box trapgit add .!

This commit is contained in:
mitchellgunn 2024-07-29 21:01:19 -04:00
parent 1b1b89fa5b
commit a17c4a93b1
19 changed files with 314 additions and 33 deletions

View File

@ -8,7 +8,7 @@ Anim={
"grid_snap_active": false, "grid_snap_active": false,
"grid_step": Vector2(8, 8), "grid_step": Vector2(8, 8),
"grid_visibility": 1, "grid_visibility": 1,
"ofs": Vector2(-19.5273, -24.3545), "ofs": Vector2(-19.4496, -23.9958),
"primary_grid_step": Vector2i(8, 8), "primary_grid_step": Vector2i(8, 8),
"show_edit_locks": true, "show_edit_locks": true,
"show_guides": true, "show_guides": true,
@ -172,4 +172,4 @@ Anim={
"zfar": 4000.01, "zfar": 4000.01,
"znear": 0.05 "znear": 0.05
} }
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/CharacterBody2D")]) selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game")])

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@ -1,5 +1,5 @@
[folding] [folding]
node_unfolds=[NodePath("."), PackedStringArray("Transform")] node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("Sprite2D"), PackedStringArray("Texture")]
resource_unfolds=["res://scenes/bullet.tscn::CircleShape2D_1gtqp", PackedStringArray()] resource_unfolds=["res://scenes/bullet.tscn::CircleShape2D_1gtqp", PackedStringArray()]
nodes_folded=[] nodes_folded=[]

View File

@ -8,7 +8,7 @@ Anim={
"grid_snap_active": false, "grid_snap_active": false,
"grid_step": Vector2(8, 8), "grid_step": Vector2(8, 8),
"grid_visibility": 1, "grid_visibility": 1,
"ofs": Vector2(-253.021, -139.725), "ofs": Vector2(-234.664, -212.684),
"primary_grid_step": Vector2i(8, 8), "primary_grid_step": Vector2i(8, 8),
"show_edit_locks": true, "show_edit_locks": true,
"show_guides": true, "show_guides": true,
@ -172,4 +172,4 @@ Anim={
"zfar": 4000.01, "zfar": 4000.01,
"znear": 0.05 "znear": 0.05
} }
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/CharacterBody2D")]) selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game")])

View File

@ -172,4 +172,4 @@ Anim={
"zfar": 4000.01, "zfar": 4000.01,
"znear": 0.05 "znear": 0.05
} }
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/CharacterBody2D")]) selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game")])

View File

@ -1,9 +1,11 @@
Node2D
AnimationPlayer
CollisionShape2D
AnimatableBody2D
Sprite2D Sprite2D
TileMap TileMap
Camera2D Camera2D
Node Node
AnimatedSprite2D AnimatedSprite2D
Node2D
CollisionShape2D
Area2D Area2D
RayCast2D RayCast2D

View File

@ -19,7 +19,7 @@ dock_filesystem_split=0
dock_filesystem_display_mode=0 dock_filesystem_display_mode=0
dock_filesystem_file_sort=0 dock_filesystem_file_sort=0
dock_filesystem_file_list_display_mode=1 dock_filesystem_file_list_display_mode=1
dock_filesystem_selected_paths=PackedStringArray("res://graphics/bullet.png") dock_filesystem_selected_paths=PackedStringArray("res://scenes/platform.tscn")
dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scenes/", "res://graphics/") dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scenes/", "res://graphics/")
dock_3="Scene,Import" dock_3="Scene,Import"
dock_4="FileSystem" dock_4="FileSystem"
@ -27,17 +27,17 @@ dock_5="Inspector,Node,History"
[EditorNode] [EditorNode]
open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn", "res://scenes/crate.tscn") open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn", "res://scenes/crate.tscn", "res://scenes/platform.tscn")
current_scene="res://scenes/character.tscn" current_scene="res://scenes/game.tscn"
center_split_offset=-361 center_split_offset=-361
selected_default_debugger_tab_idx=0 selected_default_debugger_tab_idx=0
selected_main_editor_idx=0 selected_main_editor_idx=2
selected_bottom_panel_item=0 selected_bottom_panel_item=0
[ScriptEditor] [ScriptEditor]
open_scripts=["res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"] open_scripts=["res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd", "res://scripts/Trigger.gd"]
selected_script="res://scripts/CharacterBody2D.gd" selected_script="res://scripts/gamecontroller.gd"
open_help=[] open_help=[]
script_split_offset=70 script_split_offset=70
list_split_offset=0 list_split_offset=0

View File

@ -4,3 +4,5 @@ res://scenes/bullet.tscn
res://scenes/crate.tscn res://scenes/crate.tscn
res://scripts/CharacterBody2D.gd res://scripts/CharacterBody2D.gd
res://scripts/bullet.gd res://scripts/bullet.gd
res://scenes/platform.tscn
res://scripts/gamecontroller.gd

View File

@ -8,7 +8,7 @@ Anim={
"grid_snap_active": false, "grid_snap_active": false,
"grid_step": Vector2(8, 8), "grid_step": Vector2(8, 8),
"grid_visibility": 1, "grid_visibility": 1,
"ofs": Vector2(-128.267, 65.4127), "ofs": Vector2(17.8379, -194.758),
"primary_grid_step": Vector2i(8, 8), "primary_grid_step": Vector2i(8, 8),
"show_edit_locks": true, "show_edit_locks": true,
"show_guides": true, "show_guides": true,
@ -32,7 +32,7 @@ Anim={
"snap_rotation_step": 0.261799, "snap_rotation_step": 0.261799,
"snap_scale": false, "snap_scale": false,
"snap_scale_step": 0.1, "snap_scale_step": 0.1,
"zoom": 1.25992 "zoom": 1.41421
} }
3D={ 3D={
"fov": 70.01, "fov": 70.01,
@ -172,4 +172,4 @@ Anim={
"zfar": 4000.01, "zfar": 4000.01,
"znear": 0.05 "znear": 0.05
} }
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/CharacterBody2D")]) selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game")])

View File

@ -1,5 +1,5 @@
[folding] [folding]
node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("TileMap"), PackedStringArray("tile_set"), NodePath("level/StaticBody2D"), PackedStringArray("Transform"), NodePath("CharacterBody2D"), PackedStringArray("Transform"), NodePath("CharacterBody2D/Camera2D"), PackedStringArray("Position Smoothing"), NodePath("Area2D"), PackedStringArray("Transform")] node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("TileMap"), PackedStringArray("tile_set"), NodePath("level/StaticBody2D"), PackedStringArray("Transform"), NodePath("CharacterBody2D"), PackedStringArray("Transform"), NodePath("CharacterBody2D/Camera2D"), PackedStringArray("Position Smoothing"), NodePath("Area2D"), PackedStringArray("Transform"), NodePath("Platform"), PackedStringArray("Transform")]
resource_unfolds=["res://scenes/game.tscn::TileSet_25cld", PackedStringArray("terrain_set_0/terrain__array", "physics_layer__array"), "res://scenes/game.tscn::WorldBoundaryShape2D_3u4a8", PackedStringArray("Resource"), "res://scenes/game.tscn::CircleShape2D_x8qck", PackedStringArray("Resource")] resource_unfolds=["res://scenes/game.tscn::TileSet_25cld", PackedStringArray("terrain_set_0/terrain__array", "physics_layer__array"), "res://scenes/game.tscn::WorldBoundaryShape2D_3u4a8", PackedStringArray("Resource"), "res://scenes/game.tscn::CircleShape2D_x8qck", PackedStringArray("Resource")]
nodes_folded=[NodePath("RigidBody2D")] nodes_folded=[NodePath("RigidBody2D")]

View File

@ -0,0 +1,3 @@
[folding]
sections_unfolded=PackedStringArray()

View File

@ -0,0 +1,175 @@
[editor_states]
Anim={
"visible": false
}
2D={
"grid_offset": Vector2(0, 0),
"grid_snap_active": false,
"grid_step": Vector2(8, 8),
"grid_visibility": 1,
"ofs": Vector2(-273, -156.5),
"primary_grid_step": Vector2i(8, 8),
"show_edit_locks": true,
"show_guides": true,
"show_helpers": false,
"show_origin": true,
"show_rulers": true,
"show_transformation_gizmos": true,
"show_viewport": true,
"show_zoom_control": true,
"smart_snap_active": false,
"snap_guides": true,
"snap_node_anchors": true,
"snap_node_center": true,
"snap_node_parent": true,
"snap_node_sides": true,
"snap_other_nodes": true,
"snap_pixel": true,
"snap_relative": false,
"snap_rotation": false,
"snap_rotation_offset": 0.0,
"snap_rotation_step": 0.261799,
"snap_scale": false,
"snap_scale_step": 0.1,
"zoom": 2.0
}
3D={
"fov": 70.01,
"gizmos_status": {
"AudioListener3D": 0,
"AudioStreamPlayer3D": 0,
"CPUParticles3D": 0,
"CSGShape3D": 0,
"Camera3D": 0,
"CollisionObject3D": 0,
"CollisionPolygon3D": 0,
"CollisionShape3D": 0,
"Decal": 0,
"FogVolume": 0,
"GPUParticles3D": 0,
"GPUParticlesCollision3D": 0,
"Joint3D": 0,
"Light3D": 0,
"LightmapGI": 0,
"LightmapProbe": 0,
"Marker3D": 0,
"NavigationLink3D": 0,
"NavigationRegion3D": 0,
"OccluderInstance3D": 0,
"Path3D": 0,
"PhysicalBone3D": 0,
"RayCast3D": 0,
"ReflectionProbe": 0,
"ShapeCast3D": 0,
"Skeleton3D": 0,
"SoftBody3D": 0,
"SpringArm3D": 0,
"VehicleWheel3D": 0,
"VisibleOnScreenNotifier3D": 0,
"VoxelGI": 0
},
"local_coords": false,
"preview_sun_env": {
"environ_ao_enabled": false,
"environ_enabled": true,
"environ_energy": 1.0,
"environ_gi_enabled": false,
"environ_glow_enabled": true,
"environ_ground_color": Color(0.2, 0.169, 0.133, 1),
"environ_sky_color": Color(0.385, 0.454, 0.55, 1),
"environ_tonemap_enabled": true,
"sun_color": Color(1, 1, 1, 1),
"sun_enabled": true,
"sun_energy": 1.0,
"sun_max_distance": 100.0,
"sun_rotation": Vector2(-1.0472, 2.61799)
},
"rotate_snap": 15.0,
"scale_snap": 10.0,
"show_grid": true,
"show_origin": true,
"snap_enabled": false,
"translate_snap": 1.0,
"viewport_mode": 1,
"viewports": [{
"auto_orthogonal": false,
"auto_orthogonal_enabled": true,
"cinematic_preview": false,
"display_mode": 20,
"distance": 4.0,
"doppler": false,
"frame_time": false,
"gizmos": true,
"half_res": false,
"information": false,
"listener": true,
"lock_rotation": false,
"orthogonal": false,
"position": Vector3(0, 0, 0),
"use_environment": false,
"view_type": 0,
"x_rotation": 0.5,
"y_rotation": -0.5
}, {
"auto_orthogonal": false,
"auto_orthogonal_enabled": true,
"cinematic_preview": false,
"display_mode": 20,
"distance": 4.0,
"doppler": false,
"frame_time": false,
"gizmos": true,
"half_res": false,
"information": false,
"listener": false,
"lock_rotation": false,
"orthogonal": false,
"position": Vector3(0, 0, 0),
"use_environment": false,
"view_type": 0,
"x_rotation": 0.5,
"y_rotation": -0.5
}, {
"auto_orthogonal": false,
"auto_orthogonal_enabled": true,
"cinematic_preview": false,
"display_mode": 20,
"distance": 4.0,
"doppler": false,
"frame_time": false,
"gizmos": true,
"half_res": false,
"information": false,
"listener": false,
"lock_rotation": false,
"orthogonal": false,
"position": Vector3(0, 0, 0),
"use_environment": false,
"view_type": 0,
"x_rotation": 0.5,
"y_rotation": -0.5
}, {
"auto_orthogonal": false,
"auto_orthogonal_enabled": true,
"cinematic_preview": false,
"display_mode": 20,
"distance": 4.0,
"doppler": false,
"frame_time": false,
"gizmos": true,
"half_res": false,
"information": false,
"listener": false,
"lock_rotation": false,
"orthogonal": false,
"position": Vector3(0, 0, 0),
"use_environment": false,
"view_type": 0,
"x_rotation": 0.5,
"y_rotation": -0.5
}],
"zfar": 4000.01,
"znear": 0.05
}
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game")])

View File

@ -0,0 +1,5 @@
[folding]
node_unfolds=[]
resource_unfolds=["res://scenes/platform.tscn::RectangleShape2D_6aq1q", PackedStringArray()]
nodes_folded=[]

View File

@ -10,12 +10,13 @@ tile_snap_subdiv=4.0
run_live_debug=true run_live_debug=true
run_reload_scripts=true run_reload_scripts=true
run_debug_collisions=false run_debug_collisions=true
run_deploy_remote_debug=false
[recent_files] [recent_files]
scenes=["res://scenes/crate.tscn", "res://scenes/bullet.tscn", "res://scenes/character.tscn", "res://scenes/game.tscn"] scenes=["res://scenes/platform.tscn", "res://scenes/crate.tscn", "res://scenes/bullet.tscn", "res://scenes/character.tscn", "res://scenes/game.tscn"]
scripts=["res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"] scripts=["res://scripts/Trigger.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
[linked_properties] [linked_properties]
@ -31,6 +32,7 @@ Camera2D:zoom=true
Camera2D:scale=true Camera2D:scale=true
TileMap:scale=true TileMap:scale=true
Sprite2D:scale=true Sprite2D:scale=true
AnimatableBody2D:scale=true
[dialog_bounds] [dialog_bounds]

View File

@ -3,11 +3,11 @@
state={ state={
"bookmarks": PackedInt32Array(), "bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(), "breakpoints": PackedInt32Array(),
"column": 0, "column": 18,
"folded_lines": Array[int]([]), "folded_lines": Array[int]([]),
"h_scroll_position": 0, "h_scroll_position": 0,
"row": 15, "row": 25,
"scroll_position": 0.0, "scroll_position": 8.0,
"selection": false, "selection": false,
"syntax_highlighter": "GDScript" "syntax_highlighter": "GDScript"
} }
@ -17,12 +17,16 @@ state={
state={ state={
"bookmarks": PackedInt32Array(), "bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(), "breakpoints": PackedInt32Array(),
"column": 26, "column": 3,
"folded_lines": Array[int]([]), "folded_lines": Array[int]([]),
"h_scroll_position": 0, "h_scroll_position": 0,
"row": 57, "row": 53,
"scroll_position": 42.0, "scroll_position": 76.0,
"selection": false, "selection": true,
"selection_from_column": 3,
"selection_from_line": 53,
"selection_to_column": 53,
"selection_to_line": 53,
"syntax_highlighter": "GDScript" "syntax_highlighter": "GDScript"
} }
@ -39,3 +43,17 @@ state={
"selection": false, "selection": false,
"syntax_highlighter": "GDScript" "syntax_highlighter": "GDScript"
} }
[res://scripts/Trigger.gd]
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 0,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 8,
"scroll_position": 0.0,
"selection": false,
"syntax_highlighter": "GDScript"
}

Binary file not shown.

View File

@ -14,6 +14,7 @@ shape = SubResource("CircleShape2D_1gtqp")
debug_color = Color(0.721569, 0.337255, 0.854902, 0.419608) debug_color = Color(0.721569, 0.337255, 0.854902, 0.419608)
[node name="Sprite2D" type="Sprite2D" parent="."] [node name="Sprite2D" type="Sprite2D" parent="."]
texture_filter = 1
scale = Vector2(0.102564, 0.102564) scale = Vector2(0.102564, 0.102564)
texture = ExtResource("2_gi2r6") texture = ExtResource("2_gi2r6")

View File

@ -1,10 +1,11 @@
[gd_scene load_steps=10 format=3 uid="uid://y083suj12rld"] [gd_scene load_steps=14 format=3 uid="uid://y083suj12rld"]
[ext_resource type="Script" path="res://scripts/gamecontroller.gd" id="1_77wyw"] [ext_resource type="Script" path="res://scripts/gamecontroller.gd" id="1_77wyw"]
[ext_resource type="PackedScene" uid="uid://go4yc8hfo1gq" path="res://scenes/character.tscn" id="2_64ccm"] [ext_resource type="PackedScene" uid="uid://go4yc8hfo1gq" path="res://scenes/character.tscn" id="2_64ccm"]
[ext_resource type="Texture2D" uid="uid://c43jfkjw11rsq" path="res://graphics/Terrain (32x32).png" id="2_juhow"] [ext_resource type="Texture2D" uid="uid://c43jfkjw11rsq" path="res://graphics/Terrain (32x32).png" id="2_juhow"]
[ext_resource type="Script" path="res://scripts/Trigger.gd" id="2_nfj1w"] [ext_resource type="Script" path="res://scripts/Trigger.gd" id="2_nfj1w"]
[ext_resource type="PackedScene" uid="uid://c8x0bcxa8t74o" path="res://scenes/crate.tscn" id="2_ob312"] [ext_resource type="PackedScene" uid="uid://c8x0bcxa8t74o" path="res://scenes/crate.tscn" id="2_ob312"]
[ext_resource type="PackedScene" uid="uid://cdgbcjrseeoka" path="res://scenes/platform.tscn" id="6_hm88c"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_6otpc"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_6otpc"]
texture = ExtResource("2_juhow") texture = ExtResource("2_juhow")
@ -493,6 +494,44 @@ sources/0 = SubResource("TileSetAtlasSource_6otpc")
[sub_resource type="CircleShape2D" id="CircleShape2D_x8qck"] [sub_resource type="CircleShape2D" id="CircleShape2D_x8qck"]
radius = 60.2993 radius = 60.2993
[sub_resource type="Animation" id="Animation_ohhmw"]
resource_name = "move"
length = 2.0
loop_mode = 2
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 1.5, 2),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [Vector2(141, 290), Vector2(278, 290), Vector2(278, 290)]
}
[sub_resource type="Animation" id="Animation_5wtmu"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(141, 290)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_uo6r5"]
_data = {
"RESET": SubResource("Animation_5wtmu"),
"move": SubResource("Animation_ohhmw")
}
[node name="Game" type="Node2D"] [node name="Game" type="Node2D"]
script = ExtResource("1_77wyw") script = ExtResource("1_77wyw")
@ -507,7 +546,7 @@ position = Vector2(138, 97)
[node name="level" type="Node2D" parent="."] [node name="level" type="Node2D" parent="."]
[node name="StaticBody2D" type="StaticBody2D" parent="level"] [node name="StaticBody2D" type="StaticBody2D" parent="level"]
position = Vector2(231, 418) position = Vector2(283, 463)
metadata/_edit_group_ = true metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="level/StaticBody2D"] [node name="CollisionShape2D" type="CollisionShape2D" parent="level/StaticBody2D"]
@ -521,7 +560,7 @@ PUSH_FORCE = 550
position_smoothing_speed = 6.5 position_smoothing_speed = 6.5
[node name="Area2D" type="Area2D" parent="."] [node name="Area2D" type="Area2D" parent="."]
position = Vector2(260, 352) position = Vector2(417, 92)
script = ExtResource("2_nfj1w") script = ExtResource("2_nfj1w")
metadata/_edit_group_ = true metadata/_edit_group_ = true
@ -535,5 +574,17 @@ position = Vector2(284, 138)
[node name="RigidBody2D3" parent="." instance=ExtResource("2_ob312")] [node name="RigidBody2D3" parent="." instance=ExtResource("2_ob312")]
position = Vector2(269, 97) position = Vector2(269, 97)
[node name="Platform" parent="." instance=ExtResource("6_hm88c")]
position = Vector2(141, 290)
[node name="AnimationPlayer" type="AnimationPlayer" parent="Platform"]
libraries = {
"": SubResource("AnimationLibrary_uo6r5")
}
autoplay = "move"
[node name="BoxTrap" type="Node2D" parent="."]
position = Vector2(415, -10)
[connection signal="areatrigger" from="Area2D" to="." method="_on_area_2d_areatrigger"] [connection signal="areatrigger" from="Area2D" to="." method="_on_area_2d_areatrigger"]
[connection signal="body_entered" from="Area2D" to="Area2D" method="_on_body_entered"] [connection signal="body_entered" from="Area2D" to="Area2D" method="_on_body_entered"]

10
scenes/platform.tscn Normal file
View File

@ -0,0 +1,10 @@
[gd_scene load_steps=2 format=3 uid="uid://cdgbcjrseeoka"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_6aq1q"]
size = Vector2(84, 12)
[node name="AnimatableBody2D" type="AnimatableBody2D"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_6aq1q")
one_way_collision = true

View File

@ -1,5 +1,8 @@
extends Node2D extends Node2D
#preloading crate and marker for box trap
var myBox = preload("res://scenes/crate.tscn")
@onready var box_trap = $BoxTrap
# Called when the node enters the scene tree for the first time. # Called when the node enters the scene tree for the first time.
func _ready(): func _ready():
@ -11,5 +14,14 @@ func _process(delta):
pass pass
func _on_area_2d_areatrigger(effect, Object): func _on_area_2d_areatrigger(effect, body):
print("Game Controller sees the trigger") print("Game Controller sees the trigger " + effect)
match effect:
"alert":
#do stuff
print("hi")
if body.is_in_group("player"):
for n in 3:
var box = myBox.instantiate()
add_child(box)
box.transform = box_trap.transform