GodotProject/scenes/platform.tscn

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[gd_scene load_steps=2 format=3 uid="uid://dvd1p6xue0ub2"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_i20vp"]
size = Vector2(100, 20)
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[node name="Platform" type="AnimatableBody2D"]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_i20vp")
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one_way_collision = true