diff --git a/.godot/editor/filesystem_cache8 b/.godot/editor/filesystem_cache8 index aa8b2b3..f95fdb5 100644 --- a/.godot/editor/filesystem_cache8 +++ b/.godot/editor/filesystem_cache8 @@ -1,20 +1,20 @@ ea4bc82a6ad023ab7ee23ee620429895 -::res://::1721693511 -icon.svg::CompressedTexture2D::9114977118871582245::1721682499::1721682499::1::::<><>:: -README.md::TextFile::-1::1721686817::0::1::::<><>:: -::res://graphics/::1721696332 -crate.png::CompressedTexture2D::8555584700510586149::1721696332::1721696343::1::::<><>:: -Player Idle 48x48.png::CompressedTexture2D::3529809544777189649::1721688527::1721688496::1::::<><>:: -player jump 48x48.png::CompressedTexture2D::3342890448265989669::1721690657::1721690657::1::::<><>:: -player run 48x48.png::CompressedTexture2D::2400852804432818940::1721689939::1721689939::1::::<><>:: -Terrain (32x32).png::CompressedTexture2D::6866676332079345064::1721693500::1721693511::1::::<><>:: -::res://scenes/::1721694359 -bullet.tscn::PackedScene::6880909734590904373::1721694359::0::1::::<><>::res://scripts/bullet.gd -character.tscn::PackedScene::451838158579532324::1721694359::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://bqj4phkget2pp::::res://graphics/Player Idle 48x48.png<>uid://bnvk6gm188vsv::::res://graphics/player jump 48x48.png<>uid://bag8xvlev6yxg::::res://graphics/player run 48x48.png -crate.tscn::PackedScene::7138073747019797840::1721694359::0::1::::<><>:: -game.tscn::PackedScene::1738196330916037717::1721694359::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://c43jfkjw11rsq::::res://graphics/Terrain (32x32).png<>res://scripts/Trigger.gd<>uid://c8x0bcxa8t74o::::res://scenes/crate.tscn -::res://scripts/::1721691227 -bullet.gd::GDScript::-1::1721682499::0::1::::<>Area2D<>:: -CharacterBody2D.gd::GDScript::-1::1721691227::0::1::::<>CharacterBody2D<>:: -gamecontroller.gd::GDScript::-1::1721682499::0::1::::<>Node2D<>:: -Trigger.gd::GDScript::-1::1721682499::0::1::::<>Area2D<>:: +::res://::1722291869 +icon.svg::CompressedTexture2D::9114977118871582245::1722291758::1722291758::1::::<><>:: +README.md::TextFile::-1::1722291758::0::1::::<><>:: +::res://graphics/::1722291758 +crate.png::CompressedTexture2D::8555584700510586149::1722291758::1722291758::1::::<><>:: +Player Idle 48x48.png::CompressedTexture2D::3529809544777189649::1722291758::1722291758::1::::<><>:: +player jump 48x48.png::CompressedTexture2D::3342890448265989669::1722291758::1722291758::1::::<><>:: +player run 48x48.png::CompressedTexture2D::2400852804432818940::1722291758::1722291758::1::::<><>:: +Terrain (32x32).png::CompressedTexture2D::6866676332079345064::1722291758::1722291758::1::::<><>:: +::res://scenes/::1722291758 +bullet.tscn::PackedScene::6880909734590904373::1722291758::0::1::::<><>::res://scripts/bullet.gd +character.tscn::PackedScene::451838158579532324::1722291758::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://bqj4phkget2pp::::res://graphics/Player Idle 48x48.png<>uid://bnvk6gm188vsv::::res://graphics/player jump 48x48.png<>uid://bag8xvlev6yxg::::res://graphics/player run 48x48.png +crate.tscn::PackedScene::7138073747019797840::1722291758::0::1::::<><>::uid://dt5nh26eq2a5r::::res://graphics/crate.png +game.tscn::PackedScene::1738196330916037717::1722291758::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://c43jfkjw11rsq::::res://graphics/Terrain (32x32).png<>res://scripts/Trigger.gd<>uid://c8x0bcxa8t74o::::res://scenes/crate.tscn +::res://scripts/::1722291758 +bullet.gd::GDScript::-1::1722291758::0::1::::<>Area2D<>:: +CharacterBody2D.gd::GDScript::-1::1722291758::0::1::::<>CharacterBody2D<>:: +gamecontroller.gd::GDScript::-1::1722291758::0::1::::<>Node2D<>:: +Trigger.gd::GDScript::-1::1722291758::0::1::::<>Area2D<>:: diff --git a/.godot/editor/filesystem_update4 b/.godot/editor/filesystem_update4 index ea30d0f..5393c1d 100644 --- a/.godot/editor/filesystem_update4 +++ b/.godot/editor/filesystem_update4 @@ -1,5 +1,4 @@ res://scenes/game.tscn res://scenes/character.tscn res://scenes/bullet.tscn -res://scripts/CharacterBody2D.gd res://scenes/crate.tscn diff --git a/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg b/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg index e4e2462..2d91bd0 100644 --- a/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg +++ b/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg @@ -8,7 +8,7 @@ Anim={ "grid_snap_active": false, "grid_step": Vector2(8, 8), "grid_visibility": 1, -"ofs": Vector2(-358.895, -31.2637), +"ofs": Vector2(35.25, 243.25), "primary_grid_step": Vector2i(8, 8), "show_edit_locks": true, "show_guides": true, @@ -32,7 +32,7 @@ Anim={ "snap_rotation_step": 0.261799, "snap_scale": false, "snap_scale_step": 0.1, -"zoom": 1.05946 +"zoom": 4.0 } 3D={ "fov": 70.01, diff --git a/.godot/editor/project_metadata.cfg b/.godot/editor/project_metadata.cfg index d0d79ad..b45861c 100644 --- a/.godot/editor/project_metadata.cfg +++ b/.godot/editor/project_metadata.cfg @@ -1,6 +1,6 @@ [editor_metadata] -executable_path="/home/timbuntu/Documents/software/godot/Godot_v4.2.1-stable_linux.x86_64" +executable_path="/home/timberg/Documents/software/godot/Godot_v4.2.1-stable_linux.x86_64" use_advanced_connections=false tile_source_sort=0 diff --git a/.godot/uid_cache.bin b/.godot/uid_cache.bin index 833ceee..eca8326 100644 Binary files a/.godot/uid_cache.bin and b/.godot/uid_cache.bin differ diff --git a/project.godot b/project.godot index 6ce3df5..6a65293 100644 --- a/project.godot +++ b/project.godot @@ -10,7 +10,7 @@ config_version=5 [application] -config/name="GodotSpeedRun" +config/name="Platform Panic" run/main_scene="res://scenes/game.tscn" config/features=PackedStringArray("4.2", "Forward Plus") config/icon="res://icon.svg" diff --git a/scenes/game.tscn b/scenes/game.tscn index 11dd4af..ba00455 100644 --- a/scenes/game.tscn +++ b/scenes/game.tscn @@ -126,6 +126,7 @@ metadata/_edit_group_ = true shape = SubResource("WorldBoundaryShape2D_3u4a8") [node name="CharacterBody2D" parent="." groups=["player"] instance=ExtResource("2_64ccm")] +position = Vector2(112, 336) PUSH_FORCE = 550 [node name="Camera2D" type="Camera2D" parent="CharacterBody2D"]