NovemberGodotGame/fabigame/scripts/trigger.gd

23 lines
491 B
GDScript

extends Area2D
var BoxCount = 0
var MaxBoxes = 3
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
func _on_body_entered(body: Node2D) -> void:
print("Triggered!")
if body.is_in_group("box"):
print("box hitted")
BoxCount +=1
if BoxCount >= MaxBoxes:
print("WINNER DING DING DING")