AugGodotGameCourse/indigogameone/scenes/crate.tscn

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[gd_scene load_steps=3 format=3 uid="uid://d4lcu5l7nqd2f"]
[ext_resource type="Texture2D" uid="uid://byw1vqghqcgp2" path="res://assets/graphics/objects/crate.png" id="1_m3hm8"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_51x3g"]
[node name="RigidBody2D" type="RigidBody2D"]
position = Vector2(557, 287)
rotation = -0.704149
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_51x3g")
debug_color = Color(0.819608, 0.447059, 0.654902, 0.643137)
[node name="Sprite2D" type="Sprite2D" parent="."]
texture_filter = 1
scale = Vector2(0.188724, 0.188724)
texture = ExtResource("1_m3hm8")