working force push working bullets
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112f7ec7ee
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c1ff1f0a01
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@@ -3,7 +3,7 @@
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_c58s7"]
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size = Vector2(46, 42)
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[node name="RigidBody2D" type="RigidBody2D" groups=["box"]]
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[node name="RigidBody2D" type="RigidBody2D" groups=["box", "shootable"]]
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position = Vector2(588, 292)
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rotation = 0.837162
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metadata/_edit_group_ = true
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@@ -0,0 +1,15 @@
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[gd_scene load_steps=3 format=3 uid="uid://e4o5ja1w0gph"]
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[ext_resource type="Script" path="res://scripts/bullet.gd" id="1_mqe8j"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_y4ewo"]
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size = Vector2(6, 2)
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[node name="Area2D" type="Area2D"]
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script = ExtResource("1_mqe8j")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("RectangleShape2D_y4ewo")
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debug_color = Color(0.341018, 0.620642, 0.0617414, 0.42)
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[connection signal="body_entered" from="." to="." method="_on_body_entered"]
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@@ -0,0 +1,27 @@
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[gd_scene load_steps=3 format=3 uid="uid://b6vk2imhuhv0j"]
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[ext_resource type="Script" path="res://scripts/dudecontroller.gd" id="1_esbkk"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_drde1"]
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radius = 23.0
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[node name="CharacterBody2D" type="CharacterBody2D" groups=["player"]]
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script = ExtResource("1_esbkk")
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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rotation = -0.0421956
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shape = SubResource("CircleShape2D_drde1")
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debug_color = Color(0.459127, 0.454101, 0.981072, 0.42)
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[node name="RightRay" type="RayCast2D" parent="."]
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target_position = Vector2(36, 0)
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[node name="LeftRay" type="RayCast2D" parent="."]
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target_position = Vector2(-36, 0)
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[node name="RightTarget" type="Node2D" parent="."]
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position = Vector2(23, -16)
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[node name="LeftTarget" type="Node2D" parent="."]
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position = Vector2(-23, -16)
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@@ -1,21 +1,24 @@
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[gd_scene load_steps=8 format=3 uid="uid://dmk3hbsrqhgad"]
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[gd_scene load_steps=9 format=3 uid="uid://dmk3hbsrqhgad"]
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[ext_resource type="PackedScene" uid="uid://flumvyk8tafw" path="res://scenes/box.tscn" id="1_ixp3c"]
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[ext_resource type="Script" path="res://scripts/dudecontroller.gd" id="1_pin1i"]
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[ext_resource type="Script" path="res://scripts/scene_manager.gd" id="1_sylse"]
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[ext_resource type="PackedScene" uid="uid://b6vk2imhuhv0j" path="res://scenes/character.tscn" id="1_umdfo"]
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[ext_resource type="Script" path="res://scripts/trigger.gd" id="2_e4xab"]
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[ext_resource type="PackedScene" uid="uid://e4o5ja1w0gph" path="res://scenes/bullet.tscn" id="4_7436f"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_mhewf"]
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size = Vector2(102, 12)
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[sub_resource type="CircleShape2D" id="CircleShape2D_drde1"]
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radius = 23.0
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_0jo0r"]
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[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_jsnkw"]
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[node name="Game" type="Node2D"]
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[node name="SceneManager" type="Node" parent="."]
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unique_name_in_owner = true
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script = ExtResource("1_sylse")
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[node name="Platform" type="StaticBody2D" parent="."]
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position = Vector2(584, 454)
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metadata/_edit_group_ = true
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@@ -51,15 +54,7 @@ metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Platform5"]
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shape = SubResource("RectangleShape2D_mhewf")
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[node name="CharacterBody2D" type="CharacterBody2D" parent="."]
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position = Vector2(589, 426)
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script = ExtResource("1_pin1i")
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="CharacterBody2D"]
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rotation = -0.0421956
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shape = SubResource("CircleShape2D_drde1")
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debug_color = Color(0.459127, 0.454101, 0.981072, 0.42)
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[node name="CharacterBody2D" parent="." instance=ExtResource("1_umdfo")]
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[node name="Area2D" type="Area2D" parent="."]
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position = Vector2(576, 533)
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@@ -72,7 +67,7 @@ shape = SubResource("RectangleShape2D_0jo0r")
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debug_color = Color(0.774214, 0.233911, 0.917118, 0.42)
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[node name="RigidBody2D" parent="." instance=ExtResource("1_ixp3c")]
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position = Vector2(627, 304)
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position = Vector2(699, 304)
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[node name="RigidBody2D2" parent="." instance=ExtResource("1_ixp3c")]
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position = Vector2(586, 229)
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@@ -87,4 +82,7 @@ metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
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shape = SubResource("WorldBoundaryShape2D_jsnkw")
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[node name="Area2D2" parent="." instance=ExtResource("4_7436f")]
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position = Vector2(207, 491)
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[connection signal="body_entered" from="Area2D" to="Area2D" method="_on_body_entered"]
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