25 lines
599 B
GDScript
25 lines
599 B
GDScript
extends Node
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var player: Resource
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var coinCollectedTotal:int = 0
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# Called when the node enters the scene tree for the first time.
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func _ready():
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print("Gamemanager is here!")
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player = load("res://scripts/Resources/player_stats.tres")
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func coinCollected():
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coinCollectedTotal +=1
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print("coins collected " + str(coinCollectedTotal) )
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func playerDamage():
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player.health -= 20
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print("Player health is now" + str(player.health))
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func resetPlayer():
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player.health = player.max_health
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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