GodotGame/.godot/editor/bullet.tscn-folding-6d8e6ff1e6f20a36e0402d27c623c86c.cfg
2024-07-29 21:01:19 -04:00

6 lines
228 B
INI

[folding]
node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("Sprite2D"), PackedStringArray("Texture")]
resource_unfolds=["res://scenes/bullet.tscn::CircleShape2D_1gtqp", PackedStringArray()]
nodes_folded=[]