GodotProject/.godot/editor/rigid_body_2d.tscn-folding-b1fc5f08f4ef15d5884913e2a368b848.cfg
2024-07-22 21:20:27 -04:00

6 lines
257 B
INI

[folding]
node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("CollisionShape2D"), PackedStringArray("Transform", "shape")]
resource_unfolds=["res://scenes/rigid_body_2d.tscn::RectangleShape2D_4vo4d", PackedStringArray()]
nodes_folded=[]