basketball-tactics/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="basketball-tactics"
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run/main_scene="uid://bhn3vm462n1rv"
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config/features=PackedStringArray("4.6", "Forward Plus")
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config/icon="uid://eyvap3pllv"
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[display]
window/size/viewport_width=1920
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window/size/viewport_height=1080
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[physics]
3d/physics_engine="Jolt Physics"
[rendering]
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textures/canvas_textures/default_texture_filter=0
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rendering_device/driver.windows="d3d12"