518 lines
21 KiB
Plaintext
518 lines
21 KiB
Plaintext
[gd_scene load_steps=17 format=4 uid="uid://ciko2h5jj1a3k"]
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[ext_resource type="PackedScene" uid="uid://djgtbc1quqvwe" path="res://scenes/dude.tscn" id="1_4l1yw"]
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[ext_resource type="Texture2D" uid="uid://d3da1xpx6f8do" path="res://assets/graphics/environment/background/forestbackground.png" id="1_i3nvv"]
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[ext_resource type="PackedScene" uid="uid://bw3gps1njvtgr" path="res://scenes/box.tscn" id="1_mg5q5"]
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[ext_resource type="Script" path="res://scripts/scene_manager.gd" id="1_tpgoh"]
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[ext_resource type="Texture2D" uid="uid://qftgnypwbikp" path="res://assets/graphics/environment/terrain/Terrain (32x32).png" id="1_yjgfx"]
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[ext_resource type="Script" path="res://scripts/trigger.gd" id="2_a7w16"]
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[ext_resource type="Texture2D" uid="uid://dr8tcpg5yp3ei" path="res://assets/graphics/environment/background/midgroud.png" id="2_ms4rf"]
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[ext_resource type="Texture2D" uid="uid://bcwyohfx8ft18" path="res://assets/graphics/environment/background/sky_strip.png" id="2_twm8w"]
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[ext_resource type="Texture2D" uid="uid://dmsqm0stkx5s2" path="res://assets/graphics/environment/background/clouds.png" id="3_nw1b4"]
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[ext_resource type="Texture2D" uid="uid://c5r8lr50mwhws" path="res://assets/graphics/environment/background/midgroud_grass.png" id="4_d4yqf"]
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[ext_resource type="PackedScene" uid="uid://cttwpovmajtsa" path="res://scenes/coin.tscn" id="11_v5ca1"]
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[ext_resource type="PackedScene" uid="uid://b0pun5awvst0k" path="res://scenes/badguy.tscn" id="12_18k5f"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_bdyqk"]
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texture = ExtResource("1_yjgfx")
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texture_region_size = Vector2i(32, 32)
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0:0/0 = 0
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0:0/0/terrain_set = 0
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0:0/0/terrain = 0
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0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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0:0/0/terrains_peering_bit/right_side = 0
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0:0/0/terrains_peering_bit/bottom_right_corner = 0
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0:0/0/terrains_peering_bit/bottom_side = 0
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1:0/0 = 0
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1:0/0/terrain_set = 0
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1:0/0/terrain = 0
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1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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1:0/0/terrains_peering_bit/right_side = 0
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1:0/0/terrains_peering_bit/bottom_right_corner = 0
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1:0/0/terrains_peering_bit/bottom_side = 0
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1:0/0/terrains_peering_bit/bottom_left_corner = 0
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1:0/0/terrains_peering_bit/left_side = 0
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2:0/0 = 0
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2:0/0/terrain_set = 0
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2:0/0/terrain = 0
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2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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2:0/0/terrains_peering_bit/bottom_side = 0
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2:0/0/terrains_peering_bit/bottom_left_corner = 0
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2:0/0/terrains_peering_bit/left_side = 0
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4:0/0 = 0
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4:0/0/terrain_set = 0
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4:0/0/terrain = 0
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4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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4:0/0/terrains_peering_bit/bottom_side = 0
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6:0/0 = 0
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6:0/0/terrain_set = 0
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6:0/0/terrain = 0
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6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, 16, 0, 16, 0, 0, 16, 0)
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6:0/0/terrains_peering_bit/right_side = 0
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6:0/0/terrains_peering_bit/bottom_side = 0
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6:0/0/terrains_peering_bit/bottom_left_corner = 0
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6:0/0/terrains_peering_bit/left_side = 0
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6:0/0/terrains_peering_bit/top_left_corner = 0
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6:0/0/terrains_peering_bit/top_side = 0
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6:0/0/terrains_peering_bit/top_right_corner = 0
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7:0/0 = 0
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7:0/0/terrain_set = 0
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7:0/0/terrain = 0
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7:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 16, 0, 16, 0, 0, -16, 0)
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7:0/0/terrains_peering_bit/right_side = 0
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7:0/0/terrains_peering_bit/bottom_right_corner = 0
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7:0/0/terrains_peering_bit/bottom_side = 0
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7:0/0/terrains_peering_bit/left_side = 0
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7:0/0/terrains_peering_bit/top_left_corner = 0
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7:0/0/terrains_peering_bit/top_side = 0
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7:0/0/terrains_peering_bit/top_right_corner = 0
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9:0/0 = 0
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9:0/0/terrain_set = 0
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9:0/0/terrain = 0
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9:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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9:0/0/terrains_peering_bit/right_side = 0
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9:0/0/terrains_peering_bit/bottom_right_corner = 0
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9:0/0/terrains_peering_bit/bottom_side = 0
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9:0/0/terrains_peering_bit/bottom_left_corner = 0
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9:0/0/terrains_peering_bit/left_side = 0
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9:0/0/terrains_peering_bit/top_side = 0
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10:0/0 = 0
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10:0/0/terrain_set = 0
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10:0/0/terrain = 0
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10:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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10:0/0/terrains_peering_bit/bottom_side = 0
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10:0/0/terrains_peering_bit/bottom_left_corner = 0
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10:0/0/terrains_peering_bit/left_side = 0
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10:0/0/terrains_peering_bit/top_left_corner = 0
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10:0/0/terrains_peering_bit/top_side = 0
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12:0/0 = 0
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12:0/0/terrain_set = 0
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12:0/0/terrain = 0
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12:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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12:0/0/terrains_peering_bit/right_side = 0
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12:0/0/terrains_peering_bit/bottom_right_corner = 0
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12:0/0/terrains_peering_bit/bottom_side = 0
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12:0/0/terrains_peering_bit/top_side = 0
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13:0/0 = 0
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13:0/0/terrain_set = 0
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13:0/0/terrain = 0
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13:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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13:0/0/terrains_peering_bit/bottom_side = 0
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13:0/0/terrains_peering_bit/bottom_left_corner = 0
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13:0/0/terrains_peering_bit/left_side = 0
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13:0/0/terrains_peering_bit/top_side = 0
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15:0/0 = 0
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15:0/0/terrain_set = 0
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15:0/0/terrain = 0
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15:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, 16, 16, -16, 16, -16, -16)
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15:0/0/terrains_peering_bit/bottom_side = 0
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15:0/0/terrains_peering_bit/top_side = 0
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0:1/0 = 0
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0:1/0/terrain_set = 0
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0:1/0/terrain = 0
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0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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0:1/0/terrains_peering_bit/right_side = 0
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0:1/0/terrains_peering_bit/bottom_right_corner = 0
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0:1/0/terrains_peering_bit/bottom_side = 0
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0:1/0/terrains_peering_bit/top_side = 0
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0:1/0/terrains_peering_bit/top_right_corner = 0
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1:1/0 = 0
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1:1/0/terrain_set = 0
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1:1/0/terrain = 0
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1:1/0/terrains_peering_bit/right_side = 0
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1:1/0/terrains_peering_bit/bottom_right_corner = 0
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1:1/0/terrains_peering_bit/bottom_side = 0
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1:1/0/terrains_peering_bit/bottom_left_corner = 0
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1:1/0/terrains_peering_bit/left_side = 0
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1:1/0/terrains_peering_bit/top_left_corner = 0
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1:1/0/terrains_peering_bit/top_side = 0
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1:1/0/terrains_peering_bit/top_right_corner = 0
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2:1/0 = 0
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2:1/0/terrain_set = 0
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2:1/0/terrain = 0
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2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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2:1/0/terrains_peering_bit/bottom_side = 0
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2:1/0/terrains_peering_bit/bottom_left_corner = 0
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2:1/0/terrains_peering_bit/left_side = 0
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2:1/0/terrains_peering_bit/top_left_corner = 0
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2:1/0/terrains_peering_bit/top_side = 0
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4:1/0 = 0
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4:1/0/terrain_set = 0
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4:1/0/terrain = 0
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4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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4:1/0/terrains_peering_bit/bottom_side = 0
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4:1/0/terrains_peering_bit/top_side = 0
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6:1/0 = 0
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6:1/0/terrain_set = 0
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6:1/0/terrain = 0
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6:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, 0, -16, 0, 0, 16, 0)
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6:1/0/terrains_peering_bit/right_side = 0
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6:1/0/terrains_peering_bit/bottom_right_corner = 0
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6:1/0/terrains_peering_bit/bottom_side = 0
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6:1/0/terrains_peering_bit/bottom_left_corner = 0
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6:1/0/terrains_peering_bit/left_side = 0
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6:1/0/terrains_peering_bit/top_left_corner = 0
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6:1/0/terrains_peering_bit/top_side = 0
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7:1/0 = 0
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7:1/0/terrain_set = 0
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7:1/0/terrain = 0
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7:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 0, -16, 0, 0, -16, 0)
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7:1/0/terrains_peering_bit/right_side = 0
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7:1/0/terrains_peering_bit/bottom_right_corner = 0
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7:1/0/terrains_peering_bit/bottom_side = 0
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7:1/0/terrains_peering_bit/bottom_left_corner = 0
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7:1/0/terrains_peering_bit/left_side = 0
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7:1/0/terrains_peering_bit/top_side = 0
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7:1/0/terrains_peering_bit/top_right_corner = 0
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9:1/0 = 0
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9:1/0/terrain_set = 0
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9:1/0/terrain = 0
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9:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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|
9:1/0/terrains_peering_bit/right_side = 0
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|
9:1/0/terrains_peering_bit/bottom_right_corner = 0
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9:1/0/terrains_peering_bit/bottom_side = 0
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9:1/0/terrains_peering_bit/top_side = 0
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|
9:1/0/terrains_peering_bit/top_right_corner = 0
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10:1/0 = 0
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10:1/0/terrain_set = 0
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10:1/0/terrain = 0
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10:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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|
10:1/0/terrains_peering_bit/right_side = 0
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|
10:1/0/terrains_peering_bit/bottom_side = 0
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10:1/0/terrains_peering_bit/left_side = 0
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10:1/0/terrains_peering_bit/top_left_corner = 0
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10:1/0/terrains_peering_bit/top_side = 0
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10:1/0/terrains_peering_bit/top_right_corner = 0
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12:1/0 = 0
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12:1/0/terrain_set = 0
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12:1/0/terrain = 0
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12:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -16, 0, 0, 16, 0, 16, 16, -16, 16, -16, -16)
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12:1/0/terrains_peering_bit/right_side = 0
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12:1/0/terrains_peering_bit/bottom_side = 0
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12:1/0/terrains_peering_bit/top_side = 0
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12:1/0/terrains_peering_bit/top_right_corner = 0
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13:1/0 = 0
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13:1/0/terrain_set = 0
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13:1/0/terrain = 0
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13:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -16, 16, -16, 16, 16, -16, 16, -16, 0, 0, 0)
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13:1/0/terrains_peering_bit/bottom_side = 0
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13:1/0/terrains_peering_bit/left_side = 0
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13:1/0/terrains_peering_bit/top_left_corner = 0
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13:1/0/terrains_peering_bit/top_side = 0
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15:1/0 = 0
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15:1/0/terrain_set = 0
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15:1/0/terrain = 0
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15:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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15:1/0/terrains_peering_bit/right_side = 0
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15:1/0/terrains_peering_bit/bottom_side = 0
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15:1/0/terrains_peering_bit/bottom_left_corner = 0
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15:1/0/terrains_peering_bit/top_side = 0
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15:1/0/terrains_peering_bit/top_right_corner = 0
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16:1/0 = 0
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16:1/0/terrain_set = 0
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16:1/0/terrain = 0
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16:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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16:1/0/terrains_peering_bit/bottom_right_corner = 0
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|
16:1/0/terrains_peering_bit/bottom_side = 0
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16:1/0/terrains_peering_bit/left_side = 0
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|
16:1/0/terrains_peering_bit/top_left_corner = 0
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16:1/0/terrains_peering_bit/top_side = 0
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|
0:2/0 = 0
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0:2/0/terrain_set = 0
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0:2/0/terrain = 0
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0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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|
0:2/0/terrains_peering_bit/right_side = 0
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|
0:2/0/terrains_peering_bit/top_side = 0
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|
0:2/0/terrains_peering_bit/top_right_corner = 0
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1:2/0 = 0
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1:2/0/terrain_set = 0
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|
1:2/0/terrain = 0
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|
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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|
1:2/0/terrains_peering_bit/right_side = 0
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|
1:2/0/terrains_peering_bit/left_side = 0
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|
1:2/0/terrains_peering_bit/top_left_corner = 0
|
|
1:2/0/terrains_peering_bit/top_side = 0
|
|
1:2/0/terrains_peering_bit/top_right_corner = 0
|
|
2:2/0 = 0
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|
2:2/0/terrain_set = 0
|
|
2:2/0/terrain = 0
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|
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
2:2/0/terrains_peering_bit/left_side = 0
|
|
2:2/0/terrains_peering_bit/top_left_corner = 0
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|
2:2/0/terrains_peering_bit/top_side = 0
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|
4:2/0 = 0
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|
4:2/0/terrain_set = 0
|
|
4:2/0/terrain = 0
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|
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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|
4:2/0/terrains_peering_bit/top_side = 0
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|
6:3/0 = 0
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|
6:3/0/terrain_set = 0
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|
6:3/0/terrain = 0
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|
6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, 16, -16, 16, -16, -16, 0, -16, 0, 0, 16, 0)
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|
6:3/0/terrains_peering_bit/right_side = 0
|
|
6:3/0/terrains_peering_bit/bottom_side = 0
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|
6:3/0/terrains_peering_bit/top_side = 0
|
|
6:3/0/terrains_peering_bit/top_right_corner = 0
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|
7:3/0 = 0
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|
7:3/0/terrain_set = 0
|
|
7:3/0/terrain = 0
|
|
7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 16, 16, 16, 16, -16, 0, -16, 0, 0, -16, 0)
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|
7:3/0/terrains_peering_bit/bottom_side = 0
|
|
7:3/0/terrains_peering_bit/left_side = 0
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|
7:3/0/terrains_peering_bit/top_left_corner = 0
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|
7:3/0/terrains_peering_bit/top_side = 0
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|
9:3/0 = 0
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|
9:3/0/terrain_set = 0
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|
9:3/0/terrain = 0
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|
9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, 0, 16, 0, 0, -16, 0)
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|
9:3/0/terrains_peering_bit/bottom_side = 0
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|
9:3/0/terrains_peering_bit/bottom_left_corner = 0
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|
9:3/0/terrains_peering_bit/left_side = 0
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|
10:3/0 = 0
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|
10:3/0/terrain_set = 0
|
|
10:3/0/terrain = 0
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|
10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, -16, -16, -16, 16, 0, 16, 0, 0, 16, 0)
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|
10:3/0/terrains_peering_bit/right_side = 0
|
|
10:3/0/terrains_peering_bit/bottom_right_corner = 0
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|
10:3/0/terrains_peering_bit/bottom_side = 0
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|
12:3/0 = 0
|
|
12:3/0/terrain_set = 0
|
|
12:3/0/terrain = 0
|
|
12:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, 16, 16, -16, 16, -16, -16)
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|
12:3/0/terrains_peering_bit/right_side = 0
|
|
12:3/0/terrains_peering_bit/bottom_side = 0
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|
12:3/0/terrains_peering_bit/top_side = 0
|
|
13:3/0 = 0
|
|
13:3/0/terrain_set = 0
|
|
13:3/0/terrain = 0
|
|
13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, 16, 16, -16, 16, -16, -16)
|
|
13:3/0/terrains_peering_bit/right_side = 0
|
|
13:3/0/terrains_peering_bit/bottom_side = 0
|
|
13:3/0/terrains_peering_bit/left_side = 0
|
|
15:3/0 = 0
|
|
15:3/0/terrain_set = 0
|
|
15:3/0/terrain = 0
|
|
15:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, 16, 16, -16, 16, -16, -16)
|
|
15:3/0/terrains_peering_bit/right_side = 0
|
|
15:3/0/terrains_peering_bit/bottom_side = 0
|
|
16:3/0 = 0
|
|
16:3/0/terrain_set = 0
|
|
16:3/0/terrain = 0
|
|
16:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, 16, 16, -16, 16, -16, -16)
|
|
16:3/0/terrains_peering_bit/bottom_side = 0
|
|
16:3/0/terrains_peering_bit/left_side = 0
|
|
0:4/0 = 0
|
|
0:4/0/terrain_set = 0
|
|
0:4/0/terrain = 0
|
|
0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, -16, -16, -16, 16, 16, 16)
|
|
0:4/0/terrains_peering_bit/right_side = 0
|
|
1:4/0 = 0
|
|
1:4/0/terrain_set = 0
|
|
1:4/0/terrain = 0
|
|
1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
1:4/0/terrains_peering_bit/right_side = 0
|
|
1:4/0/terrains_peering_bit/left_side = 0
|
|
2:4/0 = 0
|
|
2:4/0/terrain_set = 0
|
|
2:4/0/terrain = 0
|
|
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
2:4/0/terrains_peering_bit/left_side = 0
|
|
4:4/0 = 0
|
|
4:4/0/terrain_set = 0
|
|
4:4/0/terrain = 0
|
|
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
6:4/0 = 0
|
|
6:4/0/terrain_set = 0
|
|
6:4/0/terrain = 0
|
|
6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, -16, -16, -16, 16, 0, 16, 0, 0, 16, 0)
|
|
6:4/0/terrains_peering_bit/right_side = 0
|
|
6:4/0/terrains_peering_bit/bottom_right_corner = 0
|
|
6:4/0/terrains_peering_bit/bottom_side = 0
|
|
6:4/0/terrains_peering_bit/top_side = 0
|
|
7:4/0 = 0
|
|
7:4/0/terrain_set = 0
|
|
7:4/0/terrain = 0
|
|
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, 0, 16, 0, 0, -16, 0)
|
|
7:4/0/terrains_peering_bit/bottom_side = 0
|
|
7:4/0/terrains_peering_bit/bottom_left_corner = 0
|
|
7:4/0/terrains_peering_bit/left_side = 0
|
|
7:4/0/terrains_peering_bit/top_side = 0
|
|
9:4/0 = 0
|
|
9:4/0/terrain_set = 0
|
|
9:4/0/terrain = 0
|
|
9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 16, 16, 16, 16, -16, 0, -16, 0, 0, -16, 0)
|
|
9:4/0/terrains_peering_bit/left_side = 0
|
|
9:4/0/terrains_peering_bit/top_left_corner = 0
|
|
9:4/0/terrains_peering_bit/top_side = 0
|
|
10:4/0 = 0
|
|
10:4/0/terrain_set = 0
|
|
10:4/0/terrain = 0
|
|
10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, 16, -16, 16, -16, -16, 0, -16, 0, 0, 16, 0)
|
|
10:4/0/terrains_peering_bit/right_side = 0
|
|
10:4/0/terrains_peering_bit/top_side = 0
|
|
10:4/0/terrains_peering_bit/top_right_corner = 0
|
|
12:4/0 = 0
|
|
12:4/0/terrain_set = 0
|
|
12:4/0/terrain = 0
|
|
12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, 16, 16, -16, 16, -16, -16)
|
|
12:4/0/terrains_peering_bit/right_side = 0
|
|
12:4/0/terrains_peering_bit/left_side = 0
|
|
12:4/0/terrains_peering_bit/top_side = 0
|
|
13:4/0 = 0
|
|
13:4/0/terrain_set = 0
|
|
13:4/0/terrain = 0
|
|
13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, 16, 16, -16, 16, -16, -16)
|
|
13:4/0/terrains_peering_bit/bottom_side = 0
|
|
13:4/0/terrains_peering_bit/left_side = 0
|
|
13:4/0/terrains_peering_bit/top_side = 0
|
|
15:4/0 = 0
|
|
15:4/0/terrain_set = 0
|
|
15:4/0/terrain = 0
|
|
15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, 16, 16, -16, 16, -16, -16)
|
|
15:4/0/terrains_peering_bit/right_side = 0
|
|
15:4/0/terrains_peering_bit/top_side = 0
|
|
16:4/0 = 0
|
|
16:4/0/terrain_set = 0
|
|
16:4/0/terrain = 0
|
|
16:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, 16, 16, -16, 16, -16, -16)
|
|
16:4/0/terrains_peering_bit/left_side = 0
|
|
16:4/0/terrains_peering_bit/top_side = 0
|
|
|
|
[sub_resource type="TileSet" id="TileSet_vbomn"]
|
|
tile_size = Vector2i(32, 32)
|
|
physics_layer_0/collision_layer = 1
|
|
terrain_set_0/mode = 0
|
|
terrain_set_0/terrain_0/name = "Ground 0"
|
|
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
|
|
terrain_set_1/mode = 0
|
|
terrain_set_1/terrain_0/name = "Sky"
|
|
terrain_set_1/terrain_0/color = Color(0, 0.701961, 0.917647, 1)
|
|
sources/0 = SubResource("TileSetAtlasSource_bdyqk")
|
|
|
|
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_vdfbk"]
|
|
|
|
[sub_resource type="RectangleShape2D" id="RectangleShape2D_lbd3t"]
|
|
size = Vector2(20, 4.47115)
|
|
|
|
[node name="Game" type="Node2D"]
|
|
|
|
[node name="Background" type="Parallax2D" parent="."]
|
|
texture_filter = 1
|
|
scroll_scale = Vector2(0.5, 1)
|
|
repeat_size = Vector2(320, 0)
|
|
repeat_times = 4
|
|
|
|
[node name="Sprite2D" type="Sprite2D" parent="Background"]
|
|
texture_filter = 1
|
|
position = Vector2(160, 90)
|
|
texture = ExtResource("1_i3nvv")
|
|
|
|
[node name="Sprite2D2" type="Sprite2D" parent="Background"]
|
|
texture_filter = 1
|
|
position = Vector2(160, -128.25)
|
|
scale = Vector2(1, 51.5)
|
|
texture = ExtResource("2_twm8w")
|
|
|
|
[node name="Clouds" type="Parallax2D" parent="."]
|
|
scroll_scale = Vector2(0.1, 0.1)
|
|
repeat_size = Vector2(320, 0)
|
|
repeat_times = 4
|
|
|
|
[node name="Sprite2D" type="Sprite2D" parent="Clouds"]
|
|
texture_filter = 1
|
|
position = Vector2(160, 90)
|
|
texture = ExtResource("3_nw1b4")
|
|
|
|
[node name="Grass" type="Parallax2D" parent="."]
|
|
scroll_scale = Vector2(0.8, 0.8)
|
|
repeat_size = Vector2(320, 0)
|
|
repeat_times = 3
|
|
|
|
[node name="Sprite2D" type="Sprite2D" parent="Grass"]
|
|
texture_filter = 1
|
|
position = Vector2(160, 90)
|
|
texture = ExtResource("4_d4yqf")
|
|
|
|
[node name="Midground" type="Parallax2D" parent="."]
|
|
repeat_size = Vector2(320, 0)
|
|
repeat_times = 4
|
|
|
|
[node name="Sprite2D" type="Sprite2D" parent="Midground"]
|
|
texture_filter = 1
|
|
position = Vector2(160, 90)
|
|
texture = ExtResource("2_ms4rf")
|
|
|
|
[node name="TileMapLayer" type="TileMapLayer" parent="."]
|
|
texture_filter = 1
|
|
position = Vector2(918, 72)
|
|
tile_map_data = PackedByteArray("AADx/wMAAAACAAAAAADw/wMAAAABAAAAAADv/wMAAAABAAAAAADu/wMAAAABAAAAAADt/wMAAAABAAAAAADs/wMAAAABAAAAAADr/wMAAAABAAAAAADq/wMAAAABAAAAAADp/wMAAAABAAAAAADo/wMAAAABAAAAAADn/wMAAAABAAAAAADm/wMAAAABAAAAAADl/wMAAAABAAAAAADk/wMAAAABAAAAAADj/wMAAAAAAAAAAADq//7/AAAAAAQAAADr//7/AAABAAQAAADs//7/AAACAAQAAADl/wAAAAAEAAQAAADu/wAAAAAAAAQAAADv/wAAAAACAAQAAADy////AAAEAAQAAADj//7/AAAEAAQAAADj/wQAAAAAAAIAAADk/wQAAAABAAIAAADl/wQAAAABAAIAAADm/wQAAAABAAIAAADn/wQAAAABAAIAAADo/wQAAAABAAIAAADp/wQAAAABAAIAAADq/wQAAAABAAIAAADr/wQAAAABAAIAAADs/wQAAAABAAIAAADt/wQAAAABAAIAAADu/wQAAAABAAIAAADv/wQAAAABAAIAAADw/wQAAAABAAIAAADx/wQAAAACAAIAAAA=")
|
|
tile_set = SubResource("TileSet_vbomn")
|
|
|
|
[node name="SceneManager" type="Node" parent="."]
|
|
unique_name_in_owner = true
|
|
script = ExtResource("1_tpgoh")
|
|
|
|
[node name="CharacterBody2D" parent="." instance=ExtResource("1_4l1yw")]
|
|
position = Vector2(305, -22)
|
|
|
|
[node name="Box" parent="." groups=["shootable"] instance=ExtResource("1_mg5q5")]
|
|
position = Vector2(137, 23)
|
|
|
|
[node name="Box2" parent="." groups=["shootable"] instance=ExtResource("1_mg5q5")]
|
|
position = Vector2(261, 64)
|
|
|
|
[node name="Box3" parent="." groups=["shootable"] instance=ExtResource("1_mg5q5")]
|
|
position = Vector2(215, 64)
|
|
|
|
[node name="StaticBody2D" type="StaticBody2D" parent="."]
|
|
position = Vector2(142, 181)
|
|
metadata/_edit_group_ = true
|
|
|
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
|
|
shape = SubResource("WorldBoundaryShape2D_vdfbk")
|
|
|
|
[node name="Area2D" type="Area2D" parent="."]
|
|
position = Vector2(232, 291)
|
|
scale = Vector2(24.2, 4.16)
|
|
script = ExtResource("2_a7w16")
|
|
metadata/_edit_group_ = true
|
|
|
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
|
|
position = Vector2(0, -7.76443)
|
|
shape = SubResource("RectangleShape2D_lbd3t")
|
|
debug_color = Color(0.31865, 0.625237, 0, 0.42)
|
|
|
|
[node name="Coins" type="Node" parent="."]
|
|
|
|
[node name="Coin" parent="Coins" instance=ExtResource("11_v5ca1")]
|
|
position = Vector2(69, 59)
|
|
metadata/_edit_group_ = true
|
|
|
|
[node name="Coin3" parent="Coins" instance=ExtResource("11_v5ca1")]
|
|
position = Vector2(4, -4)
|
|
metadata/_edit_group_ = true
|
|
|
|
[node name="Coin4" parent="Coins" instance=ExtResource("11_v5ca1")]
|
|
position = Vector2(277, -8)
|
|
metadata/_edit_group_ = true
|
|
|
|
[node name="Coin6" parent="Coins" instance=ExtResource("11_v5ca1")]
|
|
position = Vector2(385, 58)
|
|
metadata/_edit_group_ = true
|
|
|
|
[node name="Coin5" parent="Coins" instance=ExtResource("11_v5ca1")]
|
|
position = Vector2(246, -16)
|
|
metadata/_edit_group_ = true
|
|
|
|
[node name="Coin2" parent="Coins" instance=ExtResource("11_v5ca1")]
|
|
position = Vector2(486, 25)
|
|
metadata/_edit_group_ = true
|
|
|
|
[node name="BadGuys" type="Node" parent="."]
|
|
|
|
[node name="BadGuy" parent="BadGuys" instance=ExtResource("12_18k5f")]
|
|
position = Vector2(359, 60)
|
|
metadata/_edit_group_ = true
|
|
|
|
[connection signal="body_entered" from="Area2D" to="Area2D" method="_on_body_entered"]
|