hid debug info, added screenshot
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dce678adc6
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docs/Screenshot_20251130_221813.png
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BIN
docs/Screenshot_20251130_221813.png
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After Width: | Height: | Size: 346 KiB |
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docs/Screenshot_20251130_221813.png.import
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docs/Screenshot_20251130_221813.png.import
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@ -0,0 +1,40 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://dvbxvoqixnxse"
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path="res://.godot/imported/Screenshot_20251130_221813.png-201777a8b4fbdd8c547842bcda17c982.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://docs/Screenshot_20251130_221813.png"
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dest_files=["res://.godot/imported/Screenshot_20251130_221813.png-201777a8b4fbdd8c547842bcda17c982.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@ -555,6 +555,7 @@ offset = Vector2(0, -50)
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position_smoothing_enabled = true
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[node name="DebugInfo" type="CanvasLayer" parent="."]
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visible = false
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[node name="StateLabel" type="Label" parent="DebugInfo"]
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unique_name_in_owner = true
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