diff --git a/.godot/editor/GameManager.gd-folding-55e79923beab518e5d99fd7b0ed71005.cfg b/.godot/editor/GameManager.gd-folding-55e79923beab518e5d99fd7b0ed71005.cfg new file mode 100644 index 0000000..e860dd4 --- /dev/null +++ b/.godot/editor/GameManager.gd-folding-55e79923beab518e5d99fd7b0ed71005.cfg @@ -0,0 +1,3 @@ +[folding] + +sections_unfolded=PackedStringArray() diff --git a/.godot/editor/badguy.tscn-editstate-e196a632ea77e9a0d8baa608f164a4d2.cfg b/.godot/editor/badguy.tscn-editstate-e196a632ea77e9a0d8baa608f164a4d2.cfg index 9760522..afe4d0f 100644 --- a/.godot/editor/badguy.tscn-editstate-e196a632ea77e9a0d8baa608f164a4d2.cfg +++ b/.godot/editor/badguy.tscn-editstate-e196a632ea77e9a0d8baa608f164a4d2.cfg @@ -172,4 +172,4 @@ Anim={ "zfar": 4000.01, "znear": 0.05 } -selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/GameController/Timer")]) +selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CanvasLayer/UI")]) diff --git a/.godot/editor/bullet.tscn-editstate-6d8e6ff1e6f20a36e0402d27c623c86c.cfg b/.godot/editor/bullet.tscn-editstate-6d8e6ff1e6f20a36e0402d27c623c86c.cfg index 578046d..fe75434 100644 --- a/.godot/editor/bullet.tscn-editstate-6d8e6ff1e6f20a36e0402d27c623c86c.cfg +++ b/.godot/editor/bullet.tscn-editstate-6d8e6ff1e6f20a36e0402d27c623c86c.cfg @@ -172,4 +172,4 @@ Anim={ "zfar": 4000.01, "znear": 0.05 } -selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/GameController/Timer")]) +selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CanvasLayer/UI")]) diff --git a/.godot/editor/character.tscn-editstate-b6bd7a241034177d7fe082a7597ba8ea.cfg b/.godot/editor/character.tscn-editstate-b6bd7a241034177d7fe082a7597ba8ea.cfg index c2f578c..4ed9fad 100644 --- a/.godot/editor/character.tscn-editstate-b6bd7a241034177d7fe082a7597ba8ea.cfg +++ b/.godot/editor/character.tscn-editstate-b6bd7a241034177d7fe082a7597ba8ea.cfg @@ -8,7 +8,7 @@ Anim={ "grid_snap_active": false, "grid_step": Vector2(8, 8), "grid_visibility": 1, -"ofs": Vector2(-78.6272, -67.7781), +"ofs": Vector2(-81.0222, -71.9154), "primary_grid_step": Vector2i(8, 8), "show_edit_locks": true, "show_guides": true, @@ -32,7 +32,7 @@ Anim={ "snap_rotation_step": 0.261799, "snap_scale": false, "snap_scale_step": 0.1, -"zoom": 5.33936 +"zoom": 4.75683 } 3D={ "fov": 70.01, @@ -172,4 +172,4 @@ Anim={ "zfar": 4000.01, "znear": 0.05 } -selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/GameController/Timer")]) +selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CanvasLayer/UI")]) diff --git a/.godot/editor/character_stats.gd-folding-0296addfc5e73945558bee2549c7ec08.cfg b/.godot/editor/character_stats.gd-folding-0296addfc5e73945558bee2549c7ec08.cfg new file mode 100644 index 0000000..762d715 --- /dev/null +++ b/.godot/editor/character_stats.gd-folding-0296addfc5e73945558bee2549c7ec08.cfg @@ -0,0 +1,3 @@ +[folding] + +sections_unfolded=PackedStringArray("Resource") diff --git a/.godot/editor/coin.tscn-editstate-96b2131180b71dd158e52c5527d22dd4.cfg b/.godot/editor/coin.tscn-editstate-96b2131180b71dd158e52c5527d22dd4.cfg index a651642..892a717 100644 --- a/.godot/editor/coin.tscn-editstate-96b2131180b71dd158e52c5527d22dd4.cfg +++ b/.godot/editor/coin.tscn-editstate-96b2131180b71dd158e52c5527d22dd4.cfg @@ -172,4 +172,4 @@ Anim={ "zfar": 4000.01, "znear": 0.05 } -selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/GameController/Timer")]) +selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CanvasLayer/UI")]) diff --git a/.godot/editor/crate.tscn-editstate-65637dc57c83dac3d15ec1cb22439bd7.cfg b/.godot/editor/crate.tscn-editstate-65637dc57c83dac3d15ec1cb22439bd7.cfg index 4bc2b30..38b8701 100644 --- a/.godot/editor/crate.tscn-editstate-65637dc57c83dac3d15ec1cb22439bd7.cfg +++ b/.godot/editor/crate.tscn-editstate-65637dc57c83dac3d15ec1cb22439bd7.cfg @@ -172,4 +172,4 @@ Anim={ "zfar": 4000.01, "znear": 0.05 } -selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/GameController/Timer")]) +selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CanvasLayer/UI")]) diff --git a/.godot/editor/create_recent.Node b/.godot/editor/create_recent.Node index ba90154..213e572 100644 --- a/.godot/editor/create_recent.Node +++ b/.godot/editor/create_recent.Node @@ -1,14 +1,15 @@ +CanvasLayer +MenuBar +MarginContainer +Label +HBoxContainer +TextEdit +VBoxContainer +GraphElement +Node Timer RayCast2D AnimatedSprite2D CollisionShape2D Area2D -Node Sprite2D -ParallaxLayer -ParallaxBackground -Node2D -AnimationPlayer -AnimatableBody2D -TileMap -Camera2D diff --git a/.godot/editor/create_recent.Resource b/.godot/editor/create_recent.Resource new file mode 100644 index 0000000..27df1c7 --- /dev/null +++ b/.godot/editor/create_recent.Resource @@ -0,0 +1 @@ +Character diff --git a/.godot/editor/editor_layout.cfg b/.godot/editor/editor_layout.cfg index 444b209..c1d4106 100644 --- a/.godot/editor/editor_layout.cfg +++ b/.godot/editor/editor_layout.cfg @@ -12,32 +12,32 @@ dock_floating={} dock_split_2=0 dock_split_3=0 dock_hsplit_1=0 -dock_hsplit_2=270 +dock_hsplit_2=271 dock_hsplit_3=-270 dock_hsplit_4=0 dock_filesystem_split=0 dock_filesystem_display_mode=0 dock_filesystem_file_sort=0 dock_filesystem_file_list_display_mode=1 -dock_filesystem_selected_paths=PackedStringArray("res://graphics/player animations/Player Death 64x64.png") -dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scenes/", "res://graphics/", "res://graphics/player animations/") +dock_filesystem_selected_paths=PackedStringArray("res://scenes/ui.tscn") +dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/resources/", "res://scenes/") dock_3="Scene,Import" dock_4="FileSystem" dock_5="Inspector,Node,History" [EditorNode] -open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn", "res://scenes/crate.tscn", "res://scenes/platform.tscn", "res://scenes/coin.tscn", "res://scenes/badguy.tscn") -current_scene="res://scenes/game.tscn" +open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn", "res://scenes/crate.tscn", "res://scenes/platform.tscn", "res://scenes/coin.tscn", "res://scenes/badguy.tscn", "res://scenes/ui.tscn") +current_scene="res://scenes/ui.tscn" center_split_offset=-304 selected_default_debugger_tab_idx=0 -selected_main_editor_idx=0 +selected_main_editor_idx=2 selected_bottom_panel_item=0 [ScriptEditor] -open_scripts=["res://scripts/badguy.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/coin.gd", "res://scripts/gamecontroller.gd", "res://scripts/Trigger.gd"] -selected_script="res://scripts/gamecontroller.gd" +open_scripts=["res://scripts/badguy.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/resources/character_stats.gd", "res://scripts/coin.gd", "res://scripts/gamecontroller.gd", "res://scripts/GameManager.gd", "res://scripts/Trigger.gd", "res://scripts/ui.gd"] +selected_script="res://scripts/ui.gd" open_help=[] script_split_offset=70 list_split_offset=0 diff --git a/.godot/editor/favorites.Resource b/.godot/editor/favorites.Resource new file mode 100644 index 0000000..e69de29 diff --git a/.godot/editor/filesystem_cache8 b/.godot/editor/filesystem_cache8 index ea3bb88..4103347 100644 --- a/.godot/editor/filesystem_cache8 +++ b/.godot/editor/filesystem_cache8 @@ -1,35 +1,36 @@ ea4bc82a6ad023ab7ee23ee620429895 -::res://::1723511345 -icon.svg::CompressedTexture2D::9114977118871582245::1723500338::1723500338::1::::<><>:: -README.md::TextFile::-1::1723500338::0::1::::<><>:: -::res://graphics/::1723508951 -bullet.png::CompressedTexture2D::4481112836284868801::1723500338::1723500338::1::::<><>:: -crate.png::CompressedTexture2D::8555584700510586149::1723500338::1723500338::1::::<><>:: -slime_purple.png::CompressedTexture2D::1169879343296382357::1723506273::1723506273::1::::<><>:: -Terrain (32x32).png::CompressedTexture2D::6866676332079345064::1723500338::1723500338::1::::<><>:: -::res://graphics/background/::1723502313 -Additional Sky.png::CompressedTexture2D::3499877156509682826::1723501223::1723501212::1::::<><>:: -Additional Water.png::CompressedTexture2D::4095518979319428373::1723501223::1723501212::1::::<><>:: -BG Image.png::CompressedTexture2D::2982006258268107973::1723501223::1723501212::1::::<><>:: -::res://graphics/pickups/::1723502327 -coin.png::CompressedTexture2D::8822567149024268114::1723502302::1723502327::1::::<><>:: -::res://graphics/player animations/::1723508981 -Player Death 64x64.png::CompressedTexture2D::4461411006036685561::1723508981::1723508981::1::::<><>:: -Player Idle 48x48.png::CompressedTexture2D::3529809544777189649::1723500338::1723508951::1::::<><>:: -player jump 48x48.png::CompressedTexture2D::3342890448265989669::1723500338::1723508951::1::::<><>:: -player run 48x48.png::CompressedTexture2D::2400852804432818940::1723500338::1723508951::1::::<><>:: -::res://scenes/::1723510759 -badguy.tscn::PackedScene::1001283511600753306::1723510759::0::1::::<><>::res://scripts/badguy.gd<>uid://qwx0hufw5cxp::::res://graphics/slime_purple.png -bullet.tscn::PackedScene::6880909734590904373::1723510759::0::1::::<><>::res://scripts/bullet.gd<>uid://b43xjkoc8qrmv::::res://graphics/bullet.png -character.tscn::PackedScene::451838158579532324::1723510759::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://bqj4phkget2pp::::res://graphics/player animations/Player Idle 48x48.png<>uid://b4te11j5ut62p::::res://graphics/player animations/Player Death 64x64.png<>uid://bnvk6gm188vsv::::res://graphics/player animations/player jump 48x48.png<>uid://bag8xvlev6yxg::::res://graphics/player animations/player run 48x48.png -coin.tscn::PackedScene::39001951564700926::1723510759::0::1::::<><>::uid://dxxynldiswq5g::::res://graphics/pickups/coin.png<>res://scripts/coin.gd -crate.tscn::PackedScene::7138073747019797840::1723510759::0::1::::<><>::uid://dt5nh26eq2a5r::::res://graphics/crate.png -game.tscn::PackedScene::1738196330916037717::1723510759::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://c43jfkjw11rsq::::res://graphics/Terrain (32x32).png<>res://scripts/Trigger.gd<>uid://c8x0bcxa8t74o::::res://scenes/crate.tscn<>uid://biqrhb0shtygr::::res://graphics/background/BG Image.png<>uid://bp4mp3bh45b6i::::res://graphics/background/Additional Sky.png<>uid://byl5umyabyltt::::res://graphics/background/Additional Water.png<>uid://cdgbcjrseeoka::::res://scenes/platform.tscn<>uid://s5mebw76f4y::::res://scenes/coin.tscn<>uid://oja81cvx8jvu::::res://scenes/badguy.tscn -platform.tscn::PackedScene::4995858953200417260::1723510759::0::1::::<><>:: -::res://scripts/::1723510638 -badguy.gd::GDScript::-1::1723508876::0::1::::<>Area2D<>:: -bullet.gd::GDScript::-1::1723500338::0::1::::<>Area2D<>:: -CharacterBody2D.gd::GDScript::-1::1723510459::0::1::::<>CharacterBody2D<>:: -coin.gd::GDScript::-1::1723504919::0::1::::<>Area2D<>:: -gamecontroller.gd::GDScript::-1::1723510638::0::1::::<>Node<>:: -Trigger.gd::GDScript::-1::1723505565::0::1::::<>Area2D<>:: +::res://::1724106456 +icon.svg::CompressedTexture2D::9114977118871582245::1724106400::1724106400::1::::<><>:: +README.md::TextFile::-1::1724106400::0::1::::<><>:: +::res://graphics/::1724106400 +bullet.png::CompressedTexture2D::4481112836284868801::1724106400::1724106400::1::::<><>:: +crate.png::CompressedTexture2D::8555584700510586149::1724106400::1724106400::1::::<><>:: +slime_purple.png::CompressedTexture2D::1169879343296382357::1724106400::1724106400::1::::<><>:: +Terrain (32x32).png::CompressedTexture2D::6866676332079345064::1724106400::1724106400::1::::<><>:: +::res://graphics/background/::1724106400 +Additional Sky.png::CompressedTexture2D::3499877156509682826::1724106400::1724106400::1::::<><>:: +Additional Water.png::CompressedTexture2D::4095518979319428373::1724106400::1724106400::1::::<><>:: +BG Image.png::CompressedTexture2D::2982006258268107973::1724106400::1724106400::1::::<><>:: +::res://graphics/pickups/::1724106400 +coin.png::CompressedTexture2D::8822567149024268114::1724106400::1724106400::1::::<><>:: +::res://graphics/player animations/::1724106400 +Player Death 64x64.png::CompressedTexture2D::4461411006036685561::1724106400::1724106400::1::::<><>:: +Player Idle 48x48.png::CompressedTexture2D::3529809544777189649::1724106400::1724106400::1::::<><>:: +player jump 48x48.png::CompressedTexture2D::3342890448265989669::1724106400::1724106400::1::::<><>:: +player run 48x48.png::CompressedTexture2D::2400852804432818940::1724106400::1724106400::1::::<><>:: +::res://scenes/::1724108469 +badguy.tscn::PackedScene::1001283511600753306::1724108469::0::1::::<><>::res://scripts/badguy.gd<>uid://qwx0hufw5cxp::::res://graphics/slime_purple.png +bullet.tscn::PackedScene::6880909734590904373::1724108469::0::1::::<><>::res://scripts/bullet.gd<>uid://b43xjkoc8qrmv::::res://graphics/bullet.png +character.tscn::PackedScene::451838158579532324::1724108627::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://bqj4phkget2pp::::res://graphics/player animations/Player Idle 48x48.png<>uid://b4te11j5ut62p::::res://graphics/player animations/Player Death 64x64.png<>uid://bnvk6gm188vsv::::res://graphics/player animations/player jump 48x48.png<>uid://bag8xvlev6yxg::::res://graphics/player animations/player run 48x48.png +coin.tscn::PackedScene::39001951564700926::1724108469::0::1::::<><>::uid://dxxynldiswq5g::::res://graphics/pickups/coin.png<>res://scripts/coin.gd +crate.tscn::PackedScene::7138073747019797840::1724108469::0::1::::<><>::uid://dt5nh26eq2a5r::::res://graphics/crate.png +game.tscn::PackedScene::1738196330916037717::1724108469::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://c43jfkjw11rsq::::res://graphics/Terrain (32x32).png<>res://scripts/Trigger.gd<>uid://c8x0bcxa8t74o::::res://scenes/crate.tscn<>uid://biqrhb0shtygr::::res://graphics/background/BG Image.png<>uid://bp4mp3bh45b6i::::res://graphics/background/Additional Sky.png<>uid://byl5umyabyltt::::res://graphics/background/Additional Water.png<>uid://cdgbcjrseeoka::::res://scenes/platform.tscn<>uid://s5mebw76f4y::::res://scenes/coin.tscn<>uid://oja81cvx8jvu::::res://scenes/badguy.tscn +platform.tscn::PackedScene::4995858953200417260::1724108469::0::1::::<><>:: +::res://scripts/::1724108468 +badguy.gd::GDScript::-1::1724106400::0::1::::<>Area2D<>:: +bullet.gd::GDScript::-1::1724106400::0::1::::<>Area2D<>:: +CharacterBody2D.gd::GDScript::-1::1724108468::0::1::::<>CharacterBody2D<>:: +coin.gd::GDScript::-1::1724107597::0::1::::Coin<>Area2D<>:: +gamecontroller.gd::GDScript::-1::1724108128::0::1::::<>Node<>:: +GameManager.gd::GDScript::-1::1724108396::0::1::::<>Node<>:: +Trigger.gd::GDScript::-1::1724106522::0::1::::<>Area2D<>:: diff --git a/.godot/editor/filesystem_update4 b/.godot/editor/filesystem_update4 index ca76e78..2eecd02 100644 --- a/.godot/editor/filesystem_update4 +++ b/.godot/editor/filesystem_update4 @@ -1,3 +1,18 @@ res://scenes/game.tscn res://scripts/gamecontroller.gd res://scripts/Trigger.gd +res://scripts/GameManager.gd +res://scenes/character.tscn +res://scenes/bullet.tscn +res://scenes/crate.tscn +res://scenes/platform.tscn +res://scenes/coin.tscn +res://scenes/badguy.tscn +res://scripts/coin.gd +res://scripts/CharacterBody2D.gd +res://scripts/resources/character_stats.gd +res://scripts/resources/slime_stats.tres +res://scripts/resources/player_stats.tres +res://scripts/badguy.gd +res://scenes/ui.tscn +res://scripts/ui.gd diff --git a/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg b/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg index fc8b52a..4839165 100644 --- a/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg +++ b/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg @@ -8,7 +8,7 @@ Anim={ "grid_snap_active": false, "grid_step": Vector2(8, 8), "grid_visibility": 1, -"ofs": Vector2(105.687, 346.914), +"ofs": Vector2(-310.217, -127.984), "primary_grid_step": Vector2i(8, 8), "show_edit_locks": true, "show_guides": true, @@ -32,7 +32,7 @@ Anim={ "snap_rotation_step": 0.261799, "snap_scale": false, "snap_scale_step": 0.1, -"zoom": 6.3496 +"zoom": 1.05946 } 3D={ "fov": 70.01, @@ -172,4 +172,4 @@ Anim={ "zfar": 4000.01, "znear": 0.05 } -selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/Area2D2")]) +selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CanvasLayer/UI")]) diff --git a/.godot/editor/game.tscn-folding-c2a7af834e91ff64325daddf58e45dc0.cfg b/.godot/editor/game.tscn-folding-c2a7af834e91ff64325daddf58e45dc0.cfg index 67151f5..fb110b1 100644 --- a/.godot/editor/game.tscn-folding-c2a7af834e91ff64325daddf58e45dc0.cfg +++ b/.godot/editor/game.tscn-folding-c2a7af834e91ff64325daddf58e45dc0.cfg @@ -1,5 +1,5 @@ [folding] -node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("TileMap"), PackedStringArray("tile_set"), NodePath("ParallaxBackground/ParallaxLayer"), PackedStringArray("Motion"), NodePath("ParallaxBackground/ParallaxLayer/bg"), PackedStringArray("Transform"), NodePath("ParallaxBackground/ParallaxLayer/sky"), PackedStringArray("Transform"), NodePath("ParallaxBackground/ParallaxLayer/water"), PackedStringArray("Transform"), NodePath("level/StaticBody2D"), PackedStringArray("Transform"), NodePath("CharacterBody2D"), PackedStringArray("Transform"), NodePath("CharacterBody2D/Camera2D"), PackedStringArray("Position Smoothing"), NodePath("Area2D"), PackedStringArray("Transform"), NodePath("Platform"), PackedStringArray("Transform"), NodePath("Coins/Area2D2"), PackedStringArray("Transform"), NodePath("Coins/Area2D3"), PackedStringArray("Transform"), NodePath("Coins/Area2D5"), PackedStringArray("Transform"), NodePath("Coins/Area2D6"), PackedStringArray("Transform"), NodePath("Coins/Area2D8"), PackedStringArray("Transform"), NodePath("Coins/Area2D9"), PackedStringArray("Transform")] +node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("TileMap"), PackedStringArray("tile_set"), NodePath("ParallaxBackground/ParallaxLayer"), PackedStringArray("Motion"), NodePath("ParallaxBackground/ParallaxLayer/bg"), PackedStringArray("Transform"), NodePath("ParallaxBackground/ParallaxLayer/sky"), PackedStringArray("Transform"), NodePath("ParallaxBackground/ParallaxLayer/water"), PackedStringArray("Transform"), NodePath("level/StaticBody2D"), PackedStringArray("Transform"), NodePath("CharacterBody2D"), PackedStringArray("Transform"), NodePath("CharacterBody2D/Camera2D"), PackedStringArray("Position Smoothing"), NodePath("Area2D"), PackedStringArray("Transform"), NodePath("Platform"), PackedStringArray("Transform"), NodePath("Coins/coin"), PackedStringArray("Transform"), NodePath("Coins/coin2"), PackedStringArray("Transform"), NodePath("Coins/coin4"), PackedStringArray("Transform"), NodePath("Coins/coin5"), PackedStringArray("Transform"), NodePath("Coins/coin7"), PackedStringArray("Transform"), NodePath("Coins/coin8"), PackedStringArray("Transform")] resource_unfolds=["res://scenes/game.tscn::TileSet_25cld", PackedStringArray("terrain_set_0/terrain__array", "physics_layer__array"), "res://scenes/game.tscn::WorldBoundaryShape2D_3u4a8", PackedStringArray("Resource"), "res://scenes/game.tscn::CircleShape2D_x8qck", PackedStringArray("Resource")] -nodes_folded=[NodePath("RigidBody2D"), NodePath("Coins")] +nodes_folded=[NodePath("RigidBody2D"), NodePath("Coins"), NodePath("Enemies")] diff --git a/.godot/editor/platform.tscn-editstate-cc2f727180cd42d9c13434cb55b1ce69.cfg b/.godot/editor/platform.tscn-editstate-cc2f727180cd42d9c13434cb55b1ce69.cfg index ab24c91..7e819c4 100644 --- a/.godot/editor/platform.tscn-editstate-cc2f727180cd42d9c13434cb55b1ce69.cfg +++ b/.godot/editor/platform.tscn-editstate-cc2f727180cd42d9c13434cb55b1ce69.cfg @@ -172,4 +172,4 @@ Anim={ "zfar": 4000.01, "znear": 0.05 } -selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/GameController/Timer")]) +selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CanvasLayer/UI")]) diff --git a/.godot/editor/player_stats.tres-folding-def9a820d1604674863d8d05fbe3e5e5.cfg b/.godot/editor/player_stats.tres-folding-def9a820d1604674863d8d05fbe3e5e5.cfg new file mode 100644 index 0000000..e860dd4 --- /dev/null +++ b/.godot/editor/player_stats.tres-folding-def9a820d1604674863d8d05fbe3e5e5.cfg @@ -0,0 +1,3 @@ +[folding] + +sections_unfolded=PackedStringArray() diff --git a/.godot/editor/project_metadata.cfg b/.godot/editor/project_metadata.cfg index 04db65a..3abd32a 100644 --- a/.godot/editor/project_metadata.cfg +++ b/.godot/editor/project_metadata.cfg @@ -1,6 +1,6 @@ [editor_metadata] -executable_path="/home/timboyo/Documents/software/godot/Godot_v4.2.1-stable_linux.x86_64" +executable_path="/home/timbeezy/Documents/software/godot/Godot_v4.2.1-stable_linux.x86_64" use_advanced_connections=false tile_source_sort=0 tile_snap_option=0 @@ -15,8 +15,8 @@ run_deploy_remote_debug=false [recent_files] -scenes=["res://scenes/badguy.tscn", "res://scenes/coin.tscn", "res://scenes/platform.tscn", "res://scenes/crate.tscn", "res://scenes/bullet.tscn", "res://scenes/character.tscn", "res://scenes/game.tscn"] -scripts=["res://scripts/badguy.gd", "res://scripts/coin.gd", "res://scripts/Trigger.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"] +scenes=["res://scenes/ui.tscn", "res://scenes/badguy.tscn", "res://scenes/coin.tscn", "res://scenes/platform.tscn", "res://scenes/crate.tscn", "res://scenes/bullet.tscn", "res://scenes/character.tscn", "res://scenes/game.tscn"] +scripts=["res://scripts/ui.gd", "res://scripts/resources/character_stats.gd", "res://scripts/GameManager.gd", "res://scripts/badguy.gd", "res://scripts/coin.gd", "res://scripts/Trigger.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"] [linked_properties] @@ -38,6 +38,15 @@ ParallaxBackground:scale=true ParallaxLayer:motion_scale=true ParallaxLayer:scale=true MultiNodeEdit:scale=true +Control:scale=true +GraphElement:scale=true +VBoxContainer:scale=true +HBoxContainer:scale=true +TextEdit:scale=true +Label:scale=true +MarginContainer:scale=true +MenuBar:scale=true +CanvasLayer:scale=true [dialog_bounds] diff --git a/.godot/editor/recent_dirs b/.godot/editor/recent_dirs index a2d4b54..9ddeeb2 100644 --- a/.godot/editor/recent_dirs +++ b/.godot/editor/recent_dirs @@ -1,5 +1,6 @@ -res://graphics/player animations res://scripts -res://graphics res://scenes +res://scripts/resources/ +res://graphics/player animations +res://graphics res://graphics/pickups diff --git a/.godot/editor/script_editor_cache.cfg b/.godot/editor/script_editor_cache.cfg index b639d0c..b536aef 100644 --- a/.godot/editor/script_editor_cache.cfg +++ b/.godot/editor/script_editor_cache.cfg @@ -3,12 +3,16 @@ state={ "bookmarks": PackedInt32Array(), "breakpoints": PackedInt32Array(), -"column": 13, +"column": 1, "folded_lines": Array[int]([]), "h_scroll_position": 0, -"row": 36, -"scroll_position": 10.0, -"selection": false, +"row": 14, +"scroll_position": 9.0, +"selection": true, +"selection_from_column": 1, +"selection_from_line": 14, +"selection_to_column": 43, +"selection_to_line": 15, "syntax_highlighter": "GDScript" } @@ -17,11 +21,11 @@ state={ state={ "bookmarks": PackedInt32Array(), "breakpoints": PackedInt32Array(), -"column": 7, +"column": 20, "folded_lines": Array[int]([]), "h_scroll_position": 0, -"row": 43, -"scroll_position": 16.0, +"row": 14, +"scroll_position": 0.0, "selection": false, "syntax_highlighter": "GDScript" } @@ -59,10 +63,10 @@ state={ state={ "bookmarks": PackedInt32Array(), "breakpoints": PackedInt32Array(), -"column": 20, +"column": 14, "folded_lines": Array[int]([]), "h_scroll_position": 0, -"row": 10, +"row": 4, "scroll_position": 0.0, "selection": false, "syntax_highlighter": "GDScript" @@ -73,10 +77,52 @@ state={ state={ "bookmarks": PackedInt32Array(), "breakpoints": PackedInt32Array(), -"column": 20, +"column": 32, "folded_lines": Array[int]([]), "h_scroll_position": 0, -"row": 39, +"row": 0, +"scroll_position": 0.0, +"selection": false, +"syntax_highlighter": "GDScript" +} + +[res://scripts/GameManager.gd] + +state={ +"bookmarks": PackedInt32Array(), +"breakpoints": PackedInt32Array(), +"column": 20, +"folded_lines": Array[int]([]), +"h_scroll_position": 0, +"row": 16, +"scroll_position": 0.0, +"selection": false, +"syntax_highlighter": "GDScript" +} + +[res://scripts/resources/character_stats.gd] + +state={ +"bookmarks": PackedInt32Array(), +"breakpoints": PackedInt32Array(), +"column": 0, +"folded_lines": Array[int]([]), +"h_scroll_position": 0, +"row": 5, +"scroll_position": 0.0, +"selection": false, +"syntax_highlighter": "GDScript" +} + +[res://scripts/ui.gd] + +state={ +"bookmarks": PackedInt32Array(), +"breakpoints": PackedInt32Array(), +"column": 41, +"folded_lines": Array[int]([]), +"h_scroll_position": 0, +"row": 7, "scroll_position": 0.0, "selection": false, "syntax_highlighter": "GDScript" diff --git a/.godot/editor/slime_stats.tres-folding-dc3efe8fa305bac755dbc3644b25d397.cfg b/.godot/editor/slime_stats.tres-folding-dc3efe8fa305bac755dbc3644b25d397.cfg new file mode 100644 index 0000000..e860dd4 --- /dev/null +++ b/.godot/editor/slime_stats.tres-folding-dc3efe8fa305bac755dbc3644b25d397.cfg @@ -0,0 +1,3 @@ +[folding] + +sections_unfolded=PackedStringArray() diff --git a/.godot/editor/ui.gd-folding-3b8d530734b8023ccf565168363a2129.cfg b/.godot/editor/ui.gd-folding-3b8d530734b8023ccf565168363a2129.cfg new file mode 100644 index 0000000..e860dd4 --- /dev/null +++ b/.godot/editor/ui.gd-folding-3b8d530734b8023ccf565168363a2129.cfg @@ -0,0 +1,3 @@ +[folding] + +sections_unfolded=PackedStringArray() diff --git a/.godot/editor/ui.tscn-editstate-9211dc52ac9df169ba4fe77cbc1dc833.cfg b/.godot/editor/ui.tscn-editstate-9211dc52ac9df169ba4fe77cbc1dc833.cfg new file mode 100644 index 0000000..a807890 --- /dev/null +++ b/.godot/editor/ui.tscn-editstate-9211dc52ac9df169ba4fe77cbc1dc833.cfg @@ -0,0 +1,175 @@ +[editor_states] + +Anim={ +"visible": false +} +2D={ +"grid_offset": Vector2(0, 0), +"grid_snap_active": false, +"grid_step": Vector2(8, 8), +"grid_visibility": 1, +"ofs": Vector2(-33.7783, -64.3177), +"primary_grid_step": Vector2i(8, 8), +"show_edit_locks": true, +"show_guides": true, +"show_helpers": false, +"show_origin": true, +"show_rulers": true, +"show_transformation_gizmos": true, +"show_viewport": true, +"show_zoom_control": true, +"smart_snap_active": false, +"snap_guides": true, +"snap_node_anchors": true, +"snap_node_center": true, +"snap_node_parent": true, +"snap_node_sides": true, +"snap_other_nodes": true, +"snap_pixel": true, +"snap_relative": false, +"snap_rotation": false, +"snap_rotation_offset": 0.0, +"snap_rotation_step": 0.261799, +"snap_scale": false, +"snap_scale_step": 0.1, +"zoom": 2.51984 +} +3D={ +"fov": 70.01, +"gizmos_status": { +"AudioListener3D": 0, +"AudioStreamPlayer3D": 0, +"CPUParticles3D": 0, +"CSGShape3D": 0, +"Camera3D": 0, +"CollisionObject3D": 0, +"CollisionPolygon3D": 0, +"CollisionShape3D": 0, +"Decal": 0, +"FogVolume": 0, +"GPUParticles3D": 0, +"GPUParticlesCollision3D": 0, +"Joint3D": 0, +"Light3D": 0, +"LightmapGI": 0, +"LightmapProbe": 0, +"Marker3D": 0, +"NavigationLink3D": 0, +"NavigationRegion3D": 0, +"OccluderInstance3D": 0, +"Path3D": 0, +"PhysicalBone3D": 0, +"RayCast3D": 0, +"ReflectionProbe": 0, +"ShapeCast3D": 0, +"Skeleton3D": 0, +"SoftBody3D": 0, +"SpringArm3D": 0, +"VehicleWheel3D": 0, +"VisibleOnScreenNotifier3D": 0, +"VoxelGI": 0 +}, +"local_coords": false, +"preview_sun_env": { +"environ_ao_enabled": false, +"environ_enabled": true, +"environ_energy": 1.0, +"environ_gi_enabled": false, +"environ_glow_enabled": true, +"environ_ground_color": Color(0.2, 0.169, 0.133, 1), +"environ_sky_color": Color(0.385, 0.454, 0.55, 1), +"environ_tonemap_enabled": true, +"sun_color": Color(1, 1, 1, 1), +"sun_enabled": true, +"sun_energy": 1.0, +"sun_max_distance": 100.0, +"sun_rotation": Vector2(-1.0472, 2.61799) +}, +"rotate_snap": 15.0, +"scale_snap": 10.0, +"show_grid": true, +"show_origin": true, +"snap_enabled": false, +"translate_snap": 1.0, +"viewport_mode": 1, +"viewports": [{ +"auto_orthogonal": false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, +"display_mode": 20, +"distance": 4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, +"half_res": false, +"information": false, +"listener": true, +"lock_rotation": false, +"orthogonal": false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}, { +"auto_orthogonal": false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, +"display_mode": 20, +"distance": 4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, +"half_res": false, +"information": false, +"listener": false, +"lock_rotation": false, +"orthogonal": false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}, { +"auto_orthogonal": false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, +"display_mode": 20, +"distance": 4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, +"half_res": false, +"information": false, +"listener": false, +"lock_rotation": false, +"orthogonal": false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}, { +"auto_orthogonal": false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, +"display_mode": 20, +"distance": 4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, +"half_res": false, +"information": false, +"listener": false, +"lock_rotation": false, +"orthogonal": false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}], +"zfar": 4000.01, +"znear": 0.05 +} +selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Control")]) diff --git a/.godot/editor/ui.tscn-folding-9211dc52ac9df169ba4fe77cbc1dc833.cfg b/.godot/editor/ui.tscn-folding-9211dc52ac9df169ba4fe77cbc1dc833.cfg new file mode 100644 index 0000000..da25aa0 --- /dev/null +++ b/.godot/editor/ui.tscn-folding-9211dc52ac9df169ba4fe77cbc1dc833.cfg @@ -0,0 +1,5 @@ +[folding] + +node_unfolds=[NodePath("VBoxContainer/HBoxContainer/MarginContainer"), PackedStringArray("Layout", "Layout/Container Sizing"), NodePath("VBoxContainer/HBoxContainer/MarginContainer2"), PackedStringArray("Layout", "Layout/Container Sizing")] +resource_unfolds=[] +nodes_folded=[] diff --git a/.godot/global_script_class_cache.cfg b/.godot/global_script_class_cache.cfg index 1775a2f..1ba3b9d 100644 --- a/.godot/global_script_class_cache.cfg +++ b/.godot/global_script_class_cache.cfg @@ -1 +1,19 @@ -list=Array[Dictionary]([]) +list=Array[Dictionary]([{ +"base": &"Area2D", +"class": &"BadGuy", +"icon": "", +"language": &"GDScript", +"path": "res://scripts/badguy.gd" +}, { +"base": &"Resource", +"class": &"Character", +"icon": "", +"language": &"GDScript", +"path": "res://scripts/resources/character_stats.gd" +}, { +"base": &"Area2D", +"class": &"Coin", +"icon": "", +"language": &"GDScript", +"path": "res://scripts/coin.gd" +}]) diff --git a/.godot/shader_cache/BlitShaderRD/72c6e59fbd6bdca88a055003cd3614ebdbc4b9fed5efefb796128c188d379986/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/BlitShaderRD/72c6e59fbd6bdca88a055003cd3614ebdbc4b9fed5efefb796128c188d379986/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..cec0e6e Binary files /dev/null and b/.godot/shader_cache/BlitShaderRD/72c6e59fbd6bdca88a055003cd3614ebdbc4b9fed5efefb796128c188d379986/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/shader_cache/BokehDofShaderRD/c8b02e9d9aed942a821d35f533288d4fd0a2faaf2c7b58b53c8a92c6c3544feb/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/BokehDofShaderRD/c8b02e9d9aed942a821d35f533288d4fd0a2faaf2c7b58b53c8a92c6c3544feb/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..de6737e Binary files /dev/null and b/.godot/shader_cache/BokehDofShaderRD/c8b02e9d9aed942a821d35f533288d4fd0a2faaf2c7b58b53c8a92c6c3544feb/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/shader_cache/CanvasOcclusionShaderRD/6e1f14f7d04af941e1d2300431ef37d7e2742684dce4fbe7495def98a3b1cb4d/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/CanvasOcclusionShaderRD/6e1f14f7d04af941e1d2300431ef37d7e2742684dce4fbe7495def98a3b1cb4d/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..519d748 Binary files /dev/null and b/.godot/shader_cache/CanvasOcclusionShaderRD/6e1f14f7d04af941e1d2300431ef37d7e2742684dce4fbe7495def98a3b1cb4d/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/shader_cache/CanvasSdfShaderRD/ccda596da71a96af6897be3bc63633145694ec79105c5674ee719a025f168249/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/CanvasSdfShaderRD/ccda596da71a96af6897be3bc63633145694ec79105c5674ee719a025f168249/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..5d6e73c Binary files /dev/null and b/.godot/shader_cache/CanvasSdfShaderRD/ccda596da71a96af6897be3bc63633145694ec79105c5674ee719a025f168249/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/shader_cache/CanvasShaderRD/f2af9ca0e26c0e8049ed431865d8fd5d14faf79f1ba8dade11df8dbd611652c3/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/CanvasShaderRD/f2af9ca0e26c0e8049ed431865d8fd5d14faf79f1ba8dade11df8dbd611652c3/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..665d35b Binary files /dev/null and b/.godot/shader_cache/CanvasShaderRD/f2af9ca0e26c0e8049ed431865d8fd5d14faf79f1ba8dade11df8dbd611652c3/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/shader_cache/CanvasShaderRD/f2af9ca0e26c0e8049ed431865d8fd5d14faf79f1ba8dade11df8dbd611652c3/45fb1ddc6499e56682916a355ce2839e61f42dfe.cache b/.godot/shader_cache/CanvasShaderRD/f2af9ca0e26c0e8049ed431865d8fd5d14faf79f1ba8dade11df8dbd611652c3/45fb1ddc6499e56682916a355ce2839e61f42dfe.cache new file mode 100644 index 0000000..666a834 Binary files /dev/null and b/.godot/shader_cache/CanvasShaderRD/f2af9ca0e26c0e8049ed431865d8fd5d14faf79f1ba8dade11df8dbd611652c3/45fb1ddc6499e56682916a355ce2839e61f42dfe.cache differ diff --git a/.godot/shader_cache/CanvasShaderRD/f2af9ca0e26c0e8049ed431865d8fd5d14faf79f1ba8dade11df8dbd611652c3/8a7277c8d3ac029b087c3fa9c55de85560be5119.cache b/.godot/shader_cache/CanvasShaderRD/f2af9ca0e26c0e8049ed431865d8fd5d14faf79f1ba8dade11df8dbd611652c3/8a7277c8d3ac029b087c3fa9c55de85560be5119.cache new file mode 100644 index 0000000..a1eb9c3 Binary files /dev/null and b/.godot/shader_cache/CanvasShaderRD/f2af9ca0e26c0e8049ed431865d8fd5d14faf79f1ba8dade11df8dbd611652c3/8a7277c8d3ac029b087c3fa9c55de85560be5119.cache differ diff --git a/.godot/shader_cache/CanvasShaderRD/f2af9ca0e26c0e8049ed431865d8fd5d14faf79f1ba8dade11df8dbd611652c3/9bcac378d4e61e619a04bca2518f348d5c571569.cache b/.godot/shader_cache/CanvasShaderRD/f2af9ca0e26c0e8049ed431865d8fd5d14faf79f1ba8dade11df8dbd611652c3/9bcac378d4e61e619a04bca2518f348d5c571569.cache new file mode 100644 index 0000000..7648b0e Binary files /dev/null and b/.godot/shader_cache/CanvasShaderRD/f2af9ca0e26c0e8049ed431865d8fd5d14faf79f1ba8dade11df8dbd611652c3/9bcac378d4e61e619a04bca2518f348d5c571569.cache differ diff --git a/.godot/shader_cache/CanvasShaderRD/f2af9ca0e26c0e8049ed431865d8fd5d14faf79f1ba8dade11df8dbd611652c3/c0a681ae42aa3e0b5abba232ccae0b036be455e4.cache b/.godot/shader_cache/CanvasShaderRD/f2af9ca0e26c0e8049ed431865d8fd5d14faf79f1ba8dade11df8dbd611652c3/c0a681ae42aa3e0b5abba232ccae0b036be455e4.cache new file mode 100644 index 0000000..2e19a73 Binary files /dev/null and b/.godot/shader_cache/CanvasShaderRD/f2af9ca0e26c0e8049ed431865d8fd5d14faf79f1ba8dade11df8dbd611652c3/c0a681ae42aa3e0b5abba232ccae0b036be455e4.cache differ diff --git a/.godot/shader_cache/CanvasShaderRD/f2af9ca0e26c0e8049ed431865d8fd5d14faf79f1ba8dade11df8dbd611652c3/c58570947be7f76937b1582424c0fd3d81be0352.cache b/.godot/shader_cache/CanvasShaderRD/f2af9ca0e26c0e8049ed431865d8fd5d14faf79f1ba8dade11df8dbd611652c3/c58570947be7f76937b1582424c0fd3d81be0352.cache new file mode 100644 index 0000000..0dbcdcd Binary files /dev/null and b/.godot/shader_cache/CanvasShaderRD/f2af9ca0e26c0e8049ed431865d8fd5d14faf79f1ba8dade11df8dbd611652c3/c58570947be7f76937b1582424c0fd3d81be0352.cache differ diff --git a/.godot/shader_cache/CanvasShaderRD/f2af9ca0e26c0e8049ed431865d8fd5d14faf79f1ba8dade11df8dbd611652c3/ddbe30d4d1be5d69b00075293fd27da8decd4af2.cache b/.godot/shader_cache/CanvasShaderRD/f2af9ca0e26c0e8049ed431865d8fd5d14faf79f1ba8dade11df8dbd611652c3/ddbe30d4d1be5d69b00075293fd27da8decd4af2.cache new file mode 100644 index 0000000..4952fc3 Binary files /dev/null and b/.godot/shader_cache/CanvasShaderRD/f2af9ca0e26c0e8049ed431865d8fd5d14faf79f1ba8dade11df8dbd611652c3/ddbe30d4d1be5d69b00075293fd27da8decd4af2.cache differ diff --git a/.godot/shader_cache/CanvasShaderRD/f2af9ca0e26c0e8049ed431865d8fd5d14faf79f1ba8dade11df8dbd611652c3/f3e258e8f7ec2e7e740b62f3bc48ecf5c99fb0db.cache b/.godot/shader_cache/CanvasShaderRD/f2af9ca0e26c0e8049ed431865d8fd5d14faf79f1ba8dade11df8dbd611652c3/f3e258e8f7ec2e7e740b62f3bc48ecf5c99fb0db.cache new file mode 100644 index 0000000..6c15110 Binary files /dev/null and b/.godot/shader_cache/CanvasShaderRD/f2af9ca0e26c0e8049ed431865d8fd5d14faf79f1ba8dade11df8dbd611652c3/f3e258e8f7ec2e7e740b62f3bc48ecf5c99fb0db.cache differ diff --git a/.godot/shader_cache/ClusterDebugShaderRD/96afdc9dc3999abd6dc9e98643b3d58644ec856e4fa4ea20f9f69e1b225d6af8/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/ClusterDebugShaderRD/96afdc9dc3999abd6dc9e98643b3d58644ec856e4fa4ea20f9f69e1b225d6af8/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..e4e7e19 Binary files /dev/null and b/.godot/shader_cache/ClusterDebugShaderRD/96afdc9dc3999abd6dc9e98643b3d58644ec856e4fa4ea20f9f69e1b225d6af8/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/shader_cache/ClusterRenderShaderRD/2135e66bae082ab8c6b6d9b8513777bd4aae70f47ed40a170cc241c0696d57dd/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/ClusterRenderShaderRD/2135e66bae082ab8c6b6d9b8513777bd4aae70f47ed40a170cc241c0696d57dd/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..778270f Binary files /dev/null and b/.godot/shader_cache/ClusterRenderShaderRD/2135e66bae082ab8c6b6d9b8513777bd4aae70f47ed40a170cc241c0696d57dd/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/shader_cache/ClusterStoreShaderRD/e7c19c07bf7cf7209e469a9fbb06d30b27bf29d7ad91bc47e74e0631765b2d86/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/ClusterStoreShaderRD/e7c19c07bf7cf7209e469a9fbb06d30b27bf29d7ad91bc47e74e0631765b2d86/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..d54d604 Binary files /dev/null and b/.godot/shader_cache/ClusterStoreShaderRD/e7c19c07bf7cf7209e469a9fbb06d30b27bf29d7ad91bc47e74e0631765b2d86/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/shader_cache/CopyShaderRD/b3d9672c50ef509a18599d840e170b4531f88fdffb8f3b73d085bf572599743d/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/CopyShaderRD/b3d9672c50ef509a18599d840e170b4531f88fdffb8f3b73d085bf572599743d/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..085d4ab Binary files /dev/null and b/.godot/shader_cache/CopyShaderRD/b3d9672c50ef509a18599d840e170b4531f88fdffb8f3b73d085bf572599743d/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/shader_cache/CopyToFbShaderRD/100799ce54eea0950d2a761842afbdb825c4274cd7ae712042a99dd1738b306b/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/CopyToFbShaderRD/100799ce54eea0950d2a761842afbdb825c4274cd7ae712042a99dd1738b306b/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..6aa2691 Binary files /dev/null and b/.godot/shader_cache/CopyToFbShaderRD/100799ce54eea0950d2a761842afbdb825c4274cd7ae712042a99dd1738b306b/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/shader_cache/CubeToDpShaderRD/660d8fbdedf9d936fc5b9136a097854da9e921113edfdd404a556bcd4fad6f8a/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/CubeToDpShaderRD/660d8fbdedf9d936fc5b9136a097854da9e921113edfdd404a556bcd4fad6f8a/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..20f658a Binary files /dev/null and b/.godot/shader_cache/CubeToDpShaderRD/660d8fbdedf9d936fc5b9136a097854da9e921113edfdd404a556bcd4fad6f8a/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/shader_cache/CubemapDownsamplerShaderRD/7fa47c7b9bdb49d907907d1270a1c655307ed89c6d440c039a74c00a0f65519e/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/CubemapDownsamplerShaderRD/7fa47c7b9bdb49d907907d1270a1c655307ed89c6d440c039a74c00a0f65519e/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..875ac99 Binary files /dev/null and b/.godot/shader_cache/CubemapDownsamplerShaderRD/7fa47c7b9bdb49d907907d1270a1c655307ed89c6d440c039a74c00a0f65519e/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/shader_cache/CubemapFilterShaderRD/1f5612e43bd985ba7545d1f652d72bb4a8251a8320475ebca00f62518d75f98b/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/CubemapFilterShaderRD/1f5612e43bd985ba7545d1f652d72bb4a8251a8320475ebca00f62518d75f98b/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..aef04dc Binary files /dev/null and b/.godot/shader_cache/CubemapFilterShaderRD/1f5612e43bd985ba7545d1f652d72bb4a8251a8320475ebca00f62518d75f98b/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/shader_cache/CubemapRoughnessShaderRD/10ad3612c713073a9477ce1395ccb37e510a332370ed0c0a810e1a066533c13a/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/CubemapRoughnessShaderRD/10ad3612c713073a9477ce1395ccb37e510a332370ed0c0a810e1a066533c13a/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..23736a2 Binary files /dev/null and b/.godot/shader_cache/CubemapRoughnessShaderRD/10ad3612c713073a9477ce1395ccb37e510a332370ed0c0a810e1a066533c13a/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/shader_cache/FsrUpscaleShaderRD/5d97f0e27e6b49e530b561b06452e04bbf6b4763e0b831ea8650c098644f446a/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/FsrUpscaleShaderRD/5d97f0e27e6b49e530b561b06452e04bbf6b4763e0b831ea8650c098644f446a/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..225d236 Binary files /dev/null and b/.godot/shader_cache/FsrUpscaleShaderRD/5d97f0e27e6b49e530b561b06452e04bbf6b4763e0b831ea8650c098644f446a/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/shader_cache/GiShaderRD/7ed242f683587794cbfe6c6bdbb3d96c32891eb915235b121d8c535601789a3e/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/GiShaderRD/7ed242f683587794cbfe6c6bdbb3d96c32891eb915235b121d8c535601789a3e/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..0a4646f Binary files /dev/null and b/.godot/shader_cache/GiShaderRD/7ed242f683587794cbfe6c6bdbb3d96c32891eb915235b121d8c535601789a3e/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/shader_cache/LuminanceReduceShaderRD/ad94b0824e25b988f4792cd9be4cb80f042918016d83b4d9683034bbeffdd811/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/LuminanceReduceShaderRD/ad94b0824e25b988f4792cd9be4cb80f042918016d83b4d9683034bbeffdd811/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..4e344df Binary files /dev/null and b/.godot/shader_cache/LuminanceReduceShaderRD/ad94b0824e25b988f4792cd9be4cb80f042918016d83b4d9683034bbeffdd811/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/shader_cache/MotionVectorsShaderRD/ca45f570f7b085fd508662270a09a17e42436227dd37e8f5a22034bbb70d8a94/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/MotionVectorsShaderRD/ca45f570f7b085fd508662270a09a17e42436227dd37e8f5a22034bbb70d8a94/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..c5d19a0 Binary files /dev/null and b/.godot/shader_cache/MotionVectorsShaderRD/ca45f570f7b085fd508662270a09a17e42436227dd37e8f5a22034bbb70d8a94/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/shader_cache/ParticlesCopyShaderRD/b640b70d21ec3903c8e257f1d54ef3c64236018b36feffb7a955f8cbf2b977c4/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/ParticlesCopyShaderRD/b640b70d21ec3903c8e257f1d54ef3c64236018b36feffb7a955f8cbf2b977c4/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..47ec3f6 Binary files /dev/null and b/.godot/shader_cache/ParticlesCopyShaderRD/b640b70d21ec3903c8e257f1d54ef3c64236018b36feffb7a955f8cbf2b977c4/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/shader_cache/ParticlesShaderRD/bfea0e55dd78696fd416c3513873f5a94bc956c2a61b8292eb5d078690e41591/f128cab0b22fb7e0d9f023d6cdb81309be392d95.cache b/.godot/shader_cache/ParticlesShaderRD/bfea0e55dd78696fd416c3513873f5a94bc956c2a61b8292eb5d078690e41591/f128cab0b22fb7e0d9f023d6cdb81309be392d95.cache new file mode 100644 index 0000000..3e0bff9 Binary files /dev/null and b/.godot/shader_cache/ParticlesShaderRD/bfea0e55dd78696fd416c3513873f5a94bc956c2a61b8292eb5d078690e41591/f128cab0b22fb7e0d9f023d6cdb81309be392d95.cache differ diff --git a/.godot/shader_cache/ResolveShaderRD/bbae2281243fdb9a2fc1e014df1debab098cfa3fcafe9ee75283d37df2d1fddf/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/ResolveShaderRD/bbae2281243fdb9a2fc1e014df1debab098cfa3fcafe9ee75283d37df2d1fddf/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..51b89c4 Binary files /dev/null and b/.godot/shader_cache/ResolveShaderRD/bbae2281243fdb9a2fc1e014df1debab098cfa3fcafe9ee75283d37df2d1fddf/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/048236defb6bf03aff4593ae5e1ee179e6446005.cache b/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/048236defb6bf03aff4593ae5e1ee179e6446005.cache new file mode 100644 index 0000000..53ada50 Binary files /dev/null and b/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/048236defb6bf03aff4593ae5e1ee179e6446005.cache differ diff --git a/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/12ebab518252ae4276b8badba1a6fc1b95a33c8b.cache b/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/12ebab518252ae4276b8badba1a6fc1b95a33c8b.cache new file mode 100644 index 0000000..08be8b2 Binary files /dev/null and b/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/12ebab518252ae4276b8badba1a6fc1b95a33c8b.cache differ diff --git a/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/337ea6b97264113d27fc0db223410da3aac4cf18.cache b/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/337ea6b97264113d27fc0db223410da3aac4cf18.cache new file mode 100644 index 0000000..74aaa14 Binary files /dev/null and b/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/337ea6b97264113d27fc0db223410da3aac4cf18.cache differ diff --git a/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/44a3b542d1a7aa433841301aac88e07ec68bb95b.cache b/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/44a3b542d1a7aa433841301aac88e07ec68bb95b.cache new file mode 100644 index 0000000..bf5566f Binary files /dev/null and b/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/44a3b542d1a7aa433841301aac88e07ec68bb95b.cache differ diff --git a/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/513036325ff64a2245643eae4a83f8c916df1372.cache b/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/513036325ff64a2245643eae4a83f8c916df1372.cache new file mode 100644 index 0000000..a1ebefc Binary files /dev/null and b/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/513036325ff64a2245643eae4a83f8c916df1372.cache differ diff --git a/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/54202eec702711805ef2e96464566c5d36cf146f.cache b/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/54202eec702711805ef2e96464566c5d36cf146f.cache new file mode 100644 index 0000000..7f51258 Binary files /dev/null and b/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/54202eec702711805ef2e96464566c5d36cf146f.cache differ diff --git a/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/6f9f221665bfceef9ee7104462ade0892fae85b4.cache b/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/6f9f221665bfceef9ee7104462ade0892fae85b4.cache new file mode 100644 index 0000000..66d2aa9 Binary files /dev/null and b/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/6f9f221665bfceef9ee7104462ade0892fae85b4.cache differ diff --git a/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/7e4276feb9e7788110465d53faa6226c57f8116f.cache b/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/7e4276feb9e7788110465d53faa6226c57f8116f.cache new file mode 100644 index 0000000..adc6ff2 Binary files /dev/null and b/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/7e4276feb9e7788110465d53faa6226c57f8116f.cache differ diff --git a/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/7fb66440f65dac23b75016fc52fb82ae26e9393f.cache b/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/7fb66440f65dac23b75016fc52fb82ae26e9393f.cache new file mode 100644 index 0000000..5d6aad5 Binary files /dev/null and b/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/7fb66440f65dac23b75016fc52fb82ae26e9393f.cache differ diff --git a/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/7fdaf9a9f33dad9936aaccf6e0d8586657dd71d5.cache b/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/7fdaf9a9f33dad9936aaccf6e0d8586657dd71d5.cache new file mode 100644 index 0000000..b360c04 Binary files /dev/null and b/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/7fdaf9a9f33dad9936aaccf6e0d8586657dd71d5.cache differ diff --git a/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/9192e10d5d060dba18a014008198b12b09a48e50.cache b/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/9192e10d5d060dba18a014008198b12b09a48e50.cache new file mode 100644 index 0000000..affc414 Binary files /dev/null and b/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/9192e10d5d060dba18a014008198b12b09a48e50.cache differ diff --git a/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/91a7b7c4f6a2d81e1b66e70a1bdca580a0276806.cache b/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/91a7b7c4f6a2d81e1b66e70a1bdca580a0276806.cache new file mode 100644 index 0000000..2691446 Binary files /dev/null and b/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/91a7b7c4f6a2d81e1b66e70a1bdca580a0276806.cache differ diff --git a/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/979584fc9058fc31b2a6d1e00d2ae8801f62209b.cache b/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/979584fc9058fc31b2a6d1e00d2ae8801f62209b.cache new file mode 100644 index 0000000..e71a9e4 Binary files /dev/null and b/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/979584fc9058fc31b2a6d1e00d2ae8801f62209b.cache differ diff --git a/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/a3c143fc7cc5e43b3cd10abbecaa4001e645acad.cache b/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/a3c143fc7cc5e43b3cd10abbecaa4001e645acad.cache new file mode 100644 index 0000000..7381dde Binary files /dev/null and b/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/a3c143fc7cc5e43b3cd10abbecaa4001e645acad.cache differ diff --git a/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/a6d99b637dfee75712ae57f13dc63ae39e299a45.cache b/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/a6d99b637dfee75712ae57f13dc63ae39e299a45.cache new file mode 100644 index 0000000..86a2741 Binary files /dev/null and b/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/a6d99b637dfee75712ae57f13dc63ae39e299a45.cache differ diff --git a/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/c4c828897f8a3fe72e3713d35b4ba452d7ed9acf.cache b/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/c4c828897f8a3fe72e3713d35b4ba452d7ed9acf.cache new file mode 100644 index 0000000..4441310 Binary files /dev/null and b/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/c4c828897f8a3fe72e3713d35b4ba452d7ed9acf.cache differ diff --git a/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/dfe2cd8f6a54d8a4d9cde5047b4dc131c46d8b1d.cache b/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/dfe2cd8f6a54d8a4d9cde5047b4dc131c46d8b1d.cache new file mode 100644 index 0000000..9be8627 Binary files /dev/null and b/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/dfe2cd8f6a54d8a4d9cde5047b4dc131c46d8b1d.cache differ diff --git a/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/f24bd7cfaf611a139286a23d4d013a86b1753920.cache b/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/f24bd7cfaf611a139286a23d4d013a86b1753920.cache new file mode 100644 index 0000000..05e229d Binary files /dev/null and b/.godot/shader_cache/SceneForwardClusteredShaderRD/d5ded1b6d087f9d205de57ed54272037445fd80bbbab48e31e53a3fe33da0710/f24bd7cfaf611a139286a23d4d013a86b1753920.cache differ diff --git a/.godot/shader_cache/ScreenSpaceReflectionFilterShaderRD/60f8b0befc8ae01c09adc3d4b34f7900bc1430b089054913d923605e7a0ca9c4/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/ScreenSpaceReflectionFilterShaderRD/60f8b0befc8ae01c09adc3d4b34f7900bc1430b089054913d923605e7a0ca9c4/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..46f8351 Binary files /dev/null and b/.godot/shader_cache/ScreenSpaceReflectionFilterShaderRD/60f8b0befc8ae01c09adc3d4b34f7900bc1430b089054913d923605e7a0ca9c4/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/shader_cache/ScreenSpaceReflectionScaleShaderRD/c17a8a99b2bfaf1a0e3fdeaf2afc912e685a8f581ca9ad3208b2637c78d43699/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/ScreenSpaceReflectionScaleShaderRD/c17a8a99b2bfaf1a0e3fdeaf2afc912e685a8f581ca9ad3208b2637c78d43699/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..17ff685 Binary files /dev/null and b/.godot/shader_cache/ScreenSpaceReflectionScaleShaderRD/c17a8a99b2bfaf1a0e3fdeaf2afc912e685a8f581ca9ad3208b2637c78d43699/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/shader_cache/ScreenSpaceReflectionShaderRD/b5d41ffd66ed21e4cb5bb10d7d6c9f1b2575907979e8577ecaadc91765c64733/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/ScreenSpaceReflectionShaderRD/b5d41ffd66ed21e4cb5bb10d7d6c9f1b2575907979e8577ecaadc91765c64733/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..04f443e Binary files /dev/null and b/.godot/shader_cache/ScreenSpaceReflectionShaderRD/b5d41ffd66ed21e4cb5bb10d7d6c9f1b2575907979e8577ecaadc91765c64733/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/shader_cache/SdfgiDebugProbesShaderRD/90121919d39f8150a9149d5e7eca75d0f2b06d679f544f696bdb941a6cf51810/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/SdfgiDebugProbesShaderRD/90121919d39f8150a9149d5e7eca75d0f2b06d679f544f696bdb941a6cf51810/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..e505c1d Binary files /dev/null and b/.godot/shader_cache/SdfgiDebugProbesShaderRD/90121919d39f8150a9149d5e7eca75d0f2b06d679f544f696bdb941a6cf51810/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/shader_cache/SdfgiDebugShaderRD/1d7fbd21ccb6e9825acc51d893c06bb4030178286b008b840821fd317fc5302b/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/SdfgiDebugShaderRD/1d7fbd21ccb6e9825acc51d893c06bb4030178286b008b840821fd317fc5302b/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..c4cabde Binary files /dev/null and b/.godot/shader_cache/SdfgiDebugShaderRD/1d7fbd21ccb6e9825acc51d893c06bb4030178286b008b840821fd317fc5302b/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/shader_cache/SdfgiDirectLightShaderRD/2d9e0cdb42a45dcec8d6fa71bc0e820405887a0f06b540f9cfb9a3d5b0d05c53/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/SdfgiDirectLightShaderRD/2d9e0cdb42a45dcec8d6fa71bc0e820405887a0f06b540f9cfb9a3d5b0d05c53/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..48d7628 Binary files /dev/null and b/.godot/shader_cache/SdfgiDirectLightShaderRD/2d9e0cdb42a45dcec8d6fa71bc0e820405887a0f06b540f9cfb9a3d5b0d05c53/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/shader_cache/SdfgiIntegrateShaderRD/15a2e64db17d8aafc8f3d8d2a528747c64d294e8034e7b9e4e86e5ee994d66c2/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/SdfgiIntegrateShaderRD/15a2e64db17d8aafc8f3d8d2a528747c64d294e8034e7b9e4e86e5ee994d66c2/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..986346f Binary files /dev/null and b/.godot/shader_cache/SdfgiIntegrateShaderRD/15a2e64db17d8aafc8f3d8d2a528747c64d294e8034e7b9e4e86e5ee994d66c2/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/shader_cache/SdfgiPreprocessShaderRD/5d3bf192407ce0131d8d17e264d302c13eb17f8284e643e96071c3c2f09b45a8/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/SdfgiPreprocessShaderRD/5d3bf192407ce0131d8d17e264d302c13eb17f8284e643e96071c3c2f09b45a8/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..f717ea1 Binary files /dev/null and b/.godot/shader_cache/SdfgiPreprocessShaderRD/5d3bf192407ce0131d8d17e264d302c13eb17f8284e643e96071c3c2f09b45a8/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/shader_cache/ShadowFrustumShaderRD/12fb0f35abe27d7c2578b5bdeaf4517d45f710f9b66ab66f57794d77f90c2fd5/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/ShadowFrustumShaderRD/12fb0f35abe27d7c2578b5bdeaf4517d45f710f9b66ab66f57794d77f90c2fd5/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..c396356 Binary files /dev/null and b/.godot/shader_cache/ShadowFrustumShaderRD/12fb0f35abe27d7c2578b5bdeaf4517d45f710f9b66ab66f57794d77f90c2fd5/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/shader_cache/SkeletonShaderRD/db547e2a7abfceddca6daece649af33b18189dc08eaa37cef9dc5860862b91ee/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/SkeletonShaderRD/db547e2a7abfceddca6daece649af33b18189dc08eaa37cef9dc5860862b91ee/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..027255e Binary files /dev/null and b/.godot/shader_cache/SkeletonShaderRD/db547e2a7abfceddca6daece649af33b18189dc08eaa37cef9dc5860862b91ee/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/shader_cache/SkyShaderRD/c773b40a48cb349a2f34006aace7b0ef1aaa8fad530160990a9634fcf019aebe/03e3b11c69e24394b2d955a8c0ba85587bb70839.cache b/.godot/shader_cache/SkyShaderRD/c773b40a48cb349a2f34006aace7b0ef1aaa8fad530160990a9634fcf019aebe/03e3b11c69e24394b2d955a8c0ba85587bb70839.cache new file mode 100644 index 0000000..a4abb58 Binary files /dev/null and b/.godot/shader_cache/SkyShaderRD/c773b40a48cb349a2f34006aace7b0ef1aaa8fad530160990a9634fcf019aebe/03e3b11c69e24394b2d955a8c0ba85587bb70839.cache differ diff --git a/.godot/shader_cache/SkyShaderRD/c773b40a48cb349a2f34006aace7b0ef1aaa8fad530160990a9634fcf019aebe/373ee543239aa1af0bc6b8ffc3d8251e6104a5b4.cache b/.godot/shader_cache/SkyShaderRD/c773b40a48cb349a2f34006aace7b0ef1aaa8fad530160990a9634fcf019aebe/373ee543239aa1af0bc6b8ffc3d8251e6104a5b4.cache new file mode 100644 index 0000000..5be62e9 Binary files /dev/null and b/.godot/shader_cache/SkyShaderRD/c773b40a48cb349a2f34006aace7b0ef1aaa8fad530160990a9634fcf019aebe/373ee543239aa1af0bc6b8ffc3d8251e6104a5b4.cache differ diff --git a/.godot/shader_cache/SkyShaderRD/c773b40a48cb349a2f34006aace7b0ef1aaa8fad530160990a9634fcf019aebe/de678811d1bad3cad4892a8db7b6ea0be197d51d.cache b/.godot/shader_cache/SkyShaderRD/c773b40a48cb349a2f34006aace7b0ef1aaa8fad530160990a9634fcf019aebe/de678811d1bad3cad4892a8db7b6ea0be197d51d.cache new file mode 100644 index 0000000..9d40404 Binary files /dev/null and b/.godot/shader_cache/SkyShaderRD/c773b40a48cb349a2f34006aace7b0ef1aaa8fad530160990a9634fcf019aebe/de678811d1bad3cad4892a8db7b6ea0be197d51d.cache differ diff --git a/.godot/shader_cache/SkyShaderRD/c773b40a48cb349a2f34006aace7b0ef1aaa8fad530160990a9634fcf019aebe/f0c584bf613e745cb630a0a20c515f41a21099e8.cache b/.godot/shader_cache/SkyShaderRD/c773b40a48cb349a2f34006aace7b0ef1aaa8fad530160990a9634fcf019aebe/f0c584bf613e745cb630a0a20c515f41a21099e8.cache new file mode 100644 index 0000000..9375047 Binary files /dev/null and b/.godot/shader_cache/SkyShaderRD/c773b40a48cb349a2f34006aace7b0ef1aaa8fad530160990a9634fcf019aebe/f0c584bf613e745cb630a0a20c515f41a21099e8.cache differ diff --git a/.godot/shader_cache/SortShaderRD/0635218ab1b23b93c0e100ad9a6fe7be993089593c96fb6f498e0f9d047ce9f4/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/SortShaderRD/0635218ab1b23b93c0e100ad9a6fe7be993089593c96fb6f498e0f9d047ce9f4/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..7166e00 Binary files /dev/null and b/.godot/shader_cache/SortShaderRD/0635218ab1b23b93c0e100ad9a6fe7be993089593c96fb6f498e0f9d047ce9f4/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/shader_cache/SpecularMergeShaderRD/fee8ef8ea7ed18eeeebcfa2a626d54c6a503d5b75a9d775d7fb17a7e2dddc698/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/SpecularMergeShaderRD/fee8ef8ea7ed18eeeebcfa2a626d54c6a503d5b75a9d775d7fb17a7e2dddc698/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..e681c6e Binary files /dev/null and b/.godot/shader_cache/SpecularMergeShaderRD/fee8ef8ea7ed18eeeebcfa2a626d54c6a503d5b75a9d775d7fb17a7e2dddc698/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/shader_cache/SsEffectsDownsampleShaderRD/33191663db775b3239324c8e7c70b322003c7ba4f3bf509584e1cdc8ce90ca14/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/SsEffectsDownsampleShaderRD/33191663db775b3239324c8e7c70b322003c7ba4f3bf509584e1cdc8ce90ca14/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..f189237 Binary files /dev/null and b/.godot/shader_cache/SsEffectsDownsampleShaderRD/33191663db775b3239324c8e7c70b322003c7ba4f3bf509584e1cdc8ce90ca14/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/shader_cache/SsaoBlurShaderRD/6649d2399f3866ffbde70be4eae7644fbfe70907923fd36a10552342f768b48d/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/SsaoBlurShaderRD/6649d2399f3866ffbde70be4eae7644fbfe70907923fd36a10552342f768b48d/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..558a022 Binary files /dev/null and b/.godot/shader_cache/SsaoBlurShaderRD/6649d2399f3866ffbde70be4eae7644fbfe70907923fd36a10552342f768b48d/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/shader_cache/SsaoImportanceMapShaderRD/fc0834566ddf20cc312e6a1eafc6e4ead6ebc5874b1beec4f8b7100879adf9b9/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/SsaoImportanceMapShaderRD/fc0834566ddf20cc312e6a1eafc6e4ead6ebc5874b1beec4f8b7100879adf9b9/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..8cc0dad Binary files /dev/null and b/.godot/shader_cache/SsaoImportanceMapShaderRD/fc0834566ddf20cc312e6a1eafc6e4ead6ebc5874b1beec4f8b7100879adf9b9/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/shader_cache/SsaoInterleaveShaderRD/1420d433267675277657dbe4a189eb1a8ee79b1dfbd47038e6acf926e1b3b91b/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/SsaoInterleaveShaderRD/1420d433267675277657dbe4a189eb1a8ee79b1dfbd47038e6acf926e1b3b91b/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..b6987c2 Binary files /dev/null and b/.godot/shader_cache/SsaoInterleaveShaderRD/1420d433267675277657dbe4a189eb1a8ee79b1dfbd47038e6acf926e1b3b91b/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/shader_cache/SsaoShaderRD/21e4ef08ca2c349ce5ab040c40233a23516ece7c756639d914d6617b909985b7/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/SsaoShaderRD/21e4ef08ca2c349ce5ab040c40233a23516ece7c756639d914d6617b909985b7/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..f0459c1 Binary files /dev/null and b/.godot/shader_cache/SsaoShaderRD/21e4ef08ca2c349ce5ab040c40233a23516ece7c756639d914d6617b909985b7/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/shader_cache/SsilBlurShaderRD/c4823d0e827d0dd34f66eeeb04a52753c801e7a782e63057003523827a7ebfac/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/SsilBlurShaderRD/c4823d0e827d0dd34f66eeeb04a52753c801e7a782e63057003523827a7ebfac/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..e891cd6 Binary files /dev/null and b/.godot/shader_cache/SsilBlurShaderRD/c4823d0e827d0dd34f66eeeb04a52753c801e7a782e63057003523827a7ebfac/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/shader_cache/SsilImportanceMapShaderRD/673bf3ed83df4540ff07c5b6592d8117847d322f44fc54c541a41052868672ad/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/SsilImportanceMapShaderRD/673bf3ed83df4540ff07c5b6592d8117847d322f44fc54c541a41052868672ad/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..adffa0b Binary files /dev/null and b/.godot/shader_cache/SsilImportanceMapShaderRD/673bf3ed83df4540ff07c5b6592d8117847d322f44fc54c541a41052868672ad/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/shader_cache/SsilInterleaveShaderRD/18f771bd553cb304db576babd51d4c4cc63df20ac2052fb0e4133f9fbdf5aa3e/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/SsilInterleaveShaderRD/18f771bd553cb304db576babd51d4c4cc63df20ac2052fb0e4133f9fbdf5aa3e/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..462a00f Binary files /dev/null and b/.godot/shader_cache/SsilInterleaveShaderRD/18f771bd553cb304db576babd51d4c4cc63df20ac2052fb0e4133f9fbdf5aa3e/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/shader_cache/SsilShaderRD/7fd8e5f50a5704489ee2a7c2a433125ad7fa0d3a259d399af638bce1edcb8450/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/SsilShaderRD/7fd8e5f50a5704489ee2a7c2a433125ad7fa0d3a259d399af638bce1edcb8450/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..f012683 Binary files /dev/null and b/.godot/shader_cache/SsilShaderRD/7fd8e5f50a5704489ee2a7c2a433125ad7fa0d3a259d399af638bce1edcb8450/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/shader_cache/SubsurfaceScatteringShaderRD/91e1ac945dad61f48411d0a1244e6636634e9785333c014ac318fcee04b72741/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/SubsurfaceScatteringShaderRD/91e1ac945dad61f48411d0a1244e6636634e9785333c014ac318fcee04b72741/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..1dadda4 Binary files /dev/null and b/.godot/shader_cache/SubsurfaceScatteringShaderRD/91e1ac945dad61f48411d0a1244e6636634e9785333c014ac318fcee04b72741/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/shader_cache/TaaResolveShaderRD/75850220cf4a882155831df3c46894bb18d5c770308ec844ff00d09520802a9b/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/TaaResolveShaderRD/75850220cf4a882155831df3c46894bb18d5c770308ec844ff00d09520802a9b/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..a2577ab Binary files /dev/null and b/.godot/shader_cache/TaaResolveShaderRD/75850220cf4a882155831df3c46894bb18d5c770308ec844ff00d09520802a9b/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/shader_cache/TonemapShaderRD/886811888c9b1fc45eecfdd383f8c7087ea62f74178fadb6ff561a568aade71b/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/TonemapShaderRD/886811888c9b1fc45eecfdd383f8c7087ea62f74178fadb6ff561a568aade71b/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..e671503 Binary files /dev/null and b/.godot/shader_cache/TonemapShaderRD/886811888c9b1fc45eecfdd383f8c7087ea62f74178fadb6ff561a568aade71b/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/shader_cache/VolumetricFogProcessShaderRD/8d17101913be2888afe1d04fa9287ce1137a8385e86202f4b2a3c6946d3d8982/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/VolumetricFogProcessShaderRD/8d17101913be2888afe1d04fa9287ce1137a8385e86202f4b2a3c6946d3d8982/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..24662a9 Binary files /dev/null and b/.godot/shader_cache/VolumetricFogProcessShaderRD/8d17101913be2888afe1d04fa9287ce1137a8385e86202f4b2a3c6946d3d8982/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/shader_cache/VolumetricFogShaderRD/c6ff2f4ac52f1179cd0f6c29737304d12ed6b90feae4187f34b38d5228ae1765/9a227745af2d65830f930370a9fbba551fbd6f60.cache b/.godot/shader_cache/VolumetricFogShaderRD/c6ff2f4ac52f1179cd0f6c29737304d12ed6b90feae4187f34b38d5228ae1765/9a227745af2d65830f930370a9fbba551fbd6f60.cache new file mode 100644 index 0000000..b9a8189 Binary files /dev/null and b/.godot/shader_cache/VolumetricFogShaderRD/c6ff2f4ac52f1179cd0f6c29737304d12ed6b90feae4187f34b38d5228ae1765/9a227745af2d65830f930370a9fbba551fbd6f60.cache differ diff --git a/.godot/shader_cache/VoxelGiDebugShaderRD/10e6f56ab62c32c6283301052f7f3efd8733a2dd8c54b5c8e8875b4019be3530/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/VoxelGiDebugShaderRD/10e6f56ab62c32c6283301052f7f3efd8733a2dd8c54b5c8e8875b4019be3530/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..ec50296 Binary files /dev/null and b/.godot/shader_cache/VoxelGiDebugShaderRD/10e6f56ab62c32c6283301052f7f3efd8733a2dd8c54b5c8e8875b4019be3530/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/shader_cache/VoxelGiShaderRD/26adaa157a0dbc77aaeb10cd9840a3cfeddb4699002202c4069ea0aca1b684eb/087916079fba7c625e62b0c2cca570e0fb87c99a.cache b/.godot/shader_cache/VoxelGiShaderRD/26adaa157a0dbc77aaeb10cd9840a3cfeddb4699002202c4069ea0aca1b684eb/087916079fba7c625e62b0c2cca570e0fb87c99a.cache new file mode 100644 index 0000000..ed04adc Binary files /dev/null and b/.godot/shader_cache/VoxelGiShaderRD/26adaa157a0dbc77aaeb10cd9840a3cfeddb4699002202c4069ea0aca1b684eb/087916079fba7c625e62b0c2cca570e0fb87c99a.cache differ diff --git a/.godot/uid_cache.bin b/.godot/uid_cache.bin index e196211..1fc4c2c 100644 Binary files a/.godot/uid_cache.bin and b/.godot/uid_cache.bin differ diff --git a/project.godot b/project.godot index 6a65293..e4d5615 100644 --- a/project.godot +++ b/project.godot @@ -15,6 +15,10 @@ run/main_scene="res://scenes/game.tscn" config/features=PackedStringArray("4.2", "Forward Plus") config/icon="res://icon.svg" +[autoload] + +GameManager="*res://scripts/GameManager.gd" + [display] window/size/viewport_width=320 diff --git a/scenes/character.tscn b/scenes/character.tscn index e2a4e53..1bb07c0 100644 --- a/scenes/character.tscn +++ b/scenes/character.tscn @@ -259,7 +259,7 @@ metadata/_edit_group_ = true [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] texture_filter = 1 sprite_frames = SubResource("SpriteFrames_8idir") -animation = &"death" +animation = &"jump" autoplay = "idle" [node name="CollisionShape2D" type="CollisionShape2D" parent="."] @@ -277,3 +277,5 @@ position = Vector2(16, -6) [node name="MarkerLeft" type="Node2D" parent="."] position = Vector2(-16, -6) + +[connection signal="animation_finished" from="AnimatedSprite2D" to="." method="_on_animation_finished"] diff --git a/scenes/game.tscn b/scenes/game.tscn index b73b6f5..d32cd43 100644 --- a/scenes/game.tscn +++ b/scenes/game.tscn @@ -1,6 +1,7 @@ -[gd_scene load_steps=19 format=3 uid="uid://y083suj12rld"] +[gd_scene load_steps=20 format=3 uid="uid://y083suj12rld"] [ext_resource type="Script" path="res://scripts/gamecontroller.gd" id="1_77wyw"] +[ext_resource type="PackedScene" uid="uid://4b11pujvs3ph" path="res://scenes/ui.tscn" id="1_kg3um"] [ext_resource type="PackedScene" uid="uid://go4yc8hfo1gq" path="res://scenes/character.tscn" id="2_64ccm"] [ext_resource type="Texture2D" uid="uid://c43jfkjw11rsq" path="res://graphics/Terrain (32x32).png" id="2_juhow"] [ext_resource type="Script" path="res://scripts/Trigger.gd" id="2_nfj1w"] @@ -539,6 +540,10 @@ _data = { [node name="Game" type="Node2D"] +[node name="CanvasLayer" type="CanvasLayer" parent="."] + +[node name="UI" parent="CanvasLayer" instance=ExtResource("1_kg3um")] + [node name="GameController" type="Node" parent="."] unique_name_in_owner = true script = ExtResource("1_77wyw") @@ -570,7 +575,7 @@ scale = Vector2(12, 12) texture = ExtResource("5_2y1x6") [node name="RigidBody2D" parent="." instance=ExtResource("2_ob312")] -position = Vector2(138, 97) +position = Vector2(480, 213) [node name="level" type="Node2D" parent="."] @@ -582,7 +587,7 @@ metadata/_edit_group_ = true shape = SubResource("WorldBoundaryShape2D_3u4a8") [node name="CharacterBody2D" parent="." groups=["player"] instance=ExtResource("2_64ccm")] -position = Vector2(112, 336) +position = Vector2(109, 400) PUSH_FORCE = 550 [node name="Camera2D" type="Camera2D" parent="CharacterBody2D"] @@ -598,7 +603,7 @@ shape = SubResource("CircleShape2D_x8qck") debug_color = Color(0.556863, 0.415686, 0.964706, 0.419608) [node name="RigidBody2D3" parent="." instance=ExtResource("2_ob312")] -position = Vector2(269, 97) +position = Vector2(593, 117) [node name="Platform" parent="." instance=ExtResource("6_hm88c")] position = Vector2(141, 290) @@ -614,36 +619,45 @@ position = Vector2(415, -10) [node name="Coins" type="Node" parent="."] -[node name="Area2D2" parent="Coins" instance=ExtResource("10_74ldf")] +[node name="coin" parent="Coins" instance=ExtResource("10_74ldf")] position = Vector2(328, 403) -[node name="Area2D3" parent="Coins" instance=ExtResource("10_74ldf")] +[node name="coin2" parent="Coins" instance=ExtResource("10_74ldf")] position = Vector2(293, 403) -[node name="Area2D4" parent="Coins" instance=ExtResource("10_74ldf")] +[node name="coin3" parent="Coins" instance=ExtResource("10_74ldf")] position = Vector2(257, 403) -[node name="Area2D5" parent="Coins" instance=ExtResource("10_74ldf")] +[node name="coin4" parent="Coins" instance=ExtResource("10_74ldf")] position = Vector2(221, 403) -[node name="Area2D6" parent="Coins" instance=ExtResource("10_74ldf")] +[node name="coin5" parent="Coins" instance=ExtResource("10_74ldf")] position = Vector2(362, 403) -[node name="Area2D7" parent="Coins" instance=ExtResource("10_74ldf")] +[node name="coin6" parent="Coins" instance=ExtResource("10_74ldf")] position = Vector2(415, 304) -[node name="Area2D8" parent="Coins" instance=ExtResource("10_74ldf")] +[node name="coin7" parent="Coins" instance=ExtResource("10_74ldf")] position = Vector2(473, 403) -[node name="Area2D9" parent="Coins" instance=ExtResource("10_74ldf")] +[node name="coin8" parent="Coins" instance=ExtResource("10_74ldf")] position = Vector2(507, 403) -[node name="Area2D10" parent="Coins" instance=ExtResource("10_74ldf")] +[node name="coin9" parent="Coins" instance=ExtResource("10_74ldf")] position = Vector2(592, 176) -[node name="Area2D2" parent="." instance=ExtResource("11_8t7ny")] +[node name="Enemies" type="Node" parent="."] + +[node name="badguy" parent="Enemies" instance=ExtResource("11_8t7ny")] position = Vector2(197, 404) +[node name="badguy2" parent="Enemies" instance=ExtResource("11_8t7ny")] +position = Vector2(563, 404) + +[node name="badguy3" parent="Enemies" instance=ExtResource("11_8t7ny")] +position = Vector2(644, 308) + [connection signal="timeout" from="GameController/Timer" to="GameController" method="resetWorld"] +[connection signal="deathComplete" from="CharacterBody2D" to="GameController" method="_on_death_complete"] [connection signal="areatrigger" from="Area2D" to="GameController" method="_on_area_2d_areatrigger"] [connection signal="body_entered" from="Area2D" to="Area2D" method="_on_body_entered"] diff --git a/scenes/ui.tscn b/scenes/ui.tscn new file mode 100644 index 0000000..9b161a4 --- /dev/null +++ b/scenes/ui.tscn @@ -0,0 +1,38 @@ +[gd_scene load_steps=2 format=3 uid="uid://4b11pujvs3ph"] + +[ext_resource type="Script" path="res://scripts/ui.gd" id="1_lskqo"] + +[node name="Control" type="Control"] +layout_mode = 3 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +script = ExtResource("1_lskqo") + +[node name="VBoxContainer" type="VBoxContainer" parent="."] +layout_mode = 1 +anchors_preset = 10 +anchor_right = 1.0 +grow_horizontal = 2 + +[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer"] +layout_mode = 2 + +[node name="MarginContainer" type="MarginContainer" parent="VBoxContainer/HBoxContainer"] +layout_mode = 2 +size_flags_horizontal = 3 + +[node name="Health" type="Label" parent="VBoxContainer/HBoxContainer/MarginContainer"] +layout_mode = 2 +text = "Health:" + +[node name="MarginContainer2" type="MarginContainer" parent="VBoxContainer/HBoxContainer"] +layout_mode = 2 +size_flags_horizontal = 3 + +[node name="Coins" type="Label" parent="VBoxContainer/HBoxContainer/MarginContainer2"] +layout_mode = 2 +size_flags_horizontal = 8 +text = "Coins:" diff --git a/scripts/CharacterBody2D.gd b/scripts/CharacterBody2D.gd index ffa4e9e..2653659 100644 --- a/scripts/CharacterBody2D.gd +++ b/scripts/CharacterBody2D.gd @@ -12,6 +12,9 @@ extends CharacterBody2D @onready var marker_left = $MarkerLeft @onready var animated_sprite = $AnimatedSprite2D +signal deathComplete +var currentPlaying = "idle" + var faceLeft = false var pushLeftEnabled = false var pushRightEnabled = false @@ -26,7 +29,8 @@ var gravity = ProjectSettings.get_setting("physics/2d/default_gravity") func die(): print("You died!") - animated_sprite.play("death") + currentPlaying = "death" + animated_sprite.play(currentPlaying) living = false func _physics_process(delta): @@ -39,7 +43,6 @@ func _physics_process(delta): velocity.y = JUMP_VELOCITY # Hand force push (melee attack) if Input.is_action_just_pressed("push") && pushRightEnabled && faceLeft == false: - print("I should force push") pushTarget.apply_central_impulse(Vector2(1,0) * PUSH_FORCE * 10) pushRightEnabled = false if Input.is_action_just_pressed("push") && pushLeftEnabled: @@ -79,27 +82,27 @@ func _physics_process(delta): velocity.x = move_toward(velocity.x, 0, SPEED) if is_on_floor(): if direction == 0: - animated_sprite.play("idle") + currentPlaying = "idle" + animated_sprite.play(currentPlaying) else: - animated_sprite.play("run") + currentPlaying = "run" + animated_sprite.play(currentPlaying) else: - animated_sprite.play("jump") + currentPlaying = "jump" + animated_sprite.play(currentPlaying) move_and_slide() if right_ray.is_colliding(): - print("right ray is colliding") var collider = right_ray.get_collider() #what did we hit? if collider is Node: if collider.is_in_group("boxes"): - print("This is a pushable box") pushRightEnabled = true pushTarget = collider else: pushRightEnabled = false if left_ray.is_colliding(): - print("left ray is colliding") var collider = left_ray.get_collider() if collider is Node: if collider.is_in_group("boxes"): @@ -113,3 +116,7 @@ func _physics_process(delta): var c = get_slide_collision(i) if c.get_collider() is RigidBody2D: c.get_collider().apply_central_impulse(-c.get_normal()* BUMP_FORCE) + +func _on_animation_finished(): + if currentPlaying == "death": + deathComplete.emit() diff --git a/scripts/GameManager.gd b/scripts/GameManager.gd new file mode 100644 index 0000000..d0b4d8b --- /dev/null +++ b/scripts/GameManager.gd @@ -0,0 +1,25 @@ +extends Node + +var coinCollectedTotal:int = 0 +var player: Resource + + +# Called when the node enters the scene tree for the first time. +func _ready(): + print("GameManager is here!") + player = load("res://scripts/resources/player_stats.tres") + +func coinCollected(): + coinCollectedTotal += 1 + print("coins collected " + str(coinCollectedTotal)) + +func playerDamage(): + player.health -= 20 + print("Player health is now " + str(player.health)) + +func resetPlayer(): + player.health = player.max_health + +# Called every frame. 'delta' is the elapsed time since the previous frame. +func _process(delta): + pass diff --git a/scripts/badguy.gd b/scripts/badguy.gd index bd59431..311c91b 100644 --- a/scripts/badguy.gd +++ b/scripts/badguy.gd @@ -1,14 +1,15 @@ -extends Area2D +class_name BadGuy extends Area2D @export var speed = 60.0 var direction = 1 +@onready var sprite = $AnimatedSprite2D @onready var right_cast = $RightCast @onready var left_cast = $LeftCast -@onready var sprite = $AnimatedSprite2D @onready var right_floor_cast = $RightFloorCast @onready var left_floor_cast = $LeftFloorCast -@onready var game = %GameController + +signal playerDamage # Called when the node enters the scene tree for the first time. func _ready(): @@ -34,7 +35,6 @@ func _process(delta): #movement position.x += direction * speed * delta - func _on_body_entered(body): if body.is_in_group("player"): - game.playerDeath() + playerDamage.emit() diff --git a/scripts/coin.gd b/scripts/coin.gd index 03939fa..47c83ae 100644 --- a/scripts/coin.gd +++ b/scripts/coin.gd @@ -1,19 +1,9 @@ -extends Area2D -@onready var game = %GameController - - -# Called when the node enters the scene tree for the first time. -func _ready(): - pass # Replace with function body. - - -# Called every frame. 'delta' is the elapsed time since the previous frame. -func _process(delta): - pass +class_name Coin extends Area2D +signal coinCollected func _on_body_entered(body): if body.is_in_group("player"): print("somebody entered a coin") - game.coinCollected() + coinCollected.emit() queue_free() diff --git a/scripts/gamecontroller.gd b/scripts/gamecontroller.gd index 4231f72..84b1ef8 100644 --- a/scripts/gamecontroller.gd +++ b/scripts/gamecontroller.gd @@ -5,17 +5,29 @@ var myBox = preload("res://scenes/crate.tscn") @onready var box_trap = $"../BoxTrap" @onready var timer = $Timer @onready var player = $"../CharacterBody2D" - -var totalCoins = 0 +@onready var coins = $"../Coins" +@onready var enemies = $"../Enemies" +@onready var ui = $"../CanvasLayer/UI" # Called when the node enters the scene tree for the first time. func _ready(): - pass # Replace with function body. - + GameManager.resetPlayer() + ui.coinsUpdate(GameManager.coinCollectedTotal) + ui.healthUpdate(GameManager.player.health) + #the above might not always work, and might return an error due to loading orders; + #if that happens, uncomment the initialization versions in the ui script itself + for n in coins.get_children(): + if n is Coin: + #wire up our listener + n.coinCollected.connect(_on_coin_coin_collected) + for n in enemies.get_children(): + if n is BadGuy: + n.playerDamage.connect(playerDamage) # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta): - pass + if GameManager.player.health <= 0 and player.living: + player.die() func _on_area_2d_areatrigger(effect, body): print("Game Controller sees the trigger " + effect) @@ -29,13 +41,19 @@ func _on_area_2d_areatrigger(effect, body): owner.add_child(box) box.transform = box_trap.transform -func coinCollected(): - totalCoins += 1 - print("I have " + str(totalCoins) + " coins") - -func playerDeath(): - player.die() - timer.start() - func resetWorld(): get_tree().reload_current_scene() + +func _on_coin_coin_collected(): + GameManager.coinCollected() + ui.coinsUpdate(GameManager.coinCollectedTotal) + +func playerDamage(): + if player.living: + GameManager.playerDamage() + ui.healthUpdate(GameManager.player.health) + + +func _on_death_complete(): + #this is where we start the timer that will, in turn, reset the world + timer.start(0.5) diff --git a/scripts/resources/character_stats.gd b/scripts/resources/character_stats.gd new file mode 100644 index 0000000..3d3210b --- /dev/null +++ b/scripts/resources/character_stats.gd @@ -0,0 +1,5 @@ +class_name Character extends Resource + +@export var max_health: int = 100 +@export var starting_health: int = 100 +@export var health: int = 100 diff --git a/scripts/resources/player_stats.tres b/scripts/resources/player_stats.tres new file mode 100644 index 0000000..e1675c1 --- /dev/null +++ b/scripts/resources/player_stats.tres @@ -0,0 +1,9 @@ +[gd_resource type="Resource" script_class="Character" load_steps=2 format=3 uid="uid://whu7qibv7bmy"] + +[ext_resource type="Script" path="res://scripts/resources/character_stats.gd" id="1_26k3c"] + +[resource] +script = ExtResource("1_26k3c") +max_health = 100 +starting_health = 100 +health = 100 diff --git a/scripts/resources/slime_stats.tres b/scripts/resources/slime_stats.tres new file mode 100644 index 0000000..dec5094 --- /dev/null +++ b/scripts/resources/slime_stats.tres @@ -0,0 +1,9 @@ +[gd_resource type="Resource" script_class="Character" load_steps=2 format=3 uid="uid://dbf2ykast7vdv"] + +[ext_resource type="Script" path="res://scripts/resources/character_stats.gd" id="1_72f0x"] + +[resource] +script = ExtResource("1_72f0x") +max_health = 50 +starting_health = 50 +health = 50 diff --git a/scripts/ui.gd b/scripts/ui.gd new file mode 100644 index 0000000..8c53e98 --- /dev/null +++ b/scripts/ui.gd @@ -0,0 +1,14 @@ +extends Control + +@onready var health = $VBoxContainer/HBoxContainer/MarginContainer/Health +@onready var coins = $VBoxContainer/HBoxContainer/MarginContainer2/Coins + +#func _ready(): + #coinsUpdate(GameManager.coinCollectedTotal) + #healthUpdate(GameManager.player.health) + +func healthUpdate(amt): + health.text = "Health: " + str(amt) + +func coinsUpdate(amt): + coins.text = "Coins: " + str(amt)