[gd_scene load_steps=8 format=3 uid="uid://ciko2h5jj1a3k"] [ext_resource type="Script" path="res://scripts/dudecontroller.gd" id="1_2426f"] [ext_resource type="PackedScene" uid="uid://bw3gps1njvtgr" path="res://scenes/box.tscn" id="1_mg5q5"] [ext_resource type="Script" path="res://scripts/trigger.gd" id="2_a7w16"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_fuiwd"] size = Vector2(142, 10) [sub_resource type="CircleShape2D" id="CircleShape2D_iice4"] radius = 6.32456 [sub_resource type="RectangleShape2D" id="RectangleShape2D_lbd3t"] size = Vector2(20, 4.47115) [sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_vdfbk"] [node name="Game" type="Node2D"] [node name="Platform" type="StaticBody2D" parent="."] position = Vector2(394, 460) metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="Platform"] scale = Vector2(1.02381, 1.00385) shape = SubResource("RectangleShape2D_fuiwd") [node name="CharacterBody2D" type="CharacterBody2D" parent="."] position = Vector2(380, 429) script = ExtResource("1_2426f") metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="CharacterBody2D"] shape = SubResource("CircleShape2D_iice4") debug_color = Color(0.598404, 0.370441, 1, 0.42) [node name="Area2D" type="Area2D" parent="."] position = Vector2(392, 535) scale = Vector2(24.2, 4.16) script = ExtResource("2_a7w16") metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"] position = Vector2(0, -7.76443) scale = Vector2(1, 1) shape = SubResource("RectangleShape2D_lbd3t") debug_color = Color(0.31865, 0.625237, 0, 0.42) [node name="RigidBody2D" parent="." instance=ExtResource("1_mg5q5")] position = Vector2(432, 417) [node name="RigidBody2D2" parent="." instance=ExtResource("1_mg5q5")] position = Vector2(405, 385) [node name="RigidBody2D3" parent="." instance=ExtResource("1_mg5q5")] position = Vector2(422, 344) [node name="StaticBody2D" type="StaticBody2D" parent="."] position = Vector2(352, 535) metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"] shape = SubResource("WorldBoundaryShape2D_vdfbk") [connection signal="body_entered" from="Area2D" to="Area2D" method="_on_body_entered"]