487 lines
21 KiB
Plaintext
487 lines
21 KiB
Plaintext
[gd_scene load_steps=19 format=4 uid="uid://cah7v5iqd5ece"]
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[ext_resource type="Texture2D" uid="uid://b46bxahy1a4b1" path="res://assets/graphics/enviroment/background/forestbackground.png" id="1_mkwno"]
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[ext_resource type="Texture2D" uid="uid://bihm8chupdlu2" path="res://assets/graphics/enviroment/background/stratosphere.png" id="2_y8f7m"]
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[ext_resource type="Texture2D" uid="uid://lj1cipgutadw" path="res://assets/graphics/enviroment/background/midground.png" id="3_n07k2"]
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[ext_resource type="Texture2D" uid="uid://dv6amvxucgy0g" path="res://assets/graphics/enviroment/terrain/Terrain (32x32).png" id="4_obncv"]
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[ext_resource type="Script" path="res://scripts/scene_manager.gd" id="5_5akcu"]
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[ext_resource type="PackedScene" uid="uid://b6vk2imhuhv0j" path="res://scenes/character.tscn" id="6_f6qmn"]
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[ext_resource type="Script" path="res://scripts/trigger.gd" id="7_1gm3r"]
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[ext_resource type="PackedScene" uid="uid://flumvyk8tafw" path="res://scenes/box.tscn" id="8_bs07h"]
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[ext_resource type="PackedScene" uid="uid://e4o5ja1w0gph" path="res://scenes/bullet.tscn" id="9_8a5yu"]
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[ext_resource type="PackedScene" uid="uid://bc6587qq8v636" path="res://scenes/coin.tscn" id="10_dxfeb"]
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[ext_resource type="PackedScene" uid="uid://bfex451nb78lt" path="res://scenes/badguy.tscn" id="11_cyok7"]
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[ext_resource type="PackedScene" uid="uid://cvvcvbamynws3" path="res://scenes/ui.tscn" id="12_wqc7h"]
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[sub_resource type="TileMapPattern" id="TileMapPattern_fkdsw"]
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tile_data = PackedInt32Array(0, 262144, 0, 65536, 262144, 1, 131072, 262144, 2)
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[sub_resource type="TileMapPattern" id="TileMapPattern_d80y5"]
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tile_data = PackedInt32Array(0, 0, 4, 1, 65536, 4, 2, 65536, 4, 3, 131072, 4)
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_xdbrn"]
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texture = ExtResource("4_obncv")
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texture_region_size = Vector2i(32, 32)
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0:0/0 = 0
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0:0/0/terrain_set = 0
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0:0/0/terrain = 0
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0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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0:0/0/terrains_peering_bit/right_side = 0
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0:0/0/terrains_peering_bit/bottom_right_corner = 0
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0:0/0/terrains_peering_bit/bottom_side = 0
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1:0/0 = 0
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1:0/0/terrain_set = 0
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1:0/0/terrain = 0
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1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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1:0/0/terrains_peering_bit/right_side = 0
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1:0/0/terrains_peering_bit/bottom_right_corner = 0
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1:0/0/terrains_peering_bit/bottom_side = 0
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1:0/0/terrains_peering_bit/bottom_left_corner = 0
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1:0/0/terrains_peering_bit/left_side = 0
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2:0/0 = 0
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2:0/0/terrain_set = 0
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2:0/0/terrain = 0
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2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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2:0/0/terrains_peering_bit/bottom_side = 0
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2:0/0/terrains_peering_bit/bottom_left_corner = 0
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2:0/0/terrains_peering_bit/left_side = 0
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4:0/0 = 0
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4:0/0/terrain_set = 0
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4:0/0/terrain = 0
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4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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4:0/0/terrains_peering_bit/bottom_side = 0
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6:0/0 = 0
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6:0/0/terrain_set = 0
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6:0/0/terrain = 0
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6:0/0/terrains_peering_bit/right_side = 0
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6:0/0/terrains_peering_bit/bottom_side = 0
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6:0/0/terrains_peering_bit/bottom_left_corner = 0
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6:0/0/terrains_peering_bit/left_side = 0
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6:0/0/terrains_peering_bit/top_left_corner = 0
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6:0/0/terrains_peering_bit/top_side = 0
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6:0/0/terrains_peering_bit/top_right_corner = 0
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7:0/0 = 0
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7:0/0/terrain_set = 0
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7:0/0/terrain = 0
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7:0/0/terrains_peering_bit/right_side = 0
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7:0/0/terrains_peering_bit/bottom_right_corner = 0
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7:0/0/terrains_peering_bit/bottom_side = 0
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7:0/0/terrains_peering_bit/left_side = 0
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7:0/0/terrains_peering_bit/top_left_corner = 0
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7:0/0/terrains_peering_bit/top_side = 0
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7:0/0/terrains_peering_bit/top_right_corner = 0
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9:0/0 = 0
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9:0/0/terrain_set = 0
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9:0/0/terrain = 0
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9:0/0/terrains_peering_bit/right_side = 0
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9:0/0/terrains_peering_bit/bottom_right_corner = 0
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9:0/0/terrains_peering_bit/bottom_side = 0
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9:0/0/terrains_peering_bit/bottom_left_corner = 0
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9:0/0/terrains_peering_bit/left_side = 0
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9:0/0/terrains_peering_bit/top_side = 0
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10:0/0 = 0
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10:0/0/terrain_set = 0
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10:0/0/terrain = 0
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10:0/0/terrains_peering_bit/right_side = 0
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10:0/0/terrains_peering_bit/bottom_side = 0
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10:0/0/terrains_peering_bit/bottom_left_corner = 0
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10:0/0/terrains_peering_bit/left_side = 0
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10:0/0/terrains_peering_bit/top_left_corner = 0
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10:0/0/terrains_peering_bit/top_side = 0
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12:0/0 = 0
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12:0/0/terrain_set = 0
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12:0/0/terrain = 0
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12:0/0/terrains_peering_bit/bottom_right_corner = 0
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12:0/0/terrains_peering_bit/bottom_side = 0
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12:0/0/terrains_peering_bit/top_side = 0
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13:0/0 = 0
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13:0/0/terrain_set = 0
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13:0/0/terrain = 0
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13:0/0/terrains_peering_bit/bottom_side = 0
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13:0/0/terrains_peering_bit/bottom_left_corner = 0
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13:0/0/terrains_peering_bit/top_side = 0
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15:0/0 = 0
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15:0/0/terrain_set = 0
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15:0/0/terrain = 0
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15:0/0/terrains_peering_bit/right_side = 0
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15:0/0/terrains_peering_bit/bottom_side = 0
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15:0/0/terrains_peering_bit/top_side = 0
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0:1/0 = 0
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0:1/0/terrain_set = 0
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0:1/0/terrain = 0
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0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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0:1/0/terrains_peering_bit/right_side = 0
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0:1/0/terrains_peering_bit/bottom_right_corner = 0
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0:1/0/terrains_peering_bit/bottom_side = 0
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0:1/0/terrains_peering_bit/top_side = 0
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0:1/0/terrains_peering_bit/top_right_corner = 0
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1:1/0 = 0
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1:1/0/terrain_set = 0
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1:1/0/terrains_peering_bit/right_side = 0
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1:1/0/terrains_peering_bit/bottom_right_corner = 0
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1:1/0/terrains_peering_bit/bottom_side = 0
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1:1/0/terrains_peering_bit/bottom_left_corner = 0
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1:1/0/terrains_peering_bit/left_side = 0
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1:1/0/terrains_peering_bit/top_left_corner = 0
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1:1/0/terrains_peering_bit/top_side = 0
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1:1/0/terrains_peering_bit/top_right_corner = 0
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2:1/0 = 0
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2:1/0/terrain_set = 0
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2:1/0/terrain = 0
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2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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2:1/0/terrains_peering_bit/bottom_side = 0
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2:1/0/terrains_peering_bit/bottom_left_corner = 0
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2:1/0/terrains_peering_bit/left_side = 0
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2:1/0/terrains_peering_bit/top_left_corner = 0
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2:1/0/terrains_peering_bit/top_side = 0
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4:1/0 = 0
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4:1/0/terrain_set = 0
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4:1/0/terrain = 0
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4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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4:1/0/terrains_peering_bit/bottom_side = 0
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4:1/0/terrains_peering_bit/top_side = 0
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6:1/0 = 0
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6:1/0/terrain_set = 0
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6:1/0/terrain = 0
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6:1/0/terrains_peering_bit/bottom_right_corner = 0
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6:1/0/terrains_peering_bit/bottom_side = 0
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6:1/0/terrains_peering_bit/bottom_left_corner = 0
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6:1/0/terrains_peering_bit/left_side = 0
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6:1/0/terrains_peering_bit/top_left_corner = 0
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6:1/0/terrains_peering_bit/top_side = 0
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7:1/0 = 0
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7:1/0/terrain_set = 0
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7:1/0/terrain = 0
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7:1/0/terrains_peering_bit/right_side = 0
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7:1/0/terrains_peering_bit/bottom_right_corner = 0
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7:1/0/terrains_peering_bit/bottom_side = 0
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7:1/0/terrains_peering_bit/bottom_left_corner = 0
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7:1/0/terrains_peering_bit/top_side = 0
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7:1/0/terrains_peering_bit/top_right_corner = 0
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9:1/0 = 0
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9:1/0/terrain_set = 0
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9:1/0/terrain = 0
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9:1/0/terrains_peering_bit/right_side = 0
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9:1/0/terrains_peering_bit/bottom_right_corner = 0
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9:1/0/terrains_peering_bit/bottom_side = 0
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9:1/0/terrains_peering_bit/top_side = 0
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9:1/0/terrains_peering_bit/top_right_corner = 0
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10:1/0 = 0
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10:1/0/terrain_set = 0
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10:1/0/terrain = 0
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10:1/0/terrains_peering_bit/right_side = 0
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10:1/0/terrains_peering_bit/bottom_side = 0
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10:1/0/terrains_peering_bit/left_side = 0
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10:1/0/terrains_peering_bit/top_left_corner = 0
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10:1/0/terrains_peering_bit/top_side = 0
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10:1/0/terrains_peering_bit/top_right_corner = 0
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12:1/0 = 0
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12:1/0/terrain_set = 0
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12:1/0/terrain = 0
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12:1/0/terrains_peering_bit/right_side = 0
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12:1/0/terrains_peering_bit/bottom_side = 0
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12:1/0/terrains_peering_bit/top_side = 0
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12:1/0/terrains_peering_bit/top_right_corner = 0
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13:1/0 = 0
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13:1/0/terrain_set = 0
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13:1/0/terrain = 0
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13:1/0/terrains_peering_bit/bottom_side = 0
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13:1/0/terrains_peering_bit/left_side = 0
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13:1/0/terrains_peering_bit/top_left_corner = 0
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13:1/0/terrains_peering_bit/top_side = 0
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15:1/0 = 0
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15:1/0/terrain_set = 0
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15:1/0/terrain = 0
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15:1/0/terrains_peering_bit/right_side = 0
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15:1/0/terrains_peering_bit/bottom_side = 0
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15:1/0/terrains_peering_bit/bottom_left_corner = 0
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15:1/0/terrains_peering_bit/top_side = 0
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15:1/0/terrains_peering_bit/top_right_corner = 0
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16:1/0 = 0
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16:1/0/terrain_set = 0
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16:1/0/terrain = 0
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16:1/0/terrains_peering_bit/bottom_right_corner = 0
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16:1/0/terrains_peering_bit/left_side = 0
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16:1/0/terrains_peering_bit/top_left_corner = 0
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16:1/0/terrains_peering_bit/top_side = 0
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0:2/0 = 0
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0:2/0/terrain_set = 0
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0:2/0/terrain = 0
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0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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0:2/0/terrains_peering_bit/right_side = 0
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0:2/0/terrains_peering_bit/top_side = 0
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0:2/0/terrains_peering_bit/top_right_corner = 0
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1:2/0 = 0
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1:2/0/terrain_set = 0
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1:2/0/terrain = 0
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1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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1:2/0/terrains_peering_bit/right_side = 0
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1:2/0/terrains_peering_bit/left_side = 0
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1:2/0/terrains_peering_bit/top_left_corner = 0
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1:2/0/terrains_peering_bit/top_side = 0
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1:2/0/terrains_peering_bit/top_right_corner = 0
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2:2/0 = 0
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2:2/0/terrain_set = 0
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2:2/0/terrain = 0
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2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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2:2/0/terrains_peering_bit/left_side = 0
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2:2/0/terrains_peering_bit/top_left_corner = 0
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2:2/0/terrains_peering_bit/top_side = 0
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4:2/0 = 0
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4:2/0/terrain_set = 0
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4:2/0/terrain = 0
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4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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4:2/0/terrains_peering_bit/top_side = 0
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6:3/0 = 0
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6:3/0/terrain_set = 0
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6:3/0/terrain = 0
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6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 2.25, -16, 2.5, 16, -16, 16)
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|
6:3/0/terrains_peering_bit/right_side = 0
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6:3/0/terrains_peering_bit/bottom_side = 0
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|
6:3/0/terrains_peering_bit/top_side = 0
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|
6:3/0/terrains_peering_bit/top_right_corner = 0
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|
7:3/0 = 0
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|
7:3/0/terrain_set = 0
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|
7:3/0/terrain = 0
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7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-1.25, -16, 16, -16, 16, 16, -1.5, 16)
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|
7:3/0/terrains_peering_bit/bottom_side = 0
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|
7:3/0/terrains_peering_bit/left_side = 0
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|
7:3/0/terrains_peering_bit/top_left_corner = 0
|
|
7:3/0/terrains_peering_bit/top_side = 0
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|
9:3/0 = 0
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|
9:3/0/terrain_set = 0
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|
9:3/0/terrain = 0
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|
9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -0.75, -16, -1)
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|
9:3/0/terrains_peering_bit/right_side = 0
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|
9:3/0/terrains_peering_bit/bottom_side = 0
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|
9:3/0/terrains_peering_bit/bottom_left_corner = 0
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|
9:3/0/terrains_peering_bit/left_side = 0
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|
10:3/0 = 0
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|
10:3/0/terrain_set = 0
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|
10:3/0/terrain = 0
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|
10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -0.75, -16, -1)
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|
10:3/0/terrains_peering_bit/right_side = 0
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|
10:3/0/terrains_peering_bit/bottom_right_corner = 0
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|
10:3/0/terrains_peering_bit/bottom_side = 0
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|
10:3/0/terrains_peering_bit/left_side = 0
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|
12:3/0 = 0
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|
12:3/0/terrain_set = 0
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|
12:3/0/terrain = 0
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|
12:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(2.5, -16, -16, -16, -16, 16, 2.25, 16)
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|
12:3/0/terrains_peering_bit/right_side = 0
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|
12:3/0/terrains_peering_bit/bottom_side = 0
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|
12:3/0/terrains_peering_bit/top_side = 0
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|
13:3/0 = 0
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|
13:3/0/terrain_set = 0
|
|
13:3/0/terrain = 0
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|
13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, -16, -16, -16, -1.5, 16, -1.25)
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|
13:3/0/terrains_peering_bit/right_side = 0
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|
13:3/0/terrains_peering_bit/bottom_side = 0
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|
13:3/0/terrains_peering_bit/left_side = 0
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|
15:3/0 = 0
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|
15:3/0/terrain_set = 0
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|
15:3/0/terrain = 0
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|
15:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, 16, 16, -16, 16, -16, -16)
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|
15:3/0/terrains_peering_bit/right_side = 0
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|
15:3/0/terrains_peering_bit/bottom_side = 0
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|
16:3/0 = 0
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|
16:3/0/terrain_set = 0
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|
16:3/0/terrain = 0
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|
16:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, 16, 16, -16, 16, -16, -16)
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|
16:3/0/terrains_peering_bit/bottom_side = 0
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|
16:3/0/terrains_peering_bit/left_side = 0
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|
0:4/0 = 0
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|
0:4/0/terrain_set = 0
|
|
0:4/0/terrain = 0
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|
0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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|
0:4/0/terrains_peering_bit/right_side = 0
|
|
1:4/0 = 0
|
|
1:4/0/terrain_set = 0
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|
1:4/0/terrain = 0
|
|
1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
1:4/0/terrains_peering_bit/right_side = 0
|
|
1:4/0/terrains_peering_bit/left_side = 0
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|
2:4/0 = 0
|
|
2:4/0/terrain_set = 0
|
|
2:4/0/terrain = 0
|
|
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
2:4/0/terrains_peering_bit/left_side = 0
|
|
4:4/0 = 0
|
|
4:4/0/terrain_set = 0
|
|
4:4/0/terrain = 0
|
|
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
6:4/0 = 0
|
|
6:4/0/terrain_set = 0
|
|
6:4/0/terrain = 0
|
|
6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 2.25, -16, 2.5, 16, -16, 16)
|
|
6:4/0/terrains_peering_bit/right_side = 0
|
|
6:4/0/terrains_peering_bit/bottom_right_corner = 0
|
|
6:4/0/terrains_peering_bit/bottom_side = 0
|
|
6:4/0/terrains_peering_bit/top_side = 0
|
|
7:4/0 = 0
|
|
7:4/0/terrain_set = 0
|
|
7:4/0/terrain = 0
|
|
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-1.25, -16, 16, -16, 16, 16, -1.5, 16)
|
|
7:4/0/terrains_peering_bit/bottom_side = 0
|
|
7:4/0/terrains_peering_bit/bottom_left_corner = 0
|
|
7:4/0/terrains_peering_bit/left_side = 0
|
|
7:4/0/terrains_peering_bit/top_side = 0
|
|
9:4/0 = 0
|
|
9:4/0/terrain_set = 0
|
|
9:4/0/terrain = 0
|
|
9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -0.75, 16, -0.75, 16, 16, -16, 16)
|
|
9:4/0/terrains_peering_bit/right_side = 0
|
|
9:4/0/terrains_peering_bit/left_side = 0
|
|
9:4/0/terrains_peering_bit/top_left_corner = 0
|
|
9:4/0/terrains_peering_bit/top_side = 0
|
|
10:4/0 = 0
|
|
10:4/0/terrain_set = 0
|
|
10:4/0/terrain = 0
|
|
10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -0.75, 16, -0.75, 16, 16, -16, 16)
|
|
10:4/0/terrains_peering_bit/right_side = 0
|
|
10:4/0/terrains_peering_bit/left_side = 0
|
|
10:4/0/terrains_peering_bit/top_side = 0
|
|
10:4/0/terrains_peering_bit/top_right_corner = 0
|
|
12:4/0 = 0
|
|
12:4/0/terrain_set = 0
|
|
12:4/0/terrain = 0
|
|
12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -0.75, 16, -0.75, 16, 16, -16, 16)
|
|
12:4/0/terrains_peering_bit/right_side = 0
|
|
12:4/0/terrains_peering_bit/left_side = 0
|
|
12:4/0/terrains_peering_bit/top_side = 0
|
|
13:4/0 = 0
|
|
13:4/0/terrain_set = 0
|
|
13:4/0/terrain = 0
|
|
13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(0.75, 1.75, 1.5, -16, 16, -16, 16, 16, -16, 16, -16, 2)
|
|
13:4/0/terrains_peering_bit/bottom_side = 0
|
|
13:4/0/terrains_peering_bit/left_side = 0
|
|
13:4/0/terrains_peering_bit/top_side = 0
|
|
15:4/0 = 0
|
|
15:4/0/terrain_set = 0
|
|
15:4/0/terrain = 0
|
|
15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, 16, 16, -16, 16, -16, -16)
|
|
15:4/0/terrains_peering_bit/right_side = 0
|
|
15:4/0/terrains_peering_bit/top_side = 0
|
|
16:4/0 = 0
|
|
16:4/0/terrain_set = 0
|
|
16:4/0/terrain = 0
|
|
16:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, 16, 16, -16, 16, -16, -16)
|
|
16:4/0/terrains_peering_bit/left_side = 0
|
|
16:4/0/terrains_peering_bit/top_side = 0
|
|
|
|
[sub_resource type="TileSet" id="TileSet_g2n8d"]
|
|
tile_size = Vector2i(32, 32)
|
|
physics_layer_0/collision_layer = 1
|
|
terrain_set_0/mode = 0
|
|
terrain_set_0/terrain_0/name = "Ground"
|
|
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
|
|
terrain_set_1/mode = 0
|
|
terrain_set_1/terrain_0/name = "Sky"
|
|
terrain_set_1/terrain_0/color = Color(0.221849, 0.355777, 0.718167, 1)
|
|
sources/0 = SubResource("TileSetAtlasSource_xdbrn")
|
|
pattern_0 = SubResource("TileMapPattern_fkdsw")
|
|
pattern_1 = SubResource("TileMapPattern_d80y5")
|
|
|
|
[sub_resource type="RectangleShape2D" id="RectangleShape2D_0jo0r"]
|
|
|
|
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_jsnkw"]
|
|
|
|
[node name="Game" type="Node2D"]
|
|
|
|
[node name="Background" type="Parallax2D" parent="."]
|
|
scroll_scale = Vector2(0.5, 1)
|
|
repeat_size = Vector2(320, 0)
|
|
|
|
[node name="Forest" type="Sprite2D" parent="Background"]
|
|
texture_filter = 1
|
|
position = Vector2(160, 90)
|
|
texture = ExtResource("1_mkwno")
|
|
|
|
[node name="Sprite2D" type="Sprite2D" parent="Background"]
|
|
position = Vector2(160, -58)
|
|
scale = Vector2(1, 3.86667)
|
|
texture = ExtResource("2_y8f7m")
|
|
|
|
[node name="Midground" type="Parallax2D" parent="."]
|
|
repeat_size = Vector2(320, 0)
|
|
|
|
[node name="Sprite2D" type="Sprite2D" parent="Midground"]
|
|
texture_filter = 1
|
|
position = Vector2(160, 90)
|
|
texture = ExtResource("3_n07k2")
|
|
|
|
[node name="TileMapLayer" type="TileMapLayer" parent="."]
|
|
position = Vector2(-1, 0)
|
|
tile_map_data = PackedByteArray("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")
|
|
tile_set = SubResource("TileSet_g2n8d")
|
|
|
|
[node name="SceneManager" type="Node" parent="."]
|
|
unique_name_in_owner = true
|
|
script = ExtResource("5_5akcu")
|
|
|
|
[node name="CharacterBody2D" parent="." instance=ExtResource("6_f6qmn")]
|
|
position = Vector2(161, 91)
|
|
|
|
[node name="Area2D" type="Area2D" parent="."]
|
|
position = Vector2(576, 533)
|
|
scale = Vector2(18.56, 0.640005)
|
|
script = ExtResource("7_1gm3r")
|
|
metadata/_edit_group_ = true
|
|
|
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
|
|
shape = SubResource("RectangleShape2D_0jo0r")
|
|
debug_color = Color(0.774214, 0.233911, 0.917118, 0.42)
|
|
|
|
[node name="RigidBody2D" parent="." instance=ExtResource("8_bs07h")]
|
|
position = Vector2(466, 45)
|
|
|
|
[node name="RigidBody2D2" parent="." instance=ExtResource("8_bs07h")]
|
|
position = Vector2(546, 45)
|
|
|
|
[node name="RigidBody2D3" parent="." instance=ExtResource("8_bs07h")]
|
|
position = Vector2(634, 44)
|
|
|
|
[node name="StaticBody2D" type="StaticBody2D" parent="."]
|
|
position = Vector2(592, 169)
|
|
metadata/_edit_group_ = true
|
|
|
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
|
|
shape = SubResource("WorldBoundaryShape2D_jsnkw")
|
|
|
|
[node name="Area2D2" parent="." instance=ExtResource("9_8a5yu")]
|
|
position = Vector2(207, 491)
|
|
|
|
[node name="Parallax2D" type="Parallax2D" parent="."]
|
|
visible = false
|
|
scroll_scale = Vector2(2, 1)
|
|
repeat_size = Vector2(320, 0)
|
|
|
|
[node name="Sprite2D" type="Sprite2D" parent="Parallax2D"]
|
|
position = Vector2(180, 120)
|
|
texture = ExtResource("3_n07k2")
|
|
|
|
[node name="Coins" type="Node" parent="."]
|
|
|
|
[node name="Coin" parent="Coins" instance=ExtResource("10_dxfeb")]
|
|
position = Vector2(686, -47)
|
|
|
|
[node name="Coin2" parent="Coins" instance=ExtResource("10_dxfeb")]
|
|
position = Vector2(494, -79)
|
|
|
|
[node name="Coin3" parent="Coins" instance=ExtResource("10_dxfeb")]
|
|
position = Vector2(395, -45)
|
|
|
|
[node name="Coin4" parent="Coins" instance=ExtResource("10_dxfeb")]
|
|
position = Vector2(299, 17)
|
|
|
|
[node name="enemies" type="Node" parent="."]
|
|
|
|
[node name="Area2D3" parent="enemies" instance=ExtResource("11_cyok7")]
|
|
position = Vector2(583, -103)
|
|
|
|
[node name="CanvasLayer" type="CanvasLayer" parent="."]
|
|
|
|
[node name="Control" parent="CanvasLayer" instance=ExtResource("12_wqc7h")]
|
|
|
|
[connection signal="body_entered" from="Area2D" to="Area2D" method="_on_body_entered"]
|