added parallax background and midground
This commit is contained in:
parent
ffd98d163e
commit
47b0cc91ca
BIN
graphics/backgrounds/25-10-17-sky-background-godot-course-.png
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graphics/backgrounds/25-10-17-sky-background-godot-course-.png
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cxhbqd7yunb5o"
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path="res://.godot/imported/25-10-17-sky-background-godot-course-.png-685fa7996ddecb251040f01e513b1230.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://graphics/backgrounds/25-10-17-sky-background-godot-course-.png"
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dest_files=["res://.godot/imported/25-10-17-sky-background-godot-course-.png-685fa7996ddecb251040f01e513b1230.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://kos0kjk46ooe"
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path="res://.godot/imported/25-10-17-trees-background-godot-course-v1.png-e24962b00bc87724fb0949f83ef73b02.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://graphics/backgrounds/25-10-17-trees-background-godot-course-v1.png"
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dest_files=["res://.godot/imported/25-10-17-trees-background-godot-course-v1.png-e24962b00bc87724fb0949f83ef73b02.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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graphics/backgrounds/forestbackground.png
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graphics/backgrounds/forestbackground.png
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graphics/backgrounds/forestbackground.png.import
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graphics/backgrounds/forestbackground.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bxx6s82ck7kch"
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path="res://.godot/imported/forestbackground.png-c62d472b3b61aefff531c569ed496c04.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://graphics/backgrounds/forestbackground.png"
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dest_files=["res://.godot/imported/forestbackground.png-c62d472b3b61aefff531c569ed496c04.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@ -18,8 +18,8 @@ config/icon="res://icon.svg"
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[display]
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[display]
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window/size/viewport_width=640
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window/size/viewport_width=320
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window/size/viewport_height=360
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window/size/viewport_height=180
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window/size/window_width_override=1280
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window/size/window_width_override=1280
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window/size/window_height_override=720
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window/size/window_height_override=720
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window/stretch/mode="viewport"
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window/stretch/mode="viewport"
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@ -1,10 +1,13 @@
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[gd_scene load_steps=8 format=3 uid="uid://cueixogtk70go"]
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[gd_scene load_steps=11 format=3 uid="uid://cueixogtk70go"]
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[ext_resource type="Script" uid="uid://d0ca3jbhe8le3" path="res://scripts/game_controller.gd" id="1_lbhrr"]
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[ext_resource type="Script" uid="uid://d0ca3jbhe8le3" path="res://scripts/game_controller.gd" id="1_lbhrr"]
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[ext_resource type="PackedScene" uid="uid://dnarbab7jjqmk" path="res://scenes/crate.tscn" id="1_uwrxv"]
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[ext_resource type="PackedScene" uid="uid://dnarbab7jjqmk" path="res://scenes/crate.tscn" id="1_uwrxv"]
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[ext_resource type="Script" uid="uid://b84pdw14l6gb6" path="res://scripts/scene_manager.gd" id="2_iywne"]
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[ext_resource type="Script" uid="uid://b84pdw14l6gb6" path="res://scripts/scene_manager.gd" id="2_iywne"]
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[ext_resource type="PackedScene" uid="uid://2pp1gtlflav8" path="res://scenes/trigger.tscn" id="2_yqjtg"]
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[ext_resource type="PackedScene" uid="uid://2pp1gtlflav8" path="res://scenes/trigger.tscn" id="2_yqjtg"]
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[ext_resource type="PackedScene" uid="uid://d3y1iqmpknpyo" path="res://scenes/player.tscn" id="3_lnu2h"]
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[ext_resource type="PackedScene" uid="uid://d3y1iqmpknpyo" path="res://scenes/player.tscn" id="3_lnu2h"]
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[ext_resource type="Texture2D" uid="uid://bxx6s82ck7kch" path="res://graphics/backgrounds/forestbackground.png" id="3_p57ef"]
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[ext_resource type="Texture2D" uid="uid://cxhbqd7yunb5o" path="res://graphics/backgrounds/25-10-17-sky-background-godot-course-.png" id="4_gee14"]
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[ext_resource type="Texture2D" uid="uid://kos0kjk46ooe" path="res://graphics/backgrounds/25-10-17-trees-background-godot-course-v1.png" id="4_u5sy4"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_8cj0n"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_8cj0n"]
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size = Vector2(273, 101)
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size = Vector2(273, 101)
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@ -18,15 +21,41 @@ script = ExtResource("1_lbhrr")
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unique_name_in_owner = true
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unique_name_in_owner = true
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script = ExtResource("2_iywne")
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script = ExtResource("2_iywne")
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[node name="Background" type="Parallax2D" parent="."]
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scroll_scale = Vector2(0.5, 0.5)
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repeat_size = Vector2(320, 0)
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repeat_times = 100
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metadata/_edit_lock_ = true
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metadata/_edit_group_ = true
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[node name="ForestBackground" type="Sprite2D" parent="Background"]
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texture = ExtResource("3_p57ef")
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centered = false
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[node name="ForestSky" type="Sprite2D" parent="Background"]
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position = Vector2(0, -160)
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scale = Vector2(1, 4)
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texture = ExtResource("4_gee14")
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centered = false
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[node name="Midground" type="Parallax2D" parent="."]
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repeat_size = Vector2(320, 0)
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repeat_times = 100
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metadata/_edit_group_ = true
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[node name="Sprite2D" type="Sprite2D" parent="Midground"]
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texture = ExtResource("4_u5sy4")
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centered = false
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[node name="Player" parent="." instance=ExtResource("3_lnu2h")]
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[node name="Player" parent="." instance=ExtResource("3_lnu2h")]
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position = Vector2(84, 58)
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position = Vector2(-54, 87)
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BUMP_POWER = null
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BUMP_POWER = null
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SHOVE_POWER = 400
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SHOVE_POWER = 400
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ACCELERATION = 10
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ACCELERATION = 10
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HARD_GRAVITY = 2
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HARD_GRAVITY = 2
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[node name="Block" type="StaticBody2D" parent="."]
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[node name="Block" type="StaticBody2D" parent="."]
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position = Vector2(136, 339)
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position = Vector2(-46.999985, 183)
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scale = Vector2(0.7200012, 0.39999938)
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scale = Vector2(0.7200012, 0.39999938)
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metadata/_edit_group_ = true
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metadata/_edit_group_ = true
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@ -35,7 +64,7 @@ shape = SubResource("RectangleShape2D_8cj0n")
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debug_color = Color(0.48, 0.48, 0.48, 1)
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debug_color = Color(0.48, 0.48, 0.48, 1)
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[node name="Block2" type="StaticBody2D" parent="."]
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[node name="Block2" type="StaticBody2D" parent="."]
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position = Vector2(313, 439.99997)
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position = Vector2(215.00003, 190.00003)
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scale = Vector2(0.877356, 0.36431184)
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scale = Vector2(0.877356, 0.36431184)
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metadata/_edit_group_ = true
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metadata/_edit_group_ = true
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@ -44,7 +73,7 @@ shape = SubResource("RectangleShape2D_8cj0n")
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debug_color = Color(0.48, 0.48, 0.48, 1)
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debug_color = Color(0.48, 0.48, 0.48, 1)
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[node name="Block3" type="StaticBody2D" parent="."]
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[node name="Block3" type="StaticBody2D" parent="."]
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position = Vector2(484.99997, 289.00006)
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position = Vector2(433, 191.00003)
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scale = Vector2(0.39041698, 0.5632845)
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scale = Vector2(0.39041698, 0.5632845)
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metadata/_edit_group_ = true
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metadata/_edit_group_ = true
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@ -53,7 +82,7 @@ shape = SubResource("RectangleShape2D_8cj0n")
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debug_color = Color(0.48, 0.48, 0.48, 1)
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debug_color = Color(0.48, 0.48, 0.48, 1)
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[node name="Block4" type="StaticBody2D" parent="."]
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[node name="Block4" type="StaticBody2D" parent="."]
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position = Vector2(846, 376.99997)
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position = Vector2(731, 190.99998)
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rotation = -1.5707964
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rotation = -1.5707964
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scale = Vector2(0.39041698, 1.1232846)
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scale = Vector2(0.39041698, 1.1232846)
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metadata/_edit_group_ = true
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metadata/_edit_group_ = true
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@ -63,7 +92,7 @@ shape = SubResource("RectangleShape2D_8cj0n")
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debug_color = Color(0.48, 0.48, 0.48, 1)
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debug_color = Color(0.48, 0.48, 0.48, 1)
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[node name="Block5" type="StaticBody2D" parent="."]
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[node name="Block5" type="StaticBody2D" parent="."]
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position = Vector2(687, 461)
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position = Vector2(571, 160)
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rotation = -0.5235988
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rotation = -0.5235988
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scale = Vector2(0.36505565, 0.38472003)
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scale = Vector2(0.36505565, 0.38472003)
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metadata/_edit_group_ = true
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metadata/_edit_group_ = true
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@ -73,7 +102,7 @@ shape = SubResource("RectangleShape2D_8cj0n")
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debug_color = Color(0.48, 0.48, 0.48, 1)
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debug_color = Color(0.48, 0.48, 0.48, 1)
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[node name="Boundary" type="StaticBody2D" parent="."]
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[node name="Boundary" type="StaticBody2D" parent="."]
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position = Vector2(498, 611)
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position = Vector2(58, 301)
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metadata/_edit_group_ = true
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Boundary"]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Boundary"]
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@ -81,11 +110,11 @@ shape = SubResource("WorldBoundaryShape2D_8cj0n")
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debug_color = Color(0, 0.50980395, 0.003921569, 1)
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debug_color = Color(0, 0.50980395, 0.003921569, 1)
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[node name="Trigger" parent="." instance=ExtResource("2_yqjtg")]
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[node name="Trigger" parent="." instance=ExtResource("2_yqjtg")]
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position = Vector2(562, 512)
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position = Vector2(177, 105)
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scale = Vector2(0.48551935, 0.33269948)
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scale = Vector2(0.48551935, 0.33269948)
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[node name="Trigger2" parent="." instance=ExtResource("2_yqjtg")]
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[node name="Trigger2" parent="." instance=ExtResource("2_yqjtg")]
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position = Vector2(849, 269)
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position = Vector2(532.00006, 62)
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scale = Vector2(0.5942757, 0.5465749)
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scale = Vector2(0.5942757, 0.5465749)
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intent = "powerup"
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intent = "powerup"
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@ -94,11 +123,11 @@ position = Vector2(298, 98.00001)
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rotation = -0.5457037
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rotation = -0.5457037
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[node name="Crate2" parent="." groups=["explodable", "pushable"] instance=ExtResource("1_uwrxv")]
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[node name="Crate2" parent="." groups=["explodable", "pushable"] instance=ExtResource("1_uwrxv")]
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position = Vector2(857, 35.999996)
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position = Vector2(729, -44.99998)
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rotation = 0.45025483
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rotation = 0.45025483
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[node name="Crate3" parent="." groups=["explodable", "pushable"] instance=ExtResource("1_uwrxv")]
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[node name="Crate3" parent="." groups=["explodable", "pushable"] instance=ExtResource("1_uwrxv")]
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position = Vector2(469, 166.00002)
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position = Vector2(424, 64.999985)
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rotation = 0.62928104
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rotation = 0.62928104
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[connection signal="trigger_fired" from="Trigger" to="." method="_on_trigger_fired"]
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[connection signal="trigger_fired" from="Trigger" to="." method="_on_trigger_fired"]
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@ -337,4 +337,4 @@ animation = &"shoot_run"
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autoplay = "idle"
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autoplay = "idle"
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[node name="Camera2D" type="Camera2D" parent="."]
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[node name="Camera2D" type="Camera2D" parent="."]
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position_smoothing_enabled = true
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offset = Vector2(0, -50)
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