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bullet.gd
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multi levels; closed loop; custom resources; character stats; enemy attacks; player attacks; enemy movement started
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2025-11-03 20:56:43 -05:00 |
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bullet.gd.uid
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added melee, shooting, throwing attacks
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2025-10-06 20:57:11 -04:00 |
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coin.gd
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multi levels; closed loop; custom resources; character stats; enemy attacks; player attacks; enemy movement started
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2025-11-03 20:56:43 -05:00 |
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coin.gd.uid
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Added vegetation, small crates, coins, enemies
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2025-10-27 21:02:15 -04:00 |
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game_controller.gd
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minor edits.
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2025-11-14 21:49:13 -05:00 |
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game_controller.gd.uid
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started new game project with big 4 objects, custom signal, game controller
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2025-09-29 21:10:58 -04:00 |
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grenade.gd
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improved grenade collisions
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2025-10-26 13:42:53 -04:00 |
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grenade.gd.uid
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added melee, shooting, throwing attacks
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2025-10-06 20:57:11 -04:00 |
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level.gd
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Refactored a bit. Created 'Level' class; added UI to each level.
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2025-11-11 22:20:56 -05:00 |
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level.gd.uid
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Refactored a bit. Created 'Level' class; added UI to each level.
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2025-11-11 22:20:56 -05:00 |
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player.gd
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ui; game saving and loading; bad guy movement; damage and death anims
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2025-11-10 21:17:55 -05:00 |
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player.gd.uid
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started new game project with big 4 objects, custom signal, game controller
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2025-09-29 21:10:58 -04:00 |
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scene_manager.gd
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minor edits.
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2025-11-14 21:49:13 -05:00 |
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scene_manager.gd.uid
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added melee, shooting, throwing attacks
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2025-10-06 20:57:11 -04:00 |
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slimer.gd
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Fixed enemy movement
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2025-11-12 08:28:58 -05:00 |
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slimer.gd.uid
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Added vegetation, small crates, coins, enemies
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2025-10-27 21:02:15 -04:00 |
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trigger.gd
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started new game project with big 4 objects, custom signal, game controller
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2025-09-29 21:10:58 -04:00 |
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trigger.gd.uid
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started new game project with big 4 objects, custom signal, game controller
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2025-09-29 21:10:58 -04:00 |
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ui.gd
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ui; game saving and loading; bad guy movement; damage and death anims
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2025-11-10 21:17:55 -05:00 |
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ui.gd.uid
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ui; game saving and loading; bad guy movement; damage and death anims
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2025-11-10 21:17:55 -05:00 |