0 = 0 +0:0/0/terrain_set = 0 +0:0/0/terrains_peering_bit/bottom_side = 1 +0:1/0 = 0 +0:1/0/terrain_set = 0 +0:1/0/terrain = 1 +0:1/0/terrains_peering_bit/top_side = 1 + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_kvuet"] +texture = ExtResource("5_kvpfn") +texture_region_size = Vector2i(32, 32) +0:0/0 = 0 +0:0/0/terrain_set = 0 +0:0/0/terrain = 1 + +[sub_resource type="TileSet" id="TileSet_vtaks"] +tile_size = Vector2i(32, 32) +physics_layer_0/collision_layer = 1 +terrain_set_0/mode = 0 +terrain_set_0/terrain_0/name = "LeafyDirt" +terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1) +terrain_set_0/terrain_1/name = "veg" +terrain_set_0/terrain_1/color = Color(0.5, 0.4375, 0.25, 1) +sources/1 = SubResource("TileSetAtlasSource_0tnpc") +sources/2 = SubResource("TileSetAtlasSource_dinhu") +sources/3 = SubResource("TileSetAtlasSource_kvuet") [sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_iywne"] @@ -20,6 +422,35 @@ script = ExtResource("1_lnu2h") unique_name_in_owner = true script = ExtResource("2_iywne") +[node name="sky" type="Parallax2D" parent="." unique_id=1140695532] +repeat_size = Vector2(480, 270) + +[node name="Sprite2D" type="Sprite2D" parent="sky" unique_id=1206243069] +texture = ExtResource("3_kvpfn") +offset = Vector2(240, 135) + +[node name="midground" type="Parallax2D" parent="." unique_id=1551602388] +scroll_scale = Vector2(1.2, 1) +repeat_size = Vector2(420, 0) + +[node name="Sprite2D" type="Sprite2D" parent="midground" unique_id=201876078] +position = Vector2(25, -139) +texture = ExtResource("4_dinhu") +offset = Vector2(240, 400) + +[node name="trees" type="Parallax2D" parent="." unique_id=67746282] +repeat_size = Vector2(290, 0) + +[node name="Sprite2D" type="Sprite2D" parent="trees" unique_id=252675994] +position = Vector2(-140, -30) +texture = ExtResource("5_kvuet") +offset = Vector2(480, 270) + +[node name="TileMapLayer" type="TileMapLayer" parent="." unique_id=1424394379] +texture_filter = 1 +tile_map_data = PackedByteArray("AAAOAAIAAQAAAAQAAAAPAAIAAQACAAQAAAAQAAIAAQABAAQAAAARAAIAAQACAAQAAAAUAAMAAQAAAAAAAAAUAAQAAQAAAAEAAAAUAAUAAQAAAAEAAAAUAAYAAQAAAAIAAAAVAAMAAQABAAAAAAAVAAQAAQABAAEAAAAVAAUAAQABAAEAAAAVAAYAAQAKAAQAAAAWAAMAAQABAAAAAAAWAAQAAQABAAEAAAAWAAUAAQABAAEAAAAWAAYAAQABAAIAAAAXAAMAAQABAAAAAAAXAAQAAQABAAEAAAAXAAUAAQACAAEAAAAXAAYAAQACAAIAAAAYAAMAAQABAAAAAAAYAAQAAQABAAIAAAAZAAMAAQABAAAAAAAZAAQAAQABAAIAAAAaAAMAAQACAAAAAAAaAAQAAQACAAIAAAD//wEAAQAEAAAAAAD//wIAAQAEAAEAAAD//wMAAQAEAAEAAAD//wQAAQAEAAEAAAD//wUAAQAEAAEAAAD//wYAAQAEAAEAAAD//wcAAQAEAAEAAAD//wgAAQAEAAEAAAD//wkAAQAEAAIAAAAQAAUAAQAEAAQAAAAIAAYAAQAEAAQAAAAJAAYAAQAEAAQAAAAKAAYAAQAEAAQAAAALAAYAAQAEAAQAAAAMAAYAAQAEAAQAAAANAAYAAQAEAAAAAAAMAAUAAwAAAAAAAAAQAAQAAwAAAAAAAAAOAAEAAwAAAAAAAAAPAAEAAwAAAAAAAAAUAAIAAwAAAAAAAAAVAAIAAwAAAAAAAAAWAAIAAwAAAAAAAAAXAAIAAwAAAAAAAAAaAAIAAgAAAAEAAAAaAAEAAgAAAAAAAAA=") +tile_set = SubResource("TileSet_vtaks") + [node name="Player" parent="." unique_id=1109630338 instance=ExtResource("3_iywne")] position = Vector2(326, 174) @@ -39,7 +470,7 @@ effect = "powerup" [node name="Crates" type="Node2D" parent="." unique_id=670229137] [node name="Crate" parent="Crates" unique_id=289536100 instance=ExtResource("2_lbhrr")] -position = Vector2(400.00003, 171) +position = Vector2(526, 120) scale = Vector2(0.99999994, 0.99999994) [node name="Crate2" parent="Crates" unique_id=1758294520 instance=ExtResource("2_lbhrr")] @@ -52,14 +483,6 @@ scale = Vector2(0.99999994, 0.99999994) [node name="Level" type="Node2D" parent="." unique_id=2000617151] -[node name="StaticBody2D" type="StaticBody2D" parent="Level" unique_id=793440430] -position = Vector2(340.99997, 211) -scale = Vector2(3.2297606, 1.0433427) -metadata/_edit_group_ = true - -[node name="CollisionShape2D" type="CollisionShape2D" parent="Level/StaticBody2D" unique_id=21019430] -shape = SubResource("RectangleShape2D_8cj0n") - [node name="StaticBody2D2" type="StaticBody2D" parent="Level" unique_id=531572601] position = Vector2(363, 399) scale = Vector2(1.4, 2.2) diff --git a/scenes/player.tscn b/scenes/player.tscn index dc4495e..a9bafda 100644 --- a/scenes/player.tscn +++ b/scenes/player.tscn @@ -187,10 +187,10 @@ shape = SubResource("CircleShape2D_lnu2h") debug_color = Color(0.89751947, 0.22656804, 0.5594576, 0.41960785) [node name="RightTarget" type="Marker2D" parent="." unique_id=1700751856] -position = Vector2(23.5, -5) +position = Vector2(16, -4.5) [node name="LeftTarget" type="Marker2D" parent="." unique_id=2004390104] -position = Vector2(-23.5, -7.5) +position = Vector2(-20, -4) [node name="PlayerGraphic" type="AnimatedSprite2D" parent="." unique_id=2117483419] texture_filter = 1 @@ -199,4 +199,6 @@ sprite_frames = SubResource("SpriteFrames_jej6c") animation = &"jumping" autoplay = "idle" +[node name="Camera2D" type="Camera2D" parent="." unique_id=796536564] + [connection signal="animation_finished" from="PlayerGraphic" to="." method="_on_animation_finished"] diff --git a/scripts/bullet.gd b/scripts/bullet.gd index 0a19a63..b470f89 100644 --- a/scripts/bullet.gd +++ b/scripts/bullet.gd @@ -1,6 +1,9 @@ class_name Bullet extends Area2D var speed:float=700 +@onready var bullet_graphic: Sprite2D = $bulletGraphic + + signal bulletDamageSignal(body,bullet) # Called when the node enters the scene tree for the first time. @@ -9,6 +12,10 @@ func _ready() -> void: func setSpeed(value) -> void: speed=value + if speed <0: + bullet_graphic.flip_h=true + if speed >0: + bullet_graphic.flip_h=false # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta: float) -> void: