[gd_scene load_steps=11 format=3 uid="uid://y083suj12rld"] [ext_resource type="Script" path="res://scripts/gamecontroller.gd" id="1_77wyw"] [ext_resource type="PackedScene" uid="uid://go4yc8hfo1gq" path="res://scenes/character.tscn" id="2_64ccm"] [ext_resource type="Texture2D" uid="uid://iphyceyp7aay" path="res://Graphics/Terrain (32x32).png" id="2_74wn8"] [ext_resource type="Script" path="res://scripts/Trigger.gd" id="2_nfj1w"] [ext_resource type="PackedScene" uid="uid://cwfm01fpdmr1k" path="res://scenes/crate.tscn" id="2_wqngy"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_vd3un"] texture = ExtResource("2_74wn8") texture_region_size = Vector2i(32, 32) 0:0/0 = 0 1:0/0 = 0 2:0/0 = 0 4:0/0 = 0 6:0/0 = 0 7:0/0 = 0 9:0/0 = 0 10:0/0 = 0 12:0/0 = 0 13:0/0 = 0 15:0/0 = 0 0:1/0 = 0 1:1/0 = 0 2:1/0 = 0 4:1/0 = 0 6:1/0 = 0 7:1/0 = 0 9:1/0 = 0 10:1/0 = 0 12:1/0 = 0 13:1/0 = 0 15:1/0 = 0 16:1/0 = 0 0:2/0 = 0 1:2/0 = 0 2:2/0 = 0 4:2/0 = 0 6:3/0 = 0 7:3/0 = 0 9:3/0 = 0 10:3/0 = 0 12:3/0 = 0 13:3/0 = 0 15:3/0 = 0 16:3/0 = 0 0:4/0 = 0 1:4/0 = 0 2:4/0 = 0 4:4/0 = 0 6:4/0 = 0 7:4/0 = 0 9:4/0 = 0 10:4/0 = 0 12:4/0 = 0 13:4/0 = 0 15:4/0 = 0 16:4/0 = 0 [sub_resource type="TileSet" id="TileSet_p8gjw"] tile_size = Vector2i(32, 32) sources/0 = SubResource("TileSetAtlasSource_vd3un") [sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_3u4a8"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_cq7kj"] size = Vector2(91, 20) [sub_resource type="CircleShape2D" id="CircleShape2D_x8qck"] radius = 60.2993 [node name="Game" type="Node2D"] script = ExtResource("1_77wyw") [node name="TileMap" type="TileMap" parent="."] tile_set = SubResource("TileSet_p8gjw") format = 2 layer_0/tile_data = PackedInt32Array(917501, 0, 4, 917502, 0, 4, 917503, 0, 4, 851968, 0, 4, 851969, 0, 4, 851970, 0, 4, 851971, 0, 4, 851972, 0, 4, 851973, 0, 4, 851974, 0, 4, 851975, 0, 4, 720898, 0, 4, 720899, 0, 4, 720900, 0, 4, 655371, 0, 4, 655372, 0, 4, 655373, 0, 4, 589839, 0, 4, 589840, 0, 4, 589841, 0, 4) [node name="StaticBody2D" type="StaticBody2D" parent="."] position = Vector2(236, 415) metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"] shape = SubResource("WorldBoundaryShape2D_3u4a8") [node name="RigidBody2D" parent="." instance=ExtResource("2_wqngy")] [node name="level" type="Node2D" parent="."] [node name="groundblock" type="StaticBody2D" parent="level"] position = Vector2(114, 362) metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="level/groundblock"] position = Vector2(-1.5, 0) shape = SubResource("RectangleShape2D_cq7kj") [node name="groundblock4" type="StaticBody2D" parent="level"] position = Vector2(91, 430) scale = Vector2(3.76, 1) metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="level/groundblock4"] position = Vector2(-1.5, 0) shape = SubResource("RectangleShape2D_cq7kj") [node name="groundblock2" type="StaticBody2D" parent="level"] position = Vector2(532, 299) metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="level/groundblock2"] position = Vector2(-1.5, 0) shape = SubResource("RectangleShape2D_cq7kj") [node name="groundblock3" type="StaticBody2D" parent="level"] position = Vector2(401, 331) metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="level/groundblock3"] position = Vector2(-1.5, 0) shape = SubResource("RectangleShape2D_cq7kj") [node name="CharacterBody2D" parent="." groups=["player"] instance=ExtResource("2_64ccm")] position = Vector2(-1, -35) PUSH_FORCE = 550 [node name="Camera2D" type="Camera2D" parent="CharacterBody2D"] [node name="Area2D" type="Area2D" parent="."] position = Vector2(260, 352) script = ExtResource("2_nfj1w") metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"] shape = SubResource("CircleShape2D_x8qck") debug_color = Color(0.556863, 0.415686, 0.964706, 0.419608) [node name="RigidBody2D2" parent="." instance=ExtResource("2_wqngy")] position = Vector2(216, 145) scale = Vector2(2.96, 2.56) [connection signal="areatrigger" from="Area2D" to="." method="_on_area_2d_areatrigger"] [connection signal="body_entered" from="Area2D" to="Area2D" method="_on_body_entered"]