SeptemberGameAB/scenes/game.tscn
2025-10-18 23:15:03 -04:00

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[gd_scene load_steps=14 format=3 uid="uid://cueixogtk70go"]
[ext_resource type="Script" uid="uid://d0ca3jbhe8le3" path="res://scripts/game_controller.gd" id="1_lbhrr"]
[ext_resource type="PackedScene" uid="uid://dnarbab7jjqmk" path="res://scenes/crate.tscn" id="1_uwrxv"]
[ext_resource type="Script" uid="uid://b84pdw14l6gb6" path="res://scripts/scene_manager.gd" id="2_iywne"]
[ext_resource type="PackedScene" uid="uid://2pp1gtlflav8" path="res://scenes/trigger.tscn" id="2_yqjtg"]
[ext_resource type="PackedScene" uid="uid://d3y1iqmpknpyo" path="res://scenes/player.tscn" id="3_lnu2h"]
[sub_resource type="Gradient" id="Gradient_iywne"]
offsets = PackedFloat32Array(0.20666666, 0.66, 0.96666664)
colors = PackedColorArray(0, 0, 0, 1, 0.19215687, 0.1882353, 0.22745098, 1, 0.27058825, 0.23529412, 0.36862746, 1)
[sub_resource type="FastNoiseLite" id="FastNoiseLite_p57ef"]
noise_type = 2
cellular_return_type = 0
domain_warp_enabled = true
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_u5sy4"]
noise = SubResource("FastNoiseLite_p57ef")
color_ramp = SubResource("Gradient_iywne")
seamless = true
in_3d_space = true
[sub_resource type="Gradient" id="Gradient_p57ef"]
offsets = PackedFloat32Array(0.5133333, 0.8466667, 0.9266667)
colors = PackedColorArray(0, 0, 0, 0, 0.5525, 0.85, 0.58224994, 0.36078432, 0.99233335, 1, 0.53999996, 0.27058825)
[sub_resource type="FastNoiseLite" id="FastNoiseLite_u5sy4"]
noise_type = 5
frequency = 0.02
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_iywne"]
noise = SubResource("FastNoiseLite_u5sy4")
color_ramp = SubResource("Gradient_p57ef")
seamless = true
[sub_resource type="RectangleShape2D" id="RectangleShape2D_8cj0n"]
size = Vector2(273, 101)
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_8cj0n"]
[node name="Game" type="Node2D"]
script = ExtResource("1_lbhrr")
[node name="SceneManager" type="Node2D" parent="."]
unique_name_in_owner = true
script = ExtResource("2_iywne")
[node name="Background" type="Parallax2D" parent="."]
scroll_scale = Vector2(0.5, 0.5)
repeat_size = Vector2(512, 512)
repeat_times = 100
metadata/_edit_lock_ = true
metadata/_edit_group_ = true
[node name="BackgroundSprite" type="Sprite2D" parent="Background"]
texture = SubResource("NoiseTexture2D_u5sy4")
[node name="Midground" type="Parallax2D" parent="."]
repeat_size = Vector2(512, 512)
autoscroll = Vector2(-20, 0)
repeat_times = 100
metadata/_edit_group_ = true
[node name="MidgroundSprite" type="Sprite2D" parent="Midground"]
texture = SubResource("NoiseTexture2D_iywne")
[node name="Player" parent="." instance=ExtResource("3_lnu2h")]
position = Vector2(-201, 84)
[node name="Block" type="StaticBody2D" parent="."]
position = Vector2(-133, 124.999985)
scale = Vector2(0.7200012, 0.39999938)
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Block"]
shape = SubResource("RectangleShape2D_8cj0n")
debug_color = Color(0.48, 0.48, 0.48, 1)
[node name="Block2" type="StaticBody2D" parent="."]
position = Vector2(111.00002, 123)
scale = Vector2(0.877356, 0.36431184)
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Block2"]
shape = SubResource("RectangleShape2D_8cj0n")
debug_color = Color(0.48, 0.48, 0.48, 1)
[node name="Block3" type="StaticBody2D" parent="."]
position = Vector2(306.99997, 114.00001)
scale = Vector2(0.39041698, 0.5632845)
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Block3"]
shape = SubResource("RectangleShape2D_8cj0n")
debug_color = Color(0.48, 0.48, 0.48, 1)
[node name="Block4" type="StaticBody2D" parent="."]
position = Vector2(573.00006, 123.99999)
rotation = -1.5707964
scale = Vector2(0.39041698, 1.1232846)
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Block4"]
shape = SubResource("RectangleShape2D_8cj0n")
debug_color = Color(0.48, 0.48, 0.48, 1)
[node name="Block5" type="StaticBody2D" parent="."]
position = Vector2(429, 144)
scale = Vector2(0.36505565, 0.38472003)
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Block5"]
shape = SubResource("RectangleShape2D_8cj0n")
debug_color = Color(0.48, 0.48, 0.48, 1)
[node name="Boundary" type="StaticBody2D" parent="."]
position = Vector2(0, 180)
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Boundary"]
shape = SubResource("WorldBoundaryShape2D_8cj0n")
debug_color = Color(0, 0.50980395, 0.003921569, 1)
[node name="Trigger" parent="." instance=ExtResource("2_yqjtg")]
position = Vector2(104, 47)
scale = Vector2(0.48551935, 0.33269948)
[node name="Trigger2" parent="." instance=ExtResource("2_yqjtg")]
position = Vector2(532.00006, 62)
scale = Vector2(0.5942757, 0.5465749)
intent = "powerup"
[node name="Crate" parent="." groups=["explodable", "pushable"] instance=ExtResource("1_uwrxv")]
position = Vector2(-75, 78)
[node name="Crate2" parent="." groups=["explodable", "pushable"] instance=ExtResource("1_uwrxv")]
position = Vector2(574, 24.000027)
[node name="Crate3" parent="." groups=["explodable", "pushable"] instance=ExtResource("1_uwrxv")]
position = Vector2(293, 56)
[connection signal="trigger_fired" from="Trigger" to="." method="_on_trigger_fired"]
[connection signal="trigger_fired" from="Trigger2" to="." method="_on_trigger_fired"]