GodotProject/.godot/editor/rigid_body_2d.tscn-folding-b1fc5f08f4ef15d5884913e2a368b848.cfg

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2024-07-23 01:20:27 +00:00
[folding]
node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("CollisionShape2D"), PackedStringArray("Transform", "shape")]
resource_unfolds=["res://scenes/rigid_body_2d.tscn::RectangleShape2D_4vo4d", PackedStringArray()]
nodes_folded=[]