NovemberGodotGame/fabigame/scenes/box.tscn

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[gd_scene load_steps=2 format=3 uid="uid://bw3gps1njvtgr"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ddwss"]
size = Vector2(26, 26)
[node name="RigidBody2D" type="RigidBody2D" groups=["box"]]
position = Vector2(411, 384)
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
rotation = -0.802465
shape = SubResource("RectangleShape2D_ddwss")
debug_color = Color(0.848428, 0.374869, 0, 0.42)