idle, run, jump working
This commit is contained in:
		
							parent
							
								
									6380415a1e
								
							
						
					
					
						commit
						3ac8d5daed
					
				@ -172,4 +172,4 @@ Anim={
 | 
			
		||||
"zfar": 4000.01,
 | 
			
		||||
"znear": 0.05
 | 
			
		||||
}
 | 
			
		||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Area2D")])
 | 
			
		||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/CharacterBody2D/AnimatedSprite2D")])
 | 
			
		||||
 | 
			
		||||
@ -8,7 +8,7 @@ Anim={
 | 
			
		||||
"grid_snap_active": false,
 | 
			
		||||
"grid_step": Vector2(8, 8),
 | 
			
		||||
"grid_visibility": 1,
 | 
			
		||||
"ofs": Vector2(-105.112, -79.4505),
 | 
			
		||||
"ofs": Vector2(-103.237, -64.8437),
 | 
			
		||||
"primary_grid_step": Vector2i(8, 8),
 | 
			
		||||
"show_edit_locks": true,
 | 
			
		||||
"show_guides": true,
 | 
			
		||||
@ -32,7 +32,7 @@ Anim={
 | 
			
		||||
"snap_rotation_step": 0.261799,
 | 
			
		||||
"snap_scale": false,
 | 
			
		||||
"snap_scale_step": 0.1,
 | 
			
		||||
"zoom": 4.23785
 | 
			
		||||
"zoom": 4.75683
 | 
			
		||||
}
 | 
			
		||||
3D={
 | 
			
		||||
"fov": 70.01,
 | 
			
		||||
@ -172,4 +172,4 @@ Anim={
 | 
			
		||||
"zfar": 4000.01,
 | 
			
		||||
"znear": 0.05
 | 
			
		||||
}
 | 
			
		||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Area2D")])
 | 
			
		||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/CharacterBody2D/AnimatedSprite2D")])
 | 
			
		||||
 | 
			
		||||
@ -1,5 +1,5 @@
 | 
			
		||||
[folding]
 | 
			
		||||
 | 
			
		||||
node_unfolds=[]
 | 
			
		||||
resource_unfolds=["res://scenes/character.tscn::CircleShape2D_ubfw4", PackedStringArray()]
 | 
			
		||||
node_unfolds=[NodePath("AnimatedSprite2D"), PackedStringArray("Animation", "sprite_frames", "Texture")]
 | 
			
		||||
resource_unfolds=["res://scenes/character.tscn::SpriteFrames_8idir", PackedStringArray("Resource"), "res://scenes/character.tscn::CircleShape2D_ubfw4", PackedStringArray()]
 | 
			
		||||
nodes_folded=[]
 | 
			
		||||
 | 
			
		||||
@ -1,3 +1,4 @@
 | 
			
		||||
AnimatedSprite2D
 | 
			
		||||
Node2D
 | 
			
		||||
CollisionShape2D
 | 
			
		||||
Area2D
 | 
			
		||||
 | 
			
		||||
@ -4,7 +4,7 @@ dock_1_selected_tab_idx=0
 | 
			
		||||
dock_2_selected_tab_idx=0
 | 
			
		||||
dock_3_selected_tab_idx=0
 | 
			
		||||
dock_4_selected_tab_idx=0
 | 
			
		||||
dock_5_selected_tab_idx=1
 | 
			
		||||
dock_5_selected_tab_idx=0
 | 
			
		||||
dock_6_selected_tab_idx=0
 | 
			
		||||
dock_7_selected_tab_idx=0
 | 
			
		||||
dock_8_selected_tab_idx=0
 | 
			
		||||
@ -19,8 +19,8 @@ dock_filesystem_split=0
 | 
			
		||||
dock_filesystem_display_mode=0
 | 
			
		||||
dock_filesystem_file_sort=0
 | 
			
		||||
dock_filesystem_file_list_display_mode=1
 | 
			
		||||
dock_filesystem_selected_paths=PackedStringArray("res://scenes/bullet.tscn")
 | 
			
		||||
dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scenes/")
 | 
			
		||||
dock_filesystem_selected_paths=PackedStringArray()
 | 
			
		||||
dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scenes/", "res://graphics/")
 | 
			
		||||
dock_3="Scene,Import"
 | 
			
		||||
dock_4="FileSystem"
 | 
			
		||||
dock_5="Inspector,Node,History"
 | 
			
		||||
@ -28,16 +28,16 @@ dock_5="Inspector,Node,History"
 | 
			
		||||
[EditorNode]
 | 
			
		||||
 | 
			
		||||
open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn")
 | 
			
		||||
current_scene="res://scenes/bullet.tscn"
 | 
			
		||||
current_scene="res://scenes/character.tscn"
 | 
			
		||||
center_split_offset=0
 | 
			
		||||
selected_default_debugger_tab_idx=0
 | 
			
		||||
selected_main_editor_idx=2
 | 
			
		||||
selected_bottom_panel_item=0
 | 
			
		||||
selected_main_editor_idx=0
 | 
			
		||||
selected_bottom_panel_item=9
 | 
			
		||||
 | 
			
		||||
[ScriptEditor]
 | 
			
		||||
 | 
			
		||||
open_scripts=["res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
 | 
			
		||||
selected_script="res://scripts/bullet.gd"
 | 
			
		||||
selected_script="res://scripts/CharacterBody2D.gd"
 | 
			
		||||
open_help=[]
 | 
			
		||||
script_split_offset=70
 | 
			
		||||
list_split_offset=0
 | 
			
		||||
 | 
			
		||||
@ -1,9 +1,18 @@
 | 
			
		||||
ea4bc82a6ad023ab7ee23ee620429895
 | 
			
		||||
::res://::1721083613
 | 
			
		||||
icon.svg::CompressedTexture2D::9114977118871582245::1721083376::1721083376::1::::<><>::
 | 
			
		||||
::res://scenes/::1721083376
 | 
			
		||||
game.tscn::PackedScene::1738196330916037717::1721083376::0::1::::<><>::res://scripts/gamecontroller.gd<>res://scripts/CharacterBody2D.gd<>res://scripts/Trigger.gd
 | 
			
		||||
::res://scripts/::1721083376
 | 
			
		||||
CharacterBody2D.gd::GDScript::-1::1721083376::0::1::::<>CharacterBody2D<>::
 | 
			
		||||
gamecontroller.gd::GDScript::-1::1721083376::0::1::::<>Node2D<>::
 | 
			
		||||
Trigger.gd::GDScript::-1::1721083376::0::1::::<>Area2D<>::
 | 
			
		||||
::res://::1721688548
 | 
			
		||||
icon.svg::CompressedTexture2D::9114977118871582245::1721682499::1721682499::1::::<><>::
 | 
			
		||||
README.md::TextFile::-1::1721686817::0::1::::<><>::
 | 
			
		||||
::res://graphics/::1721691245
 | 
			
		||||
Player Idle 48x48.png::CompressedTexture2D::3529809544777189649::1721688527::1721688496::1::::<><>::
 | 
			
		||||
player jump 48x48.png::CompressedTexture2D::3342890448265989669::1721690657::1721690657::1::::<><>::
 | 
			
		||||
player land 48x48.png::CompressedTexture2D::5541143191019734946::1721691245::1721691245::1::::<><>::
 | 
			
		||||
player run 48x48.png::CompressedTexture2D::2400852804432818940::1721689939::1721689939::1::::<><>::
 | 
			
		||||
::res://scenes/::1721691227
 | 
			
		||||
bullet.tscn::PackedScene::6880909734590904373::1721691227::0::1::::<><>::res://scripts/bullet.gd
 | 
			
		||||
character.tscn::PackedScene::451838158579532324::1721691227::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://bqj4phkget2pp::::res://graphics/Player Idle 48x48.png<>uid://bnvk6gm188vsv::::res://graphics/player jump 48x48.png<>uid://bag8xvlev6yxg::::res://graphics/player run 48x48.png
 | 
			
		||||
game.tscn::PackedScene::1738196330916037717::1721691227::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>res://scripts/Trigger.gd
 | 
			
		||||
::res://scripts/::1721691227
 | 
			
		||||
bullet.gd::GDScript::-1::1721682499::0::1::::<>Area2D<>::
 | 
			
		||||
CharacterBody2D.gd::GDScript::-1::1721691227::0::1::::<>CharacterBody2D<>::
 | 
			
		||||
gamecontroller.gd::GDScript::-1::1721682499::0::1::::<>Node2D<>::
 | 
			
		||||
Trigger.gd::GDScript::-1::1721682499::0::1::::<>Area2D<>::
 | 
			
		||||
 | 
			
		||||
@ -1,5 +1,4 @@
 | 
			
		||||
res://scenes/game.tscn
 | 
			
		||||
res://scripts/CharacterBody2D.gd
 | 
			
		||||
res://scenes/character.tscn
 | 
			
		||||
res://scripts/bullet.gd
 | 
			
		||||
res://scenes/bullet.tscn
 | 
			
		||||
res://scripts/CharacterBody2D.gd
 | 
			
		||||
 | 
			
		||||
@ -172,4 +172,4 @@ Anim={
 | 
			
		||||
"zfar": 4000.01,
 | 
			
		||||
"znear": 0.05
 | 
			
		||||
}
 | 
			
		||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Area2D")])
 | 
			
		||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/CharacterBody2D/AnimatedSprite2D")])
 | 
			
		||||
 | 
			
		||||
@ -1,6 +1,6 @@
 | 
			
		||||
[editor_metadata]
 | 
			
		||||
 | 
			
		||||
executable_path="/home/timbot/Documents/Software/godot/Godot_v4.2.1-stable_linux.x86_64"
 | 
			
		||||
executable_path="/home/timbuntu/Documents/software/godot/Godot_v4.2.1-stable_linux.x86_64"
 | 
			
		||||
use_advanced_connections=false
 | 
			
		||||
 | 
			
		||||
[debug_options]
 | 
			
		||||
@ -23,6 +23,7 @@ CollisionShape2D:scale=true
 | 
			
		||||
RigidBody2D:scale=true
 | 
			
		||||
RayCast2D:scale=true
 | 
			
		||||
Area2D:scale=true
 | 
			
		||||
AnimatedSprite2D:scale=true
 | 
			
		||||
 | 
			
		||||
[dialog_bounds]
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@ -1,2 +1,3 @@
 | 
			
		||||
res://graphics
 | 
			
		||||
res://scripts
 | 
			
		||||
res://scenes
 | 
			
		||||
 | 
			
		||||
@ -17,11 +17,11 @@ state={
 | 
			
		||||
state={
 | 
			
		||||
"bookmarks": PackedInt32Array(),
 | 
			
		||||
"breakpoints": PackedInt32Array(),
 | 
			
		||||
"column": 52,
 | 
			
		||||
"column": 30,
 | 
			
		||||
"folded_lines": Array[int]([]),
 | 
			
		||||
"h_scroll_position": 0,
 | 
			
		||||
"row": 47,
 | 
			
		||||
"scroll_position": 30.0,
 | 
			
		||||
"row": 69,
 | 
			
		||||
"scroll_position": 51.0,
 | 
			
		||||
"selection": false,
 | 
			
		||||
"syntax_highlighter": "GDScript"
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
										
											Binary file not shown.
										
									
								
							@ -0,0 +1,3 @@
 | 
			
		||||
source_md5="25eca82a8943e0cb7df742fc2f8287eb"
 | 
			
		||||
dest_md5="40424c46e7e7da6cb6f8f38becacd5fa"
 | 
			
		||||
 | 
			
		||||
@ -0,0 +1,3 @@
 | 
			
		||||
source_md5="25eca82a8943e0cb7df742fc2f8287eb"
 | 
			
		||||
dest_md5="40424c46e7e7da6cb6f8f38becacd5fa"
 | 
			
		||||
 | 
			
		||||
										
											Binary file not shown.
										
									
								
							@ -0,0 +1,3 @@
 | 
			
		||||
source_md5="32c25d5ee4a6233bebc766fa35137e71"
 | 
			
		||||
dest_md5="e2c6a646cfe3495563ee0fd7127f6784"
 | 
			
		||||
 | 
			
		||||
@ -0,0 +1,3 @@
 | 
			
		||||
source_md5="6499731a5b8ba07779f39a50ca1cf8b1"
 | 
			
		||||
dest_md5="ee57d845fdcb15a719035fe5911e8bdc"
 | 
			
		||||
 | 
			
		||||
										
											Binary file not shown.
										
									
								
							@ -0,0 +1,3 @@
 | 
			
		||||
source_md5="01ad20affe3a719d2248d3eb59a0b3dd"
 | 
			
		||||
dest_md5="c7e49f2c0ac84ac6a6d941074f19bd68"
 | 
			
		||||
 | 
			
		||||
										
											Binary file not shown.
										
									
								
							
							
								
								
									
										
											BIN
										
									
								
								graphics/Player Idle 48x48.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								graphics/Player Idle 48x48.png
									
									
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							| 
		 After Width: | Height: | Size: 1.8 KiB  | 
							
								
								
									
										34
									
								
								graphics/Player Idle 48x48.png.import
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										34
									
								
								graphics/Player Idle 48x48.png.import
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,34 @@
 | 
			
		||||
[remap]
 | 
			
		||||
 | 
			
		||||
importer="texture"
 | 
			
		||||
type="CompressedTexture2D"
 | 
			
		||||
uid="uid://bqj4phkget2pp"
 | 
			
		||||
path="res://.godot/imported/Player Idle 48x48.png-b25968a287377bab7d6899f33fed0ec9.ctex"
 | 
			
		||||
metadata={
 | 
			
		||||
"vram_texture": false
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
[deps]
 | 
			
		||||
 | 
			
		||||
source_file="res://graphics/Player Idle 48x48.png"
 | 
			
		||||
dest_files=["res://.godot/imported/Player Idle 48x48.png-b25968a287377bab7d6899f33fed0ec9.ctex"]
 | 
			
		||||
 | 
			
		||||
[params]
 | 
			
		||||
 | 
			
		||||
compress/mode=0
 | 
			
		||||
compress/high_quality=false
 | 
			
		||||
compress/lossy_quality=0.7
 | 
			
		||||
compress/hdr_compression=1
 | 
			
		||||
compress/normal_map=0
 | 
			
		||||
compress/channel_pack=0
 | 
			
		||||
mipmaps/generate=false
 | 
			
		||||
mipmaps/limit=-1
 | 
			
		||||
roughness/mode=0
 | 
			
		||||
roughness/src_normal=""
 | 
			
		||||
process/fix_alpha_border=true
 | 
			
		||||
process/premult_alpha=false
 | 
			
		||||
process/normal_map_invert_y=false
 | 
			
		||||
process/hdr_as_srgb=false
 | 
			
		||||
process/hdr_clamp_exposure=false
 | 
			
		||||
process/size_limit=0
 | 
			
		||||
detect_3d/compress_to=1
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								graphics/player jump 48x48.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								graphics/player jump 48x48.png
									
									
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							| 
		 After Width: | Height: | Size: 1021 B  | 
							
								
								
									
										34
									
								
								graphics/player jump 48x48.png.import
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										34
									
								
								graphics/player jump 48x48.png.import
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,34 @@
 | 
			
		||||
[remap]
 | 
			
		||||
 | 
			
		||||
importer="texture"
 | 
			
		||||
type="CompressedTexture2D"
 | 
			
		||||
uid="uid://bnvk6gm188vsv"
 | 
			
		||||
path="res://.godot/imported/player jump 48x48.png-44bab2151e6e1eb3cf69ed16e7a4f4ad.ctex"
 | 
			
		||||
metadata={
 | 
			
		||||
"vram_texture": false
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
[deps]
 | 
			
		||||
 | 
			
		||||
source_file="res://graphics/player jump 48x48.png"
 | 
			
		||||
dest_files=["res://.godot/imported/player jump 48x48.png-44bab2151e6e1eb3cf69ed16e7a4f4ad.ctex"]
 | 
			
		||||
 | 
			
		||||
[params]
 | 
			
		||||
 | 
			
		||||
compress/mode=0
 | 
			
		||||
compress/high_quality=false
 | 
			
		||||
compress/lossy_quality=0.7
 | 
			
		||||
compress/hdr_compression=1
 | 
			
		||||
compress/normal_map=0
 | 
			
		||||
compress/channel_pack=0
 | 
			
		||||
mipmaps/generate=false
 | 
			
		||||
mipmaps/limit=-1
 | 
			
		||||
roughness/mode=0
 | 
			
		||||
roughness/src_normal=""
 | 
			
		||||
process/fix_alpha_border=true
 | 
			
		||||
process/premult_alpha=false
 | 
			
		||||
process/normal_map_invert_y=false
 | 
			
		||||
process/hdr_as_srgb=false
 | 
			
		||||
process/hdr_clamp_exposure=false
 | 
			
		||||
process/size_limit=0
 | 
			
		||||
detect_3d/compress_to=1
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								graphics/player run 48x48.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								graphics/player run 48x48.png
									
									
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							| 
		 After Width: | Height: | Size: 3.1 KiB  | 
							
								
								
									
										34
									
								
								graphics/player run 48x48.png.import
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										34
									
								
								graphics/player run 48x48.png.import
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,34 @@
 | 
			
		||||
[remap]
 | 
			
		||||
 | 
			
		||||
importer="texture"
 | 
			
		||||
type="CompressedTexture2D"
 | 
			
		||||
uid="uid://bag8xvlev6yxg"
 | 
			
		||||
path="res://.godot/imported/player run 48x48.png-626defb011aee5b3f5c54d9acb45d5f5.ctex"
 | 
			
		||||
metadata={
 | 
			
		||||
"vram_texture": false
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
[deps]
 | 
			
		||||
 | 
			
		||||
source_file="res://graphics/player run 48x48.png"
 | 
			
		||||
dest_files=["res://.godot/imported/player run 48x48.png-626defb011aee5b3f5c54d9acb45d5f5.ctex"]
 | 
			
		||||
 | 
			
		||||
[params]
 | 
			
		||||
 | 
			
		||||
compress/mode=0
 | 
			
		||||
compress/high_quality=false
 | 
			
		||||
compress/lossy_quality=0.7
 | 
			
		||||
compress/hdr_compression=1
 | 
			
		||||
compress/normal_map=0
 | 
			
		||||
compress/channel_pack=0
 | 
			
		||||
mipmaps/generate=false
 | 
			
		||||
mipmaps/limit=-1
 | 
			
		||||
roughness/mode=0
 | 
			
		||||
roughness/src_normal=""
 | 
			
		||||
process/fix_alpha_border=true
 | 
			
		||||
process/premult_alpha=false
 | 
			
		||||
process/normal_map_invert_y=false
 | 
			
		||||
process/hdr_as_srgb=false
 | 
			
		||||
process/hdr_clamp_exposure=false
 | 
			
		||||
process/size_limit=0
 | 
			
		||||
detect_3d/compress_to=1
 | 
			
		||||
@ -19,6 +19,7 @@ config/icon="res://icon.svg"
 | 
			
		||||
 | 
			
		||||
folder_colors={
 | 
			
		||||
"res://assets/": "green",
 | 
			
		||||
"res://graphics/": "green",
 | 
			
		||||
"res://scenes/": "yellow",
 | 
			
		||||
"res://scripts/": "red"
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@ -1,18 +1,193 @@
 | 
			
		||||
[gd_scene load_steps=3 format=3 uid="uid://go4yc8hfo1gq"]
 | 
			
		||||
[gd_scene load_steps=28 format=3 uid="uid://go4yc8hfo1gq"]
 | 
			
		||||
 | 
			
		||||
[ext_resource type="Script" path="res://scripts/CharacterBody2D.gd" id="1_x87yo"]
 | 
			
		||||
[ext_resource type="Texture2D" uid="uid://bqj4phkget2pp" path="res://graphics/Player Idle 48x48.png" id="2_c7awu"]
 | 
			
		||||
[ext_resource type="Texture2D" uid="uid://bnvk6gm188vsv" path="res://graphics/player jump 48x48.png" id="3_h6vre"]
 | 
			
		||||
[ext_resource type="Texture2D" uid="uid://bag8xvlev6yxg" path="res://graphics/player run 48x48.png" id="3_w6p3w"]
 | 
			
		||||
 | 
			
		||||
[sub_resource type="AtlasTexture" id="AtlasTexture_aeg01"]
 | 
			
		||||
atlas = ExtResource("2_c7awu")
 | 
			
		||||
region = Rect2(0, 0, 48, 48)
 | 
			
		||||
 | 
			
		||||
[sub_resource type="AtlasTexture" id="AtlasTexture_1uaof"]
 | 
			
		||||
atlas = ExtResource("2_c7awu")
 | 
			
		||||
region = Rect2(48, 0, 48, 48)
 | 
			
		||||
 | 
			
		||||
[sub_resource type="AtlasTexture" id="AtlasTexture_gt6ba"]
 | 
			
		||||
atlas = ExtResource("2_c7awu")
 | 
			
		||||
region = Rect2(96, 0, 48, 48)
 | 
			
		||||
 | 
			
		||||
[sub_resource type="AtlasTexture" id="AtlasTexture_tay2c"]
 | 
			
		||||
atlas = ExtResource("2_c7awu")
 | 
			
		||||
region = Rect2(144, 0, 48, 48)
 | 
			
		||||
 | 
			
		||||
[sub_resource type="AtlasTexture" id="AtlasTexture_1ag8q"]
 | 
			
		||||
atlas = ExtResource("2_c7awu")
 | 
			
		||||
region = Rect2(192, 0, 48, 48)
 | 
			
		||||
 | 
			
		||||
[sub_resource type="AtlasTexture" id="AtlasTexture_hjiy4"]
 | 
			
		||||
atlas = ExtResource("2_c7awu")
 | 
			
		||||
region = Rect2(240, 0, 48, 48)
 | 
			
		||||
 | 
			
		||||
[sub_resource type="AtlasTexture" id="AtlasTexture_82onf"]
 | 
			
		||||
atlas = ExtResource("2_c7awu")
 | 
			
		||||
region = Rect2(288, 0, 48, 48)
 | 
			
		||||
 | 
			
		||||
[sub_resource type="AtlasTexture" id="AtlasTexture_yqp8u"]
 | 
			
		||||
atlas = ExtResource("2_c7awu")
 | 
			
		||||
region = Rect2(336, 0, 48, 48)
 | 
			
		||||
 | 
			
		||||
[sub_resource type="AtlasTexture" id="AtlasTexture_m6d3n"]
 | 
			
		||||
atlas = ExtResource("2_c7awu")
 | 
			
		||||
region = Rect2(384, 0, 48, 48)
 | 
			
		||||
 | 
			
		||||
[sub_resource type="AtlasTexture" id="AtlasTexture_ax7e1"]
 | 
			
		||||
atlas = ExtResource("2_c7awu")
 | 
			
		||||
region = Rect2(432, 0, 48, 48)
 | 
			
		||||
 | 
			
		||||
[sub_resource type="AtlasTexture" id="AtlasTexture_qrer8"]
 | 
			
		||||
atlas = ExtResource("3_h6vre")
 | 
			
		||||
region = Rect2(0, 0, 48, 48)
 | 
			
		||||
 | 
			
		||||
[sub_resource type="AtlasTexture" id="AtlasTexture_wpiaq"]
 | 
			
		||||
atlas = ExtResource("3_h6vre")
 | 
			
		||||
region = Rect2(48, 0, 48, 48)
 | 
			
		||||
 | 
			
		||||
[sub_resource type="AtlasTexture" id="AtlasTexture_kc70w"]
 | 
			
		||||
atlas = ExtResource("3_h6vre")
 | 
			
		||||
region = Rect2(96, 0, 48, 48)
 | 
			
		||||
 | 
			
		||||
[sub_resource type="AtlasTexture" id="AtlasTexture_i4hpn"]
 | 
			
		||||
atlas = ExtResource("3_w6p3w")
 | 
			
		||||
region = Rect2(0, 0, 48, 48)
 | 
			
		||||
 | 
			
		||||
[sub_resource type="AtlasTexture" id="AtlasTexture_sri3h"]
 | 
			
		||||
atlas = ExtResource("3_w6p3w")
 | 
			
		||||
region = Rect2(48, 0, 48, 48)
 | 
			
		||||
 | 
			
		||||
[sub_resource type="AtlasTexture" id="AtlasTexture_igbwk"]
 | 
			
		||||
atlas = ExtResource("3_w6p3w")
 | 
			
		||||
region = Rect2(96, 0, 48, 48)
 | 
			
		||||
 | 
			
		||||
[sub_resource type="AtlasTexture" id="AtlasTexture_t7p31"]
 | 
			
		||||
atlas = ExtResource("3_w6p3w")
 | 
			
		||||
region = Rect2(144, 0, 48, 48)
 | 
			
		||||
 | 
			
		||||
[sub_resource type="AtlasTexture" id="AtlasTexture_ovti0"]
 | 
			
		||||
atlas = ExtResource("3_w6p3w")
 | 
			
		||||
region = Rect2(192, 0, 48, 48)
 | 
			
		||||
 | 
			
		||||
[sub_resource type="AtlasTexture" id="AtlasTexture_2vy0d"]
 | 
			
		||||
atlas = ExtResource("3_w6p3w")
 | 
			
		||||
region = Rect2(240, 0, 48, 48)
 | 
			
		||||
 | 
			
		||||
[sub_resource type="AtlasTexture" id="AtlasTexture_klr2a"]
 | 
			
		||||
atlas = ExtResource("3_w6p3w")
 | 
			
		||||
region = Rect2(288, 0, 48, 48)
 | 
			
		||||
 | 
			
		||||
[sub_resource type="AtlasTexture" id="AtlasTexture_ax6e1"]
 | 
			
		||||
atlas = ExtResource("3_w6p3w")
 | 
			
		||||
region = Rect2(336, 0, 48, 48)
 | 
			
		||||
 | 
			
		||||
[sub_resource type="SpriteFrames" id="SpriteFrames_8idir"]
 | 
			
		||||
animations = [{
 | 
			
		||||
"frames": [{
 | 
			
		||||
"duration": 1.0,
 | 
			
		||||
"texture": SubResource("AtlasTexture_aeg01")
 | 
			
		||||
}, {
 | 
			
		||||
"duration": 1.0,
 | 
			
		||||
"texture": SubResource("AtlasTexture_1uaof")
 | 
			
		||||
}, {
 | 
			
		||||
"duration": 1.0,
 | 
			
		||||
"texture": SubResource("AtlasTexture_gt6ba")
 | 
			
		||||
}, {
 | 
			
		||||
"duration": 1.0,
 | 
			
		||||
"texture": SubResource("AtlasTexture_tay2c")
 | 
			
		||||
}, {
 | 
			
		||||
"duration": 1.0,
 | 
			
		||||
"texture": SubResource("AtlasTexture_1ag8q")
 | 
			
		||||
}, {
 | 
			
		||||
"duration": 1.0,
 | 
			
		||||
"texture": SubResource("AtlasTexture_hjiy4")
 | 
			
		||||
}, {
 | 
			
		||||
"duration": 1.0,
 | 
			
		||||
"texture": SubResource("AtlasTexture_82onf")
 | 
			
		||||
}, {
 | 
			
		||||
"duration": 1.0,
 | 
			
		||||
"texture": SubResource("AtlasTexture_yqp8u")
 | 
			
		||||
}, {
 | 
			
		||||
"duration": 1.0,
 | 
			
		||||
"texture": SubResource("AtlasTexture_m6d3n")
 | 
			
		||||
}, {
 | 
			
		||||
"duration": 1.0,
 | 
			
		||||
"texture": SubResource("AtlasTexture_ax7e1")
 | 
			
		||||
}],
 | 
			
		||||
"loop": true,
 | 
			
		||||
"name": &"idle",
 | 
			
		||||
"speed": 15.0
 | 
			
		||||
}, {
 | 
			
		||||
"frames": [{
 | 
			
		||||
"duration": 1.0,
 | 
			
		||||
"texture": SubResource("AtlasTexture_qrer8")
 | 
			
		||||
}, {
 | 
			
		||||
"duration": 1.0,
 | 
			
		||||
"texture": SubResource("AtlasTexture_wpiaq")
 | 
			
		||||
}, {
 | 
			
		||||
"duration": 1.0,
 | 
			
		||||
"texture": SubResource("AtlasTexture_kc70w")
 | 
			
		||||
}],
 | 
			
		||||
"loop": false,
 | 
			
		||||
"name": &"jump",
 | 
			
		||||
"speed": 5.0
 | 
			
		||||
}, {
 | 
			
		||||
"frames": [{
 | 
			
		||||
"duration": 1.0,
 | 
			
		||||
"texture": SubResource("AtlasTexture_i4hpn")
 | 
			
		||||
}, {
 | 
			
		||||
"duration": 1.0,
 | 
			
		||||
"texture": SubResource("AtlasTexture_sri3h")
 | 
			
		||||
}, {
 | 
			
		||||
"duration": 1.0,
 | 
			
		||||
"texture": SubResource("AtlasTexture_igbwk")
 | 
			
		||||
}, {
 | 
			
		||||
"duration": 1.0,
 | 
			
		||||
"texture": SubResource("AtlasTexture_t7p31")
 | 
			
		||||
}, {
 | 
			
		||||
"duration": 1.0,
 | 
			
		||||
"texture": SubResource("AtlasTexture_ovti0")
 | 
			
		||||
}, {
 | 
			
		||||
"duration": 1.0,
 | 
			
		||||
"texture": SubResource("AtlasTexture_2vy0d")
 | 
			
		||||
}, {
 | 
			
		||||
"duration": 1.0,
 | 
			
		||||
"texture": SubResource("AtlasTexture_klr2a")
 | 
			
		||||
}, {
 | 
			
		||||
"duration": 1.0,
 | 
			
		||||
"texture": SubResource("AtlasTexture_ax6e1")
 | 
			
		||||
}],
 | 
			
		||||
"loop": true,
 | 
			
		||||
"name": &"run",
 | 
			
		||||
"speed": 15.0
 | 
			
		||||
}]
 | 
			
		||||
 | 
			
		||||
[sub_resource type="CircleShape2D" id="CircleShape2D_ubfw4"]
 | 
			
		||||
radius = 13.0384
 | 
			
		||||
radius = 12.0
 | 
			
		||||
 | 
			
		||||
[node name="CharacterBody2D" type="CharacterBody2D"]
 | 
			
		||||
position = Vector2(-1, 0)
 | 
			
		||||
script = ExtResource("1_x87yo")
 | 
			
		||||
JUMP_VELOCITY = -500.0
 | 
			
		||||
PUSH_FORCE = 200
 | 
			
		||||
metadata/_edit_group_ = true
 | 
			
		||||
 | 
			
		||||
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
 | 
			
		||||
texture_filter = 1
 | 
			
		||||
sprite_frames = SubResource("SpriteFrames_8idir")
 | 
			
		||||
animation = &"idle"
 | 
			
		||||
autoplay = "idle"
 | 
			
		||||
frame_progress = 0.758732
 | 
			
		||||
 | 
			
		||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
 | 
			
		||||
position = Vector2(0, 3)
 | 
			
		||||
shape = SubResource("CircleShape2D_ubfw4")
 | 
			
		||||
 | 
			
		||||
[node name="RightRay" type="RayCast2D" parent="."]
 | 
			
		||||
 | 
			
		||||
@ -10,6 +10,7 @@ extends CharacterBody2D
 | 
			
		||||
@onready var left_ray = $LeftRay
 | 
			
		||||
@onready var marker_right = $MarkerRight
 | 
			
		||||
@onready var marker_left = $MarkerLeft
 | 
			
		||||
@onready var animated_sprite = $AnimatedSprite2D
 | 
			
		||||
 | 
			
		||||
var faceLeft = false
 | 
			
		||||
var pushLeftEnabled = false
 | 
			
		||||
@ -57,8 +58,16 @@ func _physics_process(delta):
 | 
			
		||||
		
 | 
			
		||||
	if direction:
 | 
			
		||||
		velocity.x = direction * SPEED
 | 
			
		||||
		animated_sprite.flip_h = true if direction <0 else false
 | 
			
		||||
	else:
 | 
			
		||||
		velocity.x = move_toward(velocity.x, 0, SPEED)
 | 
			
		||||
	if is_on_floor():
 | 
			
		||||
		if direction == 0:
 | 
			
		||||
			animated_sprite.play("idle")
 | 
			
		||||
		else:
 | 
			
		||||
			animated_sprite.play("run")
 | 
			
		||||
	else:
 | 
			
		||||
		animated_sprite.play("jump")
 | 
			
		||||
 | 
			
		||||
	move_and_slide()
 | 
			
		||||
	if right_ray.is_colliding():
 | 
			
		||||
 | 
			
		||||
		Loading…
	
		Reference in New Issue
	
	Block a user