NovemberGodotGame/fabigame/scripts/trigger_key.gd

21 lines
432 B
GDScript

extends Area2D
signal keyCollect
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
func _on_body_entered(body: Node2D) -> void:
print("Triggered!")
if body.is_in_group("player"):
print("player entered area")
keyCollect.emit()