GodotProject/.godot/editor/script_editor_cache.cfg

42 lines
809 B
INI

[res://scripts/gamecontroller.gd]
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 12,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 25,
"scroll_position": 7.0,
"selection": false,
"syntax_highlighter": "GDScript"
}
[res://scripts/CharacterBody2D.gd]
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 33,
"folded_lines": Array[int]([]),
"h_scroll_position": 10,
"row": 32,
"scroll_position": 36.0,
"selection": false,
"syntax_highlighter": "GDScript"
}
[res://scripts/bullet.gd]
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 15,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 2,
"scroll_position": 0.0,
"selection": false,
"syntax_highlighter": "GDScript"
}