box trapgit add .!
This commit is contained in:
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commit
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@ -8,7 +8,7 @@ Anim={
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"grid_snap_active": false,
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"grid_snap_active": false,
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"grid_step": Vector2(8, 8),
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"grid_step": Vector2(8, 8),
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"grid_visibility": 1,
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"grid_visibility": 1,
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"ofs": Vector2(-19.5273, -24.3545),
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"ofs": Vector2(-19.4496, -23.9958),
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"primary_grid_step": Vector2i(8, 8),
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"primary_grid_step": Vector2i(8, 8),
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"show_edit_locks": true,
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"show_edit_locks": true,
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"show_guides": true,
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"show_guides": true,
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@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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"zfar": 4000.01,
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"znear": 0.05
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"znear": 0.05
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}
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/CharacterBody2D")])
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game")])
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@ -1,5 +1,5 @@
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[folding]
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[folding]
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node_unfolds=[NodePath("."), PackedStringArray("Transform")]
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node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("Sprite2D"), PackedStringArray("Texture")]
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resource_unfolds=["res://scenes/bullet.tscn::CircleShape2D_1gtqp", PackedStringArray()]
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resource_unfolds=["res://scenes/bullet.tscn::CircleShape2D_1gtqp", PackedStringArray()]
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nodes_folded=[]
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nodes_folded=[]
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@ -8,7 +8,7 @@ Anim={
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"grid_snap_active": false,
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"grid_snap_active": false,
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"grid_step": Vector2(8, 8),
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"grid_step": Vector2(8, 8),
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"grid_visibility": 1,
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"grid_visibility": 1,
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"ofs": Vector2(-253.021, -139.725),
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"ofs": Vector2(-234.664, -212.684),
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"primary_grid_step": Vector2i(8, 8),
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"primary_grid_step": Vector2i(8, 8),
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"show_edit_locks": true,
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"show_edit_locks": true,
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"show_guides": true,
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"show_guides": true,
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@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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"zfar": 4000.01,
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"znear": 0.05
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"znear": 0.05
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}
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/CharacterBody2D")])
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game")])
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@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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"zfar": 4000.01,
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"znear": 0.05
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"znear": 0.05
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}
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/CharacterBody2D")])
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game")])
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@ -1,9 +1,11 @@
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Node2D
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AnimationPlayer
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CollisionShape2D
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AnimatableBody2D
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Sprite2D
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Sprite2D
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TileMap
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TileMap
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Camera2D
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Camera2D
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Node
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Node
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AnimatedSprite2D
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AnimatedSprite2D
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Node2D
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CollisionShape2D
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Area2D
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Area2D
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RayCast2D
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RayCast2D
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@ -19,7 +19,7 @@ dock_filesystem_split=0
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dock_filesystem_display_mode=0
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dock_filesystem_display_mode=0
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dock_filesystem_file_sort=0
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dock_filesystem_file_sort=0
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dock_filesystem_file_list_display_mode=1
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dock_filesystem_file_list_display_mode=1
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dock_filesystem_selected_paths=PackedStringArray("res://graphics/bullet.png")
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dock_filesystem_selected_paths=PackedStringArray("res://scenes/platform.tscn")
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dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scenes/", "res://graphics/")
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dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scenes/", "res://graphics/")
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dock_3="Scene,Import"
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dock_3="Scene,Import"
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dock_4="FileSystem"
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dock_4="FileSystem"
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@ -27,17 +27,17 @@ dock_5="Inspector,Node,History"
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[EditorNode]
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[EditorNode]
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open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn", "res://scenes/crate.tscn")
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open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn", "res://scenes/crate.tscn", "res://scenes/platform.tscn")
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current_scene="res://scenes/character.tscn"
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current_scene="res://scenes/game.tscn"
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center_split_offset=-361
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center_split_offset=-361
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selected_default_debugger_tab_idx=0
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selected_default_debugger_tab_idx=0
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selected_main_editor_idx=0
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selected_main_editor_idx=2
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selected_bottom_panel_item=0
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selected_bottom_panel_item=0
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[ScriptEditor]
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[ScriptEditor]
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open_scripts=["res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
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open_scripts=["res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd", "res://scripts/Trigger.gd"]
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selected_script="res://scripts/CharacterBody2D.gd"
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selected_script="res://scripts/gamecontroller.gd"
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open_help=[]
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open_help=[]
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script_split_offset=70
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script_split_offset=70
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list_split_offset=0
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list_split_offset=0
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@ -4,3 +4,5 @@ res://scenes/bullet.tscn
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res://scenes/crate.tscn
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res://scenes/crate.tscn
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res://scripts/CharacterBody2D.gd
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res://scripts/CharacterBody2D.gd
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res://scripts/bullet.gd
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res://scripts/bullet.gd
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res://scenes/platform.tscn
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res://scripts/gamecontroller.gd
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@ -8,7 +8,7 @@ Anim={
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"grid_snap_active": false,
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"grid_snap_active": false,
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"grid_step": Vector2(8, 8),
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"grid_step": Vector2(8, 8),
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"grid_visibility": 1,
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"grid_visibility": 1,
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"ofs": Vector2(-128.267, 65.4127),
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"ofs": Vector2(17.8379, -194.758),
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"primary_grid_step": Vector2i(8, 8),
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"primary_grid_step": Vector2i(8, 8),
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"show_edit_locks": true,
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"show_edit_locks": true,
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"show_guides": true,
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"show_guides": true,
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@ -32,7 +32,7 @@ Anim={
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"snap_rotation_step": 0.261799,
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"snap_rotation_step": 0.261799,
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"snap_scale": false,
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"snap_scale": false,
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"snap_scale_step": 0.1,
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"snap_scale_step": 0.1,
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"zoom": 1.25992
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"zoom": 1.41421
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}
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}
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3D={
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3D={
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"fov": 70.01,
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"fov": 70.01,
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@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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"zfar": 4000.01,
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"znear": 0.05
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"znear": 0.05
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}
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/CharacterBody2D")])
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game")])
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@ -1,5 +1,5 @@
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[folding]
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[folding]
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node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("TileMap"), PackedStringArray("tile_set"), NodePath("level/StaticBody2D"), PackedStringArray("Transform"), NodePath("CharacterBody2D"), PackedStringArray("Transform"), NodePath("CharacterBody2D/Camera2D"), PackedStringArray("Position Smoothing"), NodePath("Area2D"), PackedStringArray("Transform")]
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node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("TileMap"), PackedStringArray("tile_set"), NodePath("level/StaticBody2D"), PackedStringArray("Transform"), NodePath("CharacterBody2D"), PackedStringArray("Transform"), NodePath("CharacterBody2D/Camera2D"), PackedStringArray("Position Smoothing"), NodePath("Area2D"), PackedStringArray("Transform"), NodePath("Platform"), PackedStringArray("Transform")]
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resource_unfolds=["res://scenes/game.tscn::TileSet_25cld", PackedStringArray("terrain_set_0/terrain__array", "physics_layer__array"), "res://scenes/game.tscn::WorldBoundaryShape2D_3u4a8", PackedStringArray("Resource"), "res://scenes/game.tscn::CircleShape2D_x8qck", PackedStringArray("Resource")]
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resource_unfolds=["res://scenes/game.tscn::TileSet_25cld", PackedStringArray("terrain_set_0/terrain__array", "physics_layer__array"), "res://scenes/game.tscn::WorldBoundaryShape2D_3u4a8", PackedStringArray("Resource"), "res://scenes/game.tscn::CircleShape2D_x8qck", PackedStringArray("Resource")]
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nodes_folded=[NodePath("RigidBody2D")]
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nodes_folded=[NodePath("RigidBody2D")]
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@ -0,0 +1,3 @@
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[folding]
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sections_unfolded=PackedStringArray()
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@ -0,0 +1,175 @@
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[editor_states]
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Anim={
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"visible": false
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}
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2D={
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"grid_offset": Vector2(0, 0),
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"grid_snap_active": false,
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"grid_step": Vector2(8, 8),
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"grid_visibility": 1,
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"ofs": Vector2(-273, -156.5),
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"primary_grid_step": Vector2i(8, 8),
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"show_edit_locks": true,
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"show_guides": true,
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"show_helpers": false,
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"show_origin": true,
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"show_rulers": true,
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"show_transformation_gizmos": true,
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"show_viewport": true,
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"show_zoom_control": true,
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"smart_snap_active": false,
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"snap_guides": true,
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"snap_node_anchors": true,
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"snap_node_center": true,
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"snap_node_parent": true,
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"snap_node_sides": true,
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"snap_other_nodes": true,
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"snap_pixel": true,
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"snap_relative": false,
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"snap_rotation": false,
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"snap_rotation_offset": 0.0,
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"snap_rotation_step": 0.261799,
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"snap_scale": false,
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"snap_scale_step": 0.1,
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"zoom": 2.0
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}
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3D={
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"fov": 70.01,
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"gizmos_status": {
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"AudioListener3D": 0,
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"AudioStreamPlayer3D": 0,
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"CPUParticles3D": 0,
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"CSGShape3D": 0,
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"Camera3D": 0,
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"CollisionObject3D": 0,
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"CollisionPolygon3D": 0,
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"CollisionShape3D": 0,
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"Decal": 0,
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"FogVolume": 0,
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"GPUParticles3D": 0,
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"GPUParticlesCollision3D": 0,
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"Joint3D": 0,
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"Light3D": 0,
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"LightmapGI": 0,
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"LightmapProbe": 0,
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"Marker3D": 0,
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"NavigationLink3D": 0,
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"NavigationRegion3D": 0,
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"OccluderInstance3D": 0,
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"Path3D": 0,
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"PhysicalBone3D": 0,
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"RayCast3D": 0,
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"ReflectionProbe": 0,
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"ShapeCast3D": 0,
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"Skeleton3D": 0,
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"SoftBody3D": 0,
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"SpringArm3D": 0,
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"VehicleWheel3D": 0,
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"VisibleOnScreenNotifier3D": 0,
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"VoxelGI": 0
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},
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"local_coords": false,
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"preview_sun_env": {
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"environ_ao_enabled": false,
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"environ_enabled": true,
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"environ_energy": 1.0,
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"environ_gi_enabled": false,
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"environ_glow_enabled": true,
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"environ_ground_color": Color(0.2, 0.169, 0.133, 1),
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"environ_sky_color": Color(0.385, 0.454, 0.55, 1),
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"environ_tonemap_enabled": true,
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"sun_color": Color(1, 1, 1, 1),
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"sun_enabled": true,
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"sun_energy": 1.0,
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"sun_max_distance": 100.0,
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"sun_rotation": Vector2(-1.0472, 2.61799)
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},
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"rotate_snap": 15.0,
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"scale_snap": 10.0,
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"show_grid": true,
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"show_origin": true,
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"snap_enabled": false,
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"translate_snap": 1.0,
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"viewport_mode": 1,
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"viewports": [{
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"auto_orthogonal": false,
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"auto_orthogonal_enabled": true,
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"cinematic_preview": false,
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"display_mode": 20,
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"distance": 4.0,
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"doppler": false,
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"frame_time": false,
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"gizmos": true,
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"half_res": false,
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"information": false,
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"listener": true,
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"lock_rotation": false,
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"orthogonal": false,
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"position": Vector3(0, 0, 0),
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"use_environment": false,
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"view_type": 0,
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"x_rotation": 0.5,
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"y_rotation": -0.5
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}, {
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"auto_orthogonal": false,
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"auto_orthogonal_enabled": true,
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"cinematic_preview": false,
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"display_mode": 20,
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"distance": 4.0,
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"doppler": false,
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"frame_time": false,
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"gizmos": true,
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"half_res": false,
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"information": false,
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"listener": false,
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"lock_rotation": false,
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"orthogonal": false,
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"position": Vector3(0, 0, 0),
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"use_environment": false,
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"view_type": 0,
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"x_rotation": 0.5,
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"y_rotation": -0.5
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}, {
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"auto_orthogonal": false,
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"auto_orthogonal_enabled": true,
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"cinematic_preview": false,
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"display_mode": 20,
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"distance": 4.0,
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"doppler": false,
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"frame_time": false,
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"gizmos": true,
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"half_res": false,
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"information": false,
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"listener": false,
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"lock_rotation": false,
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"orthogonal": false,
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"position": Vector3(0, 0, 0),
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"use_environment": false,
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"view_type": 0,
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|
"x_rotation": 0.5,
|
||||||
|
"y_rotation": -0.5
|
||||||
|
}, {
|
||||||
|
"auto_orthogonal": false,
|
||||||
|
"auto_orthogonal_enabled": true,
|
||||||
|
"cinematic_preview": false,
|
||||||
|
"display_mode": 20,
|
||||||
|
"distance": 4.0,
|
||||||
|
"doppler": false,
|
||||||
|
"frame_time": false,
|
||||||
|
"gizmos": true,
|
||||||
|
"half_res": false,
|
||||||
|
"information": false,
|
||||||
|
"listener": false,
|
||||||
|
"lock_rotation": false,
|
||||||
|
"orthogonal": false,
|
||||||
|
"position": Vector3(0, 0, 0),
|
||||||
|
"use_environment": false,
|
||||||
|
"view_type": 0,
|
||||||
|
"x_rotation": 0.5,
|
||||||
|
"y_rotation": -0.5
|
||||||
|
}],
|
||||||
|
"zfar": 4000.01,
|
||||||
|
"znear": 0.05
|
||||||
|
}
|
||||||
|
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game")])
|
@ -0,0 +1,5 @@
|
|||||||
|
[folding]
|
||||||
|
|
||||||
|
node_unfolds=[]
|
||||||
|
resource_unfolds=["res://scenes/platform.tscn::RectangleShape2D_6aq1q", PackedStringArray()]
|
||||||
|
nodes_folded=[]
|
@ -10,12 +10,13 @@ tile_snap_subdiv=4.0
|
|||||||
|
|
||||||
run_live_debug=true
|
run_live_debug=true
|
||||||
run_reload_scripts=true
|
run_reload_scripts=true
|
||||||
run_debug_collisions=false
|
run_debug_collisions=true
|
||||||
|
run_deploy_remote_debug=false
|
||||||
|
|
||||||
[recent_files]
|
[recent_files]
|
||||||
|
|
||||||
scenes=["res://scenes/crate.tscn", "res://scenes/bullet.tscn", "res://scenes/character.tscn", "res://scenes/game.tscn"]
|
scenes=["res://scenes/platform.tscn", "res://scenes/crate.tscn", "res://scenes/bullet.tscn", "res://scenes/character.tscn", "res://scenes/game.tscn"]
|
||||||
scripts=["res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
|
scripts=["res://scripts/Trigger.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
|
||||||
|
|
||||||
[linked_properties]
|
[linked_properties]
|
||||||
|
|
||||||
@ -31,6 +32,7 @@ Camera2D:zoom=true
|
|||||||
Camera2D:scale=true
|
Camera2D:scale=true
|
||||||
TileMap:scale=true
|
TileMap:scale=true
|
||||||
Sprite2D:scale=true
|
Sprite2D:scale=true
|
||||||
|
AnimatableBody2D:scale=true
|
||||||
|
|
||||||
[dialog_bounds]
|
[dialog_bounds]
|
||||||
|
|
||||||
|
@ -3,11 +3,11 @@
|
|||||||
state={
|
state={
|
||||||
"bookmarks": PackedInt32Array(),
|
"bookmarks": PackedInt32Array(),
|
||||||
"breakpoints": PackedInt32Array(),
|
"breakpoints": PackedInt32Array(),
|
||||||
"column": 0,
|
"column": 18,
|
||||||
"folded_lines": Array[int]([]),
|
"folded_lines": Array[int]([]),
|
||||||
"h_scroll_position": 0,
|
"h_scroll_position": 0,
|
||||||
"row": 15,
|
"row": 25,
|
||||||
"scroll_position": 0.0,
|
"scroll_position": 8.0,
|
||||||
"selection": false,
|
"selection": false,
|
||||||
"syntax_highlighter": "GDScript"
|
"syntax_highlighter": "GDScript"
|
||||||
}
|
}
|
||||||
@ -17,12 +17,16 @@ state={
|
|||||||
state={
|
state={
|
||||||
"bookmarks": PackedInt32Array(),
|
"bookmarks": PackedInt32Array(),
|
||||||
"breakpoints": PackedInt32Array(),
|
"breakpoints": PackedInt32Array(),
|
||||||
"column": 26,
|
"column": 3,
|
||||||
"folded_lines": Array[int]([]),
|
"folded_lines": Array[int]([]),
|
||||||
"h_scroll_position": 0,
|
"h_scroll_position": 0,
|
||||||
"row": 57,
|
"row": 53,
|
||||||
"scroll_position": 42.0,
|
"scroll_position": 76.0,
|
||||||
"selection": false,
|
"selection": true,
|
||||||
|
"selection_from_column": 3,
|
||||||
|
"selection_from_line": 53,
|
||||||
|
"selection_to_column": 53,
|
||||||
|
"selection_to_line": 53,
|
||||||
"syntax_highlighter": "GDScript"
|
"syntax_highlighter": "GDScript"
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -39,3 +43,17 @@ state={
|
|||||||
"selection": false,
|
"selection": false,
|
||||||
"syntax_highlighter": "GDScript"
|
"syntax_highlighter": "GDScript"
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[res://scripts/Trigger.gd]
|
||||||
|
|
||||||
|
state={
|
||||||
|
"bookmarks": PackedInt32Array(),
|
||||||
|
"breakpoints": PackedInt32Array(),
|
||||||
|
"column": 0,
|
||||||
|
"folded_lines": Array[int]([]),
|
||||||
|
"h_scroll_position": 0,
|
||||||
|
"row": 8,
|
||||||
|
"scroll_position": 0.0,
|
||||||
|
"selection": false,
|
||||||
|
"syntax_highlighter": "GDScript"
|
||||||
|
}
|
||||||
|
Binary file not shown.
@ -14,6 +14,7 @@ shape = SubResource("CircleShape2D_1gtqp")
|
|||||||
debug_color = Color(0.721569, 0.337255, 0.854902, 0.419608)
|
debug_color = Color(0.721569, 0.337255, 0.854902, 0.419608)
|
||||||
|
|
||||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||||
|
texture_filter = 1
|
||||||
scale = Vector2(0.102564, 0.102564)
|
scale = Vector2(0.102564, 0.102564)
|
||||||
texture = ExtResource("2_gi2r6")
|
texture = ExtResource("2_gi2r6")
|
||||||
|
|
||||||
|
@ -1,10 +1,11 @@
|
|||||||
[gd_scene load_steps=10 format=3 uid="uid://y083suj12rld"]
|
[gd_scene load_steps=14 format=3 uid="uid://y083suj12rld"]
|
||||||
|
|
||||||
[ext_resource type="Script" path="res://scripts/gamecontroller.gd" id="1_77wyw"]
|
[ext_resource type="Script" path="res://scripts/gamecontroller.gd" id="1_77wyw"]
|
||||||
[ext_resource type="PackedScene" uid="uid://go4yc8hfo1gq" path="res://scenes/character.tscn" id="2_64ccm"]
|
[ext_resource type="PackedScene" uid="uid://go4yc8hfo1gq" path="res://scenes/character.tscn" id="2_64ccm"]
|
||||||
[ext_resource type="Texture2D" uid="uid://c43jfkjw11rsq" path="res://graphics/Terrain (32x32).png" id="2_juhow"]
|
[ext_resource type="Texture2D" uid="uid://c43jfkjw11rsq" path="res://graphics/Terrain (32x32).png" id="2_juhow"]
|
||||||
[ext_resource type="Script" path="res://scripts/Trigger.gd" id="2_nfj1w"]
|
[ext_resource type="Script" path="res://scripts/Trigger.gd" id="2_nfj1w"]
|
||||||
[ext_resource type="PackedScene" uid="uid://c8x0bcxa8t74o" path="res://scenes/crate.tscn" id="2_ob312"]
|
[ext_resource type="PackedScene" uid="uid://c8x0bcxa8t74o" path="res://scenes/crate.tscn" id="2_ob312"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://cdgbcjrseeoka" path="res://scenes/platform.tscn" id="6_hm88c"]
|
||||||
|
|
||||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_6otpc"]
|
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_6otpc"]
|
||||||
texture = ExtResource("2_juhow")
|
texture = ExtResource("2_juhow")
|
||||||
@ -493,6 +494,44 @@ sources/0 = SubResource("TileSetAtlasSource_6otpc")
|
|||||||
[sub_resource type="CircleShape2D" id="CircleShape2D_x8qck"]
|
[sub_resource type="CircleShape2D" id="CircleShape2D_x8qck"]
|
||||||
radius = 60.2993
|
radius = 60.2993
|
||||||
|
|
||||||
|
[sub_resource type="Animation" id="Animation_ohhmw"]
|
||||||
|
resource_name = "move"
|
||||||
|
length = 2.0
|
||||||
|
loop_mode = 2
|
||||||
|
tracks/0/type = "value"
|
||||||
|
tracks/0/imported = false
|
||||||
|
tracks/0/enabled = true
|
||||||
|
tracks/0/path = NodePath(".:position")
|
||||||
|
tracks/0/interp = 1
|
||||||
|
tracks/0/loop_wrap = true
|
||||||
|
tracks/0/keys = {
|
||||||
|
"times": PackedFloat32Array(0, 1.5, 2),
|
||||||
|
"transitions": PackedFloat32Array(1, 1, 1),
|
||||||
|
"update": 0,
|
||||||
|
"values": [Vector2(141, 290), Vector2(278, 290), Vector2(278, 290)]
|
||||||
|
}
|
||||||
|
|
||||||
|
[sub_resource type="Animation" id="Animation_5wtmu"]
|
||||||
|
length = 0.001
|
||||||
|
tracks/0/type = "value"
|
||||||
|
tracks/0/imported = false
|
||||||
|
tracks/0/enabled = true
|
||||||
|
tracks/0/path = NodePath(".:position")
|
||||||
|
tracks/0/interp = 1
|
||||||
|
tracks/0/loop_wrap = true
|
||||||
|
tracks/0/keys = {
|
||||||
|
"times": PackedFloat32Array(0),
|
||||||
|
"transitions": PackedFloat32Array(1),
|
||||||
|
"update": 0,
|
||||||
|
"values": [Vector2(141, 290)]
|
||||||
|
}
|
||||||
|
|
||||||
|
[sub_resource type="AnimationLibrary" id="AnimationLibrary_uo6r5"]
|
||||||
|
_data = {
|
||||||
|
"RESET": SubResource("Animation_5wtmu"),
|
||||||
|
"move": SubResource("Animation_ohhmw")
|
||||||
|
}
|
||||||
|
|
||||||
[node name="Game" type="Node2D"]
|
[node name="Game" type="Node2D"]
|
||||||
script = ExtResource("1_77wyw")
|
script = ExtResource("1_77wyw")
|
||||||
|
|
||||||
@ -507,7 +546,7 @@ position = Vector2(138, 97)
|
|||||||
[node name="level" type="Node2D" parent="."]
|
[node name="level" type="Node2D" parent="."]
|
||||||
|
|
||||||
[node name="StaticBody2D" type="StaticBody2D" parent="level"]
|
[node name="StaticBody2D" type="StaticBody2D" parent="level"]
|
||||||
position = Vector2(231, 418)
|
position = Vector2(283, 463)
|
||||||
metadata/_edit_group_ = true
|
metadata/_edit_group_ = true
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="level/StaticBody2D"]
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="level/StaticBody2D"]
|
||||||
@ -521,7 +560,7 @@ PUSH_FORCE = 550
|
|||||||
position_smoothing_speed = 6.5
|
position_smoothing_speed = 6.5
|
||||||
|
|
||||||
[node name="Area2D" type="Area2D" parent="."]
|
[node name="Area2D" type="Area2D" parent="."]
|
||||||
position = Vector2(260, 352)
|
position = Vector2(417, 92)
|
||||||
script = ExtResource("2_nfj1w")
|
script = ExtResource("2_nfj1w")
|
||||||
metadata/_edit_group_ = true
|
metadata/_edit_group_ = true
|
||||||
|
|
||||||
@ -535,5 +574,17 @@ position = Vector2(284, 138)
|
|||||||
[node name="RigidBody2D3" parent="." instance=ExtResource("2_ob312")]
|
[node name="RigidBody2D3" parent="." instance=ExtResource("2_ob312")]
|
||||||
position = Vector2(269, 97)
|
position = Vector2(269, 97)
|
||||||
|
|
||||||
|
[node name="Platform" parent="." instance=ExtResource("6_hm88c")]
|
||||||
|
position = Vector2(141, 290)
|
||||||
|
|
||||||
|
[node name="AnimationPlayer" type="AnimationPlayer" parent="Platform"]
|
||||||
|
libraries = {
|
||||||
|
"": SubResource("AnimationLibrary_uo6r5")
|
||||||
|
}
|
||||||
|
autoplay = "move"
|
||||||
|
|
||||||
|
[node name="BoxTrap" type="Node2D" parent="."]
|
||||||
|
position = Vector2(415, -10)
|
||||||
|
|
||||||
[connection signal="areatrigger" from="Area2D" to="." method="_on_area_2d_areatrigger"]
|
[connection signal="areatrigger" from="Area2D" to="." method="_on_area_2d_areatrigger"]
|
||||||
[connection signal="body_entered" from="Area2D" to="Area2D" method="_on_body_entered"]
|
[connection signal="body_entered" from="Area2D" to="Area2D" method="_on_body_entered"]
|
||||||
|
10
scenes/platform.tscn
Normal file
10
scenes/platform.tscn
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
[gd_scene load_steps=2 format=3 uid="uid://cdgbcjrseeoka"]
|
||||||
|
|
||||||
|
[sub_resource type="RectangleShape2D" id="RectangleShape2D_6aq1q"]
|
||||||
|
size = Vector2(84, 12)
|
||||||
|
|
||||||
|
[node name="AnimatableBody2D" type="AnimatableBody2D"]
|
||||||
|
|
||||||
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||||
|
shape = SubResource("RectangleShape2D_6aq1q")
|
||||||
|
one_way_collision = true
|
@ -1,5 +1,8 @@
|
|||||||
extends Node2D
|
extends Node2D
|
||||||
|
|
||||||
|
#preloading crate and marker for box trap
|
||||||
|
var myBox = preload("res://scenes/crate.tscn")
|
||||||
|
@onready var box_trap = $BoxTrap
|
||||||
|
|
||||||
# Called when the node enters the scene tree for the first time.
|
# Called when the node enters the scene tree for the first time.
|
||||||
func _ready():
|
func _ready():
|
||||||
@ -11,5 +14,14 @@ func _process(delta):
|
|||||||
pass
|
pass
|
||||||
|
|
||||||
|
|
||||||
func _on_area_2d_areatrigger(effect, Object):
|
func _on_area_2d_areatrigger(effect, body):
|
||||||
print("Game Controller sees the trigger")
|
print("Game Controller sees the trigger " + effect)
|
||||||
|
match effect:
|
||||||
|
"alert":
|
||||||
|
#do stuff
|
||||||
|
print("hi")
|
||||||
|
if body.is_in_group("player"):
|
||||||
|
for n in 3:
|
||||||
|
var box = myBox.instantiate()
|
||||||
|
add_child(box)
|
||||||
|
box.transform = box_trap.transform
|
||||||
|
Loading…
Reference in New Issue
Block a user