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atlas = ExtResource("1_s6gia")
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atlas = ExtResource("1_s6gia")
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atlas = ExtResource("1_s6gia")
region = Rect2(48, 24, 24, 24)

[sub_resource type="AtlasTexture" id="AtlasTexture_c677q"]
atlas = ExtResource("1_s6gia")
region = Rect2(72, 24, 24, 24)

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"texture": SubResource("AtlasTexture_crt5n")
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"texture": SubResource("AtlasTexture_c0cy8")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_libug")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_c677q")
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"loop": true,
"name": &"default",
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[node name="Area2D" type="Area2D"]
script = ExtResource("1_yw86w")

[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
texture_filter = 1
sprite_frames = SubResource("SpriteFrames_nefl5")
autoplay = "default"
frame_progress = 0.296324

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(0, 4.5)
shape = SubResource("RectangleShape2D_4hxnd")

[node name="RightCast" type="RayCast2D" parent="."]
target_position = Vector2(14, 0)

[node name="LeftCast" type="RayCast2D" parent="."]
target_position = Vector2(-14, 1)

[node name="RightFloorCast" type="RayCast2D" parent="."]
position = Vector2(9, 5)
target_position = Vector2(0, 13)

[node name="LeftFloorCast" type="RayCast2D" parent="."]
position = Vector2(-9, 5)
target_position = Vector2(0, 13)

[connection signal="body_entered" from="." to="." method="_on_body_entered"]
