From 666e09c0819d7705d4743fde26513330859c2024 Mon Sep 17 00:00:00 2001 From: Adam Date: Wed, 22 Oct 2025 08:26:11 -0400 Subject: [PATCH] organized graphics --- ...18-godot-course-Terrain (32x32).png.import | 40 ------------------ .../player_idle/Player Idle 48x48.png | Bin .../player_idle/Player Idle 48x48.png.import | 0 .../player_jump/player jump 48x48.png | Bin .../player_jump/player jump 48x48.png.import | 0 .../player_jump/player new jump 48x48.png | Bin .../player new jump 48x48.png.import | 0 .../player_land/player land 48x48.png | Bin .../player_land/player land 48x48.png.import | 0 .../player_run/player run 48x48.png | Bin .../player_run/player run 48x48.png.import | 0 .../Player Running Shooting 48x48.png | Bin .../Player Running Shooting 48x48.png.import | 0 .../player_shoot/player shoot 2H 48x48.png | Bin .../player shoot 2H 48x48.png.import | 0 .../25-10-18-godot-course-Terrain (32x32).png | Bin 16 files changed, 40 deletions(-) delete mode 100644 25-10-18-godot-course-Terrain (32x32).png.import rename graphics/{ => animations}/player_idle/Player Idle 48x48.png (100%) rename graphics/{ => animations}/player_idle/Player Idle 48x48.png.import (100%) rename graphics/{ => animations}/player_jump/player jump 48x48.png (100%) rename graphics/{ => animations}/player_jump/player jump 48x48.png.import (100%) rename graphics/{ => animations}/player_jump/player new jump 48x48.png (100%) rename graphics/{ => animations}/player_jump/player new jump 48x48.png.import (100%) rename graphics/{ => animations}/player_land/player land 48x48.png (100%) rename graphics/{ => animations}/player_land/player land 48x48.png.import (100%) rename graphics/{ => animations}/player_run/player run 48x48.png (100%) rename graphics/{ => animations}/player_run/player run 48x48.png.import (100%) rename graphics/{ => animations}/player_shoot/Player Running Shooting 48x48.png (100%) rename graphics/{ => animations}/player_shoot/Player Running Shooting 48x48.png.import (100%) rename graphics/{ => animations}/player_shoot/player shoot 2H 48x48.png (100%) rename graphics/{ => animations}/player_shoot/player shoot 2H 48x48.png.import (100%) rename 25-10-18-godot-course-Terrain (32x32).png => graphics/tiles/25-10-18-godot-course-Terrain (32x32).png (100%) diff --git a/25-10-18-godot-course-Terrain (32x32).png.import b/25-10-18-godot-course-Terrain (32x32).png.import deleted file mode 100644 index d6b2b8c..0000000 --- a/25-10-18-godot-course-Terrain (32x32).png.import +++ /dev/null @@ -1,40 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://pxewmkom3js8" -path="res://.godot/imported/25-10-18-godot-course-Terrain (32x32).png-bf2dc5051539e425b866c73584052a02.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://25-10-18-godot-course-Terrain (32x32).png" -dest_files=["res://.godot/imported/25-10-18-godot-course-Terrain (32x32).png-bf2dc5051539e425b866c73584052a02.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/uastc_level=0 -compress/rdo_quality_loss=0.0 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/channel_remap/red=0 -process/channel_remap/green=1 -process/channel_remap/blue=2 -process/channel_remap/alpha=3 -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/graphics/player_idle/Player Idle 48x48.png b/graphics/animations/player_idle/Player Idle 48x48.png similarity index 100% rename from graphics/player_idle/Player Idle 48x48.png rename to graphics/animations/player_idle/Player Idle 48x48.png diff --git a/graphics/player_idle/Player Idle 48x48.png.import b/graphics/animations/player_idle/Player Idle 48x48.png.import similarity index 100% rename from graphics/player_idle/Player Idle 48x48.png.import rename to graphics/animations/player_idle/Player Idle 48x48.png.import diff --git a/graphics/player_jump/player jump 48x48.png b/graphics/animations/player_jump/player jump 48x48.png similarity index 100% rename from graphics/player_jump/player jump 48x48.png rename to graphics/animations/player_jump/player jump 48x48.png diff --git a/graphics/player_jump/player jump 48x48.png.import b/graphics/animations/player_jump/player jump 48x48.png.import similarity index 100% rename from graphics/player_jump/player jump 48x48.png.import rename to graphics/animations/player_jump/player jump 48x48.png.import diff --git a/graphics/player_jump/player new jump 48x48.png b/graphics/animations/player_jump/player new jump 48x48.png similarity index 100% rename from graphics/player_jump/player new jump 48x48.png rename to graphics/animations/player_jump/player new jump 48x48.png diff --git a/graphics/player_jump/player new jump 48x48.png.import b/graphics/animations/player_jump/player new jump 48x48.png.import similarity index 100% rename from graphics/player_jump/player new jump 48x48.png.import rename to graphics/animations/player_jump/player new jump 48x48.png.import diff --git a/graphics/player_land/player land 48x48.png b/graphics/animations/player_land/player land 48x48.png similarity index 100% rename from graphics/player_land/player land 48x48.png rename to graphics/animations/player_land/player land 48x48.png diff --git a/graphics/player_land/player land 48x48.png.import b/graphics/animations/player_land/player land 48x48.png.import similarity index 100% rename from graphics/player_land/player land 48x48.png.import rename to graphics/animations/player_land/player land 48x48.png.import diff --git a/graphics/player_run/player run 48x48.png b/graphics/animations/player_run/player run 48x48.png similarity index 100% rename from graphics/player_run/player run 48x48.png rename to graphics/animations/player_run/player run 48x48.png diff --git a/graphics/player_run/player run 48x48.png.import b/graphics/animations/player_run/player run 48x48.png.import similarity index 100% rename from graphics/player_run/player run 48x48.png.import rename to graphics/animations/player_run/player run 48x48.png.import diff --git a/graphics/player_shoot/Player Running Shooting 48x48.png b/graphics/animations/player_shoot/Player Running Shooting 48x48.png similarity index 100% rename from graphics/player_shoot/Player Running Shooting 48x48.png rename to graphics/animations/player_shoot/Player Running Shooting 48x48.png diff --git a/graphics/player_shoot/Player Running Shooting 48x48.png.import b/graphics/animations/player_shoot/Player Running Shooting 48x48.png.import similarity index 100% rename from graphics/player_shoot/Player Running Shooting 48x48.png.import rename to graphics/animations/player_shoot/Player Running Shooting 48x48.png.import diff --git a/graphics/player_shoot/player shoot 2H 48x48.png b/graphics/animations/player_shoot/player shoot 2H 48x48.png similarity index 100% rename from graphics/player_shoot/player shoot 2H 48x48.png rename to graphics/animations/player_shoot/player shoot 2H 48x48.png diff --git a/graphics/player_shoot/player shoot 2H 48x48.png.import b/graphics/animations/player_shoot/player shoot 2H 48x48.png.import similarity index 100% rename from graphics/player_shoot/player shoot 2H 48x48.png.import rename to graphics/animations/player_shoot/player shoot 2H 48x48.png.import diff --git a/25-10-18-godot-course-Terrain (32x32).png b/graphics/tiles/25-10-18-godot-course-Terrain (32x32).png similarity index 100% rename from 25-10-18-godot-course-Terrain (32x32).png rename to graphics/tiles/25-10-18-godot-course-Terrain (32x32).png